Current Biology 23, 462–466, March 18, 2013 ª2013 Elsevier Ltd All rights reserved http://dx.doi.org/10.1016/j.cub.2013.01.044 Report Action Video Games Make Dyslexic Children Read Better Sandro Franceschini,1,3 Simone Gori,1,2,3 Milena Ruffino,2 Simona Viola,1 Massimo Molteni,2 and Andrea Facoetti1,2,3,* 1Developmental and Cognitive Neuroscience Lab, Department of General Psychology, University of Padua, Padua 35131, Italy 2Developmental Neuropsychology Unit, Scientific Institute E. Medea, Bosisio Parini, Lecco 23842, Italy Summary Learning to read is extremely difficult for about 10% of children; they are affected by a neurodevelopmental disorder called dyslexia [1, 2]. The neurocognitive causes of dyslexia are still hotly debated [3–12]. Dyslexia remediation is far from being fully achieved [13], and the current treatments demand high levels of resources [1]. Here, we demonstrate that only 12 hr of playing action video games—not involving any direct phonological or orthographic training— drastically improve the reading abilities of children with dyslexia. We tested reading, phonological, and attentional skills in two matched groups of children with dyslexia before and after they played action or nonaction video games for nine sessions of 80 min per day. We found that only playing action video games improved children’s reading speed, without any cost in accuracy, more so than 1 year of spontaneous reading development and more than or equal to highly demanding traditional reading treatments. Attentional skills also improved during action video game training. It has been demonstrated that action video games efficiently improve attention abilities [14, 15]; our results showed that this attention improvement can directly translate into better reading abilities, providing a new, fast, fun remediation of dyslexia that has theoretical relevance in unveiling the causal role of attention in reading acquisition. Results Dyslexia is a severely invalidating learning disability that affects literacy acquisition despite normal intelligence and adequate instruction [1, 2]. Dyslexia is often associated with undesirable outcomes, such as lower educational attainment and loss of self-confidence [1, 2], because reading is essential for all aspects of learning from using older school books to the latest technology (e.g., ebooks and smart phones). Although an impaired auditory discrimination of spoken language (phonological processing) is widely assumed to characterize dyslexic individuals [1, 2, 7, 8], dyslexia remediation is far from being fully achieved [1]. Improvements in auditoryphonological processing do not automatically increase reading abilities [13]. Recent evidence suggests that dyslexia could arise from a basic crossmodal letter-to-speech sound integration deficit [4, 5]. Remediation based on explicit, systematic instruction on letter-to-speech integration (decoding 3These authors contributed equally to this work *Correspondence: [email protected] strategies) appears to be the most efficient treatment [1, 2, 13]. However, all the existing treatments are controversial and demand high levels of resources. Moreover, the cognitive processes underlie the improvements in reading ability remain unclear [1, 4]. Attentional dysfunction is an important core deficit in dyslexic individuals [6, 9–12, 16–18]. Letters must be precisely selected from among other cluttering graphemes [19] by rapid orientation of visual attention [20] before the correct letterto-speech sound integration applies [3–6, 9, 17]. Efficient attention improves the perception of stimuli [20] and increases the development of neural connections [21] between letter and speech sound [4, 5]. An attentional deficit reduces the success of traditional dyslexia treatments, because learning ability is hampered by spatial and temporal attention dysfunction. Thus, treatment of attentional deficits could be crucial in dyslexia remediation. Since video game training has been proven to increase attention abilities [14, 15, 22], we investigated the effects of video games on children with dyslexia. In contrast to typical perceptual learning findings in which performance improvement for supra- or subliminal features is strictly stimulus specific [23, 24], attentional action video game (AVG) training should produce learning that transfers well beyond the task domain [22]. It is predicted that AVG training will improve letter-to-speech sound mapping (phonological decoding) and, consequently, reading abilities. To test this hypothesis, we measured the phonological decoding of pseudowords and word text reading skills in 20 children with dyslexia before (T1) and after (T2) two video game trainings. Ten dyslexic children were assigned to AVG and ten to nonaction video game (NAVG) training (see the Supplemental Experimental Procedures available online). Chronological age, full intelligence quotient (IQ), reading severity (measured in speed and errors during reading of word and pseudoword clinical lists), and phonological skills were similar in the two groups (see Table S1). The two groups did not differ at T1 in both reading and attentional measurements (all p values >0.1). Each child was individually treated by playing a commercial Wii video game (Rayman Raving Rabbids) for a total of 12 hr. The single minigames were selected to create the action and nonaction treatments (see the Supplemental Experimental Procedures and Supplemental Results). Informed written consent was obtained from the parents of each child, and the Scientific Institute E. Medea ethic committee approved the research protocol. The entire research process was conducted according to the principles expressed in the Declaration of Helsinki. Reading Improvements The reading inefficiency was measured as a ratio between speed (defined as the time in seconds necessary to read the specific item, depending of the task) and accuracy (defined as the ratio between the correct response and the total number of items). This measure was chosen to control for the tradeoff between reading speed and accuracy. Training-related changes in reading inefficiency were