END BALL SHARK ATTACK KEEP BALL

PLAY RUGBY - GAME CARDS
PLAY
PLAY RUGBY
RUGBY -- GAME
GAME CARDS
CARDS
End Ball
End Ball
End Ball
•Divide the players into two teams of 4-6
•Divide the players into two teams of 4-6
players.
•Divide theattempt
players to
into
two ateams
4-6
players.
•Attackers
score
try byofpassing
players.
•Attackers
attempt
to score
a try by passing
the
ball to each
other
and manoeuvring
it to
•Attackers
attempt
to score
a try by passing
the
ball to
other
and manoeuvring
it to
end
of each
the
grid.
• Divide
players
into
two teams
of 4-6 players.
the
ball to
each
other
and
manoeuvring
the
end
ofthe
the
grid.
•Attackers
must
remain
stationary
when itinto
•
Attackers
attempt
to
score
a
try
by
the
end
of
the
grid.
•Attackers must
remainwhen
stationary
possession
and move
not in when inpassing the ball to
•Attackers
must
remain
stationary
when
in end of the grid.
each other
and
manoeuvring
it to the
and
move
when
not in
possession
to
receive
pass
from
stationary
possession
and
move
whenfrom
not
in
possession
to
receive
pass
stationary
team-mate.
• Attackers
must
remain
stationary
when in possession
possession
to when
receive
pass
from stationary
team-mate.
•Passes
permitted
innot
any
direction.
and move
in
possession
to receive pass from
team-mate.
•Passes
permitted
in any direction.
Grid
stationary
team-mate.
size:
20m
x 10m
•Passes
permitted
in any
direction.
•Group
Passes
permitted
in10m
any direction.
Grid
size:
20m x
Size:
8-12
players
Grid size:
20m
x
10m
Group
Size:
8-12
players
Equipment:
6
cones
Group
Size:
8-12
Equipment:
6 ball
cones
1
Grid
size:
20m
xplayers
10m
Equipment:
6 ball
cones
1
Group
Size: 8-12
players
1 ball
END BALL
Equipment: 6 cones. 1 ball
Keep Ball
Keep Ball
Keep Ball
Shark Attack
Shark Attack
Shark Attack
•Divide the players into two teams of 4-6
•Divide the players into two teams of 4-6
players.
•Divide theattempt
players to
into
two 10
teams
of 4-6
players.
•Attackers
make
consecutive
players.without
•Attackers
attempt
to make
consecutive
passes
dropping
the10
ball
or the
• Divide
the players
into two
teams of 4-6 players.
•Attackers
attempt
to
consecutive
passes
without
dropping
the10
ball
or the
defenders
blocking
ormake
intercepting.
•
Attackers
attempt
to
make
10 consecutive passes
passes without
dropping
the
ball or the
defenders
blocking
intercepting.
•Passes
permitted
inorany
direction.
without
dropping
the
ball
or
defenders
blocking
or
intercepting.
•Passes
permitted
direction.
•Defenders
attemptintoany
intercept
and ifthe defenders blocking •Passes
permitted
in
any
direction.
or
intercepting.
•Defenders become
attempt to
interceptand
andbegin
if
successful,
attackers
•Defenders
attempt
to
intercept
and
if
successful,
attackers
and
begin
• Passesbecome
permitted
in any
direction.
passing.
successful,
become
attackers
and begin and if successful,
passing.
• Defenders
attempt
to intercept
passing.
Gridbecome
size:
20m x 10m
attackers
and begin passing.
Grid size:
20m x
10m
Group
Size:
8-12
players
Grid size:
20m
x
10m
Group
Size:
8-12
players
Equipment:
6
cones
Grid Size:
size: 168-12
20m
x 10m
Group
players
Equipment:
cones
ball
Group Size: 618-12
Equipment:
cones
ball players
Equipment: 16ball
cones. 1 ball
KEEP BALL
SHARK ATTACK
•Position the players on one side of the grid with
•Position
the players
on one
side
of the(as
grid
with
two
defenders
(‘Sharks’)
in the
centre
shown).
•Position
the players
on one
side
of the(as
grid
with
two
defenders
(‘Sharks’)
in the
centre
shown).
•On
the coaches
command,
the
attackers
•thePosition
the
players
on
one
side
of the grid with
two defenders
(‘Sharks’)
in
the
centre
(as being
shown).
