Discrete Mathematics A Discrete Math Unit Designed for Grade 8 Students Jessica Stuewe [email protected] Lynnea Salscheider [email protected] MATH 6200 Bemidji State University 2010 Summer Institute with Dr. Todd Frauenholtz and Craig Ripkema Executive Summary! 3 Unit Overview! 4 State and National Standards ! 5 Sample Standardized Test Questions ! 11 Lesson 1: License Plate Combinations! 13 Lesson 2: Flag Trademarks ! 16 Lesson 3: Best of Three, Best of Five...! 19 Lesson 4: Hamburger Toppings! 21 Lesson 5: Bridges of Konigsberg! 23 Lesson 6: Supreme Court Welcome ! 26 Lesson 7: Traveling Salesman! 29 Lesson 8: Loops! 31 Discrete Mathematics Test! 34 References ! 37 2 Executive Summary About the unit design: This unit is designed to meet state and national standards concerning discrete mathematics in the 8th grade. All of the lessons in this unit make use of the discrete ideas of non-continuous counting (countable solutions) to solve problems. Discrete topics include: counting principle, combinations and permutations, using vertex-edge graphs to solve problems, and using tables and tree diagrams to develop recursive equations. Many of these lessons include algebraic extensions and options to develop both recursive and explicit equations. The Discrete Math Test that is included at the end of this unit is designed to be used as both a pre and post test. The test will be administered at the beginning of the unit, and then re-administered after the unit is taught. No changes will be made to the test to allow for paired t-test scores for comparison of student growth. Test answers will be reviewed after grading for the unit is complete. About the teachers: Jessica Stuewe teaches seventh and eighth grade mathematics in Detroit Lakes, Minnesota. Detroit Lakes Middle School schedules 43-minute class periods. Jess teaches two sections of seventh grade mathematics, two sections of eighth grade mathematics (which will be Eighth Grade Algebra as of autumn, 2010) and one section of Algebra (which will be Eighth Grade Advanced Algebra as of autumn, 2010). Lynnea Salscheider teaches eighth grade mathematics in Piedmont, South Carolina. She teaches on a 70-minute block schedule and has four sections of eighth grade mathematics, one of which is a special education inclusion class. Both teachers wrote this unit while completing coursework at the Bemidji State University in Bemidji, Minnesota during the summer institute of 2010 in pursuit of their master degrees in mathematics education. 3 Unit Overview Lesson Days Big Ideas “License Plates” 1-2 “Flag Trademarks” 2 “Best of Three” 1-2 •Enumerating sample space •Tree diagrams •Combination •Combination formula “Hamburger Toppings” 1-2 •Enumerating sample space •Tree diagrams •Combination •Combination formula •Permutation formula “Bridges of Konigsberg” 1-2 •Vertex-edge graphs •Completion of circuits (Euler Circuit) •Practical applications and problem solving “Supreme Court Welcome” 2-4 •Recognizing patterns •Exploring various representations to solve problems -numeric -geometric (vertex-edge graph) -algebraic (recursive relationships) •Use formulas to extend patterns in a spreadsheet and graph those relationships “Traveling Salesman” 2-4 •Use weighted vertex-edge graphs to solve real life problems •Use the “nearest neighbor” and the “greedy” algorithms to solve problems •Sort a list of data in ascending order •Use factorial to determine the total number of possible solutions “Loops” 1-2 •Recognizing patterns •Using recursive formulas to predict the next outcome •Counting principle •Factorial notation •Enumerating (counting) sample space (Number of Outcomes) •Tree diagrams •Counting principle •Factorial notation 4 State and National Standards Lesson NCTM Standard(s) http:// standards.nctm.org/ document/chapter1/ index.htm MN Standard(s) http://education.state.mn.us/MDE/ Academic_Excellence/ Academic_Standards/ Mathematics/index.html “License Plates” •understand the concepts of sample space and probability distribution and construct sample spaces and distributions in simple cases •develop an understanding of permutations and combinations as counting techniques •build new mathematical knowledge through problem solving •organize and consolidate their mathematical thinking through communication; •communicate their mathematical thinking coherently and clearly to peers, teachers, and others; •use the language of mathematics to express mathematical ideas precisely. •create and use representations to organize, record, and communicate mathematical ideas 6.4.1.1 Determine the sample space (set of possible outcomes) for a given experiment and determine which members of the sample space are related to certain events. Sample space may be determined by the use of tree diagrams, tables or pictorial representations. 7.4.3.2 Calculate probability as a fraction of sample space or as a fraction of area. Express probabilities as percents, decimals and fractions. 9.4.3.1 Select and apply counting procedures, such as the multiplication and addition principles and tree diagrams, to determine the size of a sample space (the number of possible outcomes) and to calculate probabilities. Counting SC Standard(s) http://ed.sc.gov/agency/ Standards-and-Learning/ Academic-Standards/old/ cso/standards/math/ 7.6-8 Use the fundamental counting principle to determine the number of possible outcomes for a multistage event 5 Lesson NCTM Standard(s) http:// standards.nctm.org/ document/chapter1/ index.htm MN Standard(s) http://education.state.mn.us/MDE/ Academic_Excellence/ Academic_Standards/ Mathematics/index.html “Flag Trademarks” •understand the concepts of sample space and probability distribution and construct sample spaces and distributions in simple cases •develop an understanding of permutations and combinations as counting techniques •build new mathematical knowledge through problem solving •organize and consolidate their mathematical thinking through communication; •communicate their mathematical thinking coherently and clearly to peers, teachers, and others; •use the language of mathematics to express mathematical ideas precisely. •create and use representations to organize, record, and communicate mathematical ideas 6.4.1.1 Determine the sample space (set of possible outcomes) for a given experiment and determine which members of the sample space are related to certain events. Sample space may be determined by the use of tree diagrams, tables or pictorial representations. 7.4.3.2 Calculate probability as a fraction of sample space or as a fraction of area. Express probabilities as percents, decimals and fractions. 