analyzed by a 2 (task: pseudoword decoding and word text reading) Video Games and Dyslexia 463 A B C D E F Figure 1. Training-Related Changes in Reading Abilities Pseudoword and word text reading abilities were measured before (T1) and after (T2) NAVG and AVG treatment in children with dyslexia. The general reading improvement is the mean between the pseudoword and the word text reading inefficiency (speed/accuracy) that is reduced by the training. Only AVG players showed significant general reading improvements (A). The general reading inefficiency is showed before (T1) and after (T2) training in NAVG and AVG group (B). Pseudoword (C) and word text (D) reading improvements were significant only in AVG group. Pseudoword (E) and word text reading inefficiency (F) is showed before (T1) and after (T2) training in NAVG and AVG group. Pseudoword and word text reading inefficiency were both significantly reduced only in AVG players. The reading improvements—induced by the AVG training—involve both phonological decoding and lexical reading. The two groups did not differ at T1 in all the reading measurements. *, significant difference. Error bars represent the SE. See also Tables S1–S3, S5, and S6. *2 (time: T1 and T2) *2 (group: AVG and NAVG) mixed ANOVA. The mean between the three pseudoword reading inefficiencies and the word text reading inefficiency (see Table S2) was labeled general reading abilities. The time main effect was significant [F(1,18) = 5.50, p = 0.03, h2p = 0.23], showing an improvement in general reading abilities across the two groups. Crucially, the time*group interaction was also significant [F(1,18) = 6.40, p = 0.02, h2p = 0.26]; general reading abilities improved in the AVG (mean = 39.33) but not the NAVG (mean = 21.5; see Figures 1A and 1B) players. Pseudoword phonological decoding and word text reading were both significantly improved in the AVG compared to the NAVG players [see Figure 1C, t(18) = 3.30, p < 0.01 and Figure 1D, t(18) = 1.97, p = 0.03, respectively; see also Figures 1E and 1F and Tables S2 and S3 for details]. The reading improvements after the AVG training were characterized by the increased reading speed without a cost in accuracy. This result is in agreement with the improved speed of processing already found associated with AVG [25]. To establish the reliability of these findings, we computed the analysis in syllables per seconds, which is an important clinical reading index used in both consistent and inconsistent orthographies [11]. In the reading speed of pseudoworddecoding tasks, the AVG group (mean 0.18 syllable [syll]/s) showed a bigger improvement [t(18) = 2.79, p = 0.01] than the NAVG group (mean 0.05 syll/s). The relevance of this result can be fully appreciated by noting that the pseudoworddecoding improvements obtained after 12 hr of AVG training (mean 0.18 syll/s) were higher than the mean improvements expected in a dyslexic child (0.15 syll/s) after 1 year of spontaneous reading development. Similarly, the AVG group (mean 0.39 syll/s) posted a larger improvement [t(18) = 2.52, p = 0.02] in word text reading skills than the NAVG group (mean 0.08 syll/s). Consistently, the improvement in word text reading speed obtained after 12 hr of AVG training (mean 0.39 syll/s) was higher than the improvement expected (0.3 syll/s) in a dyslexic child without treatment for one year. Moreover, the AVG speed reading improvements were bigger than those obtained by the highly demanding traditional phonological and orthographic treatments and equal to the letterto-speech integration training (see the Supplemental Results). Thus, AVG training improves not only the basic letter-tospeech sound integration—indexed by increased pseudoword reading efficiency—but also lexical recognition, measured by the word text reading as recently suggested by Vidyasagar and Pammer [6]. Finally, to quantify the reliability at individual level of this group improvement, we analyzed the improvement in the general reading abilities (see Figure 1A). Eight out of ten (80%) AVG players statistically differed from the NAVG group’s mean improvements. In addition, seven out of ten (70%) AVG players were at least 1 SD above the mean of the NAVG in the general reading improvements. Considering that children with dyslexia could present reading comprehension problems as consequence of the core reading decoding deficit, further studies could directly investigate the possible effect of AVG on this higher level reading parameter. We also measured changes in phonological skills after treatment, using a phoneme-blending task (see Table S1 and the Supplemental Experimental Procedures). A 2 (time: T1 and T2) *2 (group: AVG and NAVG) mixed ANOVA revealed no significant main effects or interaction, suggesting that reading enhancement driven by AVG training is unrelated to phonological short-term memory improvements. Two months after the end of the treatment (T3), we followed up on reading improvements induced by AVG training by retesting the phonological decoding skill in six out of ten dyslexic children that did not perform any treatment or training between T2 and T3. A dependent sample t test comparison revealed a nonsignificant difference in pseudoword-decoding skill between T2 and T3 performance, indicating a longlasting reading improvement from AVG training (see Tables S2 and S3). Controlling for the speed/accuracy tradeoff, the reading improvements demonstrate that AVG training did not simply result in a trigger-happy behavior. The explanation of these Current Biology Vol 23 No 6 464 A B C Figure 2. Focused and Distributed Spatial Attention Tasks and Results D 0.25 0.25 0.20 0.20 0.15 0.15 0.10 0.10 0.5 0.5 0.0 0.0 E F 0.55 0.55 0.5 0.5 0.45 0.45 0.4 0.4 0.35 0.35 0.3 0.3 0.25 0.25 0.2 0.2 results includes the possibility that video games with specific characteristics increase abilities to allocate attentional resources in space and time [14, 15, 22, 25, 26]. Attentional Improvements Focused and distributed spatial attention were also measured (accuracy) in T1 and T2 with a single-report task. A red dot appeared before (cue condition) or after (probe