Investigating Equally Likely Outcomes Objective To provide experiences with equal-chance events. www.everydaymathonline.com ePresentations eToolkit Algorithms Practice EM Facts Workshop Game™ Teaching the Lesson Family Letters Assessment Management Common Core State Standards Ongoing Learning & Practice Key Concepts and Skills Writing the Numbers 3 and 4 • Represent numbers using tally marks. Math Masters, p. 304 Children practice writing the numbers 3 and 4. [Number and Numeration Goal 6] • Create a tally chart to organize data. [Data and Chance Goal 1] • Answer questions and make predictions based on data organized in a tally chart. [Data and Chance Goal 2] Home Link 1 8 Math Masters, p. 10 Children practice and maintain skills through Home Link activities. • Make predictions about the outcomes of dice rolls. [Data and Chance Goal 3] Key Activities Children roll a die and record the results with tally marks. Then they speculate whether one number is more likely to be rolled than another. Children answer questions about the data. Curriculum Focal Points Interactive Teacher’s Lesson Guide Differentiation Options READINESS Matching Numbers and Tallies per partnership: number cards 1–10 (from the Everything Math Deck, if available), tally cards To provide experience with tallying, children match numerals and tally marks. ENRICHMENT Playing Rock, Paper, Scissors Math Masters, p. 352 Children play Rock, Paper, Scissors and record the results with tally marks. They speculate whether one gesture is more likely to win than another. Ongoing Assessment: Recognizing Student Achievement Use journal page 3. [Number and Numeration Goal 6] Materials Math Journal 1, p. 3 per partnership: die, craft sticks (optional) slate Advance Preparation For the optional Readiness activity in Part 3, you will need to make tally cards using 3" by 5" index cards. For the optional Enrichment activity, make copies of Math Masters, page 352. See Part 3 for details. Teacher’s Reference Manual, Grades 1–3 p. 11 Lesson 1 8 047_EMCS_T_TLG_G1_U01_L08_233812.indd 47 47 2/3/11 11:31 AM Getting Started Mental Math and Reflexes Call out single-digit numbers. Children write tallies for the numbers on their slates. After displaying their answers, children count the tally marks in unison, always beginning with 5 if the number is 5 or more. If children are ready, try tally counts for numbers from 10 through 15. NOTE Some children may benefit from doing the Readiness activity before you begin Part 1 of the lesson. See the Readiness activity in Part 3 for details. 1 Teaching the Lesson Dice-Roll and Tally PARTNER ACTIVITY (Math Journal 1, p. 3) Interactive whiteboard-ready ePresentations are available at www.everydaymathonline.com to help you teach the lesson. PROBLEM PRO PR P RO R OBL BLE B LE L LEM EM SO S SOLVING OL O LV VIN IIN NG Ask children which number they think will come up most often when they roll a die. Tell them that they will roll a die to find out. Explain that they will record the rolls using tallies. Divide the class into partnerships and review the partnership principles: Guide, Check, Praise. On the board, make a tally chart for the numbers 1 through 6. (See margin.) Then describe the activity: Directions 1. Partners take turns rolling a die. ////\ /// ////\ ////\ /// ////\ // 2. Both children make tally marks next to the appropriate die in the chart in their journals. /// ////\ 3. After 2 minutes, ask children to pause. Invite them to predict which number or numbers will come up most often. Record children’s predictions, but do not take sides. / 4. Children continue to roll a die and record the results for 3 more minutes. 5. After 3 minutes, have children record the total number of times each number was rolled. NOTE Theoretically, each number has the same chance of being rolled. Adjusting the Activity ELL Have children bundle craft sticks by 5s for each ////\ tally count. AUDITORY KINESTHETIC TACTILE VISUAL However, in practice, it is unlikely that all numbers will come up the same number of times. This is a sophisticated idea that will be discussed in later grades. At this time, children should simply observe that the results were not the same for all partnerships. Journal page 3 Ongoing Assessment: Recognizing Student Achievement Use journal page 3 to assess children’s ability to make tally marks. Children are making adequate progress if they show each set of 5 as ////\. [Number and Numeration Goal 6] 48 Unit 1 Establishing Routines EM3cuG1TLG1_048-051_U01L08.indd 48 1/28/11 2:37 PM Ask partnerships questions about their results, such as the following: ● ● Student Page Date LESSON How many times did you roll 1? 2? 3? 4? 5? 6? Dice-Roll and Tally 18 How could you figure out how many times your partnership rolled the die altogether? Sample answer: Count the tally marks in all of the rows by 5s. ● Which did you roll more times, 5 or 6 (or any combination of two numbers)? How many more times? ● Which did you roll fewer times, 2 or 3 (or any combination of two numbers)? How many fewer times? Roll a die. Use tally marks to record the results on this chart. Answers vary. Tallies Total End the activity with a cumulative tally of the results for all partnerships. You can expect the numbers to come up about the same number of times, even though some partnerships may have had one number come up much more often than the others. Discuss the results. 