FLEETWOOD AREA BASEBALL ASSOCIATION 2015 Coaches Packet 1 2015 LEAGUE DIRECTORY FABA OFFICERS President: Brian Wessner (484) 855-0972 [email protected] Vice President: Jason Williams (610) 451-6481 [email protected] Treasurer: Tony Cox (484) 515-7183 [email protected] Secretary: David Solivan (484) 648-0211 [email protected] CONCESSION COMMITTEE Co-Chairperson Co-Chairperson Carol Cox Mary Templin (717) 808-4642 (484) 269-7217 (610) 926-4076 (610) 944-3003 Team Name Coaches: SENIOR: Angels Orioles Adam Knoll Peter Laucks 610-207-6118 610-223-8859 [email protected] [email protected] John Templin John Chwatek Katie Franz Jared Pennypacker Dan Schaffer Chris Dilbeck (484) 333-2761 (484) 332-0201 (484) 794-1962 (484) 793-5578 (610) 730-5788 (610) 329-9310 [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] Jason Williams Frank Reese Josh Bower (610) 451-6481 (610) 916-3536 (610) 304-2267 [email protected] [email protected] [email protected] Bill Ryan Joe Doerr Allan Ernst Neil Devlin (484) 553-5650 (610) 750-1046 (610) 295-9975 (215) 803-9812 [email protected] [email protected] [email protected] [email protected] Crystal Drumheller Jane Szilli Jamie Boyd Tony Cox Alan Ernst Steven Moser (610) 413-1134 (610) 207-3794 (814) 937-7848 (484) 515-7183 (610) 295-9975 (610) 463-8159 [email protected] [email protected] [email protected] [email protected] [email protected] [email protected] NATIONAL: Bats Blue Rocks Hot Rods Rubber Ducks Storm Timber Rattlers AMERICAN: Bats Blue Rocks Timber Rattlers COACH PITCH Blue Rocks Hot Rods Rubber Ducks Storm TEE BALL Bats Blue Rocks Hot Rods Rubber Ducks Storm Timber Rattlers 2 FIELD OPENING & CLOSING I. Smith Field - Opening A. Open both bathrooms and clean and stock if necessary. Extra supplies are stored in the ladies room. B. Turn on scoreboard. Power switch located just inside the equipment room door next to the garage. C. Open the scorekeeper box and turn on scoreboard controls. D. Rake and/or drag the field. Line the batter’s box and base paths. E. Bring the trash cans from behind the outfield fence and place around the field. F. Open the concession stand. If both teams are FABA teams this should be done by the visiting team. Concession stand should have two adults working each game. No children under 18 are permitted in the concession stand. Please refer to the Concession Stand Information Document supplied to your Head Coach. II. Smith Field - Closing A. Rake and/or drag the field. B. Clean up any trash from the scorekeeper box. Unplug the scoreboard controls. Close and lock the door. C. Turn off the scoreboard in the equipment room next to the garage. D. Clean and restock both bathrooms. Lock both doors. E. Take trash cans to the area behind right field for pick up. This only needs to be done after Monday and Thursday night games. Trash pickup is Tuesday and Friday. F. Close the concession stand. Please refer to the Concession Stand Information Document supplied to your Head Coach. G. Turn off stadium lights if used. 3 4 COACH PITCH RULES The FABA Coach Pitch rules are a little different from tee ball and include some important differences from upper level play. Understanding the rules will help you to adjust to this new level of competition. I. League Description A. The Coach Pitch level is intended to take the basic skills learned in tee ball and apply them to a more structured game setting. The following new skills should be taught at this level. 1. Understanding of each position on the playing field and a general knowledge of the responsibilities of each position. 2. This is an instructional league and players should be allowed to try a variety of positions. II. Game Play A. Games will be played on a field with bases set up at 60' and the pitching rubber at 46' from home plate. B. A game will consist of six (6) innings. No inning may start after 1 hour and 45 minutes from the start of the game. C. A game will be considered complete after four (4) innings, or 3 1/2 if he home team is leading. Any game suspended for weather or darkness before its completion will be continued from the point of stoppage. D. The maximum number of runs per team per inning is five (5). No continuation of play. Only the 6th inning is the amount of runs unlimited. E. A ten (10) run mercy rule will be in effect after the losing team has batted in the 5th inning. F. All games must be completed by a reasonable time for the participating children's ages. During nights followed directly by a school day, the curfew will be 9:00pm. During nights not followed by a school day or after school has adjourned for the summer, the curfew will be 10:30pm. G. Scores and standings will be kept. Statistics can be kept at the coaches discretion, but will not be posted. III. Pitching A. During the game the coach from the batting team will pitch the entire inning. B. Coaches must pitch overhand and from the mound. C. There will be a six (6) pitch limit. If the sixth pitch is fouled off, the batter will receive additional pitches until the result is not a foul ball. If the batter is unsuccessful in putting the ball into play after six (6) pitches, he is automatically out. D. A batter