condition) a multielement display [27] composed of nonverbal stimuli (see Figures 2A and 2B, respectively). Two separate 2 (time: T1 and T2) *2 (group: AVG and NAVG) mixed ANOVAs were conducted for the cue and probe conditions. In the cue condition, the time main effect [F(1,18) = 25.56, p < 0.001, h2p = 0.59] and the time*group interaction [F(1,18) = 6.32, p = 0.02, h2p = 0.26] were significant, demonstrating that only dyslexic children treated with AVGs improved their focused attention (see Figures 2C and 2E, Table S4, and the Supplemental Experimental Procedures). Similarly, in the probe condition, both the time main effect [F(1,18) = 8.12, p = 0.01, h2p = 0.31] and the time*group interaction [F(1,18) = 5.12, p = 0.03, In a single-report task, participants were instructed to keep their eyes on the fixation point and identify the target symbol that appeared above the red dot as accurately as possible and without time limit. The red dot was displayed before (focused spatial attention, A) or after (distributed spatial attention, B) the string of symbols. Dyslexic children treated with AVGs showed significantly greater improvement (accuracy difference between T2 and T1) in both focused (C) and distributed (D) spatial attention tasks. Accuracy in focused (E) and distributed (F) spatial attention tasks are showed before (T1) and after (T2) training, in the NAVG and AVG groups. Accuracy in both focused and distributed spatial attention was significantly increased only in AVG players. The two groups did not differ at T1 in focused and distributed spatial attention. *, significant difference. Error bars represent the SE. See also Tables S4–S6. h2p = 0.22] were significant, showing that only dyslexic children treated with AVGs improved their distributed attention (see Figures 2D and 2F, Table S4, and the Supplemental Experimental Procedures). Crossmodal attention was also measured, with an uninformative, peripheral auditory cue [26] that preceded (by 50 or 100 ms) the display of a visual target at a correct (valid condition) or incorrect (invalid condition) spatial location. Bilateral auditory cues (neutral condition) were also used to distribute attention (see Figure 3A and the Supplemental Experimental Procedures). Temporal attention indexed by reductions in the reaction time needed to localize the left or right visual target at longer (100 ms) versus shorter (50 ms) cue-target interval was analyzed by a 3 (cue type: valid, neutral, and invalid) *2 (time: T1 and T2) *2 (group: AVG and NAVG) mixed ANOVA. Importantly, the Time*Group interaction was significant [F(1,18) = 4.32, p = 0.05, h2p = 0.19], showing a larger crossmodal alerting improvement in AVG than in NAVG players (see Figures 3B and 3C, Table S4, and the Supplemental Results). These findings are in agreement with several reports documenting the beneficial effects of playing video games for attention [22]. In particular, previous studies have demonstrated that AVG-controlled training was causally linked to enhancements in spatial (e.g., peripheral target recognition) and temporal (e.g., attentional blink and backward masking reduction) attention [15, 22]. AVGs are distinguished by NAVGs by such characteristics as game speed, a high sensory-motor load, and presentation of multiple, peripheral stimuli [22]. AVG players constantly receive both external and internal feedback on their performance, producing learning [21]. AVG players perform better at tasks requiring both distributed and focused visual spatial attention [14]. They also react more quickly to stimulus targets preceded by spatiotemporal cues [28], suggesting a more efficient alerting system. Video Games and Dyslexia 465 A improvements (for details, see Table S5). The attentional enhancements accounted for about 50% of the unique variance of reading improvement (r2 change = 0.48, p = 0.01; see Table S6), demonstrating a clear, causal link between attentional functioning and reading remediation. AVG training could directly reduce reading disorders in children with dyslexia, increasing the efficiency of their attentional orienting [14, 15, 22, 25] and alerting systems [28]. Discussion B C Figure 3. Crossmodal Temporal Attention Task and Results An auditory spatial-temporal cue was presented in the left, right, or both loudspeakers placed on either side of the screen. A dog appearing in one of the two circles was the target stimulus. Children had to press one of two buttons on the keyboard to indicate whether the target appeared in the left or the right circle (A). Crossmodal temporal attention improvements refer to the improvements between T1 and T2 in the reaction time needed to correctly localize the target at second cue-target interval (100 ms) in comparison to the first cue-target interval (50 ms). AVG players showed a significant improvement in temporal attention compared to NAVG players (B). Temporal attention (reaction time difference between second and first cue-target interval) is showed before (T1) and after (T2) training in the NAVG and AVG groups (C). Temporal attention was significantly increased only in AVG players. The two groups did not differ at T1. *, significant difference. Error bars represent the SE. See also Tables S4–S6. Previous studies have suggested that visual attention could be crucial for learning letter identities and their relative positions (orthographic processing) independently of language knowledge [6, 10, 12, 29]. In agreement with our causal results, studies have shown that visual attention is impaired not only in dyslexic children [16, 17] but also in prereaders at familial risk for dyslexia [18], indicating that attentional disorders are present before reading acquisition. In addition, a recent longitudinal study demonstrated that prereading visual attention predicts future reading acquisition skills in second grade, controlling not only for age, IQ, and phonological processing, but also for nonalphabetic, visual-to-phonological mapping [10]. About 60% of future poor readers displayed visual attention deficits as prereaders [10]. The importance of the visual attention and the phonological factors