Enhance Learning in Science With Games Pam Kirkland Master Teacher UTeach-UT Dallas M.Ed. Administration Jennifer Burr ESL & 504 Coordinator Trinity Basin Preparatory M.Ed. Administration Objectives 1 Increase Student Interaction 2 Develop Inquiry Skills while Encouraging ELL Language Development 3 Enhance Understanding of TEKS and Discuss Ways to Incorporate 21st Century Skills Just the Facts! Why Play Games? Games and Student Achievement • 60 studies were conducted by classroom educators on the effect of games and student achievement • 20% growth in subjects studied Educational Leadership Feb 2010- ASCD Using Games to Enhance Student Achievement Robert J. Marzano Aspects of Game-Based Learning • 72% (8 out of 11) of studies showed retention is better when using game based learning • Games may not always be the superior learning method, BUT they enhance motivation and increase interest in subject matter Druckman 1995 Benefits of Game Based Learning 1 Using games for learning purposes has been supported by data 2 Learners are encouraged to combine knowledge from different areas to choose a solution or make a decision 3 Learners can test how the outcome changes based on their decisions and actions 4 Learners are encouraged to communicate with other team members and discuss/negotiate subsequent steps Relationships Between Game Attributes and Learning Outcomes Review and Research Proposals • Research over many years indicates that using games for learning leads to improved learning, increased motivation and improved performance • A review of literature indicates that games can lead to better cognitive, affective and skill-based outcomes Building Inquiry Skills Through Games Review and Research Proposals • Research over many years indicates that using games for learning leads to improved learning, increased motivation and improved performance • A review of literature indicates that games can lead to better cognitive, affective and skill-based outcomes Consider the Following when Selecting Games • Specific objectives to be mastered as the goal • Amount of conflict or solvable problems addressed • Progression of difficulty • Student ownership of learning • Connection to real-world applications • Level of mystery (a gap in knowledge) • Specificity and immediacy of feedback • Risk-acceptable environment • Team and student recognition • Level of Inquiry Consider English Language Learners in Your Class Consider English Language Learners in Your Class ELL Special Needs Addressed Content Area Conversation Plan for Purposeful Discourse • Help create an environment that encourages academic discourse • Consider student interaction - BICS (Collaboration Teams) • Plan on accessing academic language development - CALP • ELPS: listening, speaking, reading and writing, speaking, reading and writing Classroom Talk Teacher: Do you remember us discussing the lifecycle of star? Student: Um, I think so. Teacher: How do stars begin their life cycle? Student: As little stars? Teacher: Do you remember the term nebula? Student: Yes, I think so. Teacher: OK, what is the definition of a nebula? Student: Ummm…..I’m not sure Teacher: A nebula is a cloud of gas and dust in outer space. What is our nearest star? How can we use questioning to encourage students to use science vocabulary and build stronger BICS and CALPs? Power Verbs- Need to model using these for students Student: The Sun? Teacher: Correct! Are all stars the same? Student: No? Teacher: Right, they vary by mass, temperature and brightness. ELPS Chart The End of the Game is NOT the End of the Lesson (continued) Debrief and Reflect After the Game Students should Debrief/Reflect on what they learned As A Class • Share team results with the whole class • Open discussion- Strengths/Areas for Improvement • How could we improve? • Use Technology: TodaysMeet, Survey Monkey, Plickers • Use whiteboards The End of the Game is NOT the End of the Lesson Debrief and Reflect Individually & as a Team Reflection: Share Out and Write Out • • • • • • List the most challenging questions to answer – Explain Why How did your team work through the problems? How could you reword a question to get a better response? Practice writing questions-write 2 new questions for the game Write a summary of an “ah ha” moment for you during the game Review interactive notebooks, revise notes if needed Rubric for Games • Reviewing a game before and after a lesson will help: - Reinforce student comprehension of the material - Ensure the activity is in alignment with goals for all learners • Rubrics are great tools to use! http://rubistar.4teachers.org/index.php Things to Keep In Mind With ELLs • Provide a linguistic platform in order to advance to the next proficiency level (sentence starters, word walls, word banks) • Allow adequate “think time” for students that may need additional linguistic processing time • Include games that involve most or all the elements of the four language domains (listening, speaking, reading, writing) Things to Keep In Mind With ELLs The Activity should include: • Content Objectives • Language Objectives • Social Objectives Content-Area Conversations: How to Plan Discussion-based Lessons for Diverse Language Learners by Douglas Fisher, Nancy Frey and Carol Rothenberg Games Ride The Rock Cycle: http://209.7.198.36/geologyonline/lessons/6.4/lesson.pdf https://www.youtube.com/watch?v=1LbTW5z_oN0 