Unit Two OutcomeThree Applying the design process 5 Criteria, advice and checklist Outcome 3 - Applying the design process Outcome 3 Students should be able to engage in stages of the design process to create a visual communication appropriate to a given brief. Key knowledge: • • • • • • • • • • • role of the brief in establishing the parameters of a design task purposes of visual communications in relation to specified target audiences and contexts the design process as a framework for organising and implementing design decisions research techniques to acquire information for inspiration and analysis to generate design ideas and concepts drawing methods to visualise ideas and concepts suitability of different manual and/or digital methods, media and materials for visualising ideas and developing concepts key features and functions of design elements and design principles techniques for refining and presenting visual communications using manual and/or digital methods relevant copyright obligations when using the work of others creative, critical and reflective design thinking techniques appropriate terminology for the study. Key skills: • • • • • • • • 6 apply and document design thinking techniques when engaged in the design process research and analyse information relevant to a given brief use freehand visualisation drawings and annotations to make ideas visible evaluate the suitability of design ideas and concepts in terms of the requirements of the brief select and use a range of appropriate methods, media, materials, design elements and design principles apply techniques to refine and present visual communication apply practices that fulfil legal obligations with respect to copyright use appropriate terminology. For this task, you will be working through the design process to produce a design solution for a client of you own choice. You will be following a very similar process to that used in Year 12. The main difference is that you will be producing one final presentation instead of two. The intention is that you build your understanding on how the application of the design process helps to produce effective work. RESOLUTION OF PRESENTATIONS BRIEF A diagram of the design process is included below. As you can see, the process begins with the brief, which is central to all design decisions that follow. Presentation of visual communications that satisfy the brief. REFINEMENT RESEARCH Information is collected for inspiration, investigation and analysis. Client needs Purpose Target audience Context Constraints Modifications and changes in response to feedback and evaluation against brief. GENERATION OF IDEAS Application of research, information and inspiration when creating design ideas. DEVELOPMENT OF CONCEPTS Selection of ideas and development of 2D and 3D visual communications. 7 Task 1 - Brief Outcome 3 - Applying the design process The first step is to produce a design brief that defines the scope of the task that you intend to undertake. Scope The following details will help you understand the full picture. • Topics may address communication design, industrial design and/or environmental design. • Your brief has to determine one communication need for a single client. • Once you commit yourself to a brief, you need to stay with it right through. • As you will see when you are shown the assessment for the folio, the design process is as important as the final presentations. It is therefore important to choose a topic that has sufficient depth to keep you challenged for the duration. • The following series of tasks are not individually assessed items, but small parts of a larger task. You are free to choose how you approach each of them, and in what order.. In past years, students have not always chosen ideas that have enabled them to produce a successful final presentation. Essentially, you will be making a series of decisions. Who will I be working for? (Your client) What will I be producing? (Client’s need) Who will be using it? (The target audience) In addition to these questions, you need to include additional constraints in your brief. The intention of these constraints is to make your problem more challenging, yet more focused, at the same time. First, decide on a design field. Then choose two or more of the constraints from the corresponding list below. Industrial Designed for children Eco friendly Has no more than two parts Can be used for more than one purpose Can be flat packable Communication Non-profit Unconventional shaped pages Can be reused for a different purpose Does not use paper Is edible Environmental Non-domestic space Eco friendly Can be transported in flat sections Non-permanent Makes use of opposites 8 Step by step process Step 1 - Starting points Give yourself a very short time, no more than 10 minutes, to quickly write down as many words as you can that could be starting points for a brief. These words could relate to any of the following: potential clients, potential final presentations, themes, ideas or even audiences. Step 2 - Options At the end of the 10 minutes, look over your list of starting points and circle any that stand out. Now think more on these ideas and look for new ones. Here is a list of further considerations that might help you come up with an idea you are happy with. • • • • Which fields of design (communication, industrial and environmental) are you interested in? What ideas could you pursue for these fields? What interests do you have outside of this subject that you could write a brief for? Do you have an idea of what you might do after you complete VCE? If so, how could you use your folio to prepare you for this? Keep in mind you are looking for a problem to solve, not a solution. Step 3 – Test your idea By this stage, you should have a number of options that you might take on. Test these ideas to see if you can think of two equally challenging needs for the one client. Continue to discuss your ideas with your teacher until you have a concept you are both happy with. Step 4 - Fill in the blanks As you are able, write something for each of the following. Use a pencil, as your thoughts may well change. What you write here will form the basis of your draft brief. Client: Client need: Target audience: Presentation format: Purpose: Context: Expectations and constraints: Step 5 – Write a draft Using a computer, write a draft brief using the headings as above. Step 6 – Feedback Show the draft to your teacher. Step 7 – Final draft Prepare your final brief, print it and place it in the front of your folio for signing and dating by teacher. Once completed it cannot be altered. 