Briscola / 2-6 Players 8 Briscola is a classic Italian trick card taking game. The object is to take the most cards that give you or your team the high score. It is played with a 40 card Italian deck; which has the suites coins, cups, clubs, and swords. A standard 52 card deck may be used by removing the Jokers, eights, nines, and tens. 9 10 CARD RANKING & POINT VALUES High The Deck has 120 points total Low A 3 K Q J 11 pts 10 pts 4 pts 3 pts 2pts DEALER DEALER 7 6 5 4 2 ------------- All other cards have no point value ------------- DEALER WINNER LEADS +10 pts The Deck Briscola Suite = 13 points Briscola Card +3 pts LEADS 2-Player Deal Shuffle the deck and deal the cards counter-clockwise until all players have 3 cards. Place the remaining deck in the middle. Play From the deck, flip over the next card, this is the Briscola card (Trump). Every card of this suite is the high card. Win the Trick The highest Briscola card played wins the trick. The Player, not the Dealer, leads the round. Then the Dealer puts a card down. Refer to the card ranking for point values. *Unlike other trump games it is not required to follow suite or trump 3-Player Briscola Take away 2 cards to reduce the deck to 39 cards and play the same as two player Briscola. SYSTEM OF SIGNALS 6-Player Briscola Same as four player except there are 2 teams of 3. 2 1 The first player to reach 61 points wins the game! Reminder: The deck has 120 points total. MORE THAN TWO PLAYERS 4-Player Briscola 2 pairs of players sit face to face in teams. Win the Game Players draw a new card from the deck and the last to win a trick starts the next round. Teams are not allowed to talk about their cards but can use facial expressions to signal. Ace . . . . . . . . . . . . stretch lips over teeth 2 Three . . . . . . . . . . distort the mouth to one side King . . . . . . . . . . . glance upwards 1 1 1 2 Queen / Knight . . show the tip of the tongue Jack . . . . . . . . . . . shrug one shoulder 2 1 2 Create your own signals! Briscola Chiamata / 5 Player variant 8 Briscola Chiamata (Call Briscola), is probably the most enjoyable version of this game. The base mechanics remain the same as Briscola but there are important twists to the dealing of all the cards at the beginning and the bidding process. 9 10 pass Dealer 39 47 41 43 The Deal Distribute all 40 cards (8 per player). No cards remain on the table. Everyone can view all their 8 cards. Bidding Starting with the player to the right of the dealer, each player "declares" how many points s/he will probably score in the game, based on the cards in hand. All players agree to how many points they will play to, usually to 10-15 points. Each bid must be higher than the previous bid. If one cannot bid higher, then one can pass but cannot bid again during the round. Bidding continues until all the players except one has passed. Reminder: A standard 52 card deck may be used in place of the Italian 40 card deck by removing the Jokers, eights, nines, and tens. Strategy & Tips If the Caller has an exceptionally good hand, then s/he can name the Briscola card from her/his deck. This could gain the Caller 4 points (or lose points), while opponents still gain/lose 1 point each. Players need to deduce whose side the others are on, mainly by observing the cards played during a round (it's forbidden to talk about one’s cards). Who’s the Holder? The Holder should walk a thin line between gaining points for her/himself and the Caller, to avoid being discovered too soon. [skipped] CALLER “I call..” pass pass Scoring A 1. Caller + Holder points > what the Caller declared Caller + 2 points, Holder + 1 points Three other players -1 point each pass HOLDER (I have the Briscola) Call the Briscola (the Trump card) The highest bidder "calls" (names) the Briscola card. The player with the Briscola card is the Holder and teams up with the Caller. The three remaining players form the opposing team, and only the Holder knows which one of the players will team up with the Caller. Play Play the same as the "traditional" Briscola game until all cards have been played. The Holder should avoid revealing her/his identity until the time comes to play the Briscola card. The other players should try to deduce which player is playing with the Caller, and adjust their strategy accordingly. 2. Caller + Holder points < the declared amount Caller - 2 points Holder - 1 point Three players + 1 point each The game is played until someone wins by reaching the agreed total BUONA FORTUNA!
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