Choices in Two-Person Interactions: The Effect of Amount and Social Distance on Offers in the Dictator and Ultimatum Games Christopher Bechler1 Washington University in St. Louis March 17, 2013 Abstract Proposers in the Dictator Game and the Ultimatum Game often do not act as normative economic theory predicts. Offers are frequently higher than what would be considered income maximizing. The present study investigates two effects on the amount offered by the proposer. The first is whether the initial amount provided to the proposer systematically affects the amount offered (a magnitude effect). The second is whether the social distance between the proposer and responder influences the amount offered (the social distance effect). Three amounts ($10, $3,000, and $250,000) at each of three social distances (2, 20, and 100) are studied under the Dictator Game and the Ultimatum Game. The amount offered is consistently higher under the Ultimatum Game, and the proportion of the amount offered decreases both as the size of the initial endowment increases and as the social distance between proposer and responder increases. The pattern of findings is not differentially affected by demographic factors, including gender, age, education, income, ethnicity, race, religion, political ideology, political affiliation, geographic region, or city size, with the exception of a gender difference in the Dictator Game. Offers made to relatives are higher than those made to non-relatives at a social distance of 2 for the Dictator Game, but are not significantly different for the Ultimatum Game. These results extend the generality of findings with two-person economic games and argue for the importance of amount and social distance in understanding why people fail to conform to normative economic predictions. 1 I would like to thank Professor Leonard Green, my thesis advisor, for his dedication to this project. I also would like to thank Professor Joel Myerson, Professor Bruce Petersen, and Professor Dorothy Petersen for their valuable time and insightful comments. Bechler 2 Introduction Two-person economic games have been used widely in experimental and behavioral economics to increase the explanatory power of economics, test economic theories, and gain insight into factors that influence people’s everyday actions in an effort to more accurately predict the decisions they will make in the future (Camerer, Loewenstein, & Rabin, 2011). Two extremely popular forms of economic games, the Dictator Game and the Ultimatum Game, have received increasing attention as tests of normative economic theory, particularly as a means of studying the potential roles of self-interest and altruism in economic decision-making. These two games also have tangible real-world applications, particularly in contract negotiations. In the Dictator Game, a first player (the ‘proposer’) is given a hypothetical sum of money. He is told that he is free to offer as much or as little of this amount to a second player (the ‘responder’), and that he will receive what is left. The responder has no say in the matter. The rules of the Ultimatum game are similar except that the responder now has the option to accept or reject the proposer’s offer. If the offer is accepted, then both players receive the amounts agreed upon; if the offer is rejected, however, then both players receive nothing. Normative economic theory predicts that in a non-repeated game, proposers always will offer the smallest unit of currency to the responder regardless of which form of the game is played, and that the responder should always accept the offer (if given the choice). However, participants frequently do not act as theory predicts. Rather, the proposer often offers considerably more than the minimum amount predicted. Mean offers in the Dictator Game are around 20 percent of the initial amount (Oxoby & Spraggon, 2008). In the Ultimatum game, the most common offer is a 50-50 split, and the mean offer usually is between 30-40 percent of the original amount (Camerer & Thaler, 2009). Responders in the Ultimatum Game also behave ‘irrationally’ from the point of view of normative theory (assuming responders get no utility from punishing unfairness, which is likely not the case) rejecting offers they should accept. For example, responders commonly reject offers lower than 20 percent of the initial amount (see e.g., Camerer & Thaler, 2009). These findings have been replicated in numerous studies and across several cultures, including Jerusalem, Ljubljana, Pittsburgh, and Tokyo (Roth, Prasnikar, OkunoFujiwara, & Zamir, 2003). The notion of fairness is one explanation for why more is offered under both games and why responders often reject an offer in the Ultimatum Game. For example, proposers offer less Bechler 3 and