9 Brief format Client Choose a name and write a description for a business, service, organisation or individual to work for. Target Audience Write a description of the audience for the client’s needs. Don’t be too general with the audience; the more specific and different you choose, the easier it will be to produce a unique design. Consider age, gender, economic status, lifestyle, demographics and interests. Presentation One Need (problem) What is the first problem that the client needs you to solve for them? Presentation Format What format will the problem be provided to the client in, such as a poster, model, drawing or mock-up? Purpose What is/are the purpose/s for this presentation format? Is it to advertise, promote, depict, teach, inform, identify or guide? Context Determine where the presentation format will be seen or used by the audience or client. Constraints and Expectations Determine what limitations need to be worked within to produce the presentation. This could include things such as size, colour, use of materials, imagery, etc. Page guide: one page 10 Design Job Agreement Below are the details of what the designer is required to provide the client with during the design process and at the conclusion. Tick the box of the design brief you have chosen, add the details you have decided on and find someone to assume the role of the client and have them sign in the space provided. Mid-way through Final submission Presentation One Client Name: ______________________ Signature Date ______________________ __________ Designer Name: ______________________ Signature Date ______________________ __________ Art Director Name: James Taylor Signature Date ______________________ __________ 11 Design brief definitions with examples A design brief is a written document that contains all the information a designer needs to successfully produce a design for a client. It can take the form of a job sheet drawn up by a designer after consulting with a client. Alternatively, it could be a letter written by the client informing the designer of what is required. Either way, if certain details are not included, what the designer produces may not meet the client’s needs or expectations. The following definitions are of terms that should be covered in a design brief. Remember, the design brief should outline what the problem is that I need to solve, and NOT what the final solution will actually look like. When deciding on a topic, think also about your interests, skills and future plans (such as further study). Avoid choosing a topic that will not allow for imagination and creativity. This is especially the case for mass produced consumer products such as a mobile phone design. There is already so much on the market that it would be hard to do more than reproduce what is already available. Client Simply put, the client is who you are working for; it may be an individual or group or company. The design brief should contain information about the client. For example, if the client was a business, the design brief should detail what the business does, how large it is, where it is situated, what its market is, etc. Such information will help the designer better understand the needs of the client. Some possible clients: Life surf club Tourism industry Arts school Dance school Music school Television studio Radio station Author Publisher Recording artist Recording studio Movie studio Other food or beverage producer Clothing manufacturer or outlet Human rights group Aid organization Environmental group Festival: arts, film, Presentation formats (nature of the job) The design brief needs to contain details about what is required: whether it is a product, packaging, magazine, advertisement, etc. The design brief should be specific, detailing aspects such as size, colour, dimensions, quantity, as well as the time frame, cost and scale of the project. Ticket design Poster Flyer Advertising Uniforms Corporate ID Shop design Brochures Surface graphics for bus, tram, train, aeroplane Signage 12 Building design Magazine advertisement Product Interior Book cover, CD cover / DVD cover Point of sale display Packaging design T-shirt design Invitation music, comedy Furniture design company Industrial design company Architect, designer, visual artist Specific purpose The design brief should also contain details about the specific purpose of the visual communication. Such as to advertise, direct, convince, shock, promote, attract, specify, persuade, explain, instruct, inform, publicise, describe, warn, etc. Context Context refers to where the visual communication would be seen by the intended audience, eg on the side of a tram in Melbourne, on a billboard on a county highway, on the back cover of a fashion magazine, etc. Intended audience The design brief should also contain details about the intended audience for the visual communication. Age: children, teenagers, young adults, middle-aged or elderly people? Gender: predominantly males, predominantly females, or either? Status: professionals, working class, middle class, students, unemployed, high income, average income, married with children, single, couples? Demographics: people who live in the inner city, suburbs, country, global, local? Special interests: lifestyle, hobbies, interests? Constraints, limitations, expectations & specifications Very few designers are presented with an open brief without any limitations. Briefs with constraints do not restrict creativity, but rather encourage it. Constraints could take a number of forms including