Scientific Dominoes Taboo- Hasbro Game Modified I Have-You Have: Atomic Bingo: http://osric.com/bingo-card-generator/ Fortune Tellers: www.GailLovely.com Plickers: https://plickers.com/ Wrap Up • Games provide an opportunity for student-centered learning • Games provide an opportunity for BICS and CALP to occur between students • Games can provide students with a challenging method for increasing their skills in listening, speaking, reading and writing • Games provide the opportunity for educators to assess students through informal assessment Blog Site for Information and Handouts • www.title3ellscience.wordpress.com More Hands-on Games Science Taboo https://www.csun.edu/science/ref/games/taboo/taboo.html https://wvde.state.wv.us/strategybank/documents/Taboovocabularydevelopment.doc. Dichotomous Key game http://www.csun.edu/science/ref/games/downloadable_docs/dichotomous_key.pdf http://www.alaskasealife.org/New/education/VFT/SEA_ICE_MELT_DOWN/curriculum%20materials/3%20Curriculum%20Supplement%20QUESTIONS. pdf Triple Play- work as a team http://www.myteacherpages.com/webpages/mri/science.cfm?subpage=1251892 Fortune Teller- good to develop questioning skills, www.GailLovely.com http://www.mytoysandmore.net/ctp2647-samplepages.pdf http://spaceplace.nasa.gov/starfinder/en/ http://kickham8science.weebly.com/uploads/2/2/9/3/22937760/platetectonics_fortune_teller.pdf Body Systems Domino http://www.collaborativelearning.org/bloodcirculation.pdf Bingo: Atomic Bingo//Body Bingo http://www.mcps.org/Science_Files/Bingo%20Review.pdf http://osric.com/bingo-card-generator/ http://www.ellenjmchenry.com/homeschool-freedownloads/lifesciences-games/documents/BodyBingo.pdf Wolf Survival • http://www.wolfquest.org/pdfs/Survival%20is%20just%20a%20roll%20away%20Lesson.pdf Swim for Your Life- Helps with adaptations, watersheds, environmental and manmade hazards • http://fergusonfoundation.org/btw-students/swim-for-your-life-fish-game/ Shooting Balls- Helps with graphing- shows slope and application for using slopehttp://www.fisme.uu.nl/toepassingen/00065/toepassing_wisweb.en.html Computer Games continued www. fergusonfoundation.org http://fergusonfoundation.org/hbf-kids-zone/cow-in-and-out-game/ http://fergusonfoundation.org/btw-students/plant-identification/(students make a dichotomous key) http://webworld.freac.fsu.edu/cameras/keys/sa/tree.htmlhttp://www.sheppardsoftware.com http://www.sheppardsoftware.com/content/animals/kidscorner/games/foodchaingame.htm http://www.csun.edu/science/ref/games/downloadable_docs/ https://jeopardylabs.com/ https://jeopardylabs.com/play/rock-cycle-jeopardy https://jeopardylabs.com/play/plate-tectonics-review-game http://www.learner.org/interactives/rockcycle/diagram2.html http://education.jlab.org/index.html http://www.kscience.co.uk/animations/anim_1.htm http://www.glasgowsciencecentre.org/online/forces-at-the-funfair.html Websites for Game Creation http://www.orgs.ttu.edu/nsta/handouts/PlantAndAnimalAdaptations.pdf http://www.csun.edu/science/ref/games/ https://jeopardylabs.com/build/ http://www.mcps.org/Science_Files/Bingo%20Review.pdf http://209.7.198.36/geologyonline/lessons/6.4/lesson.pdf http://www.ellenjmchenry.com/homeschool-freedownloads/lifesciencesgames/documents/BodyBingo.pdf http://www.purposegames.com/create http://www.donnayoung.org/homeschooling/games/game-cards.htm Research References Educational Leadership Feb 2010 - ASCD Using Games to Enhance Student Achieve Robert J. Marzano Aspects of Game-Based Learning Maja Pivec- FH JOANNEUM Information Design, Austria Olga Dziabneko - FH JOANNEUM, Centre for Multimedia and Learning, Austria Irmgard Schinnerl – Centre for Multimedia and Learning, Austria Relationships Between Game Attributes and Learning Outcomes: Review and Research Proposals DOI: 10.1177/1046878108321866 Simulation Gaming 2009; 40; 217 originally published online Aug 26, 2008; Shawn Burke, Jamie L. Estock, Kara L. Orvis and Curtis Conkey Katherine A. Wilson, Wendy L. Bedwell, Elizabeth H. Lazzara, Eduardo Salas, C. Content-Area Conversations: How to Plan Discussion-based Lessons for Diverse Language Learners by Douglas Fisher, Nancy Frey and Carol Rothenberg Inquiry-Based Instruction- Not all Fun and Games Sharon Kinsley http://www.gamesandlearning.org http://kanagawa.lti.cs.cmu.edu/11780/sites/default/files/GameSurvey4.pdf References (continued) http://hyperphysics.phy-astr.gsu.edu/hbase/pespr.html http://www.quora.com/ http://classroom.synonym.com/ http://science.jrank.org/ http://www.mstworkbooks.co.za/ http://farside.ph.utexas.edu/ http://science.halleyhosting.com http://legacysite2.timeanddate.com http://oneminuteastronomer.com/ http://www.polywellnuclearfusion.com http://www.thunderboltkids.co.za http://resources.woodlands-junior.kent.sch.uk/time/moon/times.html http://www.physicalgeography.net/fundamentals/6h.html http://projectsharetexas.org/resource/moon-lunar-cycle-and-tides-ontrack-science-grade-8-module-3-lesson-3 http://www.bbc.co.uk/bitesize/ks3/science/energy_electricity_forces/forces/revision/3/ http://science.howstuffworks.com/innovation/scientific-experiments/10-scientific-laws-theories4.htm http://chemistryunderstood.com/understand/letsmakeadeal/index.html https://jahschem.wikispaces.com/chemical+activity http://scienceforkids.kidipede.com/chemistry/atoms/helium.htm
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