Antecedent Control: Modeling, Guidance, and Situational Inducement Chapter 18 Copyright © 2011 Pearson Education, Inc. All rights reserved. Modeling • A procedure whereby a sample of a given behavior is presented to an individual to induce that individual to engage in a similar behavior • Commonly-used procedure by the general public • Generalized imitation – An individual, after learning to imitate a number of behaviors, learns to imitate a new response on the first trial without reinforcement Copyright © 2011 Pearson Education, Inc. All rights reserved. Modeling • Factors influencing the effectiveness of modeling: – History of being reinforced (or punished) for imitating others – More likely to imitate someone who is similar to you in various ways – Perceived competence of the model in obtaining desired consequences – The number of people modeling a particular behavior – Most effective when combined with with rules and other behavioral strategies Copyright © 2011 Pearson Education, Inc. All rights reserved. Guidelines for Using Modeling • If possible, select models who are friends or peers of the client and who are seen as competent individuals with status or prestige • If possible, use more than one model • The complexity of the modeled behavior should be suitable for the behavioral level of the learner • Combine rules with modeling • Have the learner watch the model perform the behavior and be reinforced • If possible, use natural reinforcers; if this is not possible, arrange for reinforcement • If behavior is complex, then modeling should be sequenced from very easy to more difficult approximations for the learner • To enhance stimulus generalization, the modeling scenes should be as realistic as possible • Use fading as necessary so that stimuli other than the model can take control over the desired behavior Copyright © 2011 Pearson Education, Inc. All rights reserved. Physical Guidance • Application of physical contact to induce an individual to go through the motions of the desired behavior Copyright © 2011 Pearson Education, Inc. All rights reserved. Guidelines for Using Physical Guidance • Make sure the learner is comfortable and relaxed while being touched and guided • Determine the stimuli that you want to control the behavior so that they can be conspicuously present during guidance • Consider using rules or cue words during guidance so that they may eventually control behavior • Reinforcement should be given immediately after the successful completion of the guided response • Guidance should be sequenced gradually from very easy to more difficult behavior for the learner • Use fading as necessary Copyright © 2011 Pearson Education, Inc. All rights reserved. Situational Inducement • Influencing a behavior by using situations and occasions that already exert control over behavior • Categories of situational inducement: – Rearranging the surroundings – Moving the activity to a new location – Relocating people – Changing the time of activity Copyright © 2011 Pearson Education, Inc. All rights reserved. Guidelines for Using Situational Inducement • Clearly identify the desired behavior to be strengthened, and, if appropriate, the undesirable behavior to be decreased • Brainstorm all possible environmental arrangements in the presence of which the behavior has occurred in the past or is likely to occur • From your list, identify those stimuli that could be easily introduced to control the target behavior • Arrange for the learner to be exposed to the stimuli that control the behavior in the desired way and to avoid locations and arrangements that do not have this control • Try to make sure undesirable behavior does not occur in the presence of situations introduced to strengthen desirable behavior • When the desirable behavior occurs in the presence of the new arrangement, be sure that it is reinforced • Use fading to bring the behavior under desired stimulus control Copyright © 2011 Pearson Education, Inc. All rights reserved.
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