BENHA UNIVERSITY COURSE SPECIFICATIONS (2014-2015) FACULTY OF ENGINEERING AT SHOUBRA A. Basic Information Course Title: Computer Graphic Theory Code: CES 504 Lecture:3 Tutorial: Practical: Program on which the course is given: Diploma in Computer Engineering Systems Major or minor element of program: Major Department offering the program: Electrical Engineering Department Department offering the course: Electrical Engineering Department Academic year / level: Postgraduate 2014/2015 Date of specifications approval: 10/1/2012 Total:3 B. Professional Information Overall aims of course - Provide a comprehensive knowledge on computer graphics concepts, theory, algorithms, techniques, and applications for modeling, simulation, rendering, animation, human-computer interactions, and other key elements of visual computing. - Demonstrate the significance of these mathematical and computational tools and graphics algorithms in visual computing and relevant areas. - Emphasize a "hands-on" approach to both the better understanding of graphics concept/theory/algorithms and the effective use of graphics techniques in various applications. 1/9 BENHA UNIVERSITY COURSE SPECIFICATIONS (2014-2015) FACULTY OF ENGINEERING AT SHOUBRA Intended Learning outcomes of Course (ILOs) a. Knowledge and Understanding a.1 Identify theories, fundamentals and specialized knowledge Computer Graphic Theory (a.1) a.2 Describe the two way impact of the relationship between professional practice and its effect on the environment. (a.2) a.3 Outline the scientific developments Computer Graphic Theory (a.3) a.4 Summarize the moral and legal principles of professional practice Computer Graphic Theory (a.4) a.5 List the principles and fundamentals of quality in professional practice related to Computer Graphic Theory (a.5) a.6 Define the basics and the ethics of scientific research. (a.6) b. Intellectual Skills b.1 Link different knowledge sources to solve problems. (b.3) b.2 Conduct a research study and/or write a scientific essay about a research problem. (b.4) c. Professional and Practical Skills c.1 Master basic professional and modern skills Computer Graphic Theory. (c.1) c.2 Write and evaluate professional reports. (c.2) c.3 Assess methods and current tools Computer Graphic Theory. (c.3) d. General and Transferable Skills 2/9 BENHA UNIVERSITY COURSE SPECIFICATIONS (2014-2015) FACULTY OF ENGINEERING AT SHOUBRA d.1 Communicate effectively using different means. (d.1) d.2 Use different sources for obtaining information and knowledge. (d.4) d.3 Work in a group and Lead a team in familiar professional contexts (d.6) d.4 Manage time effectively. (d.7) d.5 Conduct self learning and continuous education practices. (d.8) Contents No 1 2 3 4 5 6 7 8 9 10 Date Topic Assignments intro about computer graphics opengl intro ray tracing linear algebra basics shapes transformations projection GPU pipeline Mid term Lighting computer graphics papers No. of hour s 3 3 3 3 3 3 3 1 3 3 ILOs Teaching / learning methods and strategies a.1,a.2 Lectures, Class activity, Reports a.1,a.2,c.3,c.1 a.2,a.4,a.6,c.3,d.2 a.1,a.3,c.3,d.2 a.1,a.3,b.1,d.1,d.5,d.3 a.1, d.2,c.1 c.2, a.5,b.1 Lectures, Class activity Lectures, Class activity Lectures, Class activity Lectures, Class activity Lectures, Class activity Lectures, Class activity exam homework Assignments Quiz Report Presentations Quiz exam Lectures, Class activity Assignments b.1,a.5,a.6,c.3 b.1,c.3,d.1,d.2,d.5 3/9 Assessment method BENHA UNIVERSITY 11 12 13 14 15 16 COURSE SPECIFICATIONS (2014-2015) discussion opengl lighting system texture