Asset Assignment

8. Using the Asset Assignment window
Overview................................................................................................................................................................... 8.3
Resources/Assets/ Status ............................................................................................................................... 8.4
Basic setup ................................................................................................................................................................ 8.9
Having the system check for conflicts as you make assignments .............................................................. 8.9
Determining whether the driver or tractor field is first ............................................................................ 8.10
[Asset Assignment] DriverFirst ......................................................................................................... 8.10
Controlling how trip assignments affect driver/tractor profile pairing ................................................. 8.11
DrvTrcProt ......................................................................................................................................... 8.12
Assigning the last primary trailer used by a tractor on the tractor's current trip .................................. 8.13
[Dispatch] TrailerOption .................................................................................................................... 8.13
Assigning the last secondary trailer used by a tractor on the tractor's current trip .............................. 8.14
[Dispatch] PupTrailerOption ............................................................................................................. 8.14
Allowing for slip seating without changing driver/tractor pairings ...................................................... 8.15
[Dispatch] KeepTractorDriverRelationship ........................................................................................ 8.15
Replacing the OK button confirmation message ........................................................................................ 8.18
[Dispatch] AssetAssignOKButtonText .............................................................................................. 8.18
Printing a trip sheet when a trip's status changes from Planned to Dispatched ................................... 8.20
[Dispatch] AutoPrintTripSheet .......................................................................................................... 8.20
Making resource assignments and trip updates ................................................................................................ 8.21
Planning resources on a trip.......................................................................................................................... 8.21
Updating a trip’s dispatch status ................................................................................................................. 8.22
Starting a trip with an empty move ............................................................................................................. 8.22
Actualizing the pickup of a trip that starts with an empty move ..................................................... 8.23
Ending a trip with an empty move .............................................................................................................. 8.23
Viewing details about a tractor's prior trip ........................................................................................................ 8.24
Excluding Planned trips from the Prior Tractor Location section ........................................................... 8.25
[Asset Assignment] PriorTractorLocationIgnorePlanned .................................................................. 8.25
Defaulting an assigned trip to a status other than Planned ............................................................................. 8.26
[Asset Assignment] AllowStatusSetOnPlan ...................................................................................... 8.26
[Asset Assignment] DefaultPlanStatus .............................................................................................. 8.26
Setup options for beginning a trip with an empty move ................................................................................. 8.28
Starting trips with an empty move by default............................................................................................ 8.28
[Asset Assignment] DHCheckBox ...................................................................................................... 8.28
Adding a Begin Bobtail event to a trip ........................................................................................................ 8.29
[Asset Assignment] BBTKeepLLD ..................................................................................................... 8.30
Determining the start time for an empty event .......................................................................................... 8.31
[Asset Assignment] BMTBBTStartTime ........................................................................................... 8.32
Preserving the HPL event when trailer IDs are unknown ........................................................................ 8.33
[Asset Assignment] TrailerUnknownDeadHead ................................................................................ 8.34
Enabling user-defined empty event lists and defaults .............................................................................. 8.36
[Asset Assignment] AutoSelectDHEventEnabled .............................................................................. 8.36
Specifying event options that follow a LUL event .............................................................................. 8.38
[Asset Assignment] AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL
AutoSelectDHEventListLUL AutoSelectDHEventLUL .................................................................... 8.38
General Dispatch
TMWSuite
8.1
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Specifying event options that follow a DRL event.............................................................................. 8.41
[Asset Assignment] AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL
AutoSelectDHEventListDRL AutoSelectDHEventDRL ................................................................... 8.41
Specifying event options that follow events other than LUL and DRL ........................................... 8.44
[Asset Assignment] AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent
AutoSelectDHEventList AutoSelectDHEvent ................................................................................... 8.44
Pre-assigning a tractor without a trailer to a Begin Empty event ............................................................ 8.47
[Asset Assignment] DeadHeadCheck ................................................................................................. 8.49
Setup options for ending a trip with an empty move ....................................................................................... 8.51
Identifying event codes for return legs ........................................................................................................ 8.51
Specifying the default event code for an empty leg at the end of a trip ................................................. 8.52
[Asset Assignment] ReturnLegEvent ................................................................................................. 8.52
Automatically returning empty to the first pickup location .................................................................... 8.53
[Asset Assignment] ReturnLegCheckBox ........................................................................................... 8.54
Changing the ending location of the empty return leg ...................................................................... 8.55
General Dispatch
TMWSuite
8.2
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Overview
You use the Asset Assignment window to:

Assign resources.

Start or complete a trip.

