Interaksi Manusia-Komputer (IMK) Human-Computer Interaction (HCI) Introduction Aryo Pinandito Denny Sagita Rusdianto Ismiarta Aknuranda PTIIK- UB Description Name: Interaksi Manusia - Komputer Code: PTI 15005 Semester: Autumn Credits: 3 sks Status: Compulsory Pre-requisite: - Introduction - PTIIK UB 2013 Automatic Syringe Setting the dose to 1372 Introduction - PTIIK UB 2013 Automatic Syringe Introduction - PTIIK UB 2013 Why HCI? The interface should not just present a ‘pretty face’, but should support the tasks that people actually want to do, and forgive the careless mistakes. It is not at all intuitive or easy to design consistent, robust systems that will cope with all manner of user carelessness The interface is not something that can be plugged in at the last minute; its design should be developed integrally with the rest of the system. Introduction - PTIIK UB 2013 Why HCI? Part of law in developed countries, e.g.: – National health and safety standards constrain employers to provide their workforce with usable computer systems: not just safe but usable. Introduction - PTIIK UB 2013 Why HCI? Part of law in developed countries, e.g.: – EC Directive 90/270/EEC requires employers to ensure the following when designing, selecting, commissioning or modifying software: that it is suitable for the task that it is easy to use and, where appropriate, adaptable to the user’s knowledge and experience that it provides feedback on performance that it displays information in a format and at a pace that is adapted to the user that it conforms to the ‘principles of software ergonomics’. Introduction - PTIIK UB 2013 What’s HCI? Term only been in widespread use since the early 1980s But has its roots in more established disciplines Systematic study of human performance in factories, emphasis on manual tasks, the early 1900s Study of interaction between human and machines, World War II (1939-1945), for more effective weapon systems After WWII, the Ergonomics Research Society, 1949 Ergonomics (UK) Human Factors (North America) Man-machine interaction Human-computer interaction Introduction - PTIIK UB 2013 What’s HCI? (cont’d) From Computer Science and Systems Design view: HCI involves the design, implementation, and evaluation of interactive systems in the context of user’s task and work Introduction - PTIIK UB 2013 HCI Main Components The human: – an individual user, – a group of users working together, or – a sequence of users in an organization, each dealing with some part of the task or process The computer: – any technology ranging from the general desktop computer to a large-scale computer system, a process control system or an embedded system. The interaction: – any communication between a user and computer, be it direct or indirect. – The important thing is that the user is interacting with the computer in order to Introduction accomplish - PTIIK UBsomething. 2013 Who’s involved in HCI? A multi-disciplinary subject An ideal designer would have such expertise in: – – – – – – – Psychology and cognitive science Ergonomics Sociology Computer science and engineering Business Graphic design Etc. However, that’s too much for one or even four persons! But, we cannot design from one side in isolation! So… let’s have stance on one side and consider inputs from other sides where relevant Introduction - PTIIK UB 2013 Who’s involved in HCI? (cont’d) Our stance as computer scientists: – “How do principles and methods from each of these contributing disciplines in HCI help us to design better systems?” Introduction - PTIIK UB 2013 Triple ‘Use’-s Useful – accomplish what is required: play music, cook dinner, format a document; Usable – do it easily and naturally, without danger of error, etc.; Used – make people want to use it, be attractive, engaging, fun, etc. Introduction - PTIIK UB 2013 Craft or Science? HCI is both craft and science! Lesson learned from Architecture Beauty, innovation, imagination, creativity provide aesthetic pleasure and requires inventive inspiration and intuition... It’s art and/or craft! However, we need to understand not only that they work, but also why and how they work... Hence, understand the reasoning and be able to reuse the principles... It’s science! Introduction - PTIIK UB 2013 Learning Objectives Understand the characteristics of the fundamental components of an interactive system: – the human user, – the computer system – the nature of the interactive process Understand the design process of an interactive system Apply appropriate principles, models, and techniques of user interface design and evaluation Introduction - PTIIK UB 2013 Main Topics Foundations – The human – The computer – The interaction – Paradigms Design Process – Interaction design basics – HCI in the software process – Design rules – Task analysis – Implementation support – Evaluation techniques Introduction - PTIIK UB 2013 References Dix , A.J., et al. 2004. Human-Computer Interaction, Third Edition, Prentice Hall, USA. Ariyus, D. 2007. Interaksi Manusia dan Komputer, Andi Publisher, 2007. Santosa, I. 2010. Interaksi Manusia dan Komputer Edisi 2, Andi Publisher. Shneiderman, B. and Plaisant, C. 2010. Designing the User Interface, 5th Edition. Addison Wesley. Introduction - PTIIK UB 2013 Other Supports Blog: http://iaknuranda.lecture.ub.ac.id Find “IMK or HCI” for current semester, password protected Class representative Please have one soon and let me know Introduction - PTIIK UB 2013 Assessment Assignments: 20% Mid-exam (UTS): 35% Final exam (UAS) or Final Project: 45% Introduction - PTIIK UB 2013 Learning Principles Spirituality on Learning – – – – – Positive attitude Learning is not a choice, but a natural obligation Pray for beneficial knowledge Prepare yourself for knowledge… ..because knowledge is light, will enlighten, and it only comes to those who are ready Community of learners – All of us are learners – Everyone should be self-directed, active, and critical – Unlimited learning resources Introduction - PTIIK UB 2013 Have a nice journey of learning! Introduction - PTIIK UB 2013
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