13.4 Expected Value • Understand the meaning of expected value. • Use expected value to solve applied problems. • Calculate the expected value of lotteries and games of chance. • Assume that an experiment has outcomes numbered 1 to n with probabilities P1, P2, P3, …, Pn. Assume that each outcome has a numerical value associated with it and these are labeled V1, V2, V3, …, Vn. The expected value of the experiment is (P1 • V1) + (P2 • V2) + (P3 • V3) + … + (Pn • Vn). – A game that has an expected value of O is called a fair game. A game in which the expected value is not 0 is an unfair game. Roulette • There are many ways to bet on the 38 numbers of a roulette wheel. One simple betting scheme is to place a $1 bet on a single number. If you win, the casino pays you $35 (you also keep your $1 bet). If not, you lose the $1. What is the expected value of this bet? Solution • There are 38 likely numbers that can occur. • Your number comes up and the value to you is • • • +$35. The probability of this is 1/38. Your number doesn’t come up and the value to you is -$1. The probability of this is 37/38. The expected value of this bet is: (1/38 · 35) + (37/38 · -1) = -0.0526 On average, the casino expects you to lose slightly more that 5 cents for every dollar you bet. Classwork/Homework • Classwork – Page 766 (5 - 9 odd, 21, 23) • Homework – Page 766 (6 – 10 even, 22, 24) Dice Table 1 2 3 4 5 6 1 (1,1) (1,2) (1,3) (1,4) (1,5) (1,6) 2 (2,1) (2,2) (2,3) (2,4) (2,5) (2,6) 3 (3,1) (3,2) (3,3) (3,4) (3,5) (3,6) 4 (4,1) (4,2) (4,3) (4,4) (4,5) (4,6) 5 (5,1) (5,2) (5,3) (5,4) (5,5) (5,6)
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