Shisima from Kenya Figure out how to get your three pieces in a row. What you need Paper Pencil Ruler 6 game pieces What to do Playing the game 1. Each person needs 3 game pieces (any small object will work). Place the game pieces on the board as shown in the diagram. Decide Shisima who will go first. 2. Players take turns moving the game pieces one space along a line to the next empty point or into the Shisima. You may only move one piece at a time game piece 3. Only one piece can be in a spot at any time and jumping over a game piece is not allowed. 4. Each player tries to make a row with his three game pieces. A row must go through the Shisima. 5. The first player to get all three game pieces in a row is the winner. 6. If the same set of moves is repeated three times, the game ends in a draw, no player wins. What to ask • Is it a good idea to move into the Shisima on your first move? Why or why not? • Does it matter who takes the first turn? Games from all cultures involve some type of strategy. The need to develop strategies to win a game teaches people how to examine the game board and problem solve in order to predict what the best next move will be. In doing so, the game also encourages basic mathematical sense in the forms of data analysis and problem solving. Mobil xon Ex at h Mo ments Path ath M M ? Did you know? t en MaGnific 85 What’s next? 1. Design a game board that has a different geometric shape and a “Shisima.” How does this change the strategy of the game? 2. Try changing the rules to the game. To learn more The Little Giant Book of Dominoes by Jennifer A. Kelley The Little Giant Book of Dominoes outlines strategies for playing various dominoes games. Why Mosquitoes Buzz in People’s Ears: A West African Tale by Verna Aardema Mosquito tells iguana such a preposterous tall tale that iguana puts sticks in his ears so he won’t have to hear her nonsense. This causes a chain of events that upsets all the animals. When lion calls a council meeting to solve the problem, the animals realize mosquito is at fault. http://atschool.eduweb.co.uk/ufa10/game5.htm The thoughtful smile on the face of the Sphinx in Egypt could well be the sign of contemplating the next move in a game of Alquerque. Play or construct this 3,000 year old game. How it helps with school Texas Essential Knowledge and Skills (TEKS) Standards Patterns, Relationships, and Algebraic Thinking: 3.6A; 5.5B Probability and Statistics: 3.14C; 4.13A; 5.12B Geometry and Spatial Reasoning: 3.8; 4.8B; 5.7A Underlying Process and Mathmatical Tools: 3.15B-D, 3.17A-B; 4.14B-D, 4.16A-B; 5.14B-D, 5.16A-B National Council of Teachers of Mathematics (NCTM) Standards Data Analysis and Probability, Problem Solving Source: Zaslavsky, Claudia. Math Games and Activities from Around the World. Chicago Review Press: 1998. 86 Shisima from Kenya Mobil xon Ex M at h Mo ments Path ath M t en MaGnific 87
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