Freelance Part Time Game Development Tutor

Freelance Part Time Game Development Tutor
Location: Manchester
Posted Date: 1st October 2015
Responsible to: Academic Director
Responsible for: Effective planning and preparation of resources necessary for lesson delivery.
Delivering course content in an effective and professional manner. Storing and archiving of lesson
resources. Maintaining student records on attendance. Attending course team meetings, and tutor
meetings. Assessing student work and providing feedback to students. Adhering to SSR policies and
procedures on lesson delivery and assessment. Adhering to SSR policies and procedures on quality
assurance. Providing all necessary data on assessments to Module Leader or Course Leader.
Supporting students through learning and assessment.
Main Contacts: Academic Director, Course leader, Tutors.
Hours of work: 10:00am – 6:00pm
Key Tasks and Responsibilities:
Delivery and Assessment of course:
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Effective planning and delivery of lessons/curriculum
Preparation of course documentation and learning resources
Provision of lesson resources for students (and adherence to SSR procedures in storing these
appropriately)
Provision of academic support for students where necessary
Provision of pastoral support for students where necessary
Maintaining effective student records, including progress and attendance
Assessment and moderation of student work
Providing feedback on assessment to students
Effective recording of student data regarding assessments
Adherence to SSR procedures for assessment and moderation of student work
Administrative duties:
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To attend meetings for teaching staff
To assist admin staff with student attendance monitoring
To assist with curriculum and course review strategies
To assist with documentation and reports pertaining to course delivery and reviews
To provide any necessary data to admin, marketing and teaching staff pertaining to course
delivery.
To oversee effective population of VLE’s pertaining to course delivery
To help maintain effective student records and data
To liaise with Course Leader to assist in all aspects of course delivery
To help prepare material for external moderation of student work
To help prepare data for exam boards
To attend all staff or course meetings called by Senior Management
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To operate within and conform to all company policies, procedures and targets, within a general
expectation of courtesy, professionalism and promptness. This includes a particular expectation
of actively promoting the company’s policies on equal opportunities, health and safety and
quality assurance. To promote and pursue the corporate mission and business interests of the
company and to contribute to the continued development of the department.
Minimum Essential Requirements
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Specific experience within the games industry (at least 3 years with experience and knowledge
of game development with Unreal Engine 4, experience of the asset pipeline, Blueprints system,
materials editor, level design and scripting).
Excellent communicative skills – written, visual and oral
Excellent organisational and administrative skills
Experience of Microsoft Windows platforms
Excellent numerate and literate skills
The ability to work independently and as a member of a team, and to adapt to flexible working
methods
The ability to consistently work accurately with attention to detail
Work calmly in a pressured environment and maintain confidentiality at all times
Desirable Abilities
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Some teaching experience within the creative industry, or further or higher education
A UK recognised degree in a relevant subject
Teaching Qualification
A relevant industry qualification
Experience with Unity 5.
A good knowledge of creative industries technologies, including experience and knowledge of
Adobe Creative Suite, 2D Animation techniques, 3D Modelling software (Autodesk Maya /
Blender), NVidia PhysX Lab.
For further information or how to apply, please contact the Academic Director:
[email protected]