responders are willing to accept less when the proposer has done something to earn the original sum of money. It is assumed in this example that the proposer “deserves” more because he or she has worked to earn the money (Hoffman, McCabe, Shachat, & Smith, 2008). In another study, a market of responders was created in which each responder simultaneously decided the lowest amount he or she would be willing to accept (Roth et al., 2003). The proposer then played the game with the responder willing to accept the smallest offer. Responders were willing to accept offers as low as 10% or less of the initial endowment under this situation, a considerably smaller amount than typically is obtained with responders playing the Ultimatum Game. The explanation for this finding was that the proposer was taking the best deal available and as such, there is nothing unfair in this situation (Roth et al., 2003). There also is reason to believe that one’s desire for fairness is a learned trait: Kindergartners behave most similarly to income maximizers because they are the most likely to accept minimal offers (Murnighan & Saxon, 1998). Culture also plays a role in the amount of the allocation and what is deemed “fair.” Members of the Peruvian Amazon’s Machiguenga people offered a significantly smaller percentage of the initial amount compared to control groups in cities like Los Angeles (Henrich, 2000). In addition, the rejection frequency among Machiguenga responders was much lower when compared to control groups, signaling that many responders felt the offer was fair. Fairness alone, however, cannot explain why observed offers are consistently greater than predicted offers. If fairness alone were the reason, then offers for the Dictator Game and the Ultimatum Game should be equivalent. However, proposers offer a significantly lower percentage when participating in the Dictator Game as compared to when they play the Ultimatum Game (Forsythe, Horowitz, Savin, & Sefton, 1994). The same findings were obtained whether the initial amount given to the proposer was $5 or $10. Few studies have evaluated whether a magnitude effect obtains under the Ultimatum and Dictator Games. Specifically, little attention has been paid to whether the amount of money initially given the proposer affects the percentage he or she offers the responder. Magnitude effects have been studied extensively in other behavioral economic experiments, most notably those on delay discounting and probability discounting. As the amount of delayed money increases, the rate of discounting decreases. In contrast, as the amount of probabilistic money increases, the rate of discounting increases (e.g., Green, Myerson, & Ostaszewski, 1999; for a review, see Green & Myerson, 2004). The magnitude effect was first studied in the Ultimatum Game using real amounts of $10 and $100 with inconclusive results: An increase in the initial endowment resulted in a smaller proportion offered in some trials, but did not in others (Hoffman, Bechler 4 McCabe, & Smith, 1996). In contrast, a more recent study reported a magnitude effect in the Ultimatum Game: The percentage of the initial amount offered decreased as the initial amount increased (Andersen, Ertac, Gneezy, Hoffman, & List, 2011). The study, conducted in India, used four real amounts: 20, 200, 2,000, and 20,000 Indian rupees, equivalent to $0.41, $4.10, $41.00, and $410.00 US, respectively. Economists justify this magnitude effect for the Ultimatum Game by pointing out that the opportunity cost for rejecting an offer is higher when a larger initial sum of money is used. As the size of initial endowment increases, the cost of punishment goes up. Thus, a responder is more likely to accept a lower percentage offer when the initial endowment is large because the responder’s gain in utility for punishing the proposer for an unfair offer becomes less than the extra utility obtained from accepting the offer. Due to this switch in preference, responders are less likely to reject a low percentage offer as the endowment increases. Understanding that the opportunity cost for rejecting an offer is increasing for responders, proposers rationally allocate a lower proportion to responders as the size of the initial endowment increases. The following model lays out the problem faced by the responders. Given the following variables and assumptions: S = size of the initial endowment, F = fraction of the initial endowment allocated by the proposer, S F = opportunity cost of rejecting an offer, B(S, F) = the dollar benefit of punishing a proposer for unfairness, Assume B ( S , F ) 0 whenever F < 0.5, Assume B( S , F ) 2 B( S , F ) B(S , F ) 0, 0, 0, F S 2S responders will be indifferent between accepting and rejecting an offer whenever: B(S, F) S F, or B(S , F ) F. S This