Using Web-Based Technologies for Teaching Dr. Marina Stock McIsaac Arizona State University Presented at Wenzao Ursuline College of Languages, Kaohsiung, Taiwan June 5, 2008 Alphabet of Learning • • • • b-learning, blended e-learning, electronic m-learning, mobile u-learning, ubiquitous Change in Pedagogy • learning styles of the ‘net generation’ • implications of convergence of technologies • formal vs. informal learning • collective intelligence, collaborative learning • virtual worlds and ‘serious games’ Shift in teaching • • • • • • Facilitate independent learning Integrate learning tools into instruction Synthesize and communicate concepts Teach students to gather information Demonstrate “best technology practices” Collaborate in knowledge networks Pedagogy and technology integration social cultural interactive distributed situated ICTWeb2 S knowledge CoP scaffolded construction Learning is social and interactive social cultural interactive distributed situated ICT S CoP scaffolded Web2 knowledge construction Social Constructivism • Cultural mediation (Vygotsky) “Any higher mental function was social at some point before becoming truly mental” • Social presence (Short et al.) “The degree to which people feel connected to each other......” • Interaction (Moore, Muirhead) “...between learners, learnerteacher, learner-content, learner-interface...” Learning is distributed and situated social cultural interactive distributed situated ICT Web2 S CoP scaffolded knowledge construction Distributed Cognition “people think in conjunction and partnership with others and with the help of culturally provided tools and implements” (Salomon, 1993, p. xiii). Situated Learning “Situated cognition has emerged as a powerful perspective in providing meaningful learning and promoting the transfer of knowledge to real-life situations.” Choi & Hannafin Learning-Communities of Practice social cultural interactive distributed situated ICTWeb2 S CoP knowledge scaffolded construction Communities of Learning • CSCL-Computer-supported communities of learning • Networked CoP (communities of practice) • Scaffolding Dimensions of Learning social cultural interactive distributed situated ICTWeb2.0 S CoP scaffolded knowledge construction Pedagogy and Web 2.0 • • • • Collective intelligence User generated software Social construction Reflective environment for conscious thought Why ICT’s? • • • • Student centered learning pedagogies Informal learning External influences Technology in the workplace Web2.0 Environments • • • • Open Source software (OSS)... Knowledge construction...Tappedin User generated content...Wikis Reflection of conscious thought...Blogs • Student centered learning...Podcasts • Virtual learning spaces... 2nd Life QuickTime™ and a decompressor are needed to see this picture. Educational Potential • E-mail (communication) • Blogs (dynamic communication, recent info) • Moodle(socially constructed knowledge) • Blackboard (discussion, assignments) • Wikis (collaboration, feedback, assessment) Most popular • MySpace (connect with others, blog, music) • Facebook (social utility) • You Tube (video sharing) • Second Life (3 D learning environment) Yack Pack Yack-Pack allows multiple asynchronous opportunities for collaboration using voice and text. QuickTime™ and a H.264 decompressor are needed to see this picture. O.Benavides Internet Telephony Students use Skype to work on group projects establishing teleconferences. Tappedin Students collaborate on group projects and share resources QuickTime™ and a Animation decompressor are needed to see this picture. O.Benavides Desktop videoconference Deborah Lowther speaks to Technology Integration Class QuickTime™ and a MPEG-4 Video decompressor are needed to see this picture. O.Benavides The use of blogs enables students and teachers to post information on a secure site for discussion and collaboration outside of the classroom. QuickTime™ and a H.264 decompressor are needed to see this picture. O.Benavides Develop a web-based activity • Select a lesson you would like to teach • What is one new activity you could do using technology? • How would this help your lesson? • What do you need for the project? Hsieh Hsieh [email protected] u
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