We are EA And we make games – how cool is that? In fact, we

We are EA
And we make games – how cool is that? In fact, we entertain millions of people across the globe with the
most amazing and immersive interactive software in the industry. But making games is hard work. That’s
why we employ the most creative, passionate people in the industry.
Madrid is home to EA’s Spanish Publishing organization, IDS (International Development Services) and
the Certification Group. IDS consists of Localization Testing, Software Engineering and Production. This
office is one of EA’s larger facilities in Europe.
Electronic Arts Software, SL., the name of the company’s Spanish division, includes the most important
international localization studio for videogames in Europe. Approximately 200 employees (computer
engineers, producers, sound and linguistic specialists) work in this division which provides over 450
localized versions of our titles to more than 30 countries in Europe, the Near and Middle East, as well as
Central and South America. This is EA’s testimony to building a cutting edge technology center in Spain to
cover our needs for both current and next generation platforms.
Localization Testing and the Certification Group are among the last stages in the development process
before EA releases its games all over the world. A dedicated group of people is constantly striving to
ensure that all the up to date demands of both EA and our partners are upheld.
In our Madrid office you will find a young, vibrant, and multi-cultural environment where each employee
has an important role in this exciting organization.
We admire your videogame and/or linguistic knowledge. That is why we want you to test our games to the
limit before they hit the stores!
What a Videogame tester does at EA

Proactively complete assigned tasks accurately and thoroughly, and within a specified timeframe in
order to detect (and subsequently report on a daily basis) bugs, software flaws and/or design issues;

Ensure that no guideline-related bug, flaw or issue remains in the signed-off product and report them as
early as possible;

Proactively seek to improve knowledge of testing procedures and where applicable, related equipment;

Ensure correct write-up (in English) of bugs, flaws and issues, and in LT, propose corrections to
facilitate fixes;

Inform Leads and Senior Testers of any issue that may slow down, stop - or improve - testing progress
as early as possible;

Maintain strong teamwork;

Adhere to EA security procedures; take responsibility for equipment and software security; each
individual is responsible for the security of any hardware or software that is in their possession;

Communicate pertinent information to other team members;
Special Considerations
EA’s Madrid Office is a dynamic area where there are peak periods of activity and therefore the workload
and the make-up of teams will vary. Although candidates will be required to work a 40-hour week, they
must be flexible in terms of actual working hours and be available for overtime during the week or the
Beneficial Experience

Experience of software testing in a Localization, QA (Quality Assurance), Customer Service or similar
environment within a video game publisher/ developer/ localization agency is highly beneficial but not
mandatory.

Working in a multi-cultural team.
Please note, If you are not currently eligible to work in Spain then I’m afraid we will not be able to continue
reviewing your application as EA is not in a position to sponsor visas for this position.
It is time to “Get in the Game” with the world´s leading independent developer and publisher of
interactive entertainment software.