cannot be walked or called out on strikes (looking). IV. Fielding A. Teams will play ten (10) players defensively with four outfielders. No short fielder will be allowed. B. Whenever a coach is pitching, a player will be placed on either side of the mound for defensive purposes. A coach may only field the ball in self defense. C. All players must play three (3) innings defensively in a six inning game or two (2) innings in a shortened game. Teams that do not comply with this rule will be subject to penalties up to and including forfeiture of the game and/or suspension of the coach for the next game. V. Batting 5 A. Teams will bat their entire roster. If a player cannot continue to play for any reason, that team will not be penalized for that place in the lineup. B. Bunting is prohibited. If attempted, the batter will be called out. C. Players may not throw their bat or helmet. If he does the following will occur. 1. 1st offense - team warning 2. 2nd offense - player is called out 3. 3rd offense - player is ejected from the game D. No big barrel bats allowed. Bats may not exceed 2 1/4 inches in diameter. VI. Base Running A. No stealing allowed. If the runner leaves the base before the ball is batted, the runner must return to his original position and the pitch will be declared no pitch. There will be one team warning per game. Each subsequent violation will result in the runner being called out. B. Runners must slide to avoid contact. Any flagrant contact will result in ejection of the player. C. No head first slides, except when returning to a bag. Violators will be called out. D. If a ball is thrown past a base defender during an attempted put out at a base, the base runner has the option to try for (only) one base at his own risk. Once the runner either reaches the second attempted base safely or is put out by a defender, the play is then over and no runner may advance further. VII. Sportsmanship A. Umpires are volunteers but should be treated with the same respect as paid professional umpires. The decision of the umpire is final. No protests will be allowed. B. Coaches will assist the umpire in dealing with unruly fans. Any player, coach or fan ejected from a game will be suspended from the next game as well. C. After every game, players and coaches will shake hands with the opposing team and umpires. VIII. Call Ups A. Teams in need of an additional player may call up a player from Tee Ball. Whenever possible a team should call up from their affiliated team. If one does not exist you may call from any at-large team. B. Requests should go through the head coach of the team you are requesting from. Do not approach the player or their parents directly. C. Players should not be called up more than three times in a season in order to give as many players the opportunity to play up as possible. D. Call-ups should not bat in the order before any rostered player from that team. 6 AMERICAN LEAGUE RULES The FABA American League rules are a lot different from coach pitch and tee ball and include some important differences from upper level play. Understanding the rules will help you to adjust to this new level of competition. I. League Description B. American League is intended to take the basic skills learned in tee ball and/or coach pitch and apply them to a more structured game setting. The following new skills should be taught at this level. 1. Pitching. Any player who shows an interest in pitching should be given the opportunity. Coaches should focus on proper technique and accuracy. 2. Understanding of each position on the playing field and a general knowledge of the responsibilities of each position. 3. This is an instructional league and players should be allowed to try a variety of positions. II. Game Play H. Games will be played on a field with bases set up at 60' and the pitching rubber at 46' from home plate. I. A game will consist of six (6) innings. No inning may start after 1 hour and 45 minutes from the start of the game. J. A game will be considered complete after four (4) innings, or 3 1/2 if he home team is leading. Any game suspended for weather or darkness before its completion will be continued from the point of stoppage. K. The maximum number of runs per team per inning is five (5). No continuation of play. Only the 6th inning is the amount of runs unlimited. L. A ten (10) run mercy rule will be in effect after the losing team has batted in the 5 th inning. M. All games must be completed by a reasonable time for the participating children's ages. During nights followed directly by a school day, the curfew will be 9:00pm. During nights not followed by a school day or after school has adjourned for the summer, the curfew will be 10:30pm. N. Scores and standings will be kept. Statistics can be kept at the coaches discretion, but will not be posted. III. Pitching E. During odd innings, players will pitch. A coach from the batting team will relieve the pitcher if any of the following occurs. 2. Player walks a total of four (4) batters in an inning. 3. Player walks three (3) consecutive batters in an inning. 