THEME: Monday Tuesday Wednesday Thursday Friday Weekend Update Peek a Who * Detective Bingo * Adaptations * Bounce the Ball * Group Game/Physical activity Cow Game * Indy 500 * Animal Game * Free choice in the gym Frogs, Insects, Flowers * STEM/Daily activity Card Games or Homework Design your own country * Name Poems * Me We * Leaf Collage * Community EXTRA ER ACTIVITY N/A N/A N/A Phase Ten Card Game * N/A *Activity Directions* Cow GamePeek a Who- Split group into two teams, with each team sitting behind one side of a sheet or tarp. One person from each team should be facing the sheet. When the sheet is raised (one person should be holding the sheet on each side to lift it), the first team to say the name of the other player gets that player on their team. The game is over when everyone is on the same side. Indy 500- The group should be sitting in a circle, and counted off 1-4. Each number is assigned the name of a car. The leader calls a name of a car and those cars have to get up and run around the circle, the first person back to their spot wins. The leader can also choose to call out car difficulties such as: flat tire (hop around on one foot), run out of gas (crab walk), no muffler (noisy), turbo boost (run!!). Design your own country- Each student can use various art supplies to design their own country. Detective BingoAnimal Game- One player is selected or volunteered as It. Each person chooses a different animal and calls out their choice to the group. One player starts the game by calling that their animal likes a different animal (“Dogs like Cows!”). Whoever is It tries to tag this animal (the cow) before they can shout out that their animal likes another (“Cows like Horses!”). If a player is tagged before they do this, they become It. Name Poems- Students build a poem using the initials of their name as the first letter of each line. S A M AdaptationsMe We- Everyone sits in a circle, and the leader or another person is chosen to begin. The first person starts by making any noise they would like accompanied by a movement, then everyone repeats the noise and movement at once. Continue by going around the circle, the game can be as silly or calm as students want. Phase Ten Card Game- Instructions included with game. Bounce the BallFrogs, Insects, Flowers- Divide the group into three circles, one inside of the next. The outer circle will be flowers, and they remain stationary. The players in the inner most circle are insects, and begin with one knee on the ground. The middle circle are frogs, they begin standing. When it is time to start, the insects have ten seconds to tag a flower. Insects can avoid being tagged by a frog by ‘flying’ (touching one knee to the ground). Frogs can ‘follow’ the insect by turning in a complete circle, when the insect can run away. After each short round, animals who haven’t been tagged remain the same animal, animals who were tagged become whatever animal tagged them. Leaf Collage- Students collect leaves and create a collage or picture out of them by gluing them on to paper.
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