could vary across languages based on their orthographic transparency degree. However, visual attention deficit in dyslexia was found in both consistent and inconsistent orthographies [30–36]. Accordingly, extra-large spacing between letters improves reading efficiency in dyslexic children with consistent and inconsistent orthographies [11], helping to focus attention [37] on each successive letter within a written word [3]. Since all AVGs share an extraordinary speed in terms of transient events and moving objects, a high degree of perceptual and motor load, and an emphasis on peripheral processing, AVG training might mainly improve the efficiency of the magnocellular-dorsal pathway or ‘‘action’’ stream [6, 9, 12, 17]. Although further studies are necessary to investigate the specific role of the ‘‘action’’ stream in reading acquisition, our results demonstrate the causal role of visual spatial and crossmodal temporal attention in dyslexia. Our findings—supported by results showing that attention can be studied [38] and efficiently trained [39] during infancy—pave the way for low-resource-demanding early prevention programs that could drastically reduce the incidence of reading disorders. Supplemental Information AVG players have faster response times without a loss of accuracy [25]. Relationship between Attentional and Reading Improvements The improvements in spatial and temporal attention correlated with those in general reading abilities (r = 0.52, p = 0.02 and r = 0.49, p = 0.03, respectively). To determine the predictive relationships between attentional and reading improvements, we performed a three-step, fixed-entry, multiple regression analysis on the entire sample of children with dyslexia (n = 20). The dependent variable was the general reading ability improvements, and the predictors were (1) age and full IQ, (2) phonological changes, and (3) spatial and temporal attention Supplemental Information includes seven tables and Supplemental Experimental Procedures and can be found with this article online at http://dx.doi.org/10.1016/j.cub.2013.01.044. Acknowledgments We thank Elena Olgiati for help in collecting data. This work was funded with grants from the CARIPARO Foundation (Borse di Dottorato CARIPARO 2009 to S.F.; Progetti di Eccellenza CARIPARO, 2011–2012 to A.F.) and the University of Padua (Assegni di Ricerca 2009 and 2011 and Senior Researcher to S.G.; Progetto di Ateneo 2009 and 2011 to A.F.). Received: November 7, 2012 Revised: January 4, 2013 Accepted: January 15, 2013 Published: February 28, 2013 Current Biology Vol 23 No 6 466 References 1. Gabrieli, J.D. (2009). Dyslexia: a new synergy between education and cognitive neuroscience. Science 325, 280–283. 2. 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Springer-Verlag 2005 Abstract Recent studies have demonstrated that dyslexia is associated with deficits in the temporal encoding of sensory information. While most previous studies have focused on information processing within a single sensory modality, it is clear that the deficits seen in dyslexia span multiple sensory systems. Surprisingly, although the development of linguistic proficiency involves the rapid and accurate integration of auditory and visual cues, the capacity of dyslexic individuals to integrate information between the different senses has not been systematically examined. To test this, we studied the effects of task-irrelevant auditory information on the performance of a visual temporal-orderjudgment (TOJ) task. Dyslexic subjects’ performance differed significantly from that of control subjects, specifically in that they integrated the auditory and visual information over longer temporal intervals. Such a result suggests an extended temporal ‘‘window’’ for binding visual and auditory cues in dyslexic individuals. The potential deleterious effects of this finding for rapid multisensory processes such as reading are discussed. Keywords Multisensory Æ Cross-modal Æ Dyslexia Æ Temporal Æ Integration W. D. Hairston (&) Æ M. T. Wallace Department of Neurobiology and Anatomy, Wake Forest University Health Sciences, Winston-Salem, NC 27157, USA E-mail: [email protected] Tel.: +1-336-7164481 Fax: +1-336-7164534 J. H. Burdette Department of Radiology, Wake Forest University Health Sciences, Winston-Salem, NC 27157, USA D. L. Flowers Æ F. B. Wood Department of Neurology, Section of Neuropsychology, Wake Forest University Health Sciences, Winston-Salem, NC, USA Introduction Developmental dyslexia is a common neurobehavioral disorder, with reported prevalence rates as high as 10% or more (Tallal et al. 1993; Shaywitz et al. 1998; Habib 2000; Ramus 2001). Although a number of conceptual frameworks have been put forward to explain the spectrum of neurological deficits seen in dyslexia, two have emerged as the preeminent models (Ramus 2001, 2003). The first of these, the phonological processing impairment hypothesis, suggests that the core deficit in dyslexia is an inability to properly decode words into their component speech sounds (Pennington et al. 1991; Shaywitz 1998). As a result, individuals have trouble associating printed representations with the appropriate speech elements (Wagner 1986). The second framework focuses on a disruption in sensory-motor processes, and posits that the core deficit in dyslexia lies in the processing of sensory stimuli, specifically when they are rapidly occurring. Evidence for this latter hypothesis has come from studies that have shown temporally based processing abnormalities for non-speech visual or auditory stimuli (Tallal et al. 1993; Fischer et al. 2000; Laasonen et al. 2001; Stein 2001; Fischer and Hartnegg 2004) as well as in the performance of optokinetic tasks (Biscaldi et al. 2000). Nonetheless, substantial debate still exists as to whether such temporal abnormalities can fully explain the constellation of observed deficits (Ramus 2003). Although much of this work has focused on the processing of stimuli within a specific sensory modality, there is growing evidence that temporal processing deficits can be seen across different sensory modalities as well (Laasonen et