9.4.3.1 Select and apply counting procedures, such as the multiplication and addition principles and tree diagrams, to determine the size of a sample space (the number of possible outcomes) and to calculate probabilities. Counting SC Standard(s) http://ed.sc.gov/agency/ Standards-and-Learning/ Academic-Standards/old/ cso/standards/math/ 7.6-8 Use the fundamental counting principle to determine the number of possible outcomes for a multistage event 6 Lesson NCTM Standard(s) http:// standards.nctm.org/ document/chapter1/ index.htm MN Standard(s) http://education.state.mn.us/MDE/ Academic_Excellence/ Academic_Standards/ Mathematics/index.html SC Standard(s) http://ed.sc.gov/agency/ Standards-and-Learning/ Academic-Standards/old/ cso/standards/math/ “Best of Three” •understand the concepts of sample space and probability distribution and construct sample spaces and distributions in simple cases •develop an understanding of permutations and combinations as counting techniques •build new mathematical knowledge through problem solving •organize and consolidate their mathematical thinking through communication; •communicate their mathematical thinking coherently and clearly to peers, teachers, and others; •use the language of mathematics to express mathematical ideas precisely. •create and use representations to organize, record, and communicate mathematical ideas 6.4.1.1 Determine the sample space (set of possible outcomes) for a given experiment and determine which members of the sample space are related to certain events. Sample space may be determined by the use of tree diagrams, tables or pictorial representations. 7.4.3.2 Calculate probability as a fraction of sample space or as a fraction of area. Express probabilities as percents, decimals and fractions. 9.4.3.1 Select and apply counting procedures, such as the multiplication and addition principles and tree diagrams, to determine the size of a sample space (the number of possible outcomes) and to calculate probabilities. 7.6-8 Use the fundamental counting principle to determine the number of possible outcomes for a multistage event 8.2-2 Understand the effect of multiplying and dividing a rational number by another rational number. Counting 7 Lesson NCTM Standard(s) http:// standards.nctm.org/ document/chapter1/ index.htm MN Standard(s) http://education.state.mn.us/MDE/ Academic_Excellence/ Academic_Standards/ Mathematics/index.html SC Standard(s) http://ed.sc.gov/agency/ Standards-and-Learning/ Academic-Standards/old/ cso/standards/math/ “Hamburger Toppings” •understand the concepts of sample space and probability distribution and construct sample spaces and distributions in simple cases •develop an understanding of permutations and combinations as counting techniques •build new mathematical knowledge through problem solving •organize and consolidate their mathematical thinking through communication; •communicate their mathematical thinking coherently and clearly to peers, teachers, and others; •use the language of mathematics to express mathematical ideas precisely. •create and use representations to organize, record, and communicate mathematical ideas 6.4.1.1 Determine the sample space (set of possible outcomes) for a given experiment and determine which members of the sample space are related to certain events. Sample space may be determined by the use of tree diagrams, tables or pictorial representations. 7.4.3.2 Calculate probability as a fraction of sample space or as a fraction of area. Express probabilities as percents, decimals and fractions. 9.4.3.1 Select and apply counting procedures, such as the multiplication and addition principles and tree diagrams, to determine the size of a sample space (the number of possible outcomes) and to calculate probabilities. 9.2.2.4 Express the terms in a geometric sequence recursively and by giving an explicit (closed form) formula, and express the partial sums of a geometric series recursively. 7.6-8 Use the fundamental counting principle to determine the number of possible outcomes for a multistage event 8.2-2 Understand the effect of multiplying and dividing a rational number by another rational number. Counting 8 Lesson NCTM Standard(s) http:// standards.nctm.org/ document/chapter1/ index.htm MN Standard(s) http://education.state.mn.us/MDE/ Academic_Excellence/ Academic_Standards/ Mathematics/index.html SC Standard(s) http://ed.sc.gov/agency/ Standards-and-Learning/ Academic-Standards/old/ cso/standards/math/ “Bridges of Konigsberg” •build new mathematical knowledge through problem solving •organize and consolidate their mathematical thinking through communication; •communicate their mathematical thinking coherently and clearly to peers, teachers, and others; •use the language of mathematics to express mathematical ideas precisely. •create and use representations to organize, record, and communicate mathematical ideas 8.2.2.4 Represent arithmetic sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 8.2.2.5 Represent geometric sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 9.3.1.5 Make reasonable estimates and judgments about the accuracy of values resulting from calculations involving measurements. 7.3-2 Analyze tables and graphs to describe the rate of change between and among quantities. 7.3-6 Represent proportional relationships with graphs, tables, and equations. 8.2-1 Apply an algorithm to add, subtract, multiply, and divide integers. •apply and adapt a variety of appropriate strategies to solve problems •select and use various types of reasoning and methods of proof 8.2.2.4 Represent arithmetic sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 8.2.2.5 Represent geometric sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 9.3.1.5 Make reasonable estimates and judgments about the accuracy of values resulting from calculations involving measurements. 7.3-6 Represent proportional relationships with graphs, tables, and equations. 8.2-1 Apply an algorithm to add, subtract, multiply, and divide integers. 8.3-5 Classify relationships between two variables in graphs, tables, and/or equations as either linear or nonlinear. •apply and adapt a variety of appropriate strategies to solve problems •select and use various types of reasoning and methods of proof 8.2.2.4 Represent arithmetic sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 8.2.2.5 Represent geometric sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 9.3.1.5 Make reasonable estimates and judgments about the accuracy of values resulting from calculations involving measurements. 7.3-6 Represent proportional relationships with graphs, tables, and equations. 8.2-1 Apply an algorithm to add, subtract, multiply, and divide integers. 8.6-2 Organize data in matrices or scatterplots as appropriate. Vertex-Edge Graphs “Supreme Court Welcome” Vertex-Edge Graphs “Traveling Salesman” Vertex-Edge Graphs 9 Lesson NCTM Standard(s) http:// standards.nctm.org/ document/chapter1/ index.htm MN Standard(s) http://education.state.mn.us/MDE/ Academic_Excellence/ Academic_Standards/ Mathematics/index.html SC Standard(s) http://ed.sc.gov/agency/ Standards-and-Learning/ Academic-Standards/old/ cso/standards/math/ “Loops” •represent, analyze, and generalize a variety of patterns with tables, graphs, words, and, when possible, symbolic rules; •relate and compare different forms of representation for a relationship; •identify functions as linear or nonlinear and contrast their properties from tables, graphs, or equations 8.2.1.3 Understand that a function is linear if it can be expressed in the form or if its graph is a 8.3-1 Translate among verbal, graphic, tabular, and algebraic representations of linear functions. 8.3-2 Represent algebraic relationships with equations and inequalities. 