Self-Organized Resource Allocation in LTE Systems with Weighted Proportional Fairness I-Hong Hou and Chung Shue Chen Motivation • 4G LTE networks are being deployed • With the exponentially increasing number of devices and traffic, centralized control and resource management becomes too costly • A protocol for self-organizing LTE systems is needed Challenges • LTE employs OFDMA • Link gains can vary from subcarriers to subcarriers due to frequency-selective fading • Need to consider interference between links • A protocol needs to achieve both high performance and fairness Our Contributions • Propose a model that considers all the challenges in self-organizing LTE networks • Identify three important components • Propose solutions for these components that aim to achieve weighted proportional fairness Outline • • • • • • System Model and Problem Formulation An algorithm for Packet Scheduling A Heuristic for Power Control A Selfish Strategy for Client Association Simulation Results Conclusion System Model • A system with a number of base stations and mobile clients that operate in a number of resource blocks • A typical LTE system consists of about 1000 resource blocks • Each client is associated with one base station Channel Model • Gi,m,z := the channel gain between client i and base station m on resource block z • Gi,m,z varies with z, so frequency-selective fading is considered Channel Model Interference Signal • Suppose base station m allocates Pm,z power on resource block z • Received power at i is Gi,m,zPm,z • The power can be either signal or interference • SINR of i on z can be hence computed as Pi,m,zGi,m,z SINRi,z = N i,z + å Pl,zGi,l,z l¹m Channel Model • Hi,m,z := data rate of i when m serves it on z • Hi,m,z depends on SINR • Base station m can serve i on any number of resource blocks • øi,m,z := proportion of time that m serves i on z • Throughput of i: ri = å Fi,m,z H i,m,z z Problem Formulation • Goal: Achieve weighted proportional fairness • Max wi logri (wi := weight of client) å i • Choose suitable øi,m,z (Scheduling) • Choose Pm,z (Power Control) • Each client is associated with one base station (Client Association) An Online Algorithm for Scheduling • Let ri[t] be the actual throughput of i up to time t • Algorithm: at each time t, each base station m schedules i that maximizes wiHi,m,z/ri[t] on resource block z • Base stations only need to know information on its clients • The algorithm is fully distributed and can be easily implemented Optimality of Scheduling Algorithm • Theorem: Fix Power Control and Client Association, limt®¥ å wi logri [t] = max å wi logri i i • The scheduling algorithm optimally solves Scheduling Problem • Can be extended to consider fast-fading channels Challenges for Power Control • Find Pm,z that maximizes å w logr i i i • Challenges: • The problem is non-convex • Need to consider the channel gains between all base stations and all clients • Need to consider the influence on Scheduling Problem Relax Conditions • Assume: • The channel gains between a base station m and all its clients are the same, Gm • The channel gains between a base station m and all clients of base station o are the same Gm,o • We can directly obtain the solutions of Scheduling Problem A Heuristic for Power Control • Propose a gradient-based heuristic • The heuristic converges to a local optimal solution • The heuristic only requires base stations to know local information that is readily available in LTE standards • Can be easily implemented Client Association Problem • Assume that each client aims to choose the base station that offers most throughput • Consistent with client’s own interest • In a dense network, a client’s decision has little effects to the overall performance of other clients Estimating Throughput • To know the throughput that a base station offers, client needs to know: • Hi,m,z : throughput on each resource block, can be obtained by measurements • øi,m,z : amount of time client is scheduled • Develop an efficient algorithm that estimates øi,m,z • Solves Client Association Problem Simulation Topology X25 X16 X16 X9 500 m Simulation Settings • Channel gains depend on: • Distance • Log-normal shadowing on each frequency • Rayleigh fast fading Compared Policies • Default – Round-robin for Scheduling – Use the same power on all resource blocks – Associate with the closest base station • Fast Feedback: has instant knowledge of channels • Slow Feedback: only has knowledge on time-average channel qualities Simulation Results Total Throughput (Mbps) 300 250 200 150 100 50 0 Default Slow Feedback Fast Feedback Simulation Results 1 0.9 0.8 0.7 CDF 0.6 0.5 Default 0.4 0.3 Slow Feedback 0.2 Fast Feedback 0.1 0 0 2 4 6 Throughput (Mbps) 8 10 Conclusion • We investigate the problem of selforganizing LTE networks • We identify that there are three important components: Scheduling, Power Control, Client Association • We provide solutions for these problems • Simulations show that our protocol provides significant improvement over current Default policy
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