Specify whether the trip should begin and/or end with an empty move.
The window is available in both the Trip Folder and the Planning Worksheet. You must have
the trip you are working with displayed in the Trip Folder or highlighted in the Planning
Worksheet's Available Trips grid before accessing the window.
To open the window, do one of the following:

Click

Select Dispatch > Assign/Begin Trip.
Assign in the sheet toolbar.
The window is divided into five sections. Each section has a title that relates to the task
accomplished by making entries in that section.
General Dispatch
TMWSuite
8.3
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Resources/Assets/ Status
Located at the top of the window, this section contains fields needed to make resource
assignments and update the trip status.
Tractor
ID of the tractor.
Driver 1
ID of the primary driver.
Trailer 1
ID of the primary trailer.
Note: If you have the [Dispatch] TrailerOption=Yes setting in
your TTS50 file, the system will automatically fill this field with the
ID of the trailer last used by the specified tractor.
Carrier
ID for a carrier, if applicable.
Note: If String1 for the SelectActiveCarriersOnly General Info
Table setting is set to Y, you cannot select carriers with active
expirations. For details, see:
Guide: General Dispatch | Chapter: Viewing/modifying
expirations | Section: Excluding carriers with active expirations
from asset assignment
Status
The dispatch status of the trip. The options are:

Available
Trip is ready for dispatch, but resources have not been assigned.

Planned
Tentative resource assignment has been made, but the driver has
not yet been informed of the assignment.

Dispatched
Solid resource assignment has been made and the driver has been
informed of the assignment; however, the trip has not yet begun.

Started
Trip is in progress.

Completed
Assigned resources have reached the final destination.
Driver 2
ID of the co-driver, if applicable.
Trailer 2
ID of the secondary trailer, if applicable.
Beg Hub and End Hub
(left side of window)
Tractor’s odometer reading at the beginning and end of the trip. An
entry is required only if you bill or pay by hub miles.
General Dispatch
TMWSuite
8.4
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Beg Hub and End Hub
(right side of window)
Odometer reading for the primary trailer at the beginning and end of
the trip. Trailer hub miles are not used for settlements or invoicing;
they are for reporting purposes only. For example, you could use the
feature to keep track of miles on leased equipment.
LghType1 – LghType4
User-defined fields used to categorize the trip segment based on
classifications set up by your company. You can use the LghType1
LghType2, LghType3, and LghTyp4 labels in the System
Administration application to customize the field names and
classification options.
The Dead head start time, location and trailer(s)… section contains fields needed to start the
trip with an empty move.
Dead Head/Bobtail
Selecting the check box adds an empty move at the start of the trip.
The remaining fields in this section are available only when the check
box is selected.
Start On
The estimated date/time the empty event should begin so that the
tractor will arrive at the order’s first stop on time. The system
calculates this start time based on the distance the tractor needs to
travel from its location at the last stop of its previous trip.
Event
Type of empty move at the start of the trip. The options are:

Begin Bobtail

Begin Empty
The default entry is based on whether the tractor’s previous trip
ended with an available trailer.
At
Start location of the empty leg.
The default entry is based on the last stop of the tractor’s previous
trip.
Trailer 1
ID of the primary trailer assigned to the deadhead leg. Applicable
only when the Event field is set to Begin Empty.
If the tractor ended its previous trip with an available trailer, the
system assumes that the same trailer will be used on this trip. That
trailer ID is shown by default. If needed, select a different trailer.
General Dispatch
TMWSuite
8.5
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Trailer 2
ID of the secondary trailer, if any, assigned to the deadhead leg.
Applicable only when the Event field is set to Begin Empty.
If the tractor ended its previous trip with an available trailer, the system
assumes that the same trailer will be used on this trip, and shows that
trailer ID by default. If needed, select a different trailer.
The First load/Shipper location… section contains fields defining the trip's initial pickup and
final drop.
Pickup on
Date/time the initial pickup is to be made.
with
Event code recorded for the initial pickup.
at
System ID of the company at which the initial pickup will be made.
P1
Indicates whether the company associated with the pickup has any
active, priority expirations.
Note: The indicator is displayed only when the Load Req/Expirations
radio button at the bottom of the window is selected.
Drop on
Date/time the final drop is to be made.
with
Event code recorded for the final drop.
at
System ID of the company at which the final drop will be made.
P1
Indicates whether the company associated with the final drop has any
active, priority expirations.
Note: The indicator is displayed only when the Load Req/Expirations
radio button at the bottom of the window is selected.
Act/Est PUP
General Dispatch
TMWSuite
Appears only when a trip that begins with an empty move has a status
of Started. Selecting it actualizes the estimated arrival at the pickup.
8.6
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
The Final Destination time and location section contains fields that define an empty move
added to the end of the trip.
Return Leg
Selecting the check box adds an empty move at the end of the trip. The
remaining fields in this section are available only when the check box
is selected.
End at
Three fields identify the company location where the trip will end.
Use the first field to select the company ID. The system displays the
company name and its city/state location in the remaining fields.
on
Date/time the trip is expected to end.
event
Event type of the empty move. The options are:

