ANIMATION SEMESTER REVIEW

ANIMATION SEMESTER REVIEW
1. What is the principle of animation represented in the picture below?
2. What is the principle of animation represented in the picture below?
3. What is the principle of animation represented in the picture below?
ANIMATION SEMESTER REVIEW
4. What is the principle of animation represented in the picture below?
5. What is the principle of animation represented in the picture below?
6. What is the principle of animation represented in the picture below?
7. What is the term which describes viewing a series of related still images in quick succession
causes them to appear as if they are in continuous motion?
8. What are frames that record the beginning and end of each transformation of an object or
element in the scene?
9. What is the name for the corner points of a polygon?
10. What is a one-dimensional line segment joining two verticies?
11. What is a closed geometric shape?
12. According to Jane McGonigal in “Gaming Makes a Better World,” gamers have four unique
beneficial characteristics: Urgent Optimism, Social Fabric, Blissful Productivity, and
_________________________.
ANIMATION SEMESTER REVIEW
13.
14.
15.
16.
When creating a computer game, __________________ should not be too easy to achieve.
In a two-player game, there should be _________________between the players.
Game play is enhanced if the player feels _______________________ in the game.
When developing a computer game, it is important to adapt the ________________
_________________ to fit the type of game that you are creating.
17. ___________________ can add a dramatic effect to computer games.
Match the Vocabulary Terms With Correct Meaning:
A) Computer Game B) Flow C) Immersion D) Game World E) Game Genres F) Landmarks
18. _____ A software program in which 1 or more players make decisions through the control of
game objects and resources in pursuit of a goal.
19. _____ The unique categories into which a game i_____ The term used to describe how a game
uses pacing, challenges and competition in relation to the realistic capabilities of the player.
_____ The feeling that a player is part of the game. _____ Objects used to help players navigate
their way through a game. They should standout and be easily recognizable to ensure players
don't get lost.
20. _____ Basic environment in which a game is played. Should be realistic and match the context of
the game.
True or False:
21. Designers use colors to help game players feel an emotion or mood during a game? T F
22. Adding more special visual or audio effects will always make your game better? T F
23. Game designers often define boundaries to help players find safe areas? T F
24. A game doesn’t really need a story to help during the development process? T F
25. Player immersion occurs when a player gets bored with the game? T F
26. Physics concepts and calculations are used to make a game play “realistic”? T F
List 4 Game Genres:
27. ________________________________________
28. ____________________________________
29. ________________________________________
30. ____________________________________
Match the Terms with their correct definitions:
A. The force which attracts objects towards one another, especially the force that makes things fall to
the ground
B. When something goes faster or the measurement of an object’s ability to increase speed
C. A measure of the influence which changes an object’s movement
D. How fast something moves; usually measured by how much distance is covered in a certain amount
of time. It is a non-linear measurement- it is speed in a certain direction.
E. The path described by a projectile flying or an object moving under the action of given forces.
F. The maximum velocity attainable, especially by a freely falling body, under given conditions. Also
known as terminal speed.
31. _____Force
32. _____Terminal velocity
33. _____Gravity
34. _____Trajectory
35. _____Velocity
36. _____Acceleration
ANIMATION SEMESTER REVIEW
Put the steps of the Design Cycle in order: Develop, Deliver, Design, Evaluate & Discovery
37. A.______________________
38. B.______________________
39. C.______________________
40. D.______________________
41. E.______________________
42. Which step is used throughout the entire cycle?__________________
Determine if each of the following statements are True or False
43. The formula to calculate speed & velocity are the same
44. Newton’s 3rd Law of Motion states that for action there is an opposite and equal reaction
45. Graphic Art is the category most represented in a game development team
46. Programmers are the category most represented in a game development team
47. There are very few careers that utilize game design skills
48. Technical writers and physics programmers do the same thing
49. The design cycle is really an organized problem solving method
50. An understanding of physics & math is important in designing a realistic game
Answer the following questions
51. Which principle of animation did we use when animating the bouncing balls?
52. Which principle of animation did we use when animating knock knock jokes?
53. What software did we use to model and animate in 3D?
54. What software did we use to edit images and introduce the timeline?
55. Which software did we use to add and animate special effects?
56. When we create 3D shapes, what are those 3D shapes called?
57. When we create 3D shapes, what is that creation process called?
58. What is the camera shot called that shows the full body of the character, with some space above
and below them?
59. What is the camera shot called that only includes the character’s head and neck and gives
information about what that character is thinking and feeling?
60. What is the camera shot called that has two subjects in the frame?
61. When deciding on a color scheme for a game (or movie), you are setting the underlying
___________ for the game.
62. What type of animation did we use when making the Claymation movies?
63. What principle of animation did we use when we began using keyframes?
64. There are 5 necessary components to make a good game: special effects, music & sound, the
game world, main characters, and____________.
65. A _________________ is a software program in which one or more players make decisions
through the control of game objects and resources in pursuit of a goal.
66. When cloning a 3D object, which option allows you to have 2 independent objects?
67. When cloning a 3D object, which option allows you to have 2 objects depend on each other?
68. What is the process called which allows you to convert your project files into a video file?