The Process of Building a Game Development Minor Dr. Chris Coulston and Dr. Joshua Shaw Penn State Erie, The Behrend College Educational Gaming Commons Game Day 2014 Who are we? Game Dev @ Behrend * Joshua Shaw * Wen-‐Li Wang * Matt White * Heather Lum * Chris Coulston Philosophy Software Engineering Game Development Psychology Computer Engineer What is it? GAME 480 Prerequisite GAME 4xx Prerequisite GAME 1xx or 2xx GAME 4xx Depth component Prerequisite GAME 1xx or 2xx GAME 1xx or 2xx Breadth component Outcomes for Minor * * * * * * * * * * * * * Analyze or design an engaging interface. Critique a game. Analyze or design a serious game. Apply a discipline specific concept to the development of a game. Use sound design, assets generation, programming, project managements, testing, or user interface design. Write a paper or give an oral presentation related to gaming. Examine games as an object of study. Work on an interdisciplinary team. Produce a game or game asset from first principles. Prototype a game or game asset utilizing an emerging paradigm or theory. Contribute to their game development portfolio. Read, critique, and become conversant with a scholarly work related to gaming. Develop several games including, generating the game concept, defining game mechanics, asset generation, implementation, testing, dissemination, and refactoring. 2013 2014 March 2014 Dec 2013 May 2013 April 2013 2012 Nov 2012 Oct 2012 May 2012 2010 2011 Jan 2012 Aug 2011 Oct 2010 Aug 2010 Minor approved GAME 220 approved First certificate grads Minor proposal Minor prospectus GAME 250 approved Hire GAME faculty GAME 220 offered GAME 250 offered Certificate Proposal New Chancellor Our Long Journey Gaming @ UP * Eric Hayot and Caroline D. Eckhardt * Richard Taylor, John Gastil, and Mike Schmierbach, * Alison Carr-‐Chellman and Simon Hooper * Will McGill * Bart Pursel, and Brett Bixler, * Carlos Roasa and Andrew Hieronymi Growth Courses Offered 15 10 5 0 2011 2012 2013 Total Enrollment 160 140 120 100 80 60 40 20 0 2011 2012 2013 Today Our Students * Game Development Club * Global Game Jam * Game Decathlon * GDC Spring 2014 – 7 students + 2 faculty * Student composition * %80 Engineering * Senior Design Project * Sponsor link here %20 Other Student Work * 2014 Game here * * * * * 1:00 Student games 0:20 Colorful life – Steam Greenlight 3:00 Cthulhu vs. the Viking 3:30 GDC trip Stop at 4:00 The Future? * Bring in more Humanities students * Bring in Business and Science faculty * New Courses * * * * Art Journalism 2D Games GDC travel Quiz Games The Minor Leroy Jenkins Game Industry Potpourri 10 10 10 10 10 20 20 20 20 20 30 30 30 30 30 Games – 10 Points The protagonist of this game, Commander Shepard, is fighting the Reapers for control of the galaxy. Games – 20 Points As a weaponless reporter in this game you must survive the horrors of the Mount Massive Insane Asylum. Games – 30 Points In this game, the cake is a lie. The Minor – 10 Points The number of courses required to complete a Game Development minor at Penn State? The Minor – 20 Points These campus locations can offer Game Development courses. The Minor – 30 Points A GAME course proposal needs to have these…. Leroy Jenkins – 10 Points Leroy Jenkins is a fixture of what video game? Here @ 1:20 Leroy Jenkins – 20 Points This well known character was created by Nintendo's gaming genius Shigeru Miyamoto. Leroy Jenkins – 30 Points This ginger hair, thick-‐rimmed glasses, Ph.D. in Theoretical Physics prefers a gravity gun. Game Industry – 10 Points This game publisher is responsible for the Elder Scrolls series and the more recent Fallout series of games? Game Industry – 20 Points What game developer is responsible for the Uncharted and Last of Us IPs? Game Industry – 30 Points This company produced such 90s classics as System Shock, Thief, and Ultima Underworld? Potpourri – 10 Points In gaming slang, what is a "nerf?" Potpourri – 20 Points In gaming slang, what does it mean to be "OP?" Potpourri – 30 Points Sometimes I feel like a noob. What’s wrong with me? Breadth Courses * GAME 140 Gaming and Interactive Media * Cross list for COMM 190 (GS) * GAME 160 Introduction to Video Game Culture * Cross list for CMLIT 191 (GH;US;IL) * GAME 220 (GA) Introduction to Game Design * GAME 250 Technical Game Development * Cross list for CMPSC 208 (GQ) * PSYCH 244 (GS) Intro Human Factors Engineering Depth Courses * GAME 420 Advanced Game Design * GAME 434 (PSYCH 434) Psychology of Gaming * GAME 450 Advanced Game Programming * GAME 460 Video Game Studies * Cross list CMLIT 490
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