mapping Shadows GLUI Project Final exam 3 3 3 3 3 3 a.1,c.2,b.1 a.1, a.3,b.1, d.5 a.6, b.1, d.5 b.1, c.1,d.2 b.1,c.2, d.1, d.5, d.2 FACULTY OF ENGINEERING AT SHOUBRA Lectures, Class activity Lectures, Class activity Lectures, Class activity Lectures, Class activity Lectures, Class activity Exam Teaching and Learning Methods Lectures Seminar / workshop Class activity Case study Assignments / homework Student Assessment Methods Assignments to assess knowledge, intellectual skills and proffesional and practical skills. Quiz to assess knowledge, intellectual skills. Mid-term exam to assess knowledge, intellectual skills. Reports and Seminars to assess proffesional, practical, general and transferable skills. Final exam to assess knowledge, intellectual skills and proffesional and practical skills. Assessment schedule Assessment 1 Assignments on weeks 3 7, 11, 13 4/9 homework Report Assignments Quiz Assignments Exam BENHA UNIVERSITY Assessment 2 Assessment 3 Assessment 4 Assessment 5 COURSE SPECIFICATIONS (2014-2015) FACULTY OF ENGINEERING AT SHOUBRA Quizzes on weeks 2, 4, 9 Mid-term exam on week 8 Presentations and reports on weeks 11 Final exam on week 16 Weighting of Assessments Reports Quizzes Mid-term examination Presentations Final-term examination Total 05% 05% 15% 05% 70% 100% List of References .1 Course Notes .2 Essential Books (Text Books) Michael Ashikhmin and Steve Marschner, Fundamentals of Computer Graphics by Peter Shirley, 2009. 3. Recommended Books OpenGL Programming Guide (red book - blue book) Web sites 5/9 BENHA UNIVERSITY COURSE SPECIFICATIONS (2014-2015) FACULTY OF ENGINEERING AT SHOUBRA http://cs.brown.edu/courses/cs123/ http://www.cis.upenn.edu/~badler/courses/cis560.html Facilities Required for Teaching and learning Lectures room equipped with computer and data show, presentation board. Course coordinator: Course instructor: Head of department: Associate Prof. Abdulwahab Alsammak Prof. Dr.Sayed A. Ward 6/9 BENHA UNIVERSITY COURSE SPECIFICATIONS (2014-2015) FACULTY OF ENGINEERING AT SHOUBRA ray tracing shapes transformations d.5 d.4 d.3 GPU pipeline d.2 d.1 c.3 c.2 c.1 b.5 b.4 linear algebra basics projection b.3 b.2 b.1 opengl intro a.6 a.5 a.4 a.2 intro about computer graphics a.3 Course content a.1 Matrix of course content and ILO’s Mid term Lighting computer graphics papers discussion opengl lighting system texture mapping Shadows GLUI 7/9 BENHA UNIVERSITY COURSE SPECIFICATIONS (2014-2015) Project FACULTY OF ENGINEERING AT SHOUBRA Final exam Matrix of course aims and ILO’s ILO’s a.1 a.2 a.3 a.4 a.5 a.6 b.1 b.2 b.3 b.4 b.5 c.1 c.2 c.3 d.1 d.2 d.3 d.4 d.5 a.2 a.3 a.4 a.5 a.6 b.1 b.2 b.3 b.4 b.5 c.1 c.2 c.3 d.1 d.2 d.3 d.4 d.5 Provide a comprehensive knowledge on computer graphics concepts, theory, algorithms, techniques, and applications for modeling, simulation, rendering, animation, human-computer interactions, and other key elements of visual computing Demonstrate the significance of these mathematical and computational tools and graphics algorithms in visual computing and relevant areas a.1 Course aims 8/9 Associate Prof. Abdulwahab Alsammak Prof. Dr.Sayed A. Ward 9/9 d.5 d.4 d.3 d.2 d.1 c.3 c.2 c.1 b.5 b.4 FACULTY OF ENGINEERING AT SHOUBRA b.3 b.2 b.1 a.6 a.5 a.4 a.3 Emphasize a "hands-on" approach to both the better understanding of graphics concept/theory/algorithms and the effective use of graphics techniques in various applications Course coordinator: Course instructor: Head of department: a.2 COURSE SPECIFICATIONS (2014-2015) a.1 BENHA UNIVERSITY
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