Locomotor Tic Tac Toe

Name/Title:
Locomotor Tic-Tac-Toe
Purpose of Event:
To reinforce Locomotor Skills.
Cues:
Hop
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Hopping is very similar to jumping but it is done on ONE foot only
Push off with toes and bend your knee to lift off into the air
Land softly on your toes and bend your knee and hips when landing
Other leg is usually bent with foot held behind you
Put arms out to the side to keep balance
Hopping can be done in the same place or you can move throughout an area
Jump
• Bend knees and hips
• Swing arms hard
• Push off the ground with the balls of feet
Gallop
• Face and move in a forward direction
• Choose a foot to start with and step forward with it
• Keep that same leg in the lead during the gallop
• The back leg chases the front leg but does not go ahead of it
• Bend at the knees and try to be "light" on your feet as you gallop
Slide
• Face and move in a sideways direction
• Choose a foot to start with and step sideways with it
• Keep that same leg in the lead during the slide
• The back leg chases the starting leg but does not go ahead of it
• Bend at the knees and try to be "light" on your feet as you slide
Leap
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Take-off from one foot and land on the opposite foot
Extend arms, legs, and toes while in the air
Try to leap a long ways as that forces the body to extend
Bend knee and hip for cushioned landing
Skip
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Take a step forward on one foot and then perform a hop on same foot
Step forward on other foot, perform a hop (like you did on first foot)
Keep alternating feet doing this same procedure
Arms are out to the side for balance
A skip has an uneven rhythm
Prerequisites: Students should have been introduced and practiced moving in
General Space safely and Fundamental Locomotor Skills.
Suggested Grade Level:
K-2
Materials needed: 10-12 Locomotor Skill Tic-Tac-Toe game board laminated with
heavier film, 10-12 overhead markers, and damp washcloths
Description: Review moving in general space safely and the locomotor skills (use
cues) that are pictured on the Tic-Tac-Toe game board.
Place the Tic-Tac-Toe game board in a specific area, preferably off the floor.
Assign partners and have them write their first name on one of the game boards.
Assign one partner “X” and one “O”. “X” places an “X” in any square on the TicTac-Toe game board using the overhead marker. Partners look and read the
locomotor skill marked. On a signal, both partners perform that skill in general
space until they hear another signal (15 seconds for younger students, 30 seconds
for older students). For example, if “X” marks galloping, both gallop in general
space. They then return to their Tic-Tac-Toe game board. “O” takes their turn.
When a player marks three in a row horizontally or vertically, they get to choose
any of the locomotor skills on the board for both partners to perform.
Once a game is complete, change partners, wipe the boards clean, have students
write their names on the game board, and play again.
Assessment: Checklist with names and locomotor skills.
those students who need additional instruction.
Mark locomotor skills of
Locomotor Skill Tic-Tac-Toe Board
Walk
Jump
Run
Gallop
Hop
Slide
Leap
Skip
March