4. Player hits two (2) batters in an inning. F. During even innings, a coach from the batting team will pitch the entire inning. G. Players may only pitch one (1) inning per game. One pitch constitutes an inning pitched. H. Coaches must pitch overhand and from the mound. I. Whenever a coach is pitching, there will be a six (6) pitch limit. If the sixth pitch is fouled off, the batter will receive additional pitches until the result is not a foul ball. If the batter is unsuccessful in putting the ball into play after six (6) pitches, he is automatically out. J. During coach-pitch, a batter cannot be walked or called out on strikes (looking). IV. Fielding D. Teams will play ten (10) players defensively with four outfielders. No short fielder will be allowed. 7 E. Whenever a coach is pitching, a player will be placed on either side of the mound for defensive purposes. A coach may only field the ball in self defense. F. All players must play three (3) innings defensively in a six inning game or two (2) innings in a shortened game. Teams that do not comply with this rule will be subject to penalties up to and including forfeiture of the game and/or suspension of the coach for the next game. V. Batting E. Teams will bat their entire roster. If a player cannot continue to play for any reason, that team will not be penalized for that place in the lineup. F. Bunting is prohibited. If attempted, the batter will be called out. G. Players may not throw their bat or helmet. If he does the following will occur. 1. 1st offense - team warning 2. 2nd offense - player is called out 3. 3rd offense - player is ejected from the game H. No big barrel bats allowed. Bats may not exceed 2 1/4 inches in diameter. VI. Base Running E. No stealing allowed. If the runner leaves the base before the ball is batted, the runner must return to his original position and the pitch will be declared no pitch. There will be one team warning per game. Each subsequent violation will result in the runner being called out. F. Runners must slide to avoid contact. Any flagrant contact will result in ejection of the player. G. No head first slides, except when returning to a bag. Violators will be called out. H. If a ball is thrown past a base defender during an attempted put out at a base, the base runner has the option to try for (only) one base at his own risk. Once the runner either reaches the second attempted base safely or is put out by a defender, the play is then over and no runner may advance further. VII. Sportsmanship A. Umpires are volunteers but should be treated with the same respect as paid professional umpires. The decision of the umpire is final. No protests will be allowed. B. Coaches will assist the umpire in dealing with unruly fans. Any player, coach or fan ejected from a game will be suspended from the next game as well. C. After every game, players and coaches will shake hands with the opposing team and umpires. VIII. Call Ups E. Teams in need of an additional player may call up a player from Coach Pitch or Tee Ball. Whenever possible a team should call up from their affiliated team. If one does not exist you may call from any at-large team. F. Requests should go through the head coach of the team you are requesting from. Do not approach the player or their parents directly. G. Players should not be called up more than three times in a season in order to give as many players the opportunity to play up as possible. H. Call-ups should not bat in the order before any rostered player from that team. IX. Postseason A. There are no playoffs in the American League B. At the conclusion of the regular season, there will be an All-Star Game consisting of two teams of 10-12 players per team. Participants will be selected by the American League coaches and the All-Star Team head coaches will be the two head coaches that finished with the best records during the season. 8 C. All innings will be kid pitch. Each pitcher is allowed only one inning. If any of the situations mentioned in Section III.A.1-3 occur, pitcher will be replaced with another kid pitcher. D. Game will be six (6) innings with no time limit. E. The maximum runs per inning and mercy rules described in Section II above will apply to this game. 9 NATIONAL LEAGUE RULES The FABA National League rules are a little different than those we had in the American League. We will be introducing some new concepts and components to the game. I have included the main topics of the rules for this level below: I. League Description A. National League takes the skills learned in American League and further develops them through various game situations. The following new skills should be taught at this level. 1. Bunting. Players should learn the proper techniques for bunting and how it can be used as an effective strategy during a game. 2. Stealing. Not just from the runner standpoint but also what the catcher needs to do and how to cover a base when a runner is stealing. 