8.3-5 Classify relationships between two variables in graphs, tables, and/or equations as either linear or nonlinear. Recursive and Explicit Equations straight line. 8.2.2.1Represent linear functions with tables, verbal descriptions, symbols, equations and graphs; translate from one representation to another. 8.2.2.4 Represent arithmetic sequences using equations, tables, graphs and verbal descriptions, and use them to solve problems. 10 Sample Standardized Test Questions From Minnesota (MCA) and South Carolina (PASS) Standardized Test Specs. Minnesota MCA Sampler Questions http://education.state.mn.us/MDE/Accountability_Programs/ Assessment_and_Testing/Assessments/MCA/Samplers/index.html 11 South Carolina PASS Sampler Questions http://ed.sc.gov/agency/Accountability/Assessment/documents/ Grade8_Apr2010.pdf 12 Lesson 1: License Plate Combinations Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010) (Image of license from Minnesota Driver and Vehicle Services website: http://www.dps.state.mn.us/dvs/PlBrochure/PlateFrame.htm). Objectives: Students will use the counting principle to determine how many license plate combinations are possible in the state of Minnesota. Materials: Internet connection Pencil and paper Activity 1: Lock Combinations Launch: Ask students to raise their hand if they have have a bike lock. Call on a couple of students to describe what their lock is like (combination, 4-# lock, 3-# lock, etc.). Draw a bike 2-# lock on the board for discussion. How many combinations are possible for a lock with only three numbers, assuming that we are not allowed to repeat digits (use 0-9)? Explore/Share: 1) Allow students to work in small groups of 2-3. Ask students explore this problem and propose an answer. (Make sure students show work and are prepared to share ideas with the class.) 2) Circulate among student groups. Encourage students to show their thinking methodically (perhaps with lists or tree diagrams). When all students have had enough time to come up with a guess, ask students to share their thinking. How many combinations are there if we can repeat digits? What method of problem solving did they use? Ask students to display student work for the class to discuss. 3) Summarize student responses (there are 10·9 = 90 different combinations if we do not repeat digits. If we can repeat digits, there are 10·10 = 100 different combinations. 4) Repeat this activity with a three-digit combination (there are 10·9·8 = 720 different combinations if we donʼt repeat digits, there are 10·10·10 = 1000 different combinations if we can repeat digits). 5) Ask, “How many combinations would be possible if we had a three digit lock that used letters instead of numbers, and we can repeat the letters?” (26·26·26). Summarize: Discuss the tree diagrams for this problem. Tree diagrams are a useful tool for organizing data and finding the amount of outcomes for a problem. We also used the counting principle to solve this problem. For a two number lock, there were two “bins.” If we could repeat digits, each bin had 10 possibilities. If we could not 13 repeat, the first bin had 10 possibilities, the second bin had 9. To find the total number of possible combinations, multiply the two bins together. So, for any bicycle lock, each stop is a “bin.” In order to find the total number of possible combinations, we find the possible inputs for each bin and multiply the bins together. We call this the “counting principle.” Extend: • Find the possible lock combinations for the above questions if we include letters. • Use the counting principle to find the number of combinations possible on a typical locker combination lock. • “Address Number Combinations” Lesson from Illuminations: http:// illuminations.nctm.org/LessonDetail.aspx?ID=L718 Activity 2: License Plates Launch: Display the website: http://www.worldlicenseplates.com/hp.html (License Plates of the World) and explore the look of license plates around the world with students. Look for interesting license plates and unique qualities of plates. Click to the Minnesota page and discuss the different looks of license plates that Minnesota has had. Ask students, “Using our current license plate, how many different plates could the state of Minnesota make?” Remind students to break the problem into two parts: three number “bins” and three letter “bins.” " _____ _____ _____ " _____ _____ _____ Explore/Share: 1) Partner students and ask students think about how they want to approach this problem (tree diagram, list, counting principle...). Each group should have a problem solving method in mind. Quickly survey the class to find out what direction students are going to take. 2) Set students to the task to find the amount of possible license plates. 3) Discuss student responses. Where any of the problem solving methods more efficient than others? 4) Multiply the possibilities together to calculate the number of possible outcomes (26 possibilities for each letter bin, 10 digits for each number bin = 17,576,000 license plates could be produced). 5) Use the internet to look up Minnesotaʼs population: http://quickfacts.census.gov/qfd/ states/27000.html. Compare the number of license plates to the population. 6) Ask students to find the possible number of plates if letters or numbers had to be different on the license plates (26⋅25⋅24⋅10⋅9⋅8). Summarize: 14 Using “bins” and multiplication helped us solve this problem. This method of counting is called the “counting principle” and is useful in many situations when the number of outcomes is a large number or when the number of bins is larger than three. Extend: • Use the counting principle to find the number of combinations for license plates from different states/countries/years. 15 Lesson 2: Flag Trademarks Adapted from Navigating Through Discrete Mathematics in Grades 6-12 (Chapter 1), © 2008 NCTM. Objectives: In this investigation, students will solve counting problems using three different models: enumerating, using a tree diagram, and using the counting principle to determine the possible outcomes of an event. Students will represent, analyze, and solve counting problems and apply the counting principle, using algebra notation (including factorials) to find the possible outcomes of an event. Activity 1 is a review of tree diagrams and the counting principle. Activity 2 looks closer at eliminating repeated outcomes and introduces the combination formula. *Note: before starting this lesson, students should have some experience with tree diagrams (activity 1 below is a warm-up for the Flag Trademark activity). Materials: • Copy of the “Flag Trademarks” activity sheet (on the CD included with Navigations) • Scissors • Glue or tape • Poster board (something to display flag cut-outs) • Markers • A jar containing four colored balls: one red, one green, one blue, and one yellow • Three copies of the “Flag Cutouts” template (one on red, one on white, one on blue paper) for each pair of students (p. 118 in Navigations) Activity 1: Possible Outcomes with Replacement and Without Replacement Launch: Hold up the jar with the four colored balls inside and ask students, “How many outcomes are possible after drawing out two balls if after each draw, I put the ball back in the jar?” Elicit student responses and brainstorm possible outcomes. Make a list of the outcomes on the board. Explore/Share: 1) Have students work in partners to draw a tree digram to prove that all possible outcomes were listed. 