The Information School of the University of Washington Information System Design Info-440 Autumn 2002 Session #18 The Information School of the University of Washington Agenda • Usability approaches – Soft vs. hard • User-centered Design Process – The big picture • Break • Cases example Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 2 The Information School of the University of Washington Admin • Announcements – Visio lab • Tuesday, Sept 3, 3:30 – 4:30 • Monday, Sept 9th, 3:30 – 4:30 • Tuesday, Sept 10th, 3:30-4:30 (or other time in afternoon) (or other time in afternoon) • Anyone? Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 3 The Information School of the University of Washington Upcoming • Assignment #4 – December 4 • Quiz #4 – December 9 – On Nielsen, Chap. #5 • Interactive Prototyping Project – Friday, Dec 13, Noon (or earlier) Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 4 The Information School of the University of Washington Last time: Heuristic evaluation • Some key points: – – – – – Aim for good coverage Aim to be systematic Aim for nuanced judgment Aim to develop special-purpose guidelines Practice, practice, practice Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 5 The Information School of the University of Washington Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 6 The Information School of the University of Washington Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 7 The Information School of the University of Washington Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 8 The Information School of the University of Washington Framework for thinking about usability The Information School of the University of Washington A general framework (after Scriven, in Carroll 2000) Formative Summative Payoff Intrinsic Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 10 The Information School of the University of Washington Definitions • Formative evaluation – Seeks to identify aspects of a design to improve, priorities for redesign • Summative evaluation – Seeks to measure a design against a scale • Payoff – Direct empirical testing (solid facts, hard to interpret) • Intrinsic – An inquiry (no solid facts, many possible interpretations) Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 11 The Information School of the University of Washington A general framework Payoff Intrinsic Copyright David Hendry (INFO-440 session 18 - 12/02/2002) Formative Summative Think aloud Time on task Guidelines Benchmarks Guidelines Heuristic evaluation ? 12 The Information School of the University of Washington Case study • Goal Double the conversion rate at My Lycos • Metric: Conversion Rate CR= no. visitors/no. of signups • Current metric CR = 8% Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 13 The Information School of the University of Washington Solution • You’ve been asked to develop a plan to improve the conversion rate… What would you do? • Hint… Formative Summative Payoff Intrinsic Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 14 The Information School of the University of Washington User-Centered Design Process The Information School of the University of Washington Process: Where we are now? • • • • • • • • • • • Week 1: Introduction Week 2: Requirements Analysis, Part I Week 3: Requirements Analysis, Part II Week 4: Conceptual design Week 5: Conceptual design Week 6: Interaction design, Part I Week 7: Interaction design, Part II Week 8: Evaluation, Part I Week 9: Evaluation, Part II Week 10: Special topics (UCD Process & Examples) Week 11: The literature, personalities, and history Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 16 The Information School of the University of Washington Methods (Approx 20) – Affinity diagramming – Card sorting – Comics for summarizing workplace data – Cognitive walkthrough (lab) – Conceptual models – Contextual inquiry – Design-space analysis – Focus groups – Guidelines – Heuristic evaluation Copyright David Hendry (INFO-440 session 18 - 12/02/2002) – Information architecture diagrams – Inspecting objects (Norman’s vocabulary) – Metaphors – Prototyping & participatory design – Personas – Scenarios – Task analysis – Trade-offs: Representation technique – Usability evaluation 17 The Information School of the University of Washington What’s the big picture? The Information School of the University of Washington Answers 1. Methods fit within a process – Select the methods that make sense 2. Methods serve as springboard – – Many more methods With experience, you’ll invent your own 3. Methods are tools for design – Use them to deal with vagueness/ambiguity Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 19 The Information School of the University of Washington Some processes • Code Launch • Code Usability Test Launch • What’s wrong with these? Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 20 The Information School of the University of Washington A process Version Release Define: Vision/scope Deploy: Needs assessment Delivery stable technology Beta software Vision/scope document Develop: Build Design: Invent the the technology technological solution Design specifications document Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 21 The Information School of the University of Washington IDEO process Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 22 The Information School of the University of Washington The elements of user experience (Jesse James Garrett) Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 23 The Information School of the University of Washington Carbon IQ | User Centered Design Methods • • • • • Inquiry Participatory design Profiling Testing Inspection Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 24 The Information School of the University of Washington Inquiry • • • • • • Focus groups Log analysis/logging Questionnaires Contextual inquiry Surveys Ethnographic study Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 25 The Information School of the University of Washington Participatory Design • Prototype testing • Rapid prototyping • Card sorting Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 26 The Information School of the University of Washington Profiling • • • • Persona development Scenarios Task analysis Conceptual modeling Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 27 The Information School of the University of Washington Testing • • • • • • • • Thinking aloud protocol Question protocol Performance measurement Eye tracking Teaching method Coaching method Journaled sessions Self-reporting logs Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 28 The Information School of the University of Washington Inspection • • • • • • Consistency inspection Standards inspection Pluralistic walkthrough Cognitive walkthrough Heuristic evaluation Feature inspection Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 29 The Information School of the University of Washington Scenario-base design (Rosson & Carroll) Analyze Analysis of stakeholders, field studies Problem scenarios Claims about current practice Design Metaphors, information technology, HCI theory, guidelines Activity scenarios Information scenarios Iterative analysis of usability claims and redesign Interaction scenarios Prototype & Evaluate Summative evaluation Copyright David Hendry (INFO-440 session 18 - 12/02/2002) Usability specifications Formative evaluation 30 The Information School of the University of Washington A General Way to Think About Design Methods • Research – What facts bear on the problem? • Invention – What are the possible solutions? • Evaluation – How good are those solutions? • Different design methods serve different needs Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 31 The Information School of the University of Washington Case study • Product manager says: “We think we should make the search results page accessible to all blind and visually handicapped users… We are going to build a specialpurpose page and launch it in 6 weeks” • Some facts – The company has no experience with accessibility – The search page gets 500K hits/day – The audience for the site is diverse Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 32 The Information School of the University of Washington Your analysis • Questions: – • Do you have any questions? What design process would you suggest? Possible format: Method Outcome Expected time Rationale 1. 2. 3. … Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 33 The Information School of the University of Washington Next time • Case studies of applying User-Centered Design methods Copyright David Hendry (INFO-440 session 18 - 12/02/2002) 34
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