Lesson Element Unit 2: Pre-production and planning LO3: Be able to plan the pre-production of a media product Game project documentation Instructions and answers for tutors These instructions cover the learner activity section which can be found on page 5. This Lesson Element supports Cambridge Technicals Level 3 in Digital Media. When distributing the activity section to the learners either as a printed copy or as a Word file you will need to remove the tutor instructions section. The activity Once a brief has been analysed then the planning of a project needs to take place. This lesson is about learners developing their ability to plan a project by looking at its requirements in terms of locations and equipment. Suggested timings Activity 1: 20 minutes. Activity 2: 25 minutes. ABC – This activity offers an opportunity for English skills development. Version 1 1 © OCR 2016 Activity 1 The group should be divided into pairs for this activity. In their pairs, the learners should study the client brief for the Road Safety Computer Game and then, using the internet to research relevant staffing roles: 1. Identify the staffing roles that will be required for the creation of the Road Safety Computer Game. 2. For the roles that they have identified, state the skills that will be required. Learners will need to have been taught about staffing a project and how to assign roles to people. Learners are not expected to know what is needed for computer game production in detail; however, they should know the basic roles needed. There are a number of resources on the internet where research can be carried out by learners to find out what these roles are. Useful links: http://www.totaljobs.com/careers-advice/job-profile/media-jobs http://creativeskillset.org/ Client brief: Road Safety Computer Game You have just started work for a well-established company that specialises in creative and educational electronic games. The company has been approached by a road safety organisation, who would be interested to see how games could be used to promote the launch of a new road safety campaign. They are not aware of any games on the market that do this. You have been asked to submit a design proposal for one level of a new game based on teaching children how to use the roads safely. The game must have clearly defined objectives by which the child playing it can progress through to higher levels. There must be a scoring and time tracking system. The game must also be instructional in how to use the roads safely. The target audience for the game is children aged between the ages of 6 and 10. The game is to be played on touch enabled devices. The campaign is due to be launched in four months’ time. The game needs to be ready for this launch. If you are given the go ahead for the project, you will have three weeks for preproduction and then ten weeks for game development. Activity 2 Once staffing has been established, learners need to look at the resources that will be required for the project. Learners will need to look at the locations – studio etc – and resources – computers, servers, graphics tablet, etc. Learners will need to then think about whether these resources should be purchased by the company, as they will be used again, or if they should be hired as they are only needed for a short period of time. Accordingly, instruct the learners that, in their pairs, they should research on the internet to help them complete the following tasks: 1. Identify the locations that will be required for the Road Safety Computer Game project 2. For each location, explain what consent/releases will be required (if any) 3. Identify the resources that will be required for the project 4. For each of the resources, identify how it will be sourced i.e. purchased or rented/hired. Useful links: Overview of project management: http://www.pmi.org/About-Us/About-Us-What-is-Project-Management.aspx Website for downloading free project management software: Supports: LO3 Cost: Free Format: Web page Link: http://www.projectlibre.org/ Version 1 3 © OCR 2016 We’d like to know your view on the resources we produce. By clicking on ‘Like’ or ‘Dislike’ you can help us to ensure that our resources work for you. When the email template pops up please add additional comments if you wish and then just click ‘Send’. Thank you. If you do not currently offer this OCR qualification but would like to do so, please complete the Expression of Interest Form which can be found here: www.ocr.org.uk/expression-of-interest OCR Resources: the small print OCR’s resources are provided to support the teaching of OCR specifications, but in no way constitute an endorsed teaching method that is required by the Board, and the decision to use them lies with the individual teacher. Whilst every effort is made to ensure the accuracy of the content, OCR cannot be held responsible for any errors or omissions within these resources. © OCR 2016 – This resource may be freely copied and distributed, as long as the OCR logo and this message remain intact and OCR is acknowledged as the originator of this work. OCR acknowledges the use of the following content: Please get in touch if you want to discuss the accessibility of resources we offer to support delivery of our qualifications: [email protected] Version 1 4 © OCR 2016 Lesson Element Unit 2: Pre-production and planning LO3: Be able to plan the pre-production of a media product Learner Activity Game project documentation In this Lesson Element, you will: analyse the staffing requirements for a media project create a staffing structure for a media project analyse the logistical requirements of a media project. Activity 1 For this activity you will be working with a partner. Using the internet to help you with your research: 1. Identify the staffing roles that will be required for the creation of the Road Safety Computer Game. 2. For the roles that you have identified, state the skills that will be required. Useful links: http://www.totaljobs.com/careers-advice/job-profile/media-jobs http://creativeskillset.org/ Version 1 5 © OCR 2016 Client brief: Road Safety Computer Game You have just started work for a well-established company that specialises in creative and educational electronic games. The company has been approached by a road safety organisation, who would be interested to see how games could be used to promote the launch of a new road safety campaign. They are not aware of any games on the market that do this. You have been asked to submit a design proposal for one level of a new game based on teaching children how to use the roads safely. The game must have clearly defined objectives by which the child playing it can progress through to higher levels. There must be a scoring and time tracking system. The game must also be instructional in how to use the roads safely. The target audience for the game is children aged between the ages of 6 and 10. The game is to be played on touch enabled devices. The campaign is due to be launched in four months’ time. The game needs to be ready for this launch. If you are given the go ahead for the project, you will have three weeks for preproduction and then ten weeks for game development. Activity 2 For this activity, you will again be working with a partner. Using the internet to help you with your research: 1. Identify the locations that will be required for the Road Safety Computer Game project 2. For each location, explain what consent/releases you will require (if any) 3. Identify the resources that will be required for the project 4. For each of the resources, identify how it will be sourced i.e. purchased or rented/hired. Useful links: Overview of project management: http://www.pmi.org/About-Us/About-Us-What-is-Project-Management.aspx Website for downloading free project management software: http://www.projectlibre.org/ Version 1 6 © OCR 2016
© Copyright 2026 Paperzz