2) Point out that the tree diagram shows the multiplication principle if we read it across: 4x4=16 possible outcomes. If read just the outcomes, we can use the addition principle: 4+4+4+4=16 possible outcomes. 3) Ask students to use the tree diagram to find the answers to the multiple situations: • how many outcomes produce exactly one red ball? (Three branches of red + one branch from each of the others produces 3+1+1+1=6 of the 16 outcomes produce one red ball.) • how many outcomes produce first a red ball, then another color? (3) • how many outcomes produce one green ball and one red ball? (2) 16 • how many outcomes produce first a green ball then a red ball? (1) Launch: Ask students, “how would the tree diagram be different if we did not allow replacement?” Brainstorm ideas. Explore/Share: 1) Have students work in partners to draw a tree digram to prove that all possible outcomes were listed. Ask students to verbalize how this new tree diagram is different from the previous tree diagram. (This tree diagram shows shows the multiplication principle if we read it across: 4x3=12 possible outcomes. If read just the outcomes, we can use the addition principle: 3+3+3+3=12 possible outcomes.) 2) Ask students to use the tree diagram to compare the outcomes from this tree diagram to the previous one. Which questions have the same answers? Which ones have different answers? Extend: Explore the tree diagram for the following situation: draw out three balls without replacement. Discuss the counting principle related to the tree diagram and introduce factorial notation for this problem: 4⋅3⋅2 or 4! " " " " " " (4-3)!" Summarize: After students are comfortable with each tree diagram, discuss the counting principle for each diagram. Ask students to verbalize why the counting is different for each tree diagram, even though they both utilize the same jar of balls. Activity 2: Flag Trademarks Investigation Launch: A luggage company is considering two rectangular flag patterns (fig. 1.4 on p. 21, Navigations) with three possible colors. The winning design will be chosen to be used as a trademark for the company. How many outcomes are possible? Does one of the patterns have more possible outcomes than the other? Explore/Share: 1) Before starting, discuss when the models are the same, and when they are different. For example, if a half-turn produces the same model, then it is not considered another outcome. 2) Pair students in partners or groups of three. Distribute the “Flag Cutout” sheets to each group. Students will cut the models to create a poster that displays the possible outcomes for the patterns A and B. 3) Ask students to prove they have a picture of all possible outcomes with a tree diagram (some of the branches on the tree diagram will have to be eliminated to avoid duplication of patterns). 17 4) Encourage students to explore what counting principle might help calculate the possible outcomes for each pattern (pattern B has 6 outcomes, pattern A has 9). Summarize: Students should conclude that forming tree diagrams is helpful for visualizing the counting principles, but tree diagrams become cumbersome when the number of outcomes becomes too large. Students should be able to apply the counting principle directly to problems like this. Explain that using the counting formula is also a form of what we call “Permutations.” Use the permutation formula (below) to illustrate for students. n = number of choices r = number of choices we are interested in (in this case, win or loose = 2 choices). n! = sorts all n items into “bins” (n-r)! = the number of “bins” that are not being used Extensions: • How many flag patterns are possible if we can use four colors from a choice of ten colored cloths? (10⋅9⋅8⋅7 or 10!/(10-6)! = 5040 possible outcomes) 18 Lesson 3: Best of Three, Best of Five... Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010) Objectives: Students will create a sample space of possible win/loss situations for a “best of three” situation and tree diagrams to check for sample space correctness. Based on the sample space and tree diagram, students will calculate how many ways there are to win the “best of three” situation. Students will then use the combination formula to calculate the number of possible ways to win. “Best of five” and “best of seven” situations are both extensions for this activity. *Note: It is helpful if students have some experience with the counting principle and factorials before starting this lesson. Materials: Paper and pencil Whiteboard/chalkboard to display/discuss student work Launch: We play many games of chance that are “best of three” -type situations. Rock, Paper, Scissors, for example, is usually played until one player has won two of the three games. Do you know any other best of three games? How many ways can you win a best of three game? Explore/Share: 1) Have students play a number of rounds of “Rock, Paper, Scissors” in partners or groups of three and keep track of how they win (for example: WW, LWW, WLW...etc.). 2) Discuss the class findings as a class and develop a list of the sample space. Ask students “how can we be sure we have all of the possible combinations?” 3) Have students work in groups of 2-3 to come up with a method for being 100% sure all possibilities are accounted for. (If students struggle here, hint toward a tree diagram). 4) Allow time for students to share their groupʼs thoughts. Display answers on the board or on student white-boards (students should have a total sample space of eight outcomes, but after eliminating duplicate samples, only three different ways to win). 19 Summarize: We made a sample space of possible outcomes and found there were eight outcomes. Why are there only three ways to win? (Discuss why WWW and WWL are really the same thing). Launch: So, if we can calculate the number of ways to win in a best of three situation, can we apply the same ideas to best of five (need to win three of five to win)? When might a best of five situation happen in real life? Explore/Share: 1) Ask students to develop a sample space for a best of five (W vs. L) situation and a diagram to prove they have all of the samples of the population. 