Document

Development of 3D projection
and 3D camera system
Holografika
Budapest University of Technology Atomic Physics
Hungarian Ministry of Deffence Technology Agency
Graphisoft
Holografika’s Displaying
technologies
• Changes in displaying
technologies
• holographic 3D
visualisation
• Holographic 3D
display generations
Holografika’s Displaying
technologies
• Changes in displaying
technologies
• holographic 3D
visualisation
• Holographic 3D
display generations
Holografika’s Displaying
technologies
• Changes in displaying
technologies
• holographic 3D
visualisation
• Holographic 3D
display generations
Holografika’s Displaying
technologies
• Changes in displaying
technologies
• holographic 3D
visualisation
• Holographic 3D
display generations
The Project
Developmental issues and
applications
• Development of 3D camera
and 3D camera system
prototype
• Accomplishment of a
holographic telepresence
system
• Remote control of
unmanned aircraft,
• Air space surveillance
• Virtual terrain simulation
• Virtual surrounding,
architectual presentation
Workplan
1.
Development of system architecture
2.
Development of key technologies 3D display
3.
Development of key technologies 3D camera system
4.
Camera image processing software algorithms
5.
3D software moduls and plug-ins
6.
Development of 3D projector prototype
7.
Development of 3D camera prototype
8.
Demonstration of applications generated by the integrated use
of 3D projection and 3D camera systems
Development of system architecture
• 3D projektoros rendszer változatok
– Basic arrengagements (spot/sec)
– Variable optical screen surfaces
– Specifying components
• Telepresence system conceptions
– Subjective and objective target parametres
• 1:1 aspect ratio, eye contact
• Video conferencing capability
• Simulation applications
– Exmanitaion of Hardware&software compatibility on
existing applications
– 3D terrain simulation
Research of system arhitecture
• Variable 3D projection arrengagements
– Basic arrengagements (25 Mpix)
– Variable optical screen surfaces
– Component specifications
• Telepresence system conceptions
– Subjective and objective target parametres
• 1:1 aspect ratio, eye contact
• Video conferencing compatibility
• Simulation applications
– Exmanitaion of Hardware&software
compatibility on existing applications
– 3D terrain simulation
Research of system arhitecture
• Variable 3D projection arrengagements
– Basic arrengagements (25 Mpix)
– Variable optical screen surfaces
– Component specifications
• Telepresence system conceptions
– Subjective and objective target parametres
• 1:1 aspect ratio, eye contact
• Video conferencing compatibility
• Simulation applications
– Exmanitaion of Hardware&software compatibility on
existing applications
– 3D terrain simulation
Development of 3D projection
system
• Development of key technologies
– Optics, mechanics
• comoplete and partial subsystems
– LCOS optical engine
• LED based Illumination system,
– Electronics
• Multi channel compression system,
• VIRTCAM based
– Large size holographic screen
• trtansmissive/reflective/retroreflective
• Development of 3D projector prototype
Development of 3D projection
system
• Development of key technologies
– Optics, mechanics
• comoplete and partial subsystems
– LCOS optical engine
• LED based Illumination system,
– Electronics
• Multi channel compression system,
• VIRTCAM based
– Large size holographic screen
• trtansmissive/reflective/retroreflective
• Development of 3D projector prototype
Development of 3D projection
system
• Development of key technologies
– Optics, mechanics
• comoplete and partial subsystems
– LCOS optical engine
• LED based Illumination system,
– Electronics
• Multi channel compression system,
• VIRTCAM based
– Large size holographic screen
• trtansmissive/reflective/retroreflective
• Development of 3D projector prototype
Development of 3D camera
system
• Development of key
technologies
– Optics, mechanics
• 5-9 camera, variable mechanics
– Electronics
•
•
•
•
Common camera control
Parallaxis info generation
software&hardware development
VIRTCAM
• Development of 3D
camera prototype
Software development
• 3D comprresion algorithm, 3D formats
– In house development and adaptation of existing
methods (MPEG, 3DWavelet)
• 3D data transmission protocols
– IP based, MXF, ATM
• 3D software moduls and 3D plug-ins
• CAD moduls (objectum level, VRML, other
interfaces)
– 3D graphic card drivers
– Holovision SDK
– ArchiCAD, Maya, Proengineer, 3ds max, Autocad, etc.
Demonstration of applications generated by the
integrated use of 3D projection and 3D camera
systems
• First transmission of duplex 3D image
transmission through digital networks
• Demonstration of holographic telepresence
Demonstraion of potential applications
• Control of
unmanned
aircraft
• Virtual
landscape
simulation
Demonstraion of potential applications
• Control of
unmanned
aircraft
• Virtual
landscape
simulation
Control of unmanned aircraft
Virtual landscape simulation
• Commercial and
military air space
surveillance
Demonstraion of potential applications
• Creation of a virtual
holographic
surrounding
• Architectual design,
• Presentation
• CAD
• Medical
• Scientific
visualisation
• Simulation
• Virtual Reality
• Gaming
• Theme parks
• Entertainment
• Edutainment
• 3DTV
A jövő
The future
• Immersive
collaborative
spatial
holographic
3D systems