•On
coaches
command,
the
attackers
(‘Seals’)
attempt
to
cross
the
grid
without
thetwo
defenders
(‘Sharks’)
in the centre
•On
coaches
command,
(‘Seals’)
attempt
to
cross
thethe
gridattackers
without
being (as shown).
caught
by
the
‘Sharks’
(‘Seals’)
attempt
to cross
theofgrid
being
• On
the
coaches
command,
the attackers
caught
by
theshelter
‘Sharks’
•‘Seals’
may
on one
the without
‘islands’
or
caught
by
theshelter
‘Sharks’
•‘Seals’
may
on one
the
‘islands’
orwithout
cones
scattered
throughout
the
grid
andgrid
may
not
(‘Seals’)
attempt
toof
cross
the
being
•‘Seals’
may
one of
the
‘islands’
or not
cones
scattered
throughout
the
grid
and
be
caught
by shelter
aby
‘Shark’
while
touching
an may
‘island’.
caught
theon‘Sharks’
cones
scattered
throughout
the
grid andmust
may not
be
caught
by amay
‘Shark’
whileon
touching
•‘Seals’
sheltering
on
‘islands’
however
• ‘Seals’
shelter
one ofan
the‘island’.
‘islands’ or
be caught
by away
‘Shark’
while
anmust
‘island’.
•‘Seals’
sheltering
on
‘islands’
however
complete
their
across
thetouching
grid before
they
cones
scattered
throughout
the
grid
and may not
•‘Seals’
sheltering
‘islands’
must
complete
their
across
the however
grid before
they
may
return
withway
theon
other
‘Seals’
be
caught
by
a
‘Shark’
while
touching
complete
the grid before they an ‘island’.
may
returntheir
withway
the across
other ‘Seals’
‘Seals’
sheltering
‘islands’ however must
may•return
with
the other on
‘Seals’
Grid size:
15m x 20m
complete
their
way
across
the grid before they
Grid size:
15m x
20m
Group
Size:
8-10
players
may
return
with
the
other
‘Seals’
Grid
size:
15m
x
20m
Group Size:
8-10
players
Equipment:
12
cones
Group Size:
8-10
players
Equipment:
12
cones
5
balls
(1 per attacker)
Equipment:
cones
5 balls
attacker)
Grid size: 12
15m(1x per
20m
5 balls (1 per attacker)
Group Size: 8-10 players
Equipment: 12 cones. 5 balls (1 per attacker)
FOR MORE COACHING TIPS, GAMES AND VIDEO CLIPS GO TO WWW.IRISHRUGBY.IE/PLAYRUGBY
PLAY RUGBY - GAME CARDS
PLAY RUGBY - GAME CARDS
PLAY RUGBY - GAME CARDS
Partner Tig
Partner Tig
Partner Tig
Counter Attack
Counter Attack
Attack
Counter
PARTNER TIG
•6 players link up in pairs
•By passing the ball to each other, 2 attackers
•6 attempt
players link
up in these
pairs pairs by touching them
to catch
•6
players
up
in pairs
•link
6the
players
link up
in pairs
•By
passing
ball
to each
other,
2 attackers
with
the
ball.
•By
passing
the
ball
to each
other,
2to
attackers
attempt
to•catch
these
pairs
by
touching
them
By
passing
the
ball
each
other, 2 attackers attempt to
•Attackers
remain
stationary
attempt
catchmust
these
pairs by
touchingwhen
them the ball
with thetoball.
catch
these
pairs
by
touching
them with the ball.
in
is
their
hands
and
can
only
move
without
with
the ball.must remain stationary when the ball the
•Attackers
ball
to
receive
a
pass
from
their
stationary
team•
Attackers
must
remain
stationary
when the ball in is their
•Attackers
must remain
stationary
when
the ball
in is their hands
and can
only move
without
the
who
has
the
ball.
inball
ismate
their
hands
and
can
only
move
without
the
hands
and
can
only
move
without
the
ball to receive a pass
to receive a pass from their stationary team•Passes
permitted
in stationary
any
ball
to who
receive
athe
pass
from
theirdirection.
stationary
teammate
has
ball.
from
their
teammate
who has the ball.
•When
caught,
players
swap with attackers who
mate
whopermitted
has
the ball.
•Passes
inpermitted
any direction.
• Passes
in anycontinues
direction.
•Passes
permitted
in
anyswap
direction.
then caught,
link
up in
a pair
and the
•When
players
withgame
attackers who
•
When
caught,
players
swap
with attackers who then link up
•When
caught,
swap
attackers
who
then link
up in players
a pair and
thewith
game
continues
size:
10m
xthe
10m
pair
and
game
continues
thenGrid
link up
ininaapair
and
the
game
continues
Group
8-10
players
Grid
size:Size: 10m
x 10m
Grid
size:
10m
Equipment:
4xplayers
cones
Group
Size: 10m
8-10
Grid size:
ball10m x 10m
Group
Size:
8-10
1players
Equipment:
4 cones
Equipment:
41cones
Group
Size:
ball 8-10 players
1 ball 6 cones. 1 ball
Equipment:
•1 teams of attackers at each end of the
•1 teams
of attackers
at defenders
each end ofinthe
grid, of
with
1 teamatof
the
•1 teams
attackers
each end of the
grid,
with 1 team of defenders in the
centre.
grid, with 1 team of defenders in the
centre.