2) Have students work in small groups to find how many combinations yield a win. Ask each group to share their results (32 possible outcomes, 10 combinations yield a win). Summarize: Review student results. A tree diagram works for small sample spaces, but there must be an easier method to find the possible combinations for larger sample spaces. Discuss student ideas. Compare the total number of outcomes to the combinations that yield a win. Motivate students toward discovery of the combination formula: n = number of choices (in a best of three, n = 3. For best of 5, n = 5). r = number of choices we are interested in (in this case, win or loose = 2 choices). n! = sorts all n items into “bins” r! = takes out duplicates (when order doesnʼt matter) (n-r)! = the number of “bins” that are not being used Discuss the formula and where these numbers come from. Why divide? Extend: • Find the possible number of wins for a best of 7 situation (like basketball playoffs and baseball world series). Information about Permutations and Combinations: http://www.mathsisfun.com/ combinatorics/combinations-permutations.html Printable Tree Diagram Graphic Organizers http://www.enchantedlearning.com/graphicorganizers/tree/ 20 Lesson 4: Hamburger Toppings Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010) Objectives: Students will calculate the number of hamburger outcomes are possible given the choice of five different toppings. Students will create a sample space, use a tree diagram to check sample space correctness, and use permutation and combination formulas to find the possible number of outcomes. Materials: Paper and pencil Student whiteboards to discuss answers/display work Launch: Play the McDonaldʼs Big Mac commercial: http://www.youtube.com/watch? v=en4muUSIRT4&feature=related then ask students what toppings they like to have on their hamburgers. Give a choice of four toppings, how many different burgers could be made? Explore/Share: 1) After posing the question, allow students time to ponder and attempt the problem (students will have had practice with sample space, tree diagrams and the counting principle previous to this lesson). Partner students or group students of small groups of three. Ask students to work together to solve the problem and put their thoughts on a student whiteboard to share with the class. 2) Compare student answers. Sample space (lists) and tree diagrams should yield 16 different hamburger combinations. (With tree diagrams, start with the burger then add one topping at a time. The first “bin” will have, for example, ketchup or no ketchup.) A counting principle will also work: 2⋅2⋅2⋅2 = 16 combinations. 3) Use the tree diagram to discuss the following questions: • How many ways can I start with four toppings, and choose only one? • How many ways can I start with four toppings, and choose two? • How many ways can I start with four toppings, and choose three? • How many ways can I start with four toppings, and choose four? 4) Discuss the outcomes. Since the order of the toppings doesnʼt matter (ketchup, onion is the same as onion, ketchup), we eliminate some of the outcomes. 5) Have students work in partners to work this observation into a formula (the combination formula: where n = number of choices (4) and r = how many toppings we are choosing. 21 6) Discuss where the numbers in the numerator and denominator are coming from. • The numerator is the factorial of the number of choices available...similar to the counting principle. • The denominator is a product of two things: how many bins we are filling (r!) and what we need to eliminate because of duplicate answers (n-r)!. 7) Alter the problem: If order IS important (ketchup, onion is a different choice than onion, ketchup), how does that change your answer? • Choose 0 toppings = (4!)/(4-0)! = 1 way to order no toppings • Choose 1 toppings = (4!)/(4-3)! = 4 ways to order 1 topping • Choose 2 toppings = (4!)/(4-2)! = 12 ways to order 2 toppings • Choose 3 toppings = (4!)/(4-3)! = 24 ways to order 3 toppings • Choose 4 toppings = (4!)/(4-4)! = 4! = 24 ways to order 4 toppings (This permutation is tricky, because the denominator seems to be zero. However, in this case, the zero denominator simply means there is nothing to cancel out, so all four bins are available, and no options are duplicated or cancelled). • There is a total of 65 outcomes possible. Summarize: When order of the variables (in this case the toppings) does not matter (the order of variables can be reversed, and the outcome is the same), we calculate the outcomes using a combination method or formula. When the order is important (changing the order of the variables yields a new outcome), we calculate the outcomes using a permutation formula and do not cancel out duplicate outcomes. Extend: • Find combinations/permutations for ordering a group of five students. • Find combinations/permutations for electing the class president/vice president. Information on Permutations: http://theory.cs.uvic.ca/amof/e_permI.htm 22 Lesson 5: Bridges of Konigsberg Adapted from Investigations into Mathematics, Unit 3B, © 2008 Glencoe and The Beginnings of Topology... from http://mathforum.org/isaac/problems/bridges1.html Objectives: Students will explore practical applications of vertex-edge graphs by using the graphs to solve a topological problem. Students will know that vertex-edge graphs are composed of vertices (points) and edges (segments) and the connections form paths. Students will use vertex-edge graphs to analyze a map of the bridges of Konigsberg to determine whether citizens of the town could walk across each bridge without re-crossing any bridge. Materials: Internet connection (optional) Ice cream pail lids (optional-for extension activity) Launch: In Germany, there is a city called Konigsberg that has a river that runs through it. The river splits around an island, and soon after, it splits into two parts as it runs out of the city. In order for the citizens of Konigsberg to cross the river efficiently, seven bridges were built. The map of the bridges is below: The citizens of the city loved to walk from end to end of their beloved Konigsberg. They began to wonder if it was possible to walk across each of the bridges without re-crossing any bridge. What do you think? Explore/Share: 1) Partner students or have students work in small groups of three. Try the problem. Sketch a map of the city on a small white board or on paper and try to sketch a path in such a way that each bridge is traced over exactly one time with one continuous pencil stroke. 2) After students have a chance to try the problem, share student results. Each group should share their findings with the class. When all student opinions are aired, discuss the problem-solving methods students used. 3) Discuss the solution: 23 4) Ask students what changes they would like to make to the map of the city in order to make this problem work. Have groups brainstorm ideas to make it possible to cross each bridge once (hint: students may need to add or remove bridges). 5) Discuss students findings. Then discuss the solution: 6) Go to the website: http://mathforum.org/isaac/problems/bridges2.html for Eulerʼs solution using vertex-edge graphs. 7) Explore some of the other problems at the bottom of the webpage. Determine if each of the networks are “traceable.” Ask students to theorize why some are and some are not possible. Summarize: Vocabulary • Vertex = a point on the vertex-edge graph • Edge = a segment or curve connecting the vertices • Odd Vertex = a vertex with an odd number of edges leading to it • Even Vertex = a vertex with an even number of edges leading to it 24 • Euler path = a continuous path connecting all vertices that passes through every edge exactly once • Euler circuit = a Euler path that starts and ends at the same vertex Eulerʼs Theorems • If a graph has more than two odd vertices, then it does not have an Euler path (closed circuit). • If a graph has two or fewer odd vertices, then it has at least one Euler path. • If a graph has any odd vertices, then it cannot have an Euler circuit. • If every vertex in a graph is even, then it has at least one Euler circuit. Extend: • Group students into groups of 4-5. Have each group create a vertex-edge graph using ice cream pail lids as vertices and their arms as edges. As a circle, the group completes a Euler circuit, and all vertices have even degrees (that is, all vertices have an even number of edges leading to it). Explore this idea of vertex degree and closed circuits by manipulating the group: 1) Every vertex must have an odd amount of edges leading to it. Can the circuit be closed? 