Projection Content Creation USITT 2016 PDW After Effects “Photoshop on Steroids” • Composition = Canvas o ⌘N = Create new Comp o ⌘K = Modify Comp o ⌘R = Rulers • Masking = Layer Mask • Many of the same Tools • Many of the same Effects Workspace • Import Files o Images/Video/Audio o Photoshop Files – as footage (flattens layers) o Photoshop Files – as comp (preserves layers) • Import Premiere Pro Project o Can import FCP files as well (export as XML and use Import/Pro Importer) Playback in After Effects • Space bar = Video only • . = audio only o (ctrl . on a laptop) • 0 = audio and video o (ctrl 0 on a laptop) • * = make marker o (ctrl * on a laptop) Effects • Choose an effect from the effects/presets window • Drag it onto a layer in the timeline • Adjust the effect properties in the Effect Control Window. Example Effects from Photoshop • • • • Hue/Saturation Levels Liquify Smart Blur Effects in Photoshop vs. After Effects • After Effects is NON-destructive in applying effects. • All effects can be animated. • Effects can be applied to video (rather than to just one frame) Particle Effects • Create a new solid (⌘Y) • Select CC Particle Systems II and drag on to the solid. • Adjust the effect properties in the Effect Control Window o Birth rate – higher numbers, the more particles. Animate this to start and end the particles. o Longevity – how long the particles “live” o Physics o Particle Type o Producer – animate this to move the particles around the screen. Particle Effects: Flames • CC Particle Systems II • Effect Settings: o o o o o Birth rate – high (~10) Longevity – low (less than 1) Physics - Fire Particle Type – Motion Polygon Color – Orange and Red • Vector Blur o Add this effect after CC Particle World o Blur amount medium (~10) Explosion Effects • CC Scatterize o Animate the scatterize amount o Animate the twist • Shatter Effect Settings: o View – Rendered o Shape – Glass, Brick, Custom o Force 1 Radius • Radius = 0, no shatter • Radius > 0, shatter starts • Grow Bounds o Increase the bounds of the original layer o Place as the effect before shatter. Animating Time • Time Remapping (⌘ ALT T) o Animate each frame of time o Can animate physics effect but must precompose the layer first. • ⌘ SHIFT C = Pre-compose a layer. • Choose Move all Attributes Texture Effects • Fractal Noise o The basis of many pre-made backgrounds in After Effects • Effects/Animation Presets/Backgrounds Fractal Noise • Create a new solid (⌘ Y) • Fractal Noise Settings: o o o o o Fractal Type Contrast Transform – set the scale and rotation of the noise. Turbulence Evolution – the main method of animating fractal noise. • Tint or Tritone o Use this to add color to your noise. Chroma Effects • Colorama o Snazzy • Change to Color o Use to change a single color or a range of colors in an image (ala Pleasantville) • Keylight o Use to key out a color and leave it transparent. o Does NOT work on white or black (use a luma keyer or extract for white or black). Keylight • Screen color – pick the eyedropper and select the background color • Screen Gain/Screen Balance – adjust to try to remove more of the background • Screen Matte o Clip Black/Clip White – adjust to remove the rest of the background. • Screen Shrink/Grow – Adjust to trim edge • Screen Softness– Adjust to soften the edge Masking • Select a layer • Draw a mask • Animate the Mask o Path o Expansion o Feather Effects using Masking • Stroke o Apply to a layer with a mask o Choose to animate Start or End Percent • Lens Flare o Masks can be used as position animation for effects. o Select the mask path o Copy (⌘C) o Click on Flare Center and paste (⌘V) Drawing Shapes • Deselect all layers • Draw a shape (using the same tools as masking) • Animate the Shapes Shapes • Click on the shape • In the Timeline click “add” and choose the shape property to animate. Puppet • Animate pick-points on a layer • Edges are determined by transparency of layer • Refine in graph editor or with The Smoother Text & Masking • Create Text • Draw a path on the text layer • Toggle open the text layer in the timeline o Choose the Path o Animate First Margin Text Presets Animate per-character Effects/Animation Presets/Text Drag preset to text layer Animation will start at the play head. • ⌘Z to undo • • • • Animating Text • • • • • Toggle open text Click “Add” Choose a property to animate Adjust the property Animate the range selector or offset Matte • Matte o A layer that dictates transparency for the layer underneath • Cookie Analogy o Matte – Cookie Cutter o Image – Cookie Dough Matte • Mattes in After Effects o Matte layer must be directly above matted layer. o In the TrkMatte column for the matted layer choose the type of matte you want to use. Types of Mattes • Luma Matte o o o o Luminance determines transparency Black = Transparent White = Opaque Gray = somewhat transparent • Alpha Matte o Alpha channel determines transparency Luma Matte • Use images or video with high contrast for luma mattes • Use levels or curves on the matte layer to improve the contrast. Alpha Matte • Use an image with an alpha channel (such as PNGs, ProRes 4:4:4, PSD layers, AI files, etc.) • Create an alpha channel (masking, keying, rotoscoping, etc.) Rendering • CTRL ⌘ M • Click on “file location” to change where to save to. • Click on “lossless” to change the render settings Render Settings • Format: The file format of the finished render. • Codec: The compressor/decoder algorithm used to compress the file. Rendering Efficiency • Templates – change the default setting of the movie or image render. o o o o Edit/Templates/Output Module Click “Create New” Edit the settings and give your template a name In the Movie Default drop down, pick your new template.
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