Game Time – Non-Traditional Activities and Equipment = FUN!

Game Time – Non-Traditional Activities and Equipment = FUN!
2011 LAHPERD Convention (Baton Rouge, LA)
Chad Triolet (2011 NASPE Elementary Physical Education Teacher of the Year)
Deep Creek Elementary - Chesapeake, VA
CONTACT INFO - [email protected] or [email protected]
WEBSITE - www.PErocks.com
OMNIKIN ACTIVITIES
Outbreak – There are two teams for this activity. Each team will have their own color ball. One team will be designated
the “antibiotic”, the other the “virus”. The objective of the game is for the “antibiotic” team to touch their ball on the
“virus” ball. No player from either team in possession of the ball may move their feet while in possession of the ball.
The balls must be passed among teammates to accomplish the task. Each team will have 1 minute to complete the task.
If the “antibiotic” ball touches the “virus” ball before the time is up, the “antibiotic” team will earn a point and the roles
will reverse. If a minute is over and the “antibiotic” were not able to complete the task, the round is over, not points are
awarded and the teams reverse roles.
ADAPTATION – If the “virus” team is doing a good job blocking the ball with their bodies, then the rules can be changed
so that if the “antibiotic” ball touches the “virus” ball or a person holding the “virus” ball then the objective is complete.
Omnikin Basketball (from Super Games, Super Balls book) – There are two teams in this game. The objective is to score
points by throwing a ball through a hoop held by a teammate on the other side of the court. The ball can only be passed
to advance (meaning, if you are holding the ball, you cannot move your feet). The teammate who is holding the hoop on
the other side of the playing area may move anywhere inside the small triangle marked by cones (4 foot by 4 foot by 4
foot at most). If the ball touches the floor or is caught by the opposing team, then possession switches. Any person
with the ball must be given a 1 yard perimeter to pass the ball. No ball may be struck while another player is holding it.
Five Passes – There are two different teams for this activity. The objective for the game is to complete five passes in a
row without dropping the ball or having it intercepted. If successful, the team will earn points designated by the
teacher. If the ball is dropped or intercepted, the opposing team will then attempt to complete the task. The game is
timed for 5 minutes. The team with the most points at the conclusion of 5 minutes is the winner.
Omnikin Asteroids - To start this activity, the students will be placed onto one of two teams. Each team will stand on
opposite sides of the playing area in their “universes” (behind their sideline). The teacher will place 3 – 6 “planets”
(Omnikin-6 balls) in the middle of the playing area. The teacher will also place 3-5 “blackholes” (large cones) in random
spots between the two “universes”. Each “universe” will also have a large number of “asteroids” (coated foam or vinyl
balls) on the floor. When the game begins, the students may pick up (at most) two asteroids and attempt to throw them
at any planet in attempt to move them across “space” (the middle of the playing area) to the other teams “universe”. If
a planet touches the boundary line which marks their “universe”, they will be awarded “space points” (a value
designated by the teacher). If a “planet” touches a “blackhole” (large cone), all of the students must perform a fitness
activity designated by the teacher before they can continue throwing “asteroids”. After a while, some of the “asteroids”
may get stuck in “space”. If so, each team is allowed to have 3-5 “astronauts” (students holding a flag) that can travel
into space to move the “asteroids” back to their “universe”. “Astronauts” may NOT interfere with the games while they
attempt to move the “asteroids”. If they (“astronauts”) touch a planet, the opposing team will receive a “space point”
and the “astronaut” must pick another team member to be an “astronaut” by handing them his/her flag. The team with
the most “space points” at the end of the time wins the round.
©Chad Triolet 2011 – www.PErocks.com
Momentum – (from Terry Gooding) – Separate the group into two equal teams (approximately teams of 8 or less).
Using one Omnikin-6 ball, students will attempt to strike the ball using their hands or arms (like in volleyball). The
objective is to move the ball across the playing area and touch the opposite wall. Students must use their striking skills
and teamwork to move the ball across the playing area. No player may touch the ball twice in a row. Students should
not make contact with other payers when attempting to strike the ball. If there is a foul or the ball goes out of the
boundaries, a player from the other team may hold the ball and use a serving motion to start the game again.
** For large groups, play multiple games side by side. After a predetermined amount of time, have teams switch and
play a new opponent.
Hot and Cold Tag (from Chris Nichols, Dallas ISD) – There are six colored balls for this activity. The colors blue, green,
and purple are designated as the “cold” colors. The colors red, yellow, and orange are designated as the “warm” colors.
Three players will be the freezers for this game and will hold a “cold” color ball. Three other players will hold “warm”
colored ball so that they can unfreeze players that have been tagged with a “cold” colored ball. When the game begins,
the players will attempt to tag anyone else without a ball with their ball to freeze them. Frozen players will sit on the
floor with legs crossed and wait to be saved by a “warm” color ball. Players with a “warm” colored ball will toss their
ball to a frozen player to unfreeze them. When the player is unfrozen, they must try to unfreeze another play because
they now have possession of the “warm” colored ball. Play each round for a designated period of time then choose new
freezers.
Omnikin-Socci Volleyball - The instructor will split the group into two equal teams (approximately 6 – 8 players on a
team). Each team will stand behind or even with their goal to start the game. The goals (Omnikin Tubes will be placed
on opposite side of a playing field (this works best on a basketball court). If playing on a basketball court, the goals will
be place on the foul line with a collection of cones or polyspots surrounding the goal (using the circle for the basketball
key) which will designate the defensive circle. No player from the opposite team may be inside the defensive circle. The
boundary lines for the game can be the side and end lines on the basketball court or lines (marked by cones) that is
decided by the instructor.
To begin the game, one team will start with the ball and must serve it to the other team. No player from the serving
team may touch the ball until a player from the opposite team strikes the ball. When the ball is touched the first time,
any player from either team may now make a play on the ball. The ball should be passed or blocked in an effort to score
points by touching the opponent’s goal with the ball or protect the goal.
This is a NON-CONTACT game. Any team that last touches the ball is considered to have possession of the ball. If a
player from the defensive team touches a player who has possession of the ball, there is a foul. The fouling player must
go to the penalty box until a shot is made on goal by either team (referee’s decision). When a foul takes place, the
fouled player must call the foul. The fouled player will then pick up the ball and may serve it to any player (this is an
indirect shot meaning that there can be NO shot on goal). If a ball is hit over the sideline, the opposing team is allowed
an indirect serve from the midline. If a ball is hit over the end line by the offense, the defense may make an indirect
serve from the defensive circle. If the ball is hit over the end line by the defense team, the offensive team may take an
indirect serve from the closest corner.
Because of the set-up for the game, players can score from any direction around the goal (360 degrees). This provides
for more scoring opportunities which will motivate and engage participants.
©Chad Triolet 2011 – www.PErocks.com