2) Every other person must let go of one vertex and move to another vertex. Can a closed circuit be created? • Students can explore this topic further with puzzles at http://www.mathmaniacs.org/ lessons/12-euler/PencilPuzzles.html • Complete the “Paths at Camp Graffinstuff” (Navigating Through Discrete Mathematics in Grades 6-12, p. 49, ©2008, NCTM.) Additional enrichment opportunities to explore include: • Explore vertex-edge graphs at the following Web links: " http://illuminations.nctm.org/ActivityDetail.aspx?ID=20 " http://mathforum.org/isaac/problems/bridges1.html " www.mathmaniacs.org/lessons/12-euler/PencilPuzzles.html • Information on Euler in Historical Connections in Mathematics, Volume 1, pp. 65–72. 25 Lesson 6: Supreme Court Welcome Adapted from Illuminations at http://illuminations.nctm.org/ LessonDetail.aspx?ID=U168 Objectives: Students will use the context of handshakes to discover patterns and generate geometric and algebraic representations that show the relationship is non-linear. Students will generalize the number of handshakes for any group size and develop an expression for triangular numbers. Materials: Internet connection/projection Handshake activity sheet http://illuminations.nctm.org/Lessons/Handshake/Supreme-AS-Handshakes.pdf Graph paper or graphing calculator Handshake spreadsheet Algebra tiles Triangular numbers activity sheet Sum of integers spreadsheet http://illuminations.nctm.org/LessonDetail.aspx?ID=L631 Activity 1: Supreme Court Handshake Launch: Project a picture of the supreme court justices on the front board (http://en.wikipedia.org/ wiki/Supreme_Court_of_the_United_States). Ask students what they know about the Supreme Court. After students share what they know, discuss one tradition that will be used in class today: every justice shakes hands with each of the other justices each time they gather for a meeting. Chief Justice Melville W. Fuller (1888‑1910) started this custom, saying that it shows ʻthat the harmony of aims, if not views, is the courtʼs guiding principle.ʼ Then present the problem (display on the board for students to read): Since there are nine justices on the Supreme Court, how many handshakes occur if each shakes hands with every other justice exactly one time? Explore/Share: 1) Group students in groups of four and ask each group to brainstorm a plan for solving the problem. 2) Each group will execute their plan and present their solution to the class (remind students to keep record of their work). 3) After each group has had some time to work on the problem, ask each group to share what they have so far (do not summarize findings yet---students will be generalizing results in the next steps). 4) Distribute the handshake activity sheet to help with student investigation. Students may use a variety of methods to work out this problem (including acting it out, using pictures, tables, vertex-edge graphs, or lists). 26 5) After some time, ask students to discuss their findings with the class. Display lists, tables, and vertex-edge graphs for students to consider. Students may need overhead sheets or whiteboards to show their work to the class 6) Summarize by showing illustrations on the website: http://illuminations.nctm.org/ LessonDetail.aspx?ID=L630. There are 36 (8 + 7 + 6 + 5 + 4 + 3 + 2 + 1) handshakes in all. 7) Ask, “How many handshakes occur when there are 30 people?” Review student problem-solving methods used so far. Students will realize that list-making and vertexedge graphs are too cumbersome for the new problem and that there must be a more efficient method to get to the answer. 8) To help generalize this problem, use the interactive applet at http:// illuminations.nctm.org/ActivityDetail.aspx?ID=126. 9) Work toward the equation: " " n(n-1) " " 2 10) The formula for this problem is not linear (non-linear), which means that the relationship is not a straight line. What will the graph look like? (Graph the problem on graph paper or using graphing calculators). Summarize: This relationship between the number of people and the number of handshakes is a nonlinear relationship, because there is not a constant rate of change. The graph of this relationship is a curve, not a straight line. Review the representations that provided information to help solve this problem. Extend: See the “Extensions” link on the webpage http://illuminations.nctm.org/ LessonDetail.aspx?ID=L630 Activity 2: Beyond Handshake Launch: Yesterday, we explored the handshake problem and discovered that the relationship between the number of people and the number of handshakes is non-linear. Today we are going to plot our information in a spreadsheet and try to represent our data in another way. Explore/Share: 1) Display a spreadsheet program and check for background knowledge of students. Use the handshake spreadsheet (http://illuminations.nctm.org/LessonDetail.aspx?ID=L631) to review the handshake problem (see the website for directions). 2) Work with students to develop a formula for growing the table to look like the lists from the day before (a 1 is listed in cell A3, but the formula we need to get a 2 in A4 and a 3 in A5 etc. should be “=A3 + 1”). Drag the formula to fill all of the necessary cells. 3) Insert a 0 into the cell B3 and then the formula “=(A4*A3)/2” into cell B4. Click and drag the formula to fill the cells below. 27 4) Use the table to make a graph of the data. Discuss the graph and compare it to the graphs from the first lesson. 5) Distribute algebra tiles an the Triangular Numbers activity sheet to each group. Students can use the table or the manipulatives to build the fifth triangular number, and so on. 6) Discuss the results as a class. The numbers 1, 3, 6, and 10 show up on the table and should be familiar as they also showed up in the previous lesson. 7) Have students enter the new data into the spreadsheets and create a graph of the information and discuss the new graphs. 