All the skiers have chosen their weight as their number. Each lift can

3
Book 3
All the skiers have chosen
their weight as their number.
Each lift can take up to
150 kilograms. Pair the skiers
to help them reach the slope.
47
72
103
82
68
90
78
60
Answer on page 33
Dear Parent/Teacher:
Mathmania™ puzzles provide opportunities for you to work together with your child on math skills.
Here are suggestions from the pages in this book.
• “Cutups,” page 20: In this activity kids are asked to figure out how many cuts will turn one
pole into 9 equal pieces. Your child may find the solution more easily by experimenting with
drinking straws (using each one to represent the long pole) and a pair of scissors.
The Editors
Writer and Editor: Jeff O’Hare
Editorial Consultant: Andrew Gutelle
Editorial Coordinator: Joan Hyman
Indian Editor: Sumedha Goel
Cover Illustrator: Rocky Fuller
Designer: Jason Thorne
Copyright © 2013 Highlights for Children, Inc.,
1800 Watermark Drive, Columbus, Ohio 43215, U.S.A.
All rights reserved.
All rights reserved. No part of this book may be
­reproduced or transmitted in any form or by any means,
electronic or m
­ echanical, including photocopying,
­recording, or by any i­nformation storage and retrieval
­system, without permission in writing from the publisher.
Highlights for Children, Inc., has authorized republishing rights
to Saar Books Publications Pvt. Ltd., India.
The Highlights Logo, Highlights™, Highlights for Children™,
and Mathmania™ are trademarks of Highlights for Children, Inc.,
and are used with permission.
www.highlights.com.
10 9 8 7 6 5 4 3 2 1
Printed in India
CONTENTS
Page
Title
Look for this light bulb for
hints and bright ideas
Concepts
.
HIN T
Skills
2
Time Find
••Time
••Visualisation and spatial reasoning • Identification
3
Dots a Lot
••Counting
••Hand-eye coordination • Development of fine motor skills
4
Colour by
Numbers
••Even and odd numbers
••Hand-eye coordination • Development of fine motor skills
5
Stopping Traffic
••General awareness
••Logical and analytical reasoning
6–7
Parking Spaces
••Addition, subtraction,
and multiplication
••Accuracy in computation • Identification
8
Dots a Lot
••Counting
••Hand-eye coordination • Development of fine motor skills
9
Library Laughs
••Addition, subtraction,
and multiplication
••Accuracy in computation
10
Sum Circles
••Addition
••Choosing a strategy • Logical and analytical reasoning
••Hand-eye coordination
11
Doggone Maze
••Addition, subtraction,
and multiplication
••Accuracy in computation • Logical and analytical reasoning
• Hand-eye coordination
12
Follow the flakes
••Addition
••Accuracy in computation • Logical and analytical reasoning
13
Bingo!
••Addition, subtraction,
and multiplication
••Accuracy in computation • Hand-eye coordination
14
Playing for Points ••Solving word problems
••Comparison and ordering • Logical and analytical reasoning
15
Pair Squares
••Addition
••Accuracy in computation • Logical and analytical reasoning
• Application to everyday life
16–17
Square 100
••Addition
••Hand-eye coordination • Reading and drawing inferences
••Choosing a strategy
18–19
Alley-Oops
••Time
••Identification • Visual and spatial reasoning
20
Cutups
••General awareness
•• Identification and estimation • Logical and analytical reasoning
21
Pollen Path
••Addition
•• Identification and estimation • Logical and analytical reasoning
22–23
Fish Follies
••Addition • Subtraction
••Accuracy in computation • Reading and drawing inferences
• Identification and estimation • Comparison and ordering
24
Stacking Stanley
••Addition • Subtraction
••Relating operations to situations • Logical and analytical
reasoning • Identification and estimation • Application to
everyday life • Choosing a strategy
25
Monkey Business
••Solving word problems
••Reading and drawing inferences • Logical and analytical
reasoning • Comparison and ordering
Pig Giggle
••Addition
••Relating operations to situations • Accuracy in computation
••Choosing a strategy
28
Tryouts
••Time
••Relating operations to situations • Reading and drawing
inferences • Application to everyday life • Identification and
estimation
29
Dots a Lot
••Counting
••Hand-eye coordination • Development of fine motor skills
Clock Watcher
••Time
••Relating operations to situations • Reading and drawing
inferences • Application to everyday life • Identification and
estimation
26–27
30–31
MATHMANIA
1
TIME
FIND
very clock time can be written as
a number. For example, 3 o’clock
can be written as 3:00. Write the
numbers for the times shown on each
clock. Then try to find those times in
the grid. The times might
be found up, down, across,
backwards, or diagonally.
7
1
7
0
4
1
Illustration: Paul Richer
2
E
MATHMANIA
5
2
0
1
1
6
2
3
0
5
5
8
5
0
5
0
9
3
Answer on page 33
DOTS
A LOT
C
onnect these dots in order,
counting upward by 2s,
to reveal a bumpy ride.
18
30
200
198
232
196
2
34
36
38
60 78
76
62
116
58
74
82
72
114
64 68
56
66
70
86
40
126
128
130
Illustration: David Justice
44
46
50
48
Answer on page 33
88
90
92
180
148
110
132
192
194
150
146
152
178
154
176
144
156
174
142
158
172
106
104
138 140 170
168
102
164
98
100 160
94
162 166
96
108
42 52
122
124
112
84
54
120
186
184
182
190
188
118
214
212
210
208
206
204
4
230
2
6
28
32
220
218 216
10
8
80
222
20
26
224
228
12
20
22
24
226
14
16
134
136
MATHMANIA
3