size, colour, budget, concept, use of images, function(s), etc. 13 Task 2 – Visualisation Outcome 3 - Developing a brief and generating ideas Now that you have a brief, no doubt you will have a few ideas already in your head. Before you commence any research or investigation, grab a sheet of A3 paper and draw like mad all the ideas you already have. Work quickly. Aim to fill the page with five to ten different ideas. When the page is full, get a new sheet and go again. Resist the temptation to evaluate the ideas as you are drawing them, and certainly do not judge your drawing skill or style. When you finally run out of ideas, then it is the time to further investigate the brief by researching your task, your client and their target audience. But just before you more on, go back and annotate each page of visualisation. Explain the things that you were not able to communicate by drawing. Also, identify the ideas you think could be returned to during idea generation. Page guide: three pages 14 Task 3 – Audience Profile Outcome 3 - Developing a brief and generating ideas An audience profile is simply a visual representation of your client’s intended audience. It could include any of the following: • spending habits, • interests and pursuits, • where they work, • lifestyle and personal details, • where they live, • what kind car they drive, • whether they even have a car • whether they are in a relationship • how they might dress • other relevant social, culture or religious factors Step by step process Step one – Gather images and ideas Investigate and gather samples of patterns of behaviours and interests that link to the client. List probable activities and interests of the target audience that may have a bearing on the brief. Consider historical references that carry suitable aesthetics and styles to appeal to the target audience. Step two – Annotate On no more than three A3 pages, compile a cohesive visual reference that illustrates the visual language of this target audience. Annotate these pages to make the ink with the client clear. Make sure you acknowledge the source and creator of all images used. Step three – Interpret Make quick sketches from these images to help identify design elements and principles that are used consistently. Alternative approach Alternatively, carefully select or construct one image that represents your client’s target audience and annotate this image with the relevant details that again link to the client. Take note It may be necessary to complete more than one audience profile if your client has a different audience for each need. If this is the case, place each audience profile at the beginning of the display book for each need. Page guide: two pages. 15 Task 4 – Research and inspiration Outcome 3 - Developing a brief and generating ideas Now with your design brief and audience profile in place, you should have a clear idea of what your client needs are. At this point it will be helpful to conduct some research for both information and inspiration from a range of sources. Your research could serve any of the following purposes: To help you understand the nature of the client, To help you understand the needs of the client, To understand potential competition to your client, For inspiration from other cultures, eras and even unrelated fields. Again it will be necessary to conduct separate research for each need, as they will have different requirements. Keep in mind that you can come back and undertake more research at other points in the design process, as needed. Step by step process Step onee - collect Collect a wide and diverse range of visual stimuli. Don’t limit yourself to the internet. Other sources could include books, magazines, physical objects, taking photos from the world around you, movies, games and other popular culture. Again make sure you acknowledge the source and creator of all images used. Step two – go on site (if appropriate) Visit locations intended for visual communication solutions, e.g. physical geography of sites, retail spaces, public buildings, locations for signage, posters, and billboards. Observe and/or interview people using the space and site; note surrounding context; sketch and/or photograph observations. Step three – interpret material collected Analyse collected material through written annotations and sketches, identifying dominant design elements and principles that are effective in communication, as well as effective use of methods, materials and media to attract the attention of the target audience. Consider how these examples could be used as a starting point or adapted for your own ideas. Page guide: two pages. 16 Task 5 – Drawing from observation Outcome 3 - Developing a brief and generating ideas At this stage in the process, you are still seeking to understand the brief before you can undertake extensive idea generation. Like research, another very helpful task is drawing from observation. When we look at physical objects and seek to draw them, we learn about their forms, surface qualities, textures and how light affects how they are represented. Step by step process Step one – draw Complete refined observational drawings of existing examples of visual communications in their location, recording information such as scale in relation to the surrounding environment. Consider different views for best visual impact on the target audience. Don’t just use pencil but also a range of methods, materials and media. Step two – annotate Again, it is important to annotate your work, explaining what you are trying to achieve with each drawing, how you used methods, materials and media, and what you have learnt from the experience. Page guide: one page. 17 Task 6 – Idea generation Outcome 3 - Developing a brief and generating ideas By this stage in the process, through research and drawing from observation, you should have a better understanding of the needs of your client. By now, you should have already done some drawing to interpret your research. Your next task is to push these ideas as far as you can, while being open to new