Do software agents know what they talk about? Agents and Ontology dr. Patrick De Causmaecker, Nottingham, March 7-11 2005 Deductive reasoning agents Logical programming First order logic Example: Prolog Example: Rule based systems Example: Constraint Satisfaction Nottingham, March 2005 Agents and Ontology [email protected] 3 First order logic Predicates on atoms, not on predicates. Quantifiers relate atoms Grelling’s paradox (cannot be expressed in first order logic) If an adjective truly describes itself, call it “autological", otherwise call it "heterological". For example, "polysyllabic" and "English" are autological, while "monosyllabic" and "pulchritudinous" are heterological. Is "heterological" heterological? If it is, then it isn't; if it isn't, then it is.” Nottingham, March 2005 Agents and Ontology [email protected] 4 Example: Prolog http://www.ugosweb.com/jiprolog/ Nottingham, March 2005 Agents and Ontology [email protected] 5 father(terach,abraham). father(terach,nachor). father(terach,haran). father(abraham,isaac). father(haran,lot):-!. father(haran,milcah). mother(sara,isaac). male(terach). male(abraham). male(nachor). male(haran). male(isaac). male(lot). female(sarah). female(milcah). female(yiscah). likes(X,pome). son(X,Y):-father(Y,X),male(X). daughter(X,Z):-father(Z,X),female(X). granfather(X,Z):-father(X,Y),father(Y,Z). Nottingham, March 2005 Agents and Ontology Patrick.DeCausmaecker@kahosl. 6 Towers of Hannoi hanoi(1, A,B,C,[[A,B]]):-!. hanoi(N, A,B,C,Moves):N1 is N - 1, hanoi(N1, A,C,B,Ms1), hanoi(N1, C,B,A,Ms2), append(Ms1, [[A,B]|Ms2], Moves), !. Nottingham, March 2005 Agents and Ontology [email protected] 7 Example: Rulebased systems http://www.expertise2go.com/download/demo .html Nottingham, March 2005 Agents and Ontology [email protected] 8 RULE [Is the battery dead?] If [the result of switching on the headlights] = "nothing happens" or [the result of trying the starter] = "nothing happens" Then [the recommended action] = "recharge or replace the battery" RULE [Is the car out of gas?] If [the gas tank] = "empty" Then [the recommended action] = "refuel the car" Nottingham, March 2005 Agents and Ontology [email protected] 9 RULE [Is the battery weak?] If [the result of trying the starter] : "the car cranks slowly" "the car cranks normally" and [the headlights dim when trying the starter] = true and [the amount you are willing to spend on repairs] > 24.99 Then [the recommended action] = "recharge or replace the battery" Nottingham, March 2005 Agents and Ontology [email protected] 10 RULE [Is the car flooded?] If [the result of trying the starter] = "the car cranks normally" and [a gas smell] = "present when trying the starter" Then [the recommended action] = "wait 10 minutes, then restart flooded car" Nottingham, March 2005 Agents and Ontology [email protected] 11 RULE [Is the gas tank empty?] If [the result of trying the starter] = "the car cranks normally" and [a gas smell] = "not present when trying the starter" Then [the gas tank] = "empty" @ 90 Nottingham, March 2005 Agents and Ontology [email protected] 12 PROMPT [the result of trying the starter] Choice CF "What happens when you turn the key to try to start the car?" "the car cranks normally" "the car cranks slowly" "nothing happens" Nottingham, March 2005 Agents and Ontology [email protected] 13 PROMPT [a gas smell] MultChoice CF "The smell of gasoline is:" "present when trying the starter" "not present when trying the starter" Nottingham, March 2005 Agents and Ontology [email protected] 14 PROMPT [the result of switching on the headlights] MultChoice CF "The result of switching on the headlights is:" "they light up" "nothing happens" PROMPT [the headlights dim when trying the starter] YesNo CF "Do the headlights dim when you try the starter with the lights on?" Nottingham, March 2005 Agents and Ontology [email protected] 15 Example: Constraint Satisfaction http://kti.ms.mff.cuni.cz/~bartak/constraints/index.html Nottingham, March 2005 Agents and Ontology [email protected] 16 Nottingham, March 2005 Agents and Ontology Patrick.DeCausmaecker@kahosl. 17 Nottingham, March 2005 Agents and Ontology Patrick.DeCausmaecker@kahosl. 18 Nottingham, March 2005 Agents and Ontology Patrick.DeCausmaecker@kahosl. 19 Nottingham, March 2005 Agents and Ontology Patrick.DeCausmaecker@kahosl. 20 Deductive reasoning Intelligent behaviour can be reached by providing the system with a symbolic representation of its environment and allow it to manipulate this representation syntactically The symbolic representation is a set of logical formulas. The manipulation is deduction, or theorem proving. Nottingham, March 2005 Agents and Ontology [email protected] 21 Interp: Pixel manipulation Knowledge bank: belief: dist(mij,d1) = 90 cm door(d1) D020 Plan STOP Action BREAK! Nottingham, March 2005 Agents and Ontology Patrick.DeCausmaecker@kahosl. 