2 Ongoing Learning & Practice Writing the Numbers 3 and 4 Math Journal 1, p. 3 EM3MJ1_G1_U01_001-006.indd 3 12/28/10 10:48 AM INDEPENDENT ACTIVITY (Math Masters, p. 304) NOTE Remember to reserve time every day Use Math Masters, page 304 to provide more practice writing the numbers 3 and 4. Home Link 1 8 to complete the number-line and attendance routines. INDEPENDENT ACTIVITY (Math Masters, p. 10) Home Link Master Home Connection Have children write their names and today’s date at the top of the page. Discuss the purpose of Home Links and what children should do with them. For example: ● ● ● ● Always put your name on your Home Link. Be sure to take it home. Discuss and complete the assignment with someone at home—a parent, a guardian, a caregiver, or an older brother or sister. Bring the completed Home Link back to school the next school day. (Some assignments may take longer to complete. If that is the case, the Family Note in the Home Link will indicate that.) For Home Link 1-8, children collect examples of numbers and bring them to school. They look for more examples during the next few days. Name HOME LINK Date 18 Numbers Are Everywhere Family Note Your child will bring home assignments called “Home Links.” The assignments will not take much time to complete, but most of them involve interaction with an adult or an older child. There are good reasons for including Home Links in the first-grade program: The assignments encourage children to take initiative and responsibility. As you respond with encouragement and assistance, you help your child build independence and self-confidence. Home Links reinforce newly learned skills and concepts. They provide thinking and practice time at each child’s own pace. These assignments relate the mathematics your child is learning to the real world, which is very important in the Everyday Mathematics program. Home Links will give you a better idea of what mathematics your child is learning. Listen and respond to your child’s comments about mathematics. Point out ways in which you use numbers (time, TV channels, page numbers, telephone numbers, bus routes, shopping lists, and so on). Everyday Mathematics supports the belief that children who have someone do math with them, learn math. Fun counting and thinking games that you and your child play together are very helpful for such learning. For this first Home Link, your child might look for a newspaper ad for grocery items, a calendar page, or a picture of a clock. The purpose of this activity is to expand your child’s awareness of numbers in the world. Please return this Home Link to school tomorrow. Cut examples of numbers from scrap papers you find at home. Glue some examples on the back of this page. Bring examples that will not fit on this page to school. Do not bring anything valuable! Invite children to continue bringing in examples of various numbers and their uses throughout the school year. Math Masters, p. 10 Lesson 18 EM3cuG1TLG1_048-051_U01L08.indd 49 49 1/28/11 3:10 PM 3 Differentiation Options NOTE For each partnership, cut five 3" by 5" index cards in half. Draw tally marks for the numbers 1–10 on the cards. PARTNER ACTIVITY READINESS Matching Numbers and Tallies 5–15 Min To provide experience with tallying, have children work together to match number cards with corresponding tally cards. Spread the number cards and tally cards for 1–10 faceup on the table. Mix them up. Ask partners to work together to match the number cards to the corresponding tally cards. Have partners double-check their work. PARTNER ACTIVITY ENRICHMENT NOTE Make enough copies of Math Masters, page 352, so that each child will have one half-sheet. Cut the copies in half. Playing Rock, Paper, Scissors 5–15 Min (Math Masters, p. 352) To further explore tallying as a data-collection strategy, have children use tallies to record the results of a Rock, Paper, Scissors game. Some children may be familiar with this well-known game. It is known by many other names and is played all over the world. The game is for two players. Three objects—a rock, a piece of paper, and scissors—are represented by the following hand gestures: Game Master Name rock paper scissors Date 1 2 4 3 Rock, Paper, Scissors Tallies Tied Game Players make one of the three hand gestures behind their backs. One player counts to 3, and then both players quickly show their hands. The following rules determine the winner of the round: Scissors and paper: Scissors wins because scissors can cut paper. Paper and rock: Paper wins because paper can be wrapped around a rock. Name Date Rock, Paper, Scissors 1 2 4 3 Rock and scissors: Rock wins because it can blunt the scissors (make them less sharp). If both players choose the same gesture, it is a tie. Tallies Tied Game Players play 20 rounds. After each round, they make a tally mark in the chart on their half-sheet of paper to indicate either the winning gesture or that the round ended in a tie. Math Masters, p. 352 50 Unit 1 Establishing Routines EM3cuG1TLG1_048-051_U01L08.indd 50 11/1/10 3:21 PM Encourage children to speculate about whether one gesture will win more often than the others, but do not take sides. You may wish to discuss the chance of winning a game compared to the chance of tying. Children can use tally marks to record the results and discover that winning happens about twice as often as tying. NOTE Some children may think that certain gestures are more likely to win than others. Point out that if that were true, then players would choose that gesture every time and games would always end in a tie. Planning Ahead Starting in Lesson 1-10, children will use full decks of number cards. If you are using the cards from the back of the children’s journals, you will need to prepare decks of cards from Activity Sheet 2. As before, the number cards must be cut apart and marked with the same distinctive marks, letters, shapes, or colors as the first set. When combined with the cards from Activity Sheet 1, which you may have distributed in Lesson 1-6, each deck of number cards will consist of 22 cards, 0–22. Lesson 18 EM3cuG1TLG1_048-051_U01L08.indd 51 51 11/1/10 3:21 PM
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