approaches. Step by step process Step one – visual palette Create a ‘palette’ of design details, assembling a page of type styles, colour schemes, and other design elements and principles as a form of visual annotation. Ideally this should be your own work, if you do incorporate the work of other make sure you acknowledge the source and creator of all images used. Step two – visualisation Use visualisation drawing to generate a range of responses stimulated by the research material. Consider reassembling pieces from the visual palette or building onto a segment; use diagrams and/or freehand sketching methods; add colour, tone and texture quickly; focus on communicating different concepts rather than details. Step three – creative thinking Use thinking strategies to reflect on how details of the brief have been addressed, such as relevance and appeal to the target audience, ability to prompt action, effectiveness in the context and competition. Use creative thinking strategies such as mind maps, brainstorming, SCAMPER, and word associations to extend idea generation. Remember to annotate Again, make sure you annotate your ideas progressively. Explain what you are trying to achieve and evaluate whether the design would meet the needs in the design brief. Avoid commenting on whether you like or dislike something. Instead, comment on its suitability to fulfill the client’s or the intended audience’s needs. Page guide: two pages. 18 Task 7 – Development of concepts Outcome 3 - Applying the design process Step by step process Step one - Selection Look back over your idea generation and identify the best ideas to take further. If you came up with 15 or more ideas in the last step, choose the five best to develop further. Step two – Develop On sheets of A3 paper, under the heading Concept development, explore variations of these concepts, one concept per page. Apply SCAMPER or another design thinking strategy to at least one of the concepts. Explore a range of methods, materials and media as appropriate. Include short annotations evaluating the success of the concept. Page guide: five pages. 19 Task 8 – Refinement of concepts Outcome 3 - Applying the design process Your task is now to narrow down your concepts to choose one to refine further. How this looks will vary from student to student, depending on the chosen presentation format. Refining a model will be different to refining a magazine layout. Step by step process Step one -Selection using PMI As with the last task, you will again begin by making a selection. If you developed five concepts, now choose the three best ones to compare. Use PMI to help you decide which is the best concept to refine. On a new sheet of A3 paper, create a table something like the one below. Concept One Plus In the box, write down the things that are working, the strengths of the concept. Minus In the box, write down the problems or challenges of the concept. Interesting In the box, think about the what if’s. What could you change about the concept and what new possibilities might that open up? Two Three By the time you have finished your evaluation, the one best idea will become clear. Step two – Refinement Redraw, make or practise the concept a few times, each time trying to fix any unresolved area. Refinement could relate to the use of colour or the overall shape and function. Refinement could also relate to your skills in using a certain method, material or media. As well as your skills, you are also seeking to refine the communication. For example, have you made the best choice of image or typeface? Annotate the pages, explaining your decisions. If you are working in 3D, eg for a product design or architecture, at this stage explore both freehand and ruled instrumental drawings, such as orthogonal drawing or plans and elevations. Page guide: two to three pages. 20 Task 9 – Resolution of presentations Outcome 3 - Applying the design process At the conclusion of your refinement stage, you should have made most of your design decisions, while developing your skills. For this task, you simply need to document the production of your final presentation. This will vary depending on the nature of your final presentation. However, this might include: Screen captures during the production of digital work Photos to document the process of producing a model Mock-up for design layouts. Page guide: five pages. 21 Advice From past year 12 VCD students ORGANIZE YOUR TIME AND MAKE LOTS OF LISTS! As for me I found this really helpful to make sure the work that you’re doing is always essential for your folio and you aren’t doing any work that isn’t as important as these tasks it is easy for you to get distracted by. START EVERYTHING EARILER DO NOT LEAVE IT TO THE LAST MINUTE IT WILL KILL YOU EMOTIONALLY AND YOU WILL GET VERY CRANKY TOWARDS YOUR FRIENDS BELIEVE ME WRITE THE DESIGN BRIEF CAREFULLY AND STRATEGICALLY SO THAT YOU DON’T FREAK OUT AND CHANGE IT TOWARD THE END. Start working on the folio as soon as you get it. Work on it at little bits at a time. Do not cram it all in the last month and stress yourself out. Aim for Top design. Know what to focus on when producing the folio. Always refer back to the design brief because that really helps. Don’t choose hard topic for folio. Just choose easy one what you can full concentrate. Allocate an hour or merely 30 minutes a night to working on your folio, because this small work accumulates into a gigantic, impressive folio. When compared to doing 2 hours on the weekend, and that’s it. Start early and try to do at least 1 page every day Maintain a consistent schedule of folio page generation Talk to your teacher, talk to your classmate with your design, you can get a lot more new idea for your design, it will make it more fantastic. Break boundaries Keep the design elements and principles in mind when annotating and when experimenting with different materials and methods. Start gathering inspiration at the beginning of the year and get a tonne of different possible concepts/research etc. However don’t finalize anything. I think that if I had done this instead of starting to gather inspiration at the beginning of term 2, I would have had more time to further develop and refine my final. 