•Defenders kick to 1 team of attackers who
centre.
•Defenders
kickof
to 1attack
team of attackers
who
• 1 teams
at each
end of
catch
&kick
counter
running
andthe grid, with 1 team of
•Defenders
to 1attackers
team ofthrough
attackers
who
catch defenders
& counter attack
through
running
and
in the
centre.
passing
the attack
ball.
catch
& counter
through
running and
passing the ball.
passing
the
ball.
••The
attacking
teamtoscores
if theyattackers
manage who catch & counter
Defenders
kick
1 team
• The
attacking team
scores
if they of
manage
• The
team
scores
if
they
manage
to attacking
get
a
player
in
possession
past
the
running
to getattack
a playerthrough
in possession
pastand
the passing the ball.
to get
a player defenders.
in possession past the
oncoming
oncoming
defenders.
•
The
attacking
team
scores
if they manage to get a player in
oncoming
defenders.
•Each
team
takes
turns
to attack
•Each
team
takes
turns
toattack
attack
and and defenders.
possession
past
the
oncoming
•Each
team
takes
turns
to
and
defend
defend
defend
• Each team takes turns to attack and defend
COUNTER ATTACK
Grid
size: 25m25m
x 25m
Grid
size:
25m
Grid
size:
25m xx25m
Group
Size: 10-14
10-14
Group
Size:
players
Grid
size:
25m
xplayers
25m
Group Size:
10-14 players
Equipment: 6 cones
6 cones
Equipment:
Group
Size:
10-14
players
Equipment:
6 cones
1 ball
ball
11ball
Equipment:
6 cones. 1 ball
2-Touch
Defence
2-TouchDefence
Defence
2-Touch
•When
touched
byone
one
defender
attackers
•When
touched
bydefender
one
defender
attackers
•When
touched
by
attackers
may
continue
play
butshould
should
lookfor
for for
may
continue
to but
play
but should
look
may
continue
totoplay
look
support
pass
to. to.
to.
support
totopass
support
to pass
•When
thedefenders
defenders
touch
anattacker
attacker
• When
touched
bytouch
one
defender
may continue to
•When
the
touch
an
forfora aattackers
•When
the
defenders
an attacker
for a
second
time,
the
attacker
must
stop
before
second
time,
the
attacker
must
stop
before
play
but
should
look
for
support
to
pass
to.
second time, the attacker must stop before
passing,.(i.e22touches
touchesand
andthe
theattack
attackmust
must
passing,.(i.e
passing,.(i.e
touches
and
the attack
must
• When the2defenders
touch
an attacker
for a second time,
stop)
stop)
stop)
the
attacker
must
stop
before
passing,.(i.e
2 touches and
•Thisencourages
encouragesattackers
attackerstotogogoforward,
forward,
•This
•This
encourages
attackers
to go forward,
the
attack
must
stop)
lookfor
for supportand
andavoid
avoiddefenders.
defenders.
look
looksupport
for support
and avoid
defenders.
•Defenders
areencouraged
encouraged
worktogether
together
•Defenders
are
totowork
•
This
encourages
attackers
to go forward, look for support
•Defenders
are
encouraged
to work together
and
to
fill
spaces
around
the
ball-carrier
and to and
fill spaces
around
the ball-carrier toto
avoid
defenders.
and easy
to
fill passes.
spaces
prevent
easy
passes.around the ball-carrier to
prevent
2-TOUCH DEFENCE
• Defenders
are encouraged to work together and to fill
prevent
easy passes.
Gridsize:
size:
25mxx25m
25m
spaces25m
around
the ball-carrier to prevent easy passes.
Grid
Grid
size: 10-14
25m
x 25m
Group
Size:
10-14
players
Group
Size:
players
Group Size:66cones
10-14 players
Equipment:
cones
Equipment:
Equipment:
625m
cones
Grid size:11ball
x 25m
ball
ball players
Group Size: 110-14
Equipment: 6 cones. 1 ball
FOR MORE COACHING TIPS, GAMES AND VIDEO CLIPS GO TO WWW.IRISHRUGBY.IE/PLAYRUGBY