22 Two problems Transduction Sufficiantly fast transformation of observations in an adequate symbolic representation. Representation/reasoning The symbolic representation as a basis for the manipulation process. Both should be sufficiently fast. Nottingham, March 2005 Agents and Ontology [email protected] 23 AI aproach Perception: Representation Vision, speach, natural language, learning,… Knowledge representation tasks, automatic reasoning, automatic planning A lot of work has been done, results are still very limited. Nottingham, March 2005 Agents and Ontology [email protected] 24 Agents as theorem provers The internal state of the agent is a database of first order predicates: Open(valve221) Temperature(reactor4726,321) Pressure(tank776,28) This database contains all beliefs of the agent. Nottingham, March 2005 Agents and Ontology [email protected] 25 Agents as theorem provers Beliefs are not exact, complete. Interpretation may be faulty. Still these predicates are all the agent can walk on. Nottingham, March 2005 Agents and Ontology [email protected] 26 Agents as theorem provers Formally L = {all first-order predikaten} D = (L) = {all L databases} , 1, 2,… D = {deductionrules of the agent} means that formula from L can be proven from database using rules . Nottingham, March 2005 Agents and Ontology [email protected] 27 Agents as theorem provers The agent: The perception function: The adaptation of the internal state: see : S -> Per next : D Per -> D The action function: action : D -> Ac Nottingham, March 2005 Agents and Ontology [email protected] 28 Function Action by proof 1. Function action( :D) return een actie Ac 2. begin 3. for each Ac 4. if Do() then return 5. end for 6. for each Ac 7. if Do() then return 8. end for 9. return null 10. end Nottingham, March 2005 Agents and Ontology [email protected] 29 Example: the vacuum cleaning agent Nottingham, March 2005 Agents and Ontology [email protected] 30 Vacuum cleaning The world In(x,y) Dirt(x,y) Facing(d) Previous information changes old() = {P(t1,…,tn) |P {In,Dirt,Facing} en P(t1,…,tn) }} Nottingham, March 2005 Agents and Ontology [email protected] 31 Vacuum cleaning The function new generates new knowledge: new : D Per -> D (exercise) One can define next as: next(,p) = ( \old()) new(,p) Nottingham, March 2005 Agents and Ontology [email protected] 32 Vacuum cleaning Deductionrules are as “If is consistent with the content of the database, conclude ” Rule 1: arbeit (…) (…) In(x,y) Dirt(x,y) Do(suck) Rule 2:bewegen In(0,0) Facing(north) Dirt(0,0) Do(forward) In(0,1) Facing(north) Dirt(0,0) Do(forward) In(0,2) Facing(north) Dirt(0,0) Do(turn) In(0,2) Facing(east) Do(forward) Nottingham, March 2005 Agents and Ontology [email protected] 33 Conclusions Rather impractical… Agent must try do determine its optimal action by reasoning. This takes time (deductive systems are slow). The world can have changed… “calculative rationality”: agent decides for the optimal action at the time of the start of the reasoning process. Not allways acceptable Nottingham, March 2005 Agents and Ontology [email protected] 34 Other problems Logic is elegant but slow The see functie is in a difficult, poorly understood, sector of AI. The vacuum cleaning problem was already difficult to describe! Nottingham, March 2005 Agents and Ontology [email protected] 35 Agent georiënterd programming: Agent0 (Shoham 1993) Desire, belief, intention In Agent0 an agent is capabilities, Initial beliefs Initial commitments Rules to deduct commitments (commitment rules). Nottingham, March 2005 Agents and Ontology [email protected] 36 Agent0 A commitment rule is A message condition A mentale condition To be compared with received messages To be compared with the beliefs and intentions An action actie To be selected if appropriate Nottingham, March 2005 Agents and Ontology [email protected] 37 Agent0 Two kinds of actions: Communicative Private Three kinds of messages: Requests for action Unrequests to stop action Inform for infomation Nottingham, March 2005 Agents and Ontology [email protected] 38 COMMIT( (agent, REQUEST, DO(time, action)) ;;; boodschapvoorwaarde (B,[now, Friend agent] AND CAN(self, action) AND NOT [time, CMT(self, anyaction)]), ;;; mentale voorwaarde self, DO(time,action) ) Nottingham, March 2005 Agents and Ontology [email protected] 39 messages in Initialize Beliefs Update beliefs Commitments Update commitments Abilities Execute internalNottingham, actions March 2005 messages out Agents and Ontology [email protected] 40
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