model shows the minimum level of F (fraction of initial endowment) a responder will accept given the dollar benefit they receive from punishing a proposer and the size of the initial endowment. As long as B(S,F) increases less than proportionately with S, then the minimum level of F at which the responder accepts falls as S goes up. Proposers who seek to maximize their utility allocate less to responders when the size of the endowment increases because they understand that responders will behave in this manner. Bechler 5 However, responders do not always behave as one would predict when amounts increase. When the Ultimatum Game was played with a real sum of $100 and against proposers who had earned the right to move first, 3 of 4 responders rejected offers of $10, 10% of the initial endowment, and 2 of 5 participants rejected offers of $30, 30% of the initial endowment (Hoffman et al., 1996). This was a higher rejection rate than the same condition at $10, showing that proposer intuition may not be a good predictor of responder behavior. Robert Aumann, the Noble Prize Winner in Economics in 2005, claims that he would still offer half of the initial sum even for huge amounts (such as $1 million) under the Ultimatum Game due to risk aversion (Camerer & Thaler, 2009). From the proposer’s point of view, a responder’s rejection causes the proposer more harm as the initial endowment increases. Therefore, a risk-averse individual may offer a constant or even an increasing proportion as the amount of the initial endowment goes up to ensure that their offer will be accepted. It is worth noting, however, that risk-aversion may not be the norm. When presented with the same initial endowment of $1 million, the majority of economists claimed that, in contrast to Aumann, they would offer an amount between $50,000 and $100,000. Engel (2011) provides some evidence of a magnitude effect in the Dictator Game. His meta-analysis of more than 100 Dictator Game experiments found that when the stakes were higher, dictators kept more in both absolute and relative terms (Engel, 2011). These findings are consistent with a very small magnitude effect, but the results should be interpreted cautiously. The few amounts studied and the limited range over which amounts varied (from less than $1 to $130), combined with the theoretical importance of magnitude effects, suggest the need for systematic replication. One goal of the current study, then, was to investigate the effect of magnitude over a wide range of initial amounts in both the Ultimatum and Dictator Games. Another variable of interest that may well influence the proportion of the amount offered is the social distance between the proposer and the responder. Previous research has demonstrated that proposers in the Dictator Game are more altruistic (i.e., offer more money) when they feel closer to the responders (Charness & Gneezy, 2008). Another study of a similar economic game used a self-determined scale of social distance to show that participants will often be more altruistic when playing with someone they feel closer with and when playing with someone who is genetically related to them (Rachlin & Jones, 2008). The present study attempts to replicate the findings under the Dictator Game. Moreover, there has been little research on the effect of social distance on Ultimatum Game offers, but initial research suggests the strategy involved in playing the game may crowd out the desire to give to those with whom the proposer feels closest. The most pertinent study showed no significant difference in allocations when Bechler 6 responders’ family names were revealed in the Ultimatum Game (Charness & Gneezy, 2008). However, this study only looked at two conditions, both of which used fairly far social distance: one where offers were made to nameless individuals from another university, and one where offers were made to individuals from another university whose family name was known. The current effort measures social distance effects over a larger scale and at a much closer social distance than previous Ultimatum Game experiments. Analysis of these games using larger initial endowments and under varying degrees of social distance is especially important due to the real-world applications of these games. The Ultimatum Game is a simple example of labor union negotiations; a firm makes an offer to the labor union and the union can accept or reject the offer. If it is accepted, the firm and the labor union receive the amounts allocated to them. If rejected, both sides receive nothing. Oftentimes, these negotiations involve huge sums of money and varying social distances. Rejected offers can result in large deadweight loss. The same behaviors tested in this game also predict decisionmaking in other contract