Giving the player an item during a conversation To use the ‘ga_give_item’ script to give the player an item during a conversation you need to fill in two boxes (which will appear after you press refresh). 1. sTemplate (String) - In this box you put the ‘Template ResRef’ of the item you want to give to the player. The easiest way to do this is to copy an existing blueprint from the list and change the Template ResRef to something that is easy to remember. Right click on a blueprint in the list and choose ‘Copy Blueprint’ and the ‘Module’ You will see the copy of the blueprint appear in the list in bold with the same name Select the copy of the blueprint by clicking on it Now look in the properties window and find the ‘Template ResRef’ box (below the ‘Tag’ box). Change this to something you can remember as you’ll need to type it in to the box in the conversation writer. You can also change the tag to the same thing as you may need to type it in later if you have a quest involving this item. Type in the Template ResRef in this box Finally, type ‘1’ in this box (or however many of the item you want the player to receive
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