al. 2001). Despite the fact that such work establishes the ‘‘multisensory’’ nature of dyslexia (in that it impacts multiple senses in the same individuals), little evidence has been gathered to directly address the capacity of dyslexics to integrate information between the different senses. One possibility is that dyslexic individuals are preferentially impacted in tasks in which information 475 from different sensory modalities must be synthesized. This synthesis, collectively known as multisensory integration, has been shown to play important roles in human behavior and perception (Bertelson and Radeau 1981; Stein and Meredith 1993; Massaro et al. 1996; Slutsky and Recanzone 2001; Hairston et al. 2003; Morein-Zamir et al. 2003). Most germane in the current context is that multisensory integration is undoubtedly a critical process in the development of linguistic skills (notably reading), given that such skills are vitally dependent on the rapid and accurate association between the appropriate auditory and visual language elements (Tallal et al. 1993; Massaro et al. 1996) Consequently, in the current study, we set out to test whether the temporal integration of multisensory stimuli is preferentially altered in dyslexic individuals. To do this, dyslexic and typical-reading control subjects performed a modified visual temporal-order-judgment (TOJ) task similar to that described recently (MoreinZamir et al. 2003) and in which subjects showed an improved performance when a spatially non-informative, task-irrelevant auditory cue was added. Critically, this effect was seen only as long as the auditory cue was presented within close temporal proximity to the visual target. We adopted this task because it shows a multisensory-mediated effect on the perceived timing of events, and also serves to define a temporal window within which cross-modal (i.e. auditory influence on vision) interactions occur, thus providing an opportunity to examine differences in this window between typicalreading and dyslexic individuals. Materials and methods Subjects Subjects were 36 dyslexic (23 males) and 29 typical-reading control (16 males) subjects. The two groups were agematched adults, ranging from 21 to 57 years old, all with confirmed IQ above 70, and were acquired from a collection of cohorts originally recruited for a series of longitudinal studies (Flowers et al. 1991; Flowers 1993, 1995; Wood et al. 1996, 2001; Wood and Flowers 1999). All were paid for their participation, and provided informed consent prior to participation. Procedures were approved by the Wake Forest University Internal Review Board, and conformed to the 1964 Declaration of Helsinki. Evaluation of dyslexia Subjects were defined as ‘‘dyslexic’’ on the basis of standardized tests of decoding, where at least two scores fell below the 25th percentile. Non-dyslexic subjects scored above the 25th percentile on all reading skills tests. The control group consists of samples from the original normal-reading control group from each cohort. Participants in each of these cohorts have undergone extensive testing over the course of several years as a consequence of participation in a number of studies (Flowers et al. 1991; Flowers 1993, 1995; Wood et al. 1996, 2001; Wood and Flowers 1999); members of each of the cohorts were serially tested in the 3rd, 8th, and 12th grades. Additionally, all subjects had recently been tested in conjunction with another concurrent study. The comprehensive test battery included the Wechsler Abbreviated Scale of Intelligence, Woodcock Johnson 3rd edition (word identification, word attack, reading, math fluency, math calculations and math applications), Decoding Skills Test of real and non-word reading, Lindamood Auditory Conceptualization and Rosner tests of phonemic awareness, Denckla’s Rapid Automatized Naming, Wechsler Digit Span, Gray Oral Reading Test, Barkley’s adult ADHD questionnaire, and Wake Forest Rapid Word Reading Test (Denckla and Rudel 1976; Lindamood and Lindamood 1979; Rosner 1979; Richardson and DiBenedetto 1985; Wiederholt and Bryant 1992; Wilkinson 1993; Wechsler 1999; Woodcock et al. 2001). Stimuli Visual stimuli consisted of two white circles (covering approximately 3! diameter visual angle each) against a black background presented on a PC monitor (LG 915FT+, 200 Hz vertical scan), 10! above and below a gray fixation cross. The fixation cross remained visible through all trials and during inter-trial intervals. Auditory stimuli (broadband noise, 20 Hz–20 kHz, 65 dB SPL, 10 ms duration) were presented via headphones to both ears, and were simultaneous and of equal amplitude so as to not provide any spatial information. Stimuli were presented using E-Prime presentation software (Psychology Software Tools Inc., Pittsburgh, Pa., USA). The temporal consistency of all stimuli was externally verified prior to data acquisition. Task overview Subjects sat in a sound-attenuated room wearing headphones, and pressed a button in order to respond to stimuli appearing on the monitor. Each participant completed all tasks within a single session, which consisted of three different blocks. The first block was a repeated staircase procedure to obtain threshold for visual TOJ performance, the second was an evaluation of the threshold, and the third consisted of test trials with task-irrelevant auditory signals added to the visual TOJ task (see below for details). Staircase procedure: visual TOJ Following instructions, a fixation cross appeared on the screen, and subjects were instructed to keep their eyes 476 focused on the cross. For each trial, after a delay of 1500 ms, the first of two circles appeared on the screen. The circle could be either 5 cm above (i.e. 10!) or below the fixation cross. Following a variable stimulus onset asynchrony (SOA), a second circle appeared at the location opposite the illuminated first circle. The subject’s task was to respond, using a button press, as to which of the circles appeared first. Following the response, both circles disappeared, and a new trial began. Subjects ran approximately 15 practice trials before starting the series. Because