situations, although the deadweight loss that results from a rejected offer in these circumstances is much smaller since employees can work elsewhere and employers can find a replacement. A prime example is baseball contract negotiations. Findings from typical $10 Ultimatum Games are not sufficient for analyzing behavior under such conditions. In addition to manipulating amount and social distance, this study is the first to test the effect of social distance on the proportion of amount offered in the Dictator Game and the Ultimatum Game using a self-determined scale of social distance. The use of a relatively large sample size also allowed us to evaluate the influence of other demographic variables, including gender, age, education, income, ethnicity, race, religion, political ideology, political affiliation, geographic region, and city size, on the proportion offered. Method Participants 201 participants nationwide were recruited through the Amazon Mechanical Turk (MTurk) participant pool for the Dictator Game. 193 participants were recruited in the same fashion for the Ultimatum Game. Participants were required to have a Human Intelligence Task (HIT) Approval rate greater than or equal to 85% and to live in the United States to preview the experiment. The HIT Approval rate meant that for individuals to participate in the study, they had to have completed 85% of their previous MTurk experiments in a manner acceptable to the Bechler 7 experimenter. Participants were compensated for their participation by choosing to receive either 25 cents that day or 50 cents in 30 days. Procedure After consenting, participants in the Dictator Game read the following Instructions and Directions: Thank you for agreeing to participate in this brief study. You will be asked to make a series of decisions regarding how much money you might offer another person under various situations that will be explained shortly. There are no correct or incorrect answers, and the money is hypothetical – that is, no one will receive the actual money. Nonetheless, we want you to make your decisions as if the amounts and situations were real. Before describing the situations, we want you to imagine that you have made a list of the 100 people closest to you in the world, ranging from your dearest friend or relative at position #1 to a mere acquaintance at #100. The person at number one would be someone you know well and is your closest friend or relative. The person at #100 might be someone you recognize and encounter but perhaps you may not even know their name. You do not have to physically create the list - just imagine that you have done so. Imagine you have been given the amount of money shown in the following slides. You are to divide the amount of money between yourself and another person. You are free to give as much or as little of the amount of money as you wish, and you will receive what is left. Please allocate the amount you wish to offer the other person by typing it in the space provided. The procedure for the Ultimatum Game was the same as that for the Dictator Game, except for the last paragraph of the Instructions and Directions, which read: Imagine you have been given the amount of money shown in the following slides. You are to divide the amount of money between yourself and another person. You are free to give as much or as little of the amount of money as you wish, and you will receive what is left, but only if the other person accepts your offer. If the other person rejects your offer, however, then both of you will receive nothing. Please allocate the amount you wish to offer the other person by typing it in the space provided. Bechler 8 Participants were studied with three initial amounts ($10, $3,000, and $250,000) and at three social distances (2, 20, and 100). Each participant randomly encountered each social distance at each amount for a total of nine conditions. Participants then were asked to report the relation of the person they thought of at each social distance (i.e., a relative, a non-relative, or had no one in mind). Upon completion, the participant completed a brief demographic questionnaire that asked for gender, age, education, income, ethnicity, race, religion, political ideology, political affiliation, geographic region, and city size. Finally participants were offered the real choice of having 25 cents placed in their account that day, or 50 cents placed in their account in 30 days. The experiment was administered using Qualtrics Survey Software. Results Dictator Game Figure 1 shows the mean relative proportion offered at each amount and at each social distance for the Dictator Game. Proposers offered a significantly lower percentage to the responder as the proposer’s initial amount of money increased, F(degrees of freedom