fart instruct 2

Contents:
55 Fart cards;fart effects CD;score pad;pencil
Object of the game:
To be the first player to play out all the Fart cards from your hand.
Before you start:
The three fart sounds are:
Warning: this game is very fast paced. It may take one or
two complete games to become familiar with the game
rules,especially when playing under the time pressure of
the CD. Don’t worry! As the rules become second nature,
you will find it easier to keep up to the fast tempo of the
game.Our recommendation is that you keep the CD player
near you so you can easily press “pause”if you need to stop
the music to clarify the rules of play.
Wet Fart (track 1) - Change Directions
If it’s your turn after this fart is heard,you may change the
direction of play. Play a card on the discard pile or pick up a
card from the draw pile,and yell “CHANGE”if you want the
play to reverse directions,or yell “CARRY ON”if you want
the play to continue in the same direction.
Write each player’s name on the top of the score pad.
Pant Explosion (track 2) - Next Player 2-Card Penalty
Shuffle and deal the Fart cards according to the number
of players as follows:
If it’s your turn after this fart is heard,you must take 2 cards
from the draw pile as a penalty. You may place a card on
the discard pile after you have taken your penalty cards. If
you cannot place a card on the discard pile,simply say “go”
and the next player takes his/her turn.
3 players
4 players
5 players
6 players
- deal 8 cards to each player
- deal 7 cards to each player
- deal 6 cards to each player
- deal 5 cards to each player
Place the remainder of the cards face down in the center
of the table,and turn over the top card to form a separate
discard pile. If you turn over a “Gas Mask”card or “Pass the
Wind”card,put it back into the draw pile and turn over a
new card for the discard pile.
The CD paces the game,and requires players to take certain
actions. Insert the CD into your CD player,and listen to tracks
1 to 3. These first 3 short tracks are provided to help players
identify and learn the 3 special fart sounds. You will need
to commit these farts to memory because you will hear
them at random throughout the game,and must perform
certain actions every time they are heard. The player who is
affected by the fart sound is the player due to play a card
immediately after the full sound effect has been completed.
Windy Miller (track 3) - Swap Hands
If it’s your turn after this fart is heard,you must swap
your whole hand with the player whose turn it was before
you. Exchange hands as quickly as possible. You both will
continue to play with completely new cards. You may place
a card on the discard pile after you have swapped cards. If
you cannot place a card on the discard pile,you must grab
another card from the draw pile.
Play tracks 1 to 3 several times in order to familiarize
yourselves with the 3 fart sounds.
Playing the game:
Skip to track 4 on the CD once all players can easily identify
the different fart sounds. The player to the left of the dealer
starts the game by yelling “LET ‘ER RIP”and hitting the play
button of the CD player. Play starts with the player to the
dealer’s left,who either lays down (if possible) one or more
cards onto the discard pile,or takes a card from the draw
pile. Players may discard either all cards of the same fart
type,or one card of the same color.
Example: if the red “Silent but Deadly”card is on the top
of the discard pile,you can discard any single red card or
all the “Silent but Deadly”cards you hold in your hand.
Play continues clockwise in this manner,until a player
elects to change direction after hearing a Wet Fart. If you
cannot play a card on your turn,you must pick up one card
from the draw pile. If this new card can be added to the
discard pile,you may do so. However,if the new card
cannot be played,you should say “GO”to let the next
player know it is his/her turn.
During a game,if the cards in the draw pile have all been
picked up,press “pause”on the CD player.Turn the discard
pile over to form the new draw pile,leaving the top card
where it is to form the new discard pile.Restart the game
by pressing “play”on the CD player.
Pass the Wind cards:
One or more “Pass the Wind”cards can be played onto
any card in the discard pile on your turn.The next player
is required to pick up three penalty cards for each“Pass
the Wind”card played… unless he/she can play one
of the following:
(i) “Gas Mask”cards can cancel out the effect of “Pass the
Wind”cards.Each “Gas Mask”card reduces the penalty by
three cards.
(ii) Additional “Pass the Wind”cards increase the penalty
by an additional three cards,and the cumulative penalty
is passed on to the next player.
Example: if player one lays down 2 “Pass the Wind”
cards,then player two lays down 1 “Pass the Wind”card,
followed by player three who lays down 1 “Gas Mask”
card,then player three collects 6 penalty cards from the
draw pile.
Player three continues by placing any one card of his/her
choice on the discard pile after collecting the penalty cards.
Note:if the player collects another “Pass the Wind”card while
collecting the penalty cards,and decides it is a good time
to play this card,the next player only picks up three cards.
We recommend that when there are a lot of penalty cards
to be collected,someone press “pause”on the CD player.
This way,no new fart sounds will be heard while someone
is trying to count out penalty cards. To restart the game,
press “play”on the CD player.
Note that “Gas Mask”cards may only be discarded after
someone has played a “Pass the Wind”card. The only
exception to this rule is if the only cards remaining in
your hand are “Gas Mask”cards. In this case,you are free
to discard all your remaining “Gas Mask”cards to end the
game.
Last Fart:
The moment you discard your second last card,you must
yell “LAST FART”. Failure to do so before the next player
completes his/her turn means you must pick up 5 penalty
cards from the draw pile. Because it is now someone else’s
turn,the penalized player cannot throw a card onto the
discard pile after collecting the penalty cards.
Mistakes:
You certainly need to concentrate to win! However,
mistakes do happen. Anyone who makes a mistake of any
kind (e.g.not realizing direction of play has changed;laying
down an incorrect card;etc.) must pick up 5 penalty cards
from the draw pile.
sounds will be heard while the players try to sort out
what went wrong. To restart the game,press “play”on
the CD player after the player who made the mistake
has collected his/her 5 penalty cards.
If players need to discuss the mistake,someone should
press “pause”on the CD player. This way,no new fart
This player may place a card on the discard pile after
collecting the penalty cards. However,if a card cannot
be discarded,the penalized player should simply say
“go”and the next player takes his/her turn.
The 5-second rule:
Scoring:
If players take longer than 5 seconds to take their turn,
they must pick up 2 penalty cards.
The first player to successfully play all his/her cards is the
winner of the round. An official Fart game is actually an
intense ten-round contest. Record the number of cards
remaining in all players’hands under their names on the
score pad.
Once again,the penalized player may place a card on the
discard pile after collecting the penalty cards. However,if
a card cannot be discarded,the penalized player should
simply say “go”and the next player takes his/her turn.
Winning the game:
The player with the lowest point total after ten rounds is the winner.
Spontaneous farting:
Any player who lets rip with a genuine no-money-back-guarantee fart during the course of the game should stand up
to perform it. If the event can be confirmed by either the ears or the nose of the adjacent players,the performer is free to
immediately discard any one card from his/her hand. The player who was about to take a turn must continue play according
to the discard. Just remember,a well-timed fart placed just after you yell “LAST FART”can win you the game,so it may be
wise to try to hold it for the most opportune moment.
©2005 Cheatwell Games,Sydenham,Oxfordshire,OX39 4LY,UK.All rights reserved.Made in China.
Distributed in North America by Outset Media Games,#106-4226 Commerce Circle,Victoria,BC,V8Z 6N6,Canada.