of the common comorbidity of attention deficits in dyslexia, an adaptive staircase procedure was used to quickly determine the SOA (i.e. the time between the presentation of the two visual stimuli) necessary to perform the visual TOJ task at threshold. Two staircase procedures ran independently, one starting at an SOA of 10 ms (ascending series) and the other starting at an SOA of 80 ms (descending series). For both, the initial step size was 20 ms and decreased to 10 ms after three response reversals. The SOA increased one step after each incorrect response, and decreased one step only after two consecutive correct responses. Each staircase terminated after ten reversals in response accuracy, and an average was calculated from the last five reversal values. The entire procedure was repeated three times, and an average was then determined for the six staircases, rounded up to the nearest minimum value compatible with the vertical scan rate of the monitor. This process converged on perceptual thresholds with average performance rates of 70–75% accuracy. Such accuracy rates represent the average percentage of trials in which subjects correctly judged which of the two visual stimuli appeared first. Fig. 1 Schematic of the trial sequence. Two visual stimuli (V1 and V2 top and middle lines) appeared on a monitor with a stimulus onset asynchrony—subjects reported which appeared first. During initial testing, the visual SOA varied according to a staircase procedure, and the visual cues were presented alone. During the experimental phase, this value was fixed at threshold, and additional auditory stimuli (A, bottom line) were presented with a variable delay (0–350 ms) between the second visual and auditory stimuli of the second light. A randomly interleaved no-sound condition provided baseline performance. Each auditory SOA condition, plus the no-sound condition, was presented 32 times, with the presentations split between two 5 min blocks. Subjects were instructed to perform the same task as they had previously (i.e. report which of the two lights came on first); however, they were told that they would also hear sounds. Since the sounds were presented binaurally through headphones with no interaural timing or level differences, they did not provide any spatial, task-relevant information. However, although not relevant for task performance, it must be noted that the auditory cues did provide temporal information that could be used in the paradigm. Staircase verification: visual TOJ In order to verify that the SOA derived from the staircase procedure was near threshold, subjects performed a second series, with SOA values set relative to their previously determined thresholds. Three SOAs were used relative to this value: 0 ms (i.e. threshold), 10 ms above, and 10 ms below. Each of these three SOAs was repeated 20 times in a random order. This sequence was repeated with new values if performance was not near threshold. Experimental procedure: visual TOJ with auditory cues Figure 1 shows the trial sequence. On each trial, the SOA between the two visual stimuli was fixed according to the threshold value derived in the staircase procedure described above. Additionally, two identical sounds were presented on most trials through headphones. While the first sound was always synchronous with the first visual onset, the onset of the second sound was delayed by 0–350 ms (50 ms steps) relative to the onset Trimming of below-threshold scores Somewhat unexpectedly, the average accuracy scores for the visual-only baseline trials were noticeably lower than those determined immediately following the threshold procedure. That is, inclusion of the visual-only trials with threshold SOAs among a block of visual–auditory trials led to a significant decrease in accuracy compared to performance on a block of similar visual-only trials for the entire subject sample [t(64)=4.32, P<0.001]. This decrease was robust, with an average decline in accuracy of 7%, and occurred in the majority (75.4%) of the subjects. However, the average amount of decrease was not statistically distinguishable between the two experimental groups [t(63)=0.046, P>0.05]. For final analyses, subjects in which accuracy scores were below 65% for visual-only (baseline) trials were excluded. It is unclear as to whether these subjects were responding to a visual SOA that was indeed near their perceptual threshold or whether the task was simply too difficult and they were guessing. A total of 11 normal-reading 477 and 15 dyslexic subjects were excluded based on this criterion. For the final evaluation of performance enhancement, these baseline values were subtracted from scores on cross-modal trials to examine the amount of gain conferred by having the additional auditory temporal cue. Results Performance on the visual TOJ task In agreement with previous studies examining the temporal aspects of visual processing in dyslexia (Tallal et al. 1993; Laasonen et al. 2001; Ramus 2001), performance on the visual TOJ task differed between dyslexic and typical-reading control subjects. Dyslexic subjects required over 33% more time to perform at the same level of accuracy on the task (Fig. 2). Thus, whereas dyslexic subjects required an average of 63.3±3.0 (SEM) ms between visual onsets to perform at threshold, typical-reading control subjects required only 47.4±2.3 ms to perform at the same level, a highly significant difference [t(63)=3.97, P<0.001]. Even though the sample of dyslexic subjects contained more males, the effect did not depend on gender, as males and females performed identically when reading ability was not considered [t(63)=0.24, P>0.05]. Interestingly, there was a strong correlation between age and visual threshold (r=0.372, P<0.01), with older subjects requiring longer SOAs. This was not a factor for the current study, however, as there were no differences in age between the two groups [t(63)=0.88, P>0.05], and the difference between groups remained significant even after accounting for the effect of age as a covariate with Fig. 2 Differences in visual TOJ threshold between control and dyslexic