between groups = 2, degrees of freedom within groups = 199) = 69.24, p < 0.001. Offers made when the initial endowment was $10 averaged 24.1%, whereas offers made when the initial endowment was $3,000 averaged 14.5%, and offers made when the initial endowment was $250,000 averaged 10.7%. Proposers also offered proportionally less as the social distance between proposer and responder increased, F(2, 199) = 190.39, p < 0.001. The average offers across all initial amounts were 31.5%, 11.5%, and 6.5% at social distances 2, 20, and 100, respectively. The decrease in the proportion of the amount offered as the amount increased represents a magnitude effect, and the decrease with increasing social distance represents a social distance effect. There also was a significant interaction between amount and social distance, F(4, 197) = 4.14, p = 0.003. Ultimatum Game Figure 2 presents the mean relative proportion offered at each amount and at each social distance for the Ultimatum Game. As with the Dictator Game, both a significant magnitude and social distance effect were observed: Proposers offered a significantly lower percentage as the initial amount increased, F(2, 191) = 71.80, p < 0.001, and as the social distance from the responder increased, F(2, 191) = 122.59, p < 0.001. The average offer was 35.8% when the initial endowment was $10, 25.9% when the initial endowment was $3,000, and 22.2% when the Bechler 9 initial endowment was $250,000. Across all initial amounts, average offers were 39.8%, 25.4%, and 18.7% at social distances 2, 20, and 100, respectively. In contrast to the Dictator Game findings, there was no significant interaction between amount and social distance, F(4, 189) = 1.72, p = 0.147. The relative amounts offered by the proposer were consistently higher for the Ultimatum Game than for the Dictator Game (see Figure 3) in each of the nine conditions. Demographic Variables Figure 4 shows the mean proportion offered averaged across all nine conditions as a function of gender of the proposer for the Dictator Game and the Ultimatum Game. Women offered significantly more than did men in the Dictator Game, F(1, 199) = 4.15, p = 0.043, allocating an average offer of approximately 18.1% of the initial amount, compared to an average offer of 14.7% for men. The gender effect was not obtained in the Ultimatum Game, F(1, 190) = 2.434, p = 0.120. A similar analysis compared mean proportion offered as a function of Political Affiliation for both games (see Figure 5). Political party affiliation had a marginally significant effect on mean proportion offered in the Dictator Game, F(2, 169) = 3.02, p = 0.051. Democrats offered on average 18.9% of the initial amount whereas Republican average offers were 12.9%. There was no significant effect of political affiliation for the Ultimatum Game, F(1, 163) = 0.272, p = 0.762. There was no significant Pearson correlation between mean proportion offered and participant age in either the Dictator Game, r = -.014, p = 0.848, or the Ultimatum Game, r = .071, p = 0.325. This can be seen in Figure 6, where age was categorized for illustrative purposes. Figure 7 shows the correlation of the mean proportion offered and annual income for both games. The Spearman correlations were not significant: r = -0.026, p = 0.716 for the Dictator Game, and r = 0.047, p = 0.519 for the Ultimatum Game. There were no significant differences in the mean proportion of the amount offered for any of the other demographic variables (level of education, ethnicity, race, religion, political ideology, geographic region, and city size). There was no significant difference in average offers between those who chose to receive their 25 cents compensation that day or 50 cents in 30 days for either the Dictator Game, F(1, 186) = 1.70, p = 0.194, or the Ultimatum Game, F(1, 177) = 1.93, p = 0.167. Summary statistics for these variables are given in Table 1. Results from the Ultimatum Game showed no significant difference between the mean proportion offered for participants who had relatives, non-relatives, or no one in mind at a social distance of 2, F(2, 190) = 0.007, p = 0.993, a social distance of 20, F(2, 190) = 1.886, p = 0.155, or a social distance of 100, F(2, 190) = 0.759, p = 0.470. In other words, the proportion offered Bechler 10 in the Ultimatum Game did not depend on the genetic relationship between the proposer and responder. For the Dictator Game, participants made significantly different mean offers depending on whom they had in mind at social distance 2, F(2, 198) = 6.401, p = 0.002. At social distance 2, participants with a relative in mind offered on average 33.5% of the initial endowment. Those who had non-relatives in mind and those who had no one in mind made average offers of 30.7% and 16.7%, respectively. Mean