Decisions for the Decade How to make smart long-term decisions? ? IPCC Latest Report A Model of the Usual Experience Allegedly Actionable Info Audience: Passive Role ? LET’ S BASIC GAME RULES 1. Simplification of reality No challenging the rules! 2. Decisions are individual But team consultations welcome 3. We will make 4 decades of investment decisions Each round is 10 years WINNERS & LOSERS Losers: Most red stones (humanitarian crises) Winning Player: No crisis, and Most beans for prosperity Winning Team: Fewest crises (if tied: Most beans for prosperity) Effect of drought used for program Rwanda / Kenya. Photo/FILE (Bob Koigi) Flooding occasioned by heavy rains in East Africa (Kenya Red Cross) FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no Crisis DROUGHT PROTECTION Investment If you roll a drought: lose 1 bean FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no Crisis DROUGHT PROTECTION Investment If you roll a drought: lose 1 bean Let’s protect against 1 drought… FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no Crisis DROUGHT PROTECTION Investment If you roll a drought: lose 1 bean Let’s protect against 1 drought… When a drought occurs, use a protection bean… FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no Crisis 1 2 3 4 5 6 7 8 9 DROUGHT PROTECTION Investment If you roll a drought: lose 1 bean Let’s protect against 1 drought… When a drought occurs, use a protection bean… If just 1 drought occurs in the decade… …you gain 9 Prosperity Points! FLOOD PROTECTION Investment If you roll a flood: lose 1 bean DEVELOPMENT Investment Earn 1 Prosperity Point per bean, But only if no Crisis DROUGHT PROTECTION Investment If you roll a drought: lose 1 bean But, what if we had a second drought? Not enough protection! …triggers humanitarian crisis …NO prosperity points! 2. INVESTMENT DECISIONS FOR THE DECADE Village A Village B 3. OBSERVATIONS Roll 10 Years of rainfall: Village A 4. CONSEQUENCES 6 Prosperity Points Village B 0 Prosperity Points! CRISIS! Beans Used Beans Used Let’s Play! Have you heard? Extreme Events are increasing! 1 7 2 8 = Drought = Extreme Flood The Climate is Changing… NEW MODEL for climate change... The cone can land 3 ways: Normal IPCC Latest Report A Model of the Usual Experience Allegedly Actionable Info Audience: Passive Role ? A Model of the Gameplay Experience Decisions Info Consequences WHY GAMES for Deep Uncertainty: HUH Making ‘The Cone of Uncertainty’ with IPCC Lead Authors
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