Slide 1 - edl.io

Init 6/2/2014 by Daniel R. Barnes
Question Cards:
•10 cards minimum – your game MUST orbit around answering
question cards. They are the star of the game.
• Mostly short answer, not multiple choice
• At least one picture identification question per game, maybe
more if appropriate
General Rules:
• Nothing stolen, illegal, dangerous, or offensive, but any other
game materials, objects, and gimmicks are just fine
• Make a game board with tokens unless you come up with a
different design paradigm.
• Game design can be general or, if you can figure something out
that pertains to your particular textbook section, go with that.
• Instructions (rules, as written) must be simple enough that
people can figure out how to play your game in less than five
minutes.
GRADING:
Overall:
* Educative power
* Clear instructions/playability
* Neatness/packaging
* Color/visual impact/art
* Originality/creativity/deviance
* Fun
• Grabability/manipulability/ergonomics
* Mostly by Barnes’ assessment, but also by student votes
Question cards:
* Relevance to textbook section
• Clear, grammatically correct/correctly-spelled wording
• Coverage of most important points in section
• Quantity (10 = bare minimum
O-Chem/Nukes Textbook Sections vs Tables
25.4
22.1
25.3
23.4
25.2
24.2
25.1
24.5
24.3