offers at social distance 20 were not significantly affected by who participants had in mind, F(2, 198) = 1.038, p = 0.356. There was a sufficient number of participants who indicated they had each of the three possible categories of who the participant had in mind to perform this analysis at a social distance of 2 and 20. Very few participants (2 playing the Ultimatum Game, and 6 playing the Dictator Game), however, indicated they were thinking of a relative at a social distance of 100. Therefore, no statistical analysis was conducted at this social distance. Descriptive statistics of these results are provided in Table 2. Discussion In both forms of economic game at a social distance of 2, the median and modal offers were $5 when the initial endowment was $10. For the same amount condition, the modal offers at both social distances 20 and 100 were $0 for the Dictator Game and $5 for the Ultimatum game. The median offers at these respective social distances for the Dictator Game were $1 and $0, and for the Ultimatum Game were $4 and $2. The mean offers for the $10 condition under the Dictator Game were $4.08, $1.92, and $1.21, and under the Ultimatum Game were $4.68, $3.44, and $2.62, for social distances 2, 20, and 100, respectively. These results compare well with previous results from both the Dictator Game and the Ultimatum Game (e.g., Camerer & Thaler, 2009), and suggest that results with Amazon Mechanical Turk are consistent with previous studies of economic game behavior, although previous studies did not look at quite the same range of social distances. Other studies also have shown that MTurk produces results consistent with typical laboratory findings (e.g., Goodman, Cryder, & Cheema, 2013; Raihani & Bshary, 2012). Mean offers for the Ultimatum Game fell below 20% in three situations ($3,000 and social distance 100, $250,000 and social distances 20 and 100; see Figure 2) meaning they fall below the threshold where offers are commonly rejected in the Ultimatum Game (Camerer & Thaler, 2009). One possible reason for this is that proposers recognize that the opportunity cost for rejecting an offer is higher for responders at these larger amounts. Since responders are less Bechler 11 likely to reject a low percentage offer, proposers allocate proportionally smaller amounts. However, previous findings show that responders are still likely to reject such offers even at high amounts (Hoffman et al., 1996). These results suggest that a proposer’s intuition for a future responder’s actions may not be a good predictor of responder behavior. At the same time, $3,000 and $250,000 are sufficiently larger than amounts previously tested, and it is likely that responders would often accept offers of lower proportions than 20%. Future study is necessary to examine responder actions under the Ultimatum Game at larger amounts. One follow-up study could look at the percentage of offers rejected at 20% of the initial sum as a function of amount. With more data from responders, one could also analyze whether proposers’ average offers under the Ultimatum Game are optimal at varying amounts. Results from both economic games showed both a magnitude and a social distance effect. To my knowledge, we have shown a magnitude effect over a larger range of amounts than previously has been tested. As the initial amount of money increased, the proportion of hypothetical money offered decreased. In addition, participants offered a significantly higher proportion of the initial amount when they were closer to the responder using Rachlin’s scale of social distance (Rachlin & Jones, 2008). One difference in the results between the two games was the significant interaction between amount and social distance in the Dictator Game. This interaction likely was due to a floor effect, meaning the data could not take values below a lower limit (in this case $0). For the larger amounts ($3,000 and $250,000), the proportion offered under the Dictator Game was close to zero. Since participants could not offer negative amounts, this floor effect resulted in the significant interaction. The low proportion offered under the Dictator Game at $250,000 may appear to be consistent with normative economic theory, but this small percentage (2.4%) translates to $6,110, not an insignificant absolute amount. There was no interaction (and no apparent floor effect) in the Ultimatum Game. One of the purposes of the current experiment was to investigate the role of a genetic relationship on offers in the Dictator Game and the Ultimatum Game. Neither game required participants to think specifically of a relative or a non-relative when making their decisions, and many participants indicated they had “no one in mind” at each social distance. Of note, the majority of participants did