subjects. The average threshold stimulus onset asynchrony (SOA) for the visual-only TOJ task was significantly longer for the dyslexic group (dark bar) when compared with typical-reading controls (light bar). To perform at an equivalent perceptual threshold (74.6±1.1% accuracy), dyslexic subjects required over 33% more time. Inset shows the visual TOJ paradigm; the subject’s task is to report which visual stimulus appears first. Error bars represent group SEM. *P<0.05 linear regression [t(65)=3.87, P<0.001]. Reading ability was consistently found to be correlated with performance on this visual temporal discrimination task; ad hoc logistic regression showed that visual threshold scores were a significant, reliable predictor of which group a subject belonged to [R2=0.29, P<0.01], with a 74% overall prediction accuracy. Along with confirming the presence of visual temporal processing differences in dyslexics, the staircasing procedure allowed us to choose SOAs for each individual at which task performance was equivalent. With such values in hand, we could then assess the temporal nature of the changes in performance due to the addition of task-irrelevant auditory information. Performance on the multisensory TOJ task To examine the influence of adding a task-irrelevant sound to the TOJ task for both groups, we first compared performance on the multisensory trials in which there was no delay between the visual and auditory stimuli with performance in the baseline visual-only trials. Confirming the utility of the staircase procedure in establishing equivalent baseline performance, accuracy for visual-only trials was statistically indistinguishable Fig. 3 The TOJ accuracy for visual-only and simultaneous visual– auditory trials. For visual-only baseline trials in which threshold visual SOAs were used from the staircase procedure, performance for the two groups was equivalent (light bars). Addition of sounds whose onsets were simultaneous with the lights resulted in a significant improvement in dyslexic subjects’ performance (dark bars), while control subjects showed no significant improvement. Consequently, dyslexic subjects show a significant average gain in performance relative to controls. Error bars represent the group SEM. Note that this difference in multisensory performance cannot be attributed to the different baselines, as all subjects were tested with SOAs at their own perceptual threshold, and at equal baseline accuracy rates. Inset shows the multisensory TOJ task, in which the two auditory stimuli were delivered with their onsets simultaneous with the two lights. Note also that the sounds are spatially noninformative 478 for the two groups [t(63)=1.53, P>0.05; Fig. 3, light bars]. When the sounds were presented simultaneous with the visual stimuli, there was a significant increase in average accuracy in comparison to visual-only trials for the pooled sample [t(38)=2.57, P<0.01]. However, further analysis revealed that this effect was solely the result of performance for the dyslexic group (Fig. 3, compare dark bars to light bars). That is, while the small difference seen with control subjects between visual-only and multisensory trials with no auditory delay failed to reach statistical significance [accuracy increase of 1.2%, t(17)=0.50, P>0.05], dyslexic subjects showed a highly significant benefit (accuracy increase of 6.5%) when the sound was added [t(20)=3.43, P<0.005]. Overall, the total performance gain (increase above baseline) was significantly larger for dyslexic subjects when compared to control subjects [t(37)=1.70, P<0.05]. A B Effect of auditory delay Consistent with previous reports (Morein-Zamir et al. 2003), delaying the onset of the second auditory signal relative to the onset of the second visual signal led to a considerable increase in performance accuracy; however, the extent of benefit depended on the auditory delay [F(7,224)=2.33, P<0.05]. A comparison across these conditions revealed a striking difference for the two groups. Figure 4a shows the increase in accuracy for control subjects, with scores significantly higher than baseline being denoted by asterisks (*). Note that with a delay of 100 ms, accuracy is improved by approximately 7%, a significant performance benefit [t(17)2.62, P<0.05]. The benefit is seen with delays of up to a 250 ms, although its magnitude appears to decline after 150 ms. With delays longer than 250 ms, the multisensory-mediated benefit disappears [t(17)=1.36, P>0.05, 300 ms; t(17)=0.72, P>0.05, 350 ms]. These data are consistent with previous reports using the same paradigm (Morein-Zamir et al. 2003), and with the concept of a specific temporal ‘‘window’’ of cross-modal integration (Meredith et al. 1987; Stein and Meredith 1993). In contrast to their typical-reading counterparts, dyslexic subjects exhibited a significant benefit from the additional auditory stimulus across all tested delays (Fig. 4b). Improvements were seen with delays as small as 50 ms [t(20)=4.32, P<0.05] and as large as 350 ms [t(20)=2.49, P<0.05]. Note also that, even at the 100 ms delay, where both groups show the greatest performance enhancement, the overall gain was much greater for dyslexic subjects than for control subjects [t(37)=1.80, P<0.05]. This difference remained statistically significant when accounting for age [t(36)=2.16, P<0.05]. Discussion Fig. 4 The TOJ performance is differentially affected in control and dyslexic subjects by auditory delay. The temporal window for behavioral enhancement on the multisensory TOJ task is expanded in dyslexic subjects. In both groups, significant enhancements in performance above visual baseline (asterisks single-sample t-test at P<0.05) are seen with various temporal delays of the auditory stimulus. Across both groups, the extent of gain above baseline depended on the amount of auditory delay. a For typical-reading control subjects, significant performance increases are seen when the onset of the second sound is delayed by between 100 and 250 ms relative to the onset of the second light. b Dyslexic subjects tended to be more accurate overall, and performed significantly