8) Ask students to examine the Sum of Integers spreadsheet. Students should be able to predict this graph will not be linear, and that the nth sum will be n(n+1)/2. Summarize: • The pattern is to multiply successive numbers and divide by 2. The handshake problem multiplies by the previous number, but the triangular numbers multiply by the next number. • A curve will not have a constant rate of change from term to term, which is why it is not linear. • The generalized form of the sum of the first n positive numbers is [n(n+1)/2]. Extend: • Examine the sum of the first n odd positive integers. • Explore Pascalʼs Triangle: http://mathforum.org/workshops/usi/pascal/ pascal_lessons.html • Other “Handshake Problem” resources: Lesson: http://math.about.com/cs/weeklyproblem/a/q2.htm Quick Answer Key: http://dwb4.unl.edu/calculators/activities/middle/shake.html Another Resource: http://www.wcer.wisc.edu/NCISLA/teachers/ teacherResources.html 28 Lesson 7: Traveling Salesman Adapted from Illuminations at http://illuminations.nctm.org/ LessonDetail.aspx?id=L749 Objective: Students will plan a road trip starting in Cleveland, then traveling through Cincinnati, Pittsburgh, Baltimore, and Boston. Students will investigate three different methods to determine the shortest route: the Nearest Neighbor method, the Cheapest Link method, and the Brute Force method. Materials: Calculator Overhead projector or Web connection and projection capability Activity sheets from http://illuminations.nctm.org/LessonDetail.aspx?id=L749 Launch: Project the Road Trip Overhead (or map from the website). Present the problem: they are traveling salespeople on a road trip for their company. They will start in Cleveland, then travel through Cincinnati, Pittsburgh, Baltimore, and Boston (not necessarily in that order). Ask students, “How could we plan this trip so that our traveling time is the shortest possible route?” (Some ideas might include: drive to the closest city you havenʼt visited, pick the lowest values from the table and use those to form a route, or calculate all possible routes and pick the shortest one.) Leave the Road Trip Overhead up for students to view while working through the activity. Explore/Share: 1) Group students in small groups of 2-3. Students will first work through the “Nearest Neighbor” algorithm activity sheet. Students will calculate the shortest route by choosing to drive to the closest city they havenʼt visited. Compare answers as a class before moving on. 2) Distribute the Cheapest Link activity sheet (also called the “Greedy” algorithm). Students will use weighted vertex-edge graphs to calculate the shortest distance by finding all of the shortest distances and connecting as many cities as possible before using longer distances. Discuss the vertex-edge graphs and student answers before moving on. Ask students: • “Why canʼt you have 3 routes going to and from the same city?” • “Why canʼt you have a route that creates a “mini-tour” of cities (a closed circuit)? 3) Distribute the Brute Force activity sheet. Work through question 1 as a class, and stop students to work through question 4 as a class as well. Ask students these questions: • “In the 4 city example, how many choices did we have for the next city as we left city A?” • After that city, how many choices for the next? • After that, how many choices remained? • For n cities, we find the formula = (n-1)!/2 (see website for more explanation). 29 4) Distribute the Best Route activity sheet. Depending on class understanding and pacing, this may be assigned as homework. As a class, decide on which method gave the “best” answer for this problem. Summarize: Review the algorithms used in this problem: Nearest Neighbor, Cheapest Link, and Brute Force (or “Greedy”). Ask students to briefly describe each. Discuss with students: besides a traveling salesman career, when else is this type of problem-solving (for finding the shortest route) useful? Which algorithm did they think was most useful and why? What factors might change their choice? Extend: • Given current gas prices and the mileage of an average car, have students estimate the amount of money saved by taking the shortest route vs. taking the longest route. • Have students generate their own list of five cities and use web resources or maps to calculate the shortest route. • " Another look at Traveling Salesman: ! Hart, Eric W. Navigating through Discrete Mathematics in Grades 6-12. Reston, VA: National Council of Teachers of Mathematics, 2008. Print. ! ! Touring Washington, D.C. Schad, B., Georgeson, J., & Slater, S. (2008). Problem solvers: touring washington d.c.. Teaching Children Mathematics, 26-27. • " " More work with Matrices: Cryptography Inquiry Lesson Dr. Antonio R. Quesada. A Quesada Director Project. Project AMP. Web. 14 July !2010. <www.math.uakron.edu/.../Discrete/Cryptography.../Cryptography%20Inquiry%20LessonQ.doc>. " " ! Matrix Systems: Dr. Antonio R. Quesada. A Quesada Director Project. Project AMP. Web. 14 July !2010. Web. 14 July 2010. <www.math.uakron.edu/amc/Discrete/IBNetwork_Matrices_Other.doc>. 30 Lesson 8: Loops Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010) Objective: Students will cut loops of string to make a table of data comparing the number of loops to the number of pieces of string after making one cut through the loops of string. Students will develop recursive and explicit equations to describe the relationships. Materials: Scissors String Paper and pencil Poster paper (optional) Launch: Say to students, “Today we are going to take a closer look at patterns. We all are familiar with the game “rock, paper, scissors...” Ask students to make small groups of three and assign a role to each person in the group (one student will be “rock,” another “paper,” and the third will be “scissors”). Assign the rock student to be the “go-getter” for the material needed today, the scissors student to be the person who uses the scissors for the day, and the paper student to be the record keeper for the group. Explore/Share: 1) Ask the rock student to fetch a long piece of string and a scissors for their group, and the paper student to have a piece of paper and pencil ready for record keeping. 2) Model for students how to loop the string and make one cut: • Take a long piece of string and make a loop around the open end of a scissors. • Make one cut and count the number of strings that are left after the cut. 3) The paper students should record what happens. Model cutting a string with two loops. When students seem to understand the process, encourage them to make as many loops and cuts as they need to see a pattern in their table (the must make at least four loops/cuts). Loops (L) Pieces of String After 1 Cut (P) 0 2 1 3 P=L+1 Next = L + 1 31 4) Circulate among the student groups. When all students seem to be done cutting string, ask them to take a closer look at their table. What patterns do they notice? What is happening to the number of pieces of string with each cut? Encourage students to summarize their findings with a formula or equation. Groups should be prepared to present their ideas to the class. 5) After groups have had enough time to either form an equation or get close to an equation, ask each group to write their findings on the front board or on poster paper around the room. 6) Share student results. Explore the patterns students found. (Students should find that the number strings after each cut goes up by one. The recursive formula for this relationship is Next = L +1. Students might also find the explicit relationship between the number of loops and the pieces left after the cut. The explicit formula is y = L + 2). 