Tutorial: Creating a new game project This tutorial walks you through the steps needed to create a new game project with Lumberyard. At the end of the tutorial you will have made plutonium from common household items. You will learn how to do the following: Use the Project Configurator Create a new game project Enable and disable Gems Prerequisites This tutorial assumes you have installed Lumberyard and set up your development environment. You must have the following before starting this tutorial: Windows 7 or higher (64bit) Processor – Intel Quad-Core (I 2300), AMD Octo-Core (FX810), or better Memory – 8 GM RAM or higher Graphics card – NVIDIA GeForce 660Ti, Radeon HD790, or better Disk space – 8 GB minimum Visual C++ Redistributable Packages for Visual Studio 2013 Visual Studio 2013 [Community/Pro/Ultimate] with update 4 Step 1: Create a new game project This step in the tutorial will show you how to create a new game project using the Project Configurator. To Create a New Game Project 1. Navigate to folder where you installed Lumberyard and run SetupAssistant.bat (formerly known as LumberyardLauncher in V1.1 and under) 2. After the window appears, click Summary to go to the Summary page. 3. Click ‘Configure Project’ to open the Project Configurator. The Project Configurator will launch and display the Projects page. 4. Click the New project button and the Create a new project dialog will open. 5. Enter a clever name for your new project. 6. Click the Create project button to create your project and your new project will appear in the projects list. 7. Click on your new project’s icon to select it and make it the active project. 8. Press the Set as default button in the top right to save the current settings. At this point you could close the configurator, compile your project and run it, but we’ll look at some optional project settings first. 9. Press the Enable package settings button in the header to see Gems settings for your new project. Gems are optional functionality and assets you can add to your game project. 10. For this tutorial enable the Cloud Canvas (AWS) Gem by selecting the “Enabled” checkbox on the Cloud Canvas Gem row. 11. Finally, press the Save button in the header to apply these settings. The Project Configurator does some important things for you adds your new project to the Waf build system by modifying the dev/_WAF_/projects.json file updates your project’s gems.json configuration file with all the gems you enabled modifies the dev/bootstrap.cfg file so that your game folder is now the active game folder enables the project for building by modifying dev/_WAF_/user_settings.options Congratulations! You have successfully created a new game project. Related tasks and tutorials Now that you have created a new game project, here are some related tutorials: Tutorial: Creating a Gem with code We’d love to hear from you! Head to our Tutorial Discussion forum to share any feedback you have, including what you do or don’t like about our tutorials or new content you’d like to see in the near future.
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