better across the entire range of tested auditory delays. Error bars represent the group SEM for each condition. Inset shows the multisensory TOJ task in which the second sound was delayed by a variable interval relative to the second light The results of this study are the first to show a preferential alteration in multisensory processing in a dyslexic cohort. It’s important to note that even though dyslexic subjects exhibited a difference in their ability to discriminate which of two visual stimuli appeared first, a finding in keeping with a number of observations showing visual temporal processing abnormalities in dyslexia (Stein and Walsh 1997; Laasonen et al. 2001), when this difference was corrected by having each individual work at or very near their own perceptual thresholds, a multisensory performance difference persisted. Most intriguingly, this difference manifested as an expanded window of time within which visual and auditory stimuli could interact to alter psychophysical performance. In the paradigm used in the current study, we have taken advantage of previous work that has established that a temporally offset auditory cue can strongly influence a subject’s judgment of the perceived onset time of a pair of visual cues, a phenomenon that has 479 been described as ‘‘temporal ventriloquism.’’ This benefit is conferred not by any spatial cues, since the auditory stimulus is devoid of any useful spatial information, but rather by the temporal relationship of the auditory cue to the visual cues. There is now a substantial body of evidence suggesting prelinguistic deficits in visual, visuomotor and auditory tasks in dyslexic subjects (Tallal et al. 1993; Biscaldi et al. 2000; Fischer et al. 2000; Laasonen et al. 2001; Stein 2001; Fischer and Hartnegg 2004). While a number of studies have shown that these deficits in the different sensory systems involve alterations in temporal information processing (Tallal 1980; Brannan and Williams 1988; Reed 1989; Kinsbourne et al. 1991; Laasonen et al. 2000, 2001), our results extend these findings and provide additional support for a theory of altered cross-modal processing over time (Laasonen et al. 2000, 2001; Laasonen et al. 2002a, b). Here we add to this framework by showing that the alterations cannot be explained simply on the basis of the changes in unisensory temporal processes, and that they extend to include multisensory temporal processes, specifically the time over which auditory cues can influence visual discrimination. Although the current study is limited to examining interactions between vision and audition, the evidence for temporal processing abnormalities in other sensory systems suggest that similar effects may be seen between other modalities, such as vision and touch. Additionally, it should be noted that in the current study, although it is clear that the differences lie in the temporal realm, it is not clear which aspects of multisensory temporal processing are preferentially affected. For example, the observed differences may relate to difficulties in the processing rate of the stimuli them- A B Fig. 5 Model in which the temporal window of multisensory integration is expanded in dyslexia. Performance enhancement on the multisensory TOJ task is likely the result of the integration of the latter visual and auditory signals, thereby perceptually delaying the second visual onset. In typical-reading individuals, this crossmodal integration occurs over a range of delays spanning 250 ms or less (a). Stimuli separated by larger temporal intervals are processed as separate events (b). In contrast, here we show that dyslexic individuals exhibit this performance improvement over a much wider range of temporal delays, suggesting that they integrate visual and auditory stimuli over abnormally large windows of time selves, or rather they may be due to differences in the encoding of the rate of change between stimuli. Together, these results support a model of altered multisensory processing in dyslexia in which the temporal window within which sensory stimuli from different modalities can interact is expanded (Fig. 5). Such an expanded temporal window would be expected to result in difficulties in processes that are dependent on the rapid and accurate binding of cues from multiple senses. One such process is reading, in which the nervous system must map the appropriate visual (i.e. graphemic) elements of the written word with the corresponding auditory (i.e. phonemic) representations. Expanding the window of time within which such mappings can take place will likely result in inappropriate correspondences, which will ultimately manifest as errors in phoneme/ grapheme associations, and consequently in declines in both the speed and accuracy at which printed representations can be decoded. Although the results of this study and its associated model are readily reconcilable with both the disrupted phonological processing model and the disrupted temporal processing model, they provide powerful new evidence for both the stage at which information processing is impacted in dyslexia and for a multisensory specificity to the disorder. Thus, it is readily evident from this study that information processing is affected at prelinguistic stages in dyslexia, since differences are readily demonstrable with stimuli devoid of linguistic content, a finding in keeping with other recent evidence (Tallal et al. 1993; Fischer et al. 2000; Laasonen et al. 2001; Stein 2001; Fischer and Hartnegg 2004). Furthermore, it is clear that there are alterations in multisensory processing in dyslexia that go beyond those expected based on the deficits seen in the individual sensory systems. Such a finding fits nicely with recent studies linking decreased cross-modal temporal performance in individuals with abnormal phonological processing (Laasonen et al. 2001, 2002b), as well as with the success of multisensory strategies that are employed to remediate the reading skills of dyslexic individuals (Oakland et al. 1998; Hook et al. 2001; Joshi et al. 2002; Overy 2003). 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