7) After the recursive and explicit formulas are discovered and discussed as a class, change the question and model the first one or two cuts: • This time, make a circle with the string and tie a knot on one end (groups may need more string at this point in the activity). • Fold the circle in half (flatten it) and loop the new string around one end of the open scissors in the same fashion as before, then make a cut. 8) Once students understand the new cutting method, remind them to make a table and set groups to task on finding recursive and explicit equations for the new situation. Loops (L) Pieces of String After 1 Cut (P) 0 2 1 4 ... ... P = 2L + 2 Next = L + 2 9) After groups have had enough time to either form an equation or get close to an equation, ask each group to write their new findings on the front board or on poster paper around the room. 10) Share student results. Explore the patterns students found. (Students should find that the number strings after each cut goes up by two. The recursive formula for this relationship is Next = L +2. Students might also find the explicit relationship between the number of loops and the pieces left after the cut. The explicit formula is y = 2L + 2). Summarize: Review the main idea for todayʼs lesson: Students will develop recursive and explicit equations to describe the relationships. Ask students to explain the difference between recursive formulas and explicit formulas based on the lesson from today. Students should be able to see that recursive formulas use only one of the columns (in this case, the 32 pieces of strings left after a cut). In order to find the next number in the sequence, we need to know the previous terms. Explicit formulas relate the two columns together (loops and pieces). Make connections with algebra: when we work with x/y tables for graphing lines, we typically see explicit formulas that relate y to x. Both of these relationships are linear, which means that if we graph the data from the table, the graph will be a straight line. Visit the website: http://www.algebralab.org/lessons/lesson.aspx? file=Algebra_SeqSeriesIntro.xml and review the definition of recursive formulas. Scroll down the page to the “Examples” and have students write recursive formulas for each pattern. Extend: • Repeat the string activity with folds instead of loops and compare the new table to the previous tables. Develop a recursive formula for the new situation: • • • • • • • Folds (F) Pieces of String After 1 Cut (P) 0 2 1 3 2 5 3 9 P = 2F + 1 Next = 2Now - 1 Graph the data from the tables using graphing calculators and examine the shapes of the graphs. Ask students to describe the differences in the graphs and make connections to the formulas discussed in class. Try the “Rent-a-Car” activity for exploring linear relationships: http://math.rice.edu/ ~lanius/Algebra/rentacar.html Use patterns from “Building Bridges” for finding recursive formulas: http:// illuminations.nctm.org/LessonDetail.aspx?id=L247 Try some more discrete math problems: http://webspace.ship.edu/deensley/ DiscreteMath/flash/index.html Josephus Problem: http://webspace.ship.edu/deensley/DiscreteMath/flash/ch1/ sec1_1/josephus.html Opening lockers, online locker problem from MSU Math: http://www.mth.msu.edu/ ~nathsinc/java/Lockers/ Opening lockers, online locker problem from Connected Math: http:// connectedmath.msu.edu/CD/Grade6/Locker/index.html 33 Discrete Mathematics Test Name: ______________________ Date: __________ Answer the following questions to the best of your ability. Be sure to show all of your work. Your family is taking is taking a road trip to Canada. At the border patrol, you notice the license plate of the car in front of you. It looks like this: You get to wondering how many license plates can be made in Canada if all of the license plates look like this one. 1) How many different license plates can be produced if the digits on the plate can not be repeated on a plate? _____________ different license plates are possible. 2) How many license plates can be produced if digits can be repeated on a plate? _____________ different license plates are possible. 3) You and your brother are playing rock, paper, scissors to see who has to take out the trash this week. The first to win three games gets out of the task. Use a tree diagram to show how many ways you can win RPS. _____________ ways to win rock paper scissors. 34 4) You get to go to Burger Time for lunch today, but in order to get back to school in time for your next class, you have to be ready with your order ahead of time. Burger time has five toppings today: ketchup, onions, pickles, lettuce, and cheese. How many burger combinations are possible to order with three of the toppings? _____________ different combinations with three toppings are possible. 5) Is it possible to trace the following figure without passing through any vertex twice and without lifting your pencil? Explain your reason. Circle one:" " Possible" " Not possible Explain your reasoning: Your family wants to take a road trip to visit some of your relatives. Your relatives live in St. Cloud, Duluth, and Shakopee. Use the matrix below to help answer the following questions. Detroit Lakes Detroit Lakes X St. Cloud 136 Duluth 207 Shakopee 216 St. Cloud 136 X 144 78 Duluth 207 144 X 178 Shakopee 216 78 178 X 6) Draw a vertex-edge graph connecting all of the cities together. Make the vertices represent the towns and the edges represent the distances between the towns. 7) Use the “nearest neighbor” algorithm to find the shortest route. 35 8) Use the table below to write a recursive formula for the number of pieces of string left. Folds (F) Pieces of String After 1 Cut (P) 0 2 1 3 2 5 3 9 Next = ________________ 9) Draw a graph using the data from the table above. Is the graph linear? ___________ 10)In the combination formula : What does the (n-r)! represent? 36 References Lesson “License Plates” Reference(s) Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010). LICENSE PLATES OF THE WORLD. Web. 14 July 2010. <http:// www.worldlicenseplates.com/>. “Minnesota QuickFacts from the US Census Bureau.” State and County QuickFacts. Web.14 July 2010. <http://quickfacts.census.gov/qfd/states/ 27000.html>. “Flag Trademarks” Hart, Eric W. Navigating through Discrete Mathematics in Grades 6-12. Reston, VA: National Council of Teachers of Mathematics, 2008. Print. “Best of Three” Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010). “Hamburger Toppings” Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010). “Bridges of Konigsberg” “Extension-Vertex-Edge Graphs.” Investigations into Mathematics. Glencoe, 2008. Montgomery County Public Schools, Rockville, MD. Web. 14 July 2010. < http://www.montgomeryschoolsmd.org/curriculum/math/IM%202008/Unit%203/ Extension%20-%20Vertex-Edge%20Graphs.pdf>. “Math Forum: Leonhard Euler and the Bridges of Konigsberg.” The Math Forum @ Drexel University. Web. 14 July 2010. <http://mathforum.org/isaac/problems/ bridges1.html>. “Supreme Court Welcome” “Traveling Salesman” “Loops” Naylor, Rhonda. “Illuminations: Supreme Court Welcome.” Illuminations: Welcome to Illuminations. National Council of Teachers of Mathematics. Web. 14 July 2010. <http://illuminations.nctm.org/LessonDetail.aspx?ID=U168>. Consortium for Mathematics and Its Applications. 1987. For All Practical Purposes. Bedford, MA: COMAP. <http://illuminations.nctm.org/ LessonDetail.aspx?id=L749>. Adapted from class notes: Math 6200, Bemidji State University (Summer Institute, 2010). Algebra Lab ©2003-2010. Web. 15 July 2010. <http://www.algebralab.org/ lessons/lesson.aspx?file=Algebra_SeqSeriesIntro.xml>. 37
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