A Bayesian interpretation of mixed-strategy equilibria E621 Recitation Han Zhang∗ Spring 2014 • Harsanyi (1973): player i’s mixed strategy represents player i’s uncertainty about j’s choice of a pure strategy, and that j’s choice in turn depends on the realization of a small amount of private information. • A mixed-strategy equilibrium in a game of complete information can (almost always) be interpreted as a pure-strategy Bayesian equilibrium in a closely related game with a little bit of incomplete information. An example • There are three equilibria in the game shown in Table 1: the two obvious purestrategy equilibria and a mixed strategy equilibrium where Chris plays Opera with probability 2/3 and Pat plays Opera with probability 1/3. ∗ Department of Economics, Indiana University–Bloomington. Email: [email protected]. Table 1: A BoS game. Chris Opera Fight Pat Opera Fight 2,1 0,0 0,0 1,2 1 Table 2: The Bayesian version. Pat Chris Opera Fight Opera Fight 2 + tc , 1 0,0 0,0 1, 2 + tp • Now suppose the players are not quite sure of each other’s payoffs, as in Table 2. tc is private to Chris, and tp is private to Pat. Both are i.i.d. U [0, x], where x is a small number. • In the notations of a Bayesian game: G = {Ac , Ap ; Tc , Tp ; pc , pp ; uc , up }, where – Ac = Ap = {Opera, Fight} are the action sets; – Tc = Tp = [0, x] are the sets of types; – pc , pp are the beliefs such that pc (tp ) = pp (tc ) = 1/x, ∀tp ∈ Tp , tc ∈ Tc ; – uc , up are the payoffs as represented in Table 2. • We focus on a Bayesian equilibrium where Chris plays Opera iff tc > c, where c is a critical value to be determined, and Pat plays Fight iff tp exceeds some p. • Then Chris plays Opera with probability (x − c)/x, and Pat plays Fight with probability (x − p)/x. • Claim. As the incomplete information disappears (i.e., as x ↓ 0), the players’ behavior in this pure-strategy Bayesian equilibrium approaches their behavior in the mixed-strategy equilibrium in the original game of complete information. Proof. Given Pat’s strategy, Chris’ expected payoffs from playing Opera and Fight are respectively h pi p p (2 + tc ) + 1 − · 0 = (2 + tc ) (1) x xi x h p p p ·0+ 1− ·1=1− . (2) x x x Thus playing Opera is optimal if tc ≥ x − 3 = c. p 2 (3) Similarly, given Chris’ strategy, Pat’s expected payoffs from playing Fight and Opera are respectively h c c ci · 0 + (2 + tp ) = (2 + tp ) (4) 1− x x hx i c c c 1− ·1+ ·0=1− . (5) x x x Thus playing Fight is optimal if tp ≥ x − 3 = p. c (6) Solving (3) and (6) simultaneously yields p = c and p2 + 3p − x = 0. Hence the probability that Chris plays Opera and the probability that Pat plays Fight are both equal to √ x−p −3 + 9 + 4x x−c = =1− (7) x x 2x Using L’Hospital’s rule, √ 2(9 + 4x)−1/2 2 −3 + 9 + 4x = 1 − lim = 1 − lim(9 + 4x)−1/2 = lim 1 − x↓0 x↓0 x↓0 2x 2 3 (8) which is exactly the probabilities in the mixed-strategy equilibrium of the original game. References Gibbons, R. (1992): Game Theory for Applied Economists. Princeton University Press. 3
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