3. Infield Fly Rule. What it is and what each player’s responsibility is when it occurs. II. Game Play A. Games will be played on a field with bases set up at 60' and the pitching rubber at 46' from home plate. B. A game will consist of six (6) innings. No inning may start after 1 hour and 45 minutes from the start of the game. C. A game will be considered complete after four (4) innings, or 3 1/2 if he home team is leading. Any game suspended for weather or darkness before its completion will be continued from the point of stoppage. D. The maximum number of runs per team per inning is five (5). No continuation of play. Only the 6th inning is the amount of runs unlimited. E. A ten (10) run mercy rule will be in effect after the losing team has batted in the 5th inning. F. All games must be completed by a reasonable time for the participating children's ages. During nights followed directly by a school day, the curfew will be 9:00pm. During nights not followed by a school day or after school has adjourned for the summer, the curfew will be 10:30pm. G. Scores and standings will be kept. III. Pitching A. Players may pitch up to two (2) innings per game. One pitch constitutes an inning pitched. B. Players may not pitch more than a total of five (5) innings over a period of seven consecutive days. Pitching in a tournament does not count toward the above rule; however coaches should use good judgment to avoid arm injuries. Tournament coaches should communicate with in-house coaches. C. A pitcher who pitches 1 or 2 innings must have one (1) calendar day rest. IV. Fielding A. Teams will play nine (9) players defensively. B. All players must play three (3) innings defensively in a six inning game or two (2) innings in a shortened game. Teams that do not comply with this rule will be subject to penalties up to and including forfeiture of the game and/or suspension of the coach for the next game. C. Infield fly rule is in effect. This occurs whenever there is runners on first and second or bases loaded and less than two outs. Ball must be a pop fly in fair territory that an infielder can make a routing play on. The umpire must call it for it to occur, even if all situations for it exist. 10 V. Batting A. Teams will bat their entire roster. If a player cannot continue to play for any reason, that team will not be penalized for that place in the lineup. B. Bunting is permitted. However if a batter shows bunt he may not then pull back and swing. Doing so will result in the batter being called out automatically. No warnings. C. Players may not throw their bat or helmet. If he does the following will occur. 1. 1st offense - team warning 2. 2nd offense - player is called out 3. 3rd offense - player is ejected from the game D. No big barrel bats allowed. Bats may not exceed 2 1/4 inches in diameter. VI. Base Running A. Runners may not leave the base until after the ball crosses the plate. If this is violated, the runner must return to his original position and the pitch will be declared no pitch. There will be one team warning per game. Each subsequent violation will result in the runner being called out. B. A runner may come off any distance from a base after the ball crosses the plate. Once the pitcher has possession of the ball and is within the recognized circle of the mound the runner must return to his original base. Any taunting of the pitcher, including running back and forth on the baseline will be considered a delay of game and will result in a team warning. Each subsequent violation will result in the runner being called out. C. Each team is only allowed two successful steals home in a single game. A third attempt, the player will be sent back to third and team issued a warning. A fourth attempt, the runner will be called out. D. Runners must slide to avoid contact. Any flagrant contact will result in ejection of the player. E. No head first slides, except when returning to a bag. Violators will be called out. F. A courtesy runner may be used for the catcher with two outs. Runner must be the last batted out. VII. Sportsmanship A. Umpires are paid professional umpires. The decision of the umpire is final. No protests will be allowed. B. Coaches will assist the umpire in dealing with unruly fans. Any player, coach or fan ejected from a game will be suspended from the next game as well. C. After every game, players and coaches will shake hands with the opposing team and umpires. VIII. Call Ups A. Teams in need of an additional player may call up a player from the American League. Whenever possible a team should call up from their affiliated team. If one does not exist you may call from any at large team. B. Requests should go through the head coach of the team you are requesting from. Do not approach the player or their parents directly. C. Players should not be called up more than three times in a season in order to give as many players the opportunity to play up as possible. D. Call ups should not bat in the order before any rostered player from that team. IX. Postseason A. At the completion of the regular season there will be a playoff tournament for all inhouse teams. Seeding will be based on the number of teams participating. B. Playoff games will be six (6) innings with no time limit. C. the Game Play rules described in Section II. C.-F. above will apply to all playoff games as well. 11 12 13 14 15
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