22 Assessment Criterion 1 - The Brief - 10 marks Development of a brief that defines the communication needs of a client. Does my brief contain relevant detail about: The identity and description of my client? The audience characteristics? The purpose of each communication need? The context in which each proposed visual communications is going to be used? The constraints and expectations for each of the two final presentations? Potential design thinking strategies • Mind Maps •Brainstorming Advice from 2014 Administrative information for school-based assessment • The brief should be completed prior to the commencement of the developmental work. • The brief should refer to one client and two needs for visual communication. • Each of the needs will require separate design processes that will lead to final presentations produced in Unit 4 that are discernibly different in presentation, format and intent. • The brief should be placed securely at the beginning of the developmental folio. Your teacher is required to sign and date the brief on its completion. Criterion 2: Drawings with annotations - 10 marks Use of observational and visualization drawings with annotations to generate ideas relevant to the brief. Have I produced comprehensive and highly effective observational and visualisation drawings? Do my drawings effectively establish a broad range of directions using appropriate methods that comprehensively address the client’s stated needs? Have I undertaken thorough research in preparation for the two final visual communication presentations? Have I included research from other cultures, eras and or unrelated fields for inspiration? Have I used freehand drawing to generate a quality flow of initial ideas and their application of methods relevant to the brief? Potential design thinking strategies • • • • Site research Visual research Brand matrix Interview the target audience Annotations Have I used insightful annotations to document a range of innovative and diverse ideas that focus and direct further exploration to resolve communication needs? Have I included appropriate analysis of my research? Advice from 2014 Administrative information for school-based assessment • The source of existing imagery and information included for research and inspiration must be clearly documented, using a conventional bibliographic style. It is not sufficient to simply reference ‘google images’; the source website must be quoted. • Students are not required to use a range of media and related materials to score highly on this criterion. • Drawings from observation are used as a means of research. They must include drawings from direct observation of objects, structures and/or forms, rather than drawing only from photographs. 23 Criterion 3: Design process and design thinking - 10 marks Use of the design process and design thinking to generate, develop and refine a range of annotated design concepts relevant to the brief. Have I demonstrated a sound understanding of the design process? Have I developed separate and distinctly different design processes for each need? Have I demonstrated a diverse approaches of innovative, possible resolutions to address design concepts for each need? Are design issues clearly resolved, reflected upon and presented in a sophisticated manner? Have I shown evidence of critical, creative and reflective thinking? Potential design thinking strategies •DOVE • See, Think, Wonder • Visual Brain Dump • Action Verbs •SCAMPER • What If? Annotations Do my annotations demonstrate thoughtful and considered decisions made throughout the stages of generation, development and refinement of the design process? Do my annotations explain reasons for selection of preferred concepts for each need? Advice from 2014 Administrative information for school-based assessment • A range of creative design thinking strategies should be employed to assist students to extend and record their thinking and ideas. • The research and generation of ideas should be documented to direct further exploration to resolve communication needs relevant to the brief. 24 Criterion 4: Materials, methods and media - 10 marks Use of a range of materials, methods and media to develop and refine design solutions. Have I effectively used materials, methods and media to convey a clear communication message in the development and refinement stages for both the final presentations? Have I made highly effective choices at the refinement stages, through experimentation with different media and related materials appropriate to the methods for possible solutions? Have I used two-dimensional and three-dimensional manual and digital applications in a highly expressive and creative way? Have I demonstrated a high level of technical expertise? Methods Drawing -2D (such as orthogonal or elevations) -3D (such as isometric or perspective) Painting Printing -monotype, relief, intaglio,silk screen, offset Digital Printing -laser -inkjet Photography Computer Collage 3-D Process -construction Media pencil ink marker pastel crayon charcoal acrylic paint watercolour gouache digital applications - vector based programs - raster based programs Materials paper card wood glass metal clay stone plastic textile screen -modelling -digital Potential design thinking strategies • Have I gathered evidence of thinking from different perspectives (such as from the client, target audience or peers) to support the concepts that have been developed to suit the brief? •POOCH • SWOT analysis •Sprinting •PMI • Stars and wishes • Interview or survey the target audience Annotations Annotations should be completed in real time, as the folio progresses. They can be handwritten or typed, whichever is appropriate to the process and method used at the time. They should reflect decisions related to the application of media and materials. Advice from 2014 Administrative information for school-based assessment • Use of a minimum of two