3 Book 3 All the skiers have chosen their weight as their number. Each lift can take up to 150 kilograms. Pair the skiers to help them reach the slope. 47 72 103 82 68 90 78 60 Answer on page 33 Dear Parent/Teacher: Mathmania™ puzzles provide opportunities for you to work together with your child on math skills. Here are suggestions from the pages in this book. • “Cutups,” page 20: In this activity kids are asked to figure out how many cuts will turn one pole into 9 equal pieces. Your child may find the solution more easily by experimenting with drinking straws (using each one to represent the long pole) and a pair of scissors. The Editors Writer and Editor: Jeff O’Hare Editorial Consultant: Andrew Gutelle Editorial Coordinator: Joan Hyman Indian Editor: Sumedha Goel Cover Illustrator: Rocky Fuller Designer: Jason Thorne Copyright © 2013 Highlights for Children, Inc., 1800 Watermark Drive, Columbus, Ohio 43215, U.S.A. All rights reserved. All rights reserved. No part of this book may be reproduced or transmitted in any form or by any means, electronic or m echanical, including photocopying, recording, or by any information storage and retrieval system, without permission in writing from the publisher. Highlights for Children, Inc., has authorized republishing rights to Saar Books Publications Pvt. Ltd., India. The Highlights Logo, Highlights™, Highlights for Children™, and Mathmania™ are trademarks of Highlights for Children, Inc., and are used with permission. www.highlights.com. 10 9 8 7 6 5 4 3 2 1 Printed in India CONTENTS Page Title Look for this light bulb for hints and bright ideas Concepts . HIN T Skills 2 Time Find ••Time ••Visualisation and spatial reasoning • Identification 3 Dots a Lot ••Counting ••Hand-eye coordination • Development of fine motor skills 4 Colour by Numbers ••Even and odd numbers ••Hand-eye coordination • Development of fine motor skills 5 Stopping Traffic ••General awareness ••Logical and analytical reasoning 6–7 Parking Spaces ••Addition, subtraction, and multiplication ••Accuracy in computation • Identification 8 Dots a Lot ••Counting ••Hand-eye coordination • Development of fine motor skills 9 Library Laughs ••Addition, subtraction, and multiplication ••Accuracy in computation 10 Sum Circles ••Addition ••Choosing a strategy • Logical and analytical reasoning ••Hand-eye coordination 11 Doggone Maze ••Addition, subtraction, and multiplication ••Accuracy in computation • Logical and analytical reasoning • Hand-eye coordination 12 Follow the flakes ••Addition ••Accuracy in computation • Logical and analytical reasoning 13 Bingo! ••Addition, subtraction, and multiplication ••Accuracy in computation • Hand-eye coordination 14 Playing for Points ••Solving word problems ••Comparison and ordering • Logical and analytical reasoning 15 Pair Squares ••Addition ••Accuracy in computation • Logical and analytical reasoning • Application to everyday life 16–17 Square 100 ••Addition ••Hand-eye coordination • Reading and drawing inferences ••Choosing a strategy 18–19 Alley-Oops ••Time ••Identification • Visual and spatial reasoning 20 Cutups ••General awareness •• Identification and estimation • Logical and analytical reasoning 21 Pollen Path ••Addition •• Identification and estimation • Logical and analytical reasoning 22–23 Fish Follies ••Addition • Subtraction ••Accuracy in computation • Reading and drawing inferences • Identification and estimation • Comparison and ordering 24 Stacking Stanley ••Addition • Subtraction ••Relating operations to situations • Logical and analytical reasoning • Identification and estimation • Application to everyday life • Choosing a strategy 25 Monkey Business ••Solving word problems ••Reading and drawing inferences • Logical and analytical reasoning • Comparison and ordering Pig Giggle ••Addition ••Relating operations to situations • Accuracy in computation ••Choosing a strategy 28 Tryouts ••Time ••Relating operations to situations • Reading and drawing inferences • Application to everyday life • Identification and estimation 29 Dots a Lot ••Counting ••Hand-eye coordination • Development of fine motor skills Clock Watcher ••Time ••Relating operations to situations • Reading and drawing inferences • Application to everyday life • Identification and estimation 26–27 30–31 MATHMANIA 1 TIME FIND very clock time can be written as a number. For example, 3 o’clock can be written as 3:00. Write the numbers for the times shown on each clock. Then try to find those times in the grid. The times might be found up, down, across, backwards, or diagonally. 7 1 7 0 4 1 Illustration: Paul Richer 2 E MATHMANIA 5 2 0 1 1 6 2 3 0 5 5 8 5 0 5 0 9 3 Answer on page 33 DOTS A LOT C onnect these dots in order, counting upward by 2s, to reveal a bumpy ride. 18 30 200 198 232 196 2 34 36 38 60 78 76 62 116 58 74 82 72 114 64 68 56 66 70 86 40 126 128 130 Illustration: David Justice 44 46 50 48 Answer on page 33 88 90 92 180 148 110 132 192 194 150 146 152 178 154 176 144 156 174 142 158 172 106 104 138 140 170 168 102 164 98 100 160 94 162 166 96 108 42 52 122 124 112 84 54 120 186 184 182 190 188 118 214 212 210 208 206 204 4 230 2 6 28 32 220 218 216 10 8 80 222 20 26 224 228 12 20 22 24 226 14 16 134 136 MATHMANIA 3
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