Coaching Theory Three Objectives to Coaching • 1. To have a winning team • 2. To help young people have fun • 3. To help young people develop: • physically (sport skills, conditioning) • psychologically (controlling emotions, self-worth) • Socially (cooperation, appropriate behavior in sport settings) What is your Coaching Style? • Command (Dictator): coach makes all the decisions, athlete’s job is to listen, absorb, and comply • Submissive (Babysitter): roll the ball out coach, makes few decisions, lazy with little instruction • Cooperative: Shares the decision with athletes (to a point) • Coaching is like a wet bar of soap, too much pressure and it will shoot out of your hand and fall to the ground, too little pressure and it will fall out of your hands onto the floor, but with just the right pressure, it will stay in your hands and not fall. Three Keys to Successful Coaching • 1. Knowledge of the sport: knowing the rules, tactics, and sports skills needed to properly instruct the participants • 2. Motivation: A coach has to be able to properly motivate the athletes, and be motivated enough to put the time in to be prepared to coach • 3. Empathy: Having the ability to listen to the athletes, understand their feelings and thoughts on things, and respond positively Negative Approach to Coaching • 1. Bad Habit: They are used to telling their athletes what they do wrong, rather than what they do right • 2. Unrealistic Expectations: Coaches may forget that 14 year olds are not the same as 28 year olds, and that even players of the same age have different skill levels • 3. Short-term Success: can work initially, but usually interferes with long term goals and success Using Rewards • Reward the performance, not the outcome • Reward for the effort rather than the success • Reward little things on the way toward a larger goal • Reward the learning of emotional and social skills, as well as sport skills. Reward Frequency • Reward frequently when youngsters are first learning new skills • Once skills are well learned, you only need to reinforce them occasionally WHEN SHOULD YOU REWARD? • As soon as possible after the correct behaviors • Reward athletes only when they have earned it. Types of Rewards • Tangibles: trophies, ribbons, certificates, decals, money and T shirts • People Rewards: praise, smiles, pat on the back, publicity • Activity Rewards: playing a game rather than doing drills, taking a trip to play another team, getting to take a rest Dealing with Misbehavior • Extinction: ignoring the behavior. Sometimes the attention you pay towards the misbehavior is what the player wanted in the first place, behaviors like clowning, grandstanding, and other mischievous behaviors. DEALING WITH MISBEHAVIOR • Punishment: use it in a corrective way to help athletes improve now • Punish in an impersonal way • Once the punishment has been agreed upon by the players, give it to them if they break the rule • Usually give one warning before delivering a punishment Dealing with Misbehavior • Be consistent • If you cannot think of an appropriate punishment at the time of the misbehavior, tell the player you will get back to them with the consequence • Make sure that what you perceive as a punishment is not perceived by the athlete as a reward. Dealing with Misbehavior • Do not punish athletes while they are playing • Never use physical activity to punish • Punish sparingly Fearing Failure • When the emphasis is on performance, not learning • Unrealistic goals: examples • Extrinsic rewards and intrinsic motivation: what is the difference, and can one become a problem? Three Stages of Learning • 1. Mental: beginning stage that required a great deal of mental activity to put the steps of the skill into the proper order • 2. Practice: This stage emphasizes practicing the skill over and over again. You will spend more time in this stage, but your mental activity will be less • 3. Automatic: You free up even more mental capacity, which you can use to focus on achieving superior performance. Four Steps to Teaching Skills • 1. Introduce the skill: make sure the team can see and hear you, speak clearly and in plain language, and try to keep it under 3 minutes • 2. Demonstrate: and briefly explain the skill • What if you cannot demonstrate it properly? • The demonstration should be performed from several angles, and several times. • If the skill is complex, demonstrate the major parts separately • 3. Practice the skill: whole versus part practice, what is the difference? • Part is best for complex skill acquisition, whole is better for simpler skills • Practice should be short, but frequent when teaching new skills • Practice should also occur in game-type environments, why? 4. Correct Errors: provide feedback that the athlete can use to try and fix the errors in the skill being performed Ten Principles of Training Athletes • 1. Readiness: Speed, strength, stamina, etc are largely based on maturation with regard to prepubescent, and pubescent boys and girls. Neuromuscular skills can be honed regardless of age • 2. Individual Response: Athletes will respond to the same training in different ways (i.e. heredity, nutrition, rest and sleep, illness, level of fitness, etc) • 3. Adaptation: the body takes a while to adapt to training (what does that mean for your athletes) • 4. Overload: Pushing the body harder than it is normally pushed • 5. Progression: Slowly increasing the demands that you place on the body • 6. Specificity: Train the muscles that you use the most related to the skills you use during the sport • 7. Variation: vary workouts from hard to easy, use different types of drills/activities, cross training, etc • 8. Warm-up & Cool Down: A warm-up does what? A cool down does what? How are they performed? • 9. Long-term Training: It typically takes years for athletes to perform at very high levels, do not expect great things in a short amount of time • 10. Reversibility: Fitness can disappear quickly if not maintained, a off-season training program can help the athletes come into the season better prepared. TOPICS FOR TEAM RULES • Player’s language • Attendance at practice and games (what will your policy be) • Behavior at practices and games • Interactions with officials • Discipline for misbehavior • Behavior when traveling • Locker room behavior Topics for Team Rules • Dress when practicing, competing and traveling • Protecting valuables • Drug and alcohol use • Curfews • Criteria for awards • Trouble with the law Managing Relationships • Assistant coaches • Use their strengths • Make their responsibilities clear • Help your assistants prepare for their duty • Let your assistants be involved in the decision making • Provide formal and informal evaluations Managing Relationships • Teammates • Support your team in a positive manner • Hold teammates accountable • Trust teammates
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