methods. • Including manual and digital methods. • Selection of each method should be based on what will allow you to achieve the most effective solution relative to the visual communication needs determined in Unit 3 Outcome 3. • Methods intended to be used in final presentations need to be explored in the developmental folio. • The use of a range of methods must be presented on annotated hard copy. Evidence of your use should not be presented on a computer disk or USB. • A hard copy of a progressive selection of the developmental stages used with digital methods is required. • A hard copy does need to be printed in full colour and may be scaled down. • The visualisation drawings completed as part of idea generation for Criterion 2 cannot be assessed as part of Criterion 4. • Students should also use the appropriate drawing conventions for the field of design they are working in. • Equal quantities of work are not required for each of the selected methods or indeed in the use of twodimensional and three-dimensional work in the investigation. However, both need to be used. • In the case of photography, while the image is on a two-dimensional surface, this is considered to be threedimensional where the image itself has depth. 25 Criterion 5: Design elements and principles - 10 marks Use of a range of design elements and design principles to develop and refine design concepts. Have I explored the following design elements somewhere in my folio: point colour line tone shape texture form type Have I explored the following design principles somewhere in my folio: figure-ground hierarchy balance scale cropping proportion contrast pattern Through the use of mock-ups, have I demonstrated a clear understanding of aesthetic factors in my development of a diverse range of design concepts? Have I demonstrated an accomplished use of design elements and principles to develop and refine design concepts for my two final presentations? Potential design thinking strategies See criterion 4 Annotations Should demonstrate, reflect and evaluate an understanding of the functional and aesthetic factors, the use of design elements and principles to support the development and refinement of design concepts. Well-developed rationale for the selection of final design concepts evaluated in terms of the brief. Annotations that evaluated the use of and selection of design elements and principles. Have I included annotations on each page, explaining what I am trying to achieve and evaluating whether the design would meet the needs in the design brief? Have I avoided commenting on whether I like or dislike something, but rather commented on its suitability to fulfill the client’s or the intended audience’s needs? Advice from 2014 Administrative information for school-based assessment • t is important to evaluate the concepts at refinement and mockup stages before the final presentation is completed. • It is recommended that students back up hard-drive files with copies of work in progress using, for example, an external drive, not just on a USB. • Where artwork included in the folio is not student-generated imagery, the original source should be identified. • Students should only use ‘found imagery’ such commercial image files, if they intend to further develop or manipulate this content significantly. 26 Criterion 6: Effective visual communication appropriate to the brief - 10 marks Production of one final visual communication presentations that demonstrate effective visual communication appropriate to the brief. Have I produced one highly effective final visual communication presentation that specifically address the characteristics, purposes, intended contexts, constraints and expectations of the audience(s) as outlined in the brief? Have I demonstrated a highly effective relationship between the final visual communication solutions and the chosen presentation formats? Criterion 7: Thoughtful decisions and imagination - 10 marks Production of one final visual communication presentations that demonstrate imagination and thoughtful decisions. Have I made highly imaginative, innovative and expressive use of materials, methods and media to produce two final presentations that meet the client’s communication needs? Have I made highly considered selection and application of design elements and design principles to convey clear communication messages for the targeted audience(s)? Criterion 8: Technical competence - 10 marks Production of one final visual communication presentations that demonstrate technical competence. Have I shown a highly competent and refined level of technical expertise, selection and application of materials, methods and media in the production of two equally resolved final presentations? Does technical detail precisely communicate ideas and/or intentions and is it supported by effective text and highly suitable visual imagery in my final presentations? Have I demonstrated effective strategies to accurately represent form, function and conventions in the production of the final presentations? Advice from 2014 Administrative information for school-based assessment • Presentation 1 and presentation 2 need to be submitted in two different presentation formats. • Where work is submitted as two final presentations, but only one presentation format is used, the work is deemed to be one final presentation. In these circumstances, students will be unable to gain a ‘Very High’, ‘High’ or ‘Medium’ on each of Criteria 6, 7 and 8. • Students should clearly label each final presentation on the reverse side of any two-dimensional finals or base of any three-dimensional finals. • If there is more than one component to a final presentation, labelling should reflect each component of the final presentation, for example, ‘Presentation 1: Part a, Presentation 1: Part b’, and so on. • Any work labelled ‘Final Presentation’ but submitted as part of the developmental folio completed for Unit 3 Outcome 3 and Unit 4 Outcome 1, will not be assessed under Criteria 6, 7 and 8. 27 28
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