report having a relative in mind at the closest social distance studied (70.15% for the Dictator Game and 70.98% for the Ultimatum Game, at social distance 2). At the intermediate social distance, 14.43% and 15.03% reported having a relative in mind for the Dictator and Ultimatum Game, respectively, whereas only a small percentage of participants reported having a relative in mind at social distance 100 (2.99% and 1.04%, respectively, for Dictator and Ultimatum Games). Bechler 12 There was no genetic relationship effect on offers in the Ultimatum Game at any social distance. Our Dictator Game results at social distance 2 are consistent with findings from Rachlin and Jones (2008) in showing that participants offer greater amounts of money to someone who is genetically related to them than they offer to non-relatives. At social distance 20, the finding of no difference in proportion offered as a function of whether the participant had a relative in mind or not differs from that reported by Rachlin and Jones. It is not clear whether Rachlin and Jones allowed participants to indicate they had no one in mind at a given social distance, as was permitted in the current study. But even when we combined participants who indicated they were thinking of a non-relative with those who had no one in mind at social distance 20, our findings still did not demonstrate an effect of genetic relationship, F(1, 199) = 0.626, p = 0.430. Excluding participants who had no one in mind also yields insignificant results, F(1, 159) = 0.259, p = 0.612. It should be noted that the Rachlin and Jones (2008) study was not a true Dictator Game situation. Rather, participants were asked the amount of money they would be willing to forgo to give $75 to someone at a given social distance. A future study might inform proposers of how genetically similar the responder was (e.g., relative, non-relative) in addition to the initial sum of money they were given and the responder’s social distance. Such an experiment would be a between groups design; a participant in one group may have $10 to split between himself and a relative at social distance 2, whereas a participant in the other group would have $10 to split between himself and a non-relative at social distance 2. It also would be interesting to see if and how offers vary based on whether the participant had a specific person in mind. This could be tested using a similar procedure to the one previously described, but in which one group of participants would be told to think of a specific person at a given social distance while the other group would receive no such instructions. Conclusion The present study provides another illustration of how individuals’ actions differ from the predictions of normative economic theory. The study measured behavior over a large range of amounts and varying social distances, and, as such, these findings may help us to better understand and predict the behaviors of proposers in tangible applications of these games in everyday life, such as in contract negotiations. These results extend the generality of findings of two-person economic games and provide insight into factors that influence people’s everyday actions, among them, the effect of amount and social distance. Whether the magnitude effect Bechler 13 observed in the current study is due to similar processes as those involved in the magnitude effect in delay discounting, or in other magnitude effects, remains to be determined. Regardless of the reason for the effect, however, these findings can help in making more accurate predictions of individual decision-making, as well as lead to descriptively richer theoretical models. Bechler 14 References Andersen, S., Ertac, S., Gneezy, U., Hoffman, M., & List, J. A. (2011). Stakes matter in Ultimatum Games. American Economic Review, 101, 3427-3439. Camerer, C. F., Loewenstein, G., & Rabin, M., (2011). Advances in Behavioral Economics. 2nd ed. Princeton, NJ: Princeton University Press. Camerer, C., & Thaler, R. H. (2009). Anomalies: Ultimatums, dictators and manners. In E. L. Khalil (Ed.), The new behavioral economics. Volume 1. A taste for fairness (pp. 78-88). Elgar Reference Collection. International Library of Critical Writings in Economics, vol. 238. Cheltenham, U.K. and Northampton, MA.: Elgar. Charness, G., & Gneezy, U. (2008). What's in a name? Anonymity and social distance in Dictator and Ultimatum Games. Journal of Economic Behavior and Organization, 68, 29-35. doi:http://dx.doi.org/10.1016/j.jebo.2008.03.001 Engel, C. (2011). Dictator Games: A meta study. Experimental Economics, 14, 583-610. doi:http://dx.doi.org/10.1007/s10683-011-9283-7 Forsythe, R., Horowitz, J., Savin, N.E., & Sefton, M. (1994). Fairness in simple bargaining experiments. Games and Economic Behavior, 6, 