Presentation Outline User Interface Adaptation Based onMotivation User Feedbacks and Machine Learning Basic concept Bakground Promotor: Prof. Jean Vanderdonckt Nesrine MEZHOUDI Futur work [email protected] [email protected] Conclusion Louvain Interaction Lab Université catholique de Louvain 1 Adaptation User-centered adaptation 2 Adaptation User-centeredness 3 Adaptation User-centeredness 4 Outline Motivations Basic concepts Methods & Application 5 Problem: adaptation rules are static Adaptation rules are implemented according to a predefined and static set of standards, guidelines, and recommendations Hardly re-adaptable Barely impossible to update Highly expensive (redevelopment, time, human resources) 6 Problem: static rules prevent adaptation • • • • • Dissatisfaction Frustration Discouragement Loss of motivation … 7 Solution: involve the end-user in the user interface development Throughout the system life-cycle From the early stages of the system life-cycle Starting from the user interface definition 8 9 Well-rounded feedback topology Fig. 21. Emoticon answers with an argument. During this two-week experiment the participants got 2–4 automatic (multiple choice or emoticons) questions per day (in total 28 questions) via mobile phone with sound alarm. Both experiments illustrate that this Mobile Feedback method is very fast and easy to use for users but after while it starts to annoy because it interrupts the user unnecessarily. In this version we improved the emoticon set (Fig. 22) by taking Sleepy emoticon off and leaving the middle place empty. When the user got a question the cursor was in the middle, and this empty place made sure that the user did not select an emoticon by chance just by pressing the cursor once. Now he had to move the cursor and then make a selection. Explicit Feedback Happy Humor Superhappy Neutral Amazed Furious Distressed Angry Fig. 22. Descriptions of emoticons. 6.1.4 Evaluation of the electronic Experience-Diary Without rating aims In this case, we also wanted to use a diary in order to get more in-depth experiences than just using the mobile feedback method. Based on lessons learnt from case 3, we did not give the users a paper diary, because we wanted to control With rating aims 153 Implicit Feedback 10 10 Unified theoretical architecture for adaptation based on ML Evaluation Reinforcement • User • Platform • Environment Recommendation Perception Context Feedback (tracking tools, sensors…) UI 11 Adaptation Rule Manager Trainer-Rule Engine Training Rules Feedback s User Learner-Rule Engine Adaptation Rules Repository Rule Management Tools Generated Rules Rule Engine 12 Adaptation Rule Manager Trainer-Rule Engine Adaptation Rules Repository Training Rules Feedback s User Learner-Rule Engine Rule (1) Executing pre-existed adaptation Generated Management Rules serving as a training set to (2) rules, Tools detect a pattern of user behavior throughout his feedbacks. Besides, (3) coming up with statistics and (promote/demote) ranking for the Rule Engine Learner Rule Engine (RLE). 13 Adaptation Rule Manager Trainer-Rule Engine Training Rules Feedback s User Learner-Rule Engine Rule Adaptation Generated Management Rules Rules Tools Repository analyzing collected user judgments. Which are intended to serve in a promoting/demoting ranking, Then generate new decision rules Rule , Engine (Learns) 14 learning based adaptation to improve the validity o Abstract User Interface. Several algorithms were de Potential applications for the AUI definition however a lack of validity consistency control still arise (figure3). Tasks AUI CUI Final UI Figure 3. A tasks grouping sample 15 techniques were already explored [5], ML still promising t emphases new adapting scenario for widget selection in th Potential applications concrete UI, which is full of adaptation rules and guideline In figure 4 we show a sample for considering adaptatio guidelines to select a multiple-choice widget selection. Tasks AUI CUI Final UI Figure 4. A Multiple-choice widgets definition for a known 16 domain Time-line Test & Evaluation Conceptualization State of the arts Implantation 17 Thank you for your attention Nesrine Mezhoudi [email protected] 18
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