Theatre Sportz Individual Performance Rubric Energy, and Classroom Norms Improv Basics Character Improv Basics Relationships Name ________________________ Block _____ Exceptional 4 Proficient 3 Some Proficiency 2 Below Expectations 1 Student had excellent energy, and followed all the classroom norms (see classroom wall for specifics) at an exceptional level. Student consistently (all games) created well rounded and different Characters (both physically and vocally) that were appropriate to the scene and helped make the scene stronger. Student built strong Relationships the other characters in every game they played. Student had good energy and followed all of the classroom norms. Student some good energy and followed at least 5 of the classroom norms. Student had little energy and followed 4 or fewer classroom norms. Student created 1 good Character (in at least 2 games) – changing either the physical or vocal aspect from his or her own traits and/or may have continued to play the same/similar characters in more than 1 game. Student had some Relationship(s) with the other characters in most of the scenes or games , although not all were used to build the scene. Student (in at least 2 games) did 2 of the following: created a clear Objective for their Characters, worked to create an obstacle(s) for the other players, and moved the game/scene towards solving the conflict(s) created. Student (in at least 2 games) used their movement/actions to help create an Environment that was appropriate to Ask-For/game. Student either created a Character who was different physically or vocally from their own traits, or used the same character in every scene. Student did not create different characters (essentially played themselves) Student built a Relationship with another character in at least 1 scene, but the relationship did not add to the scene. Students did not use Relationships in any of the games. Student (in at least 1 game) did 1 of the following: created a clear Objective for a Character OR worked to create an obstacle for the other players OR moved the game/scene towards solving the conflict(s) created. Student did not do any of the following in any game: created a clear Objective for a Character, worked to create an obstacle for the other players, moved the game/scene towards solving the conflict(s) created Student (in at least 1 game) used their movement/actions to help create an Environment that was appropriate to Ask-For/game. Student did not establish Environment or use it at any point in any game OR did not create an Environment that was appropriate to the Ask-For/game. Improv Basics Objective Obstacle Conflict Student consistently (all games) created a clear Objective for their Characters, worked to create an obstacle(s) for the other players, and moved the game/scene towards solving the conflict(s) created. Improv Basics E Student consistently (all games) used their movement/actions to help create an Environment that was appropriate to Ask-For/game and used E frequently to build on other areas. Structure Beginning, Middle End Improv Commandments Denial/Yes And Give Gifts Justification Focus Ensemble Student consistently (all games) honored what needed to be introduced in each section of structure (B- C and E, M – O, OB, R, and CON, E- O and solving C) as well as helping lead the scene to a conclusion that allowed the host to call “scene”. Student consistently (all games) avoided any Denial, Yes Anded (accepted other’s Gifts), and gave at least 1Gift to the scene or game. Student’s performance consistently (all games) include all of the following: good give and take, strong justification of choices, and strong focus (no breaking character or preconceived choices). Student (in at least 2 games) honored what needed to be introduced in each section of structure (B- C and E, M – O, OB, R, and CON, E- O and solving C) and helped lead the scene(s) to a conclusion that allowed the host to call “scene”. Student (in at least 1 games) honored what needed to be introduced in each section of structure (B- C and E, M – O, OB, R, and CON, E- O and solving C). Student did not use structure in their improv. There was no discernible structure to their improv and/or they continued to introduce ideas/characters well after they could be used/explored in the scene to any advantage. Student (in at least 2 games) did all of the following: avoided any Denial, Yes Anded (accepted other’s Gifts), and gave at least 1 Gift however these were not all have been present in all their performances or scenes. Student’s performance (in at least 2 games) included all of the following: good give and take, strong justification of choices, and strong focus (no breaking character or preconceived choices) but these choices were not present in all their performances or scenes. Student (in at least 1 games) did at least 2 of the following: avoided any Denial, Yes Anded (accepted other’s Gifts), and gave at least 1 Gift to the scene. Student did not Yes And, actively Denied (Ignored), and/or did not give any Gifts in any of their scenes/performances. Student’s performance (in at least 1 game) included 2 of the following: good give and take, strong justification of choices, and strong focus (no breaking character or preconceived choices) but these choices were not present in all their performances or scenes. Student’s performance (in at least 1 games) included 1 or less of the following: good give and take, strong justification of choices, and strong focus (no breaking character or preconceived choices). Points subtracted for any of the below actions (hash mark = 1 occasion in performance). See vocab list for complete description of the offense. Each hash mark = .50 points subtracted from total – up to 5 points. Asking Questions Over Talk Brown Bagging Driving/Bulldozing Denial Points added for any of the below actions (hash mark = 1 occasion in performance). See vocab list for complete descriptions of the technique. Each hash mark = .50 points added to total – up to 5 points. Joke Round Naming Took a Dive Kept Spot Hot ‘Groaner’ TOTAL POINTS: /25
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