347-369. Goodman, J. K., Cryder, C. E., & Cheema, A. (2013), Data collection in a flat world: The strengths and weaknesses of mechanical turk samples. Journal of Behavioral Decision Making, (published electronically April 2, 2012). doi: 10.1002/bdm.1753 Green, L., & Myerson, J. (2004). A discounting framework for choice with delayed and probabilistic rewards. Psychological Bulletin, 130, 769-792. doi:10.1037/00332909.130.5.769 Green, L., Myerson, J., & Ostaszewski, P. (1999). Amount of reward has opposite effects on the discounting of delayed and probabilistic outcomes. Journal of Experimental Psychology: Learning, Memory, and Cognition, 25, 418-427. doi:10.1037/0278-7393.25.2.418 Bechler 15 Hoffman, E., McCabe, K. A., & Smith, V. L. (1996). On expectations and the monetary stakes in Ultimatum Games. International Journal of Game Theory, 25, 289-301. Hoffman, E., McCabe, K., Shachat, K., & Smith, V. (2008). Preferences, property rights, and anonymity in bargaining games. In J. H. Arlen & E. L. Talley (Eds.), Experimental law and economics (pp. 349-383). Elgar Reference Collection. Economic Approaches to Law, vol. 20. Cheltenham, U.K. and Northampton, Mass.: Elgar. Henrich, J. (2000). Does culture matter in economic behavior? Ultimatum Game bargaining among the Machiguenga of the Peruvian Amazon. American Economic Review, 90, 973979. Murnighan, J., & Saxon, M. (1998). Ultimatum bargaining by children and adults. Journal of Economic Psychology, 19, 415-445. Oxoby, R. J., & Spraggon, J. (2008). Mine and yours: Property rights in dictator games. Journal of Economic Behavior & Organization, 65, 703-713. doi:10.1016/j.jebo.2005.12.006 Rachlin, H., & Jones, B. A. (2008). Altruism among relatives and non-relatives. Behavioural Processes, 79, 120-123. doi:10.1016/j.beproc.2008.06.002 Raihani, N. J., & Bshary, R. (2012). A positive effect of flowers rather than eye images in a largescale, cross-cultural dictator game. Proceedings of the Royal Society, 279, 35563564.doi: 10.1098/rspb.2012.0758 Roth, Alvin and Vesna Prasnikar, Masahiro Okuno-Fujiwara, and Shmuel Zamir (1991): "Bargaining and market behavior in Jerusalem, Ljubljana, Pittsburgh, and Tokyo: An experimental study", American Economic Review, vol. 81., 1068-95. Bechler 16 Figures and Tables 0.5 Social Distance 2 20 100 Proportion Offered 0.4 0.3 0.2 0.1 0.0 $10 $3,000 $250,000 Amount Figure 1. Mean proportion offered as a function of initial amount and social distance in the Dictator Game. Error bars represent ± 1 standard error of the mean. Bechler 17 0.5 Proportion Offered 0.4 0.3 0.2 0.1 Social Distance 2 20 100 0.0 $10 $3,000 $250,000 Amount Figure 2. Mean proportion offered as a function of initial amount and social distance in the Ultimatum Game. Error bars represent ± 1 standard error of the mean. Bechler 18 0.5 Proportion Offered Social Distance = 2 0.4 0.3 0.2 Dictator Ultimatum 0.1 0.0 $10 $3,000 $250,000 Amount 0.5 Proportion Offered Social Distance = 20 0.4 0.3 0.2 0.1 0.0 $10 $3,000 $250,000 Amount 0.5 Proportion Offered Social Distance = 100 0.4 0.3 0.2 0.1 0.0 $10 $3,000 $250,000 Amount Figure 3. Mean proportion offered as a function of initial amount and economic game. Error bars represent ± 1 standard error of the mean. Bechler 19 Proportion Offered 0.5 0.4 Male Female 0.3 0.2 0.1 0.0 Dictator Ultimatum Figure 4. Mean proportion offered as a function of gender in the Dictator and Ultimatum Games. Error bars represent ± 1 standard error of the mean. Bechler 20 Proportion Offered 0.5 0.4 Democrat Republican Independent 0.3 0.2 0.1 0.0 Dictator Ultimatum Figure 5. Mean proportion offered as a function of political party affiliation in the Dictator and Ultimatum Games. Error bars represent ± 1 standard error of the mean. Bechler 21 Proportion Offered 0.5 Ultimatum Dictator 0.4 0.3 0.2 0.1 0.0 18-24 25-29 30-39 40-49 >50 Age (years) Figure 6. Mean proportion offered as a function of age in the Dictator and Ultimatum Games. Error bars represent ± 1 standard error of the mean. Age has been categorized for illustrative purposes. Bechler 22 Proportion Offered 0.5 Ultimatum Dictator 0.4 0.3 0.2 0.1 0.0 <25K 25K-35K 35K-50K 50K-75K >75K Income ($) Figure 7. Mean proportion offered as a function of annual income before taxes in the Dictator and Ultimatum Games. Error bars represent ± 1 standard error of the mean. Bechler 23 Table 1. The mean proportion offered, standard deviation (in parentheses), and number of participants for the demographic variables of Gender, Age, Education, Method of Payment, Annual Income, Political Affiliation, and Geographic Region. Bechler 24 Table 2. The mean proportion offered, standard deviation (in parentheses), and number of participants for relatives, non-relatives, and no one in mind at social distances 2, 20, and 100.
© Copyright 2026 Paperzz