AlanJacobson [email protected] 734-417-5796 Environment Artist WWW.ADJART.COM Skills Software Plug-ins 3DS Max - Maya - Photoshop - Zbrush - After Effects - Flash - Illustrator - Dreamweaver - Crazy Bump Vray - Mental Ray - Headus UV layout - 3D Studio Script usage - Zmapper - Xnormal Sculptris - DeepUV Game Engines Unity Pro - UDK - Havoc - Fusion 2.0 - Neverwinter editor - Game Maker 8.0 Shipped Titles Zorro: Shadow of Vengeance (Iphone/Droid), Gaslight (Iphone, Ipad, Facebook), John Woo's: 7 Brothers, Judy Moody (Iphone,Ipad) Silver Scorpion Motion Comic (Youtube, Hulu), Elvis: The Legend App Ben Hogan: 5 Lessons (Wii) , Anthem (3D Cinematic Trailer) Working Titles Personal Eager learner - Excellent organizational skills - Driven by critique - ready for a challenge Professional Experience Pixo Entertainment - Royal Oak, MI www.Pixoent.com Environment Artist * Gaslight - Iphone/Ipad/Facebook Game * Zorro: Shadow of Vengeance (Iphone/Ipad, Android) Game * Elvis: The Legend App - The Jungle Room (Iphone/Ipad) *Ben Hogan's: Five Lessons (Wii) - In Development *Judy Moody: The Not so Bummer Summer App (Iphone/Ipad) Worked in a team with tight deadlines modeling 3D environments and props for all games. Responsible for modeling, Zbrush detailing, Texturing in Photoshop, Vray lighting ( Light maps and regular) vertex lighting/coloring, and level design as well. organizing and using SVN clients to manage files with naming conventions. Projects called for low polygon efficient modeling and texture atlases. projects were developed for the Wii, Iphone, Ipad, and Facebook. 3D Artist * Mycharge/Powerbag Homedic's commercials - Live Commercial * Anthem (3D Cinematic Trailer) In Development Work consisted of high detail 3D modeling, often using Zbrush for detail modeling and work with high resolution textures. Often worked between 3DS Max and Maya converting materials and preparing models for use in animations. Helped develop a list of assets for projects and aided in conceptualization of the final product. 11/2010 - Present Rotoscoper/ 2D Animator *John Woo's 7 brothers - Motion Comic (Youtube, Hulu) * Silver Scorpion - Motion Comic (Youtube, Hulu) * Elvis: Stan Lee's Elvis - Motion Comic (Iphone, Ipad) * Elvis: Elvi Corp - Motion Comic (Iphone, Ipad) * Elvis: "Coming Back" - Motion Comic (Iphone, Ipad) Rotoscoped over 200 panels across all 5 motion comics. This involved taking high resolution images of every comic book panel and cutting out figures from the backgrounds so they could move. Every background had to be redrawn, and some panels were made into 3D environments within After Effects. Special detail was given to such panels. Animated over 60 panels across the 5 motion comics. This was done all in Adobe After Effects using multiple tools for different scenes. Animated vocal mouth matching on over 30 panels, animated using 3D layers, IK Rigs, Special effects, and 3D/2D Maya animations. Baker College - Auburn Hills, MI 3D Animation/ Game Design Instructor (3DS MAX, UDK, Game Maker 8.0) Responsible for a teaching a class of 22 students on the basics of 3D modeling and animation. Teaching basic 3D modeling, animation, advanced unwrapping and texturing, character modeling, modular construction, animation blocks out and storyboarding, character sheets and more. Teaching a 2D/3D game design course utilizing UDK and Game Maker 8.1 Internal Drive Technology Camps - Ann Arbor, MI 8/2011 Present 5/2010 7/2010 ID Tech Camp Councelor - UDK/Fusion courses Teach week long courses on game design using various game engines. This included primarily UDK but also Multimedia fusion 2.0 and Neverwinter Nights. Inspire creativity in children ages 8-16 in the design fundamentals involved with level creation in UDK as well as game play. Responsible for taking care of 4-9 kids locally within each class and assisting in camp wide activities which involved working closely with a team of 5-6 instructors and managing as many as 40 children during the day. Worked as an overnight instructor as well who was responsible for student safety during night hours. Create weekly lesson plans on the fly to accommodate students as needed. Present each weeks final work and outstanding achievements to parents. Education Westwood College Washtenaw Community College | Bachelors Degree in Applied Science - Game Art and Design 3/2007 - 4/2009 * Centralized study in environment art * General study of 2D Flash games, 3D character modeling and animation, Unreal technology | Major study in 3D Animation 8/2004 - 12/2006 * Major study in 3D animation using Maya - included light and color studies * Study on photography and usage of Photoshop
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