Drop Empty Trailer

Drop Empty Trailer for Wash

End Bobtail

End Empty
Note: If most trips end the same way, you can use the [Dispatch]
ReturnLegEvent setting in your TTS50 file to specify the default
event.
General Dispatch
TMWSuite
8.7
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
The Prior Tractor Location section, located at the bottom of the window, displays information
about the last event of the tractor’s most recent trip, when that trip has a status of Planned,
Dispatched, Started, or Completed. The fields are read-only.
Event
Last completed event on the tractor's previous trip.
Arrived
Date/time the tractor arrived at the location of the last event on its
previous trip.
Departed
Date/time the tractor departed from the location of the last event on
its previous trip.
Status
Status of the tractor's previous trip.
at
First field displays the ID of the company associated with the final
event on the tractor's last trip. The second field displays the city/state
location for that company.
Segment
Trip segment number assigned to the tractor's last trip.
Order
Order number associated with the tractor's last trip.
Movement
Move number associated with the tractor's last trip.
Driver 1
Primary driver assigned to the tractor's last trip.
Driver 2
Secondary driver assigned to the tractor's last trip.
Trailer 1
Primary trailer assigned to the tractor's last trip.
Trailer 2
Secondary trailer assigned to the tractor's last trip.
Note: If the tractor is newly placed in service, no prior trip information can be shown in the
Prior Tractor Location section.
General Dispatch
TMWSuite
8.8
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Basic setup
The Asset Assignment window is highly configurable. Using a few system settings, you can
control whether the window:

Checks for conflicts as you assign resources or waits until you save

Automatically adds an empty move at the start of a trip

Automatically ends a trip with an empty move.

Displays the Driver 1 field before the Tractor field.
Having the system check for conflicts as you make assignments
By default, the system checks for conflicts with asset assignments when you commit the
assignments by clicking OK in the window. If you want, you can have it check as you are
making assignments, using the Load Requirements/Expirations and Auto-Check radio buttons
at the bottom of the window.

When the radio buttons are cleared, the system waits until you save the resource assignment
to inform you of problems, such as scheduling conflicts, load requirements mismatches, and
resource expirations.

If the radio buttons are selected, the system will immediately inform you of problems as
resource IDs are entered. For more information on handling assignment problems, see the
"Resolving conflicts" chapter.
To have the radio buttons selected by default, you must have these settings in the
[Asset Assignment] section of your TTS50:

AutoCheck=YES

ShowLoadReqExpirations=YES
Note: These settings also control the selection of the Show Load Requirements and
Expirations and Auto Conflict Check commands in the Trip Folder's Options menu. You can
temporarily override the effect of the settings by selecting or clearing the radio buttons in the
Asset Assignment window. The change is in effect only for your current session in the Trip
Folder.
General Dispatch
TMWSuite
8.9
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Determining whether the driver or tractor field is first
By default, the Tractor field appears in the far left of the Resources/Assets/Status to be
assigned… section of the Asset Assignment window. The Driver1 field appears to the right of
it. If you want, you can use the DriverFirst setting to reverse the order in which they are
displayed.
[Asset Assignment]
DriverFirst
Applies to
TMWSuite: 1998 and later
Description
By default, the Asset Assignment window displays the Tractor field in the far left
of the Resources/Assets/Status to be assigned to the current segment section.
The Driver 1 field is displayed to the right of the Tractor field.
This setting allows you to reverse the display, making the Driver 1 field first.
Options

No (default)
Display Tractor as the first field.
Note: This option is overridden when the Asset Assignment window is set
up to allow extended asset assignments and the extended layout is displayed.
The window displays the fields needed for extended asset assignments when
you have the ExtendedAssetAssignment=Y setting in the
[AssetAssignment] section.

Yes
Display Driver 1 as the first field.
General Dispatch
TMWSuite
8.10
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Controlling how trip assignments affect driver/tractor
profile pairing
At some trucking companies, drivers always use the same tractors. At other companies, drivers
may change tractors frequently.
If the same driver and tractor are always paired together, the pairing can be managed in either
of these ways:

In a tractor profile in File Maintenance, you can use the Driver 1 and Driver 2 fields to
specify the lead driver and co-driver that typically use the tractor.

In a driver profile, you can use the Tractor field to specify the tractor the driver normally
uses.
In the example below, driver BILBAK is linked specifically to tractor TRCBAK in the driver
profile; and tractor TRCBAK is linked to driver BILBAK in the tractor profile.
Driver profile
Tractor profile
The driver/tractor relationship makes dispatch assignment easier since assigning one will also
assign the other, saving a few keystrokes. This is convenient if drivers normally use the same
tractors.
However, by default, the relationship is not protected. The system automatically updates the
driver/tractor pairing each time the driver or tractor are started on a trip.
For example, when you assign a driver to a trip in the Asset Assignment window or by using
the Stop Detail grid in the Trip Folder, the system will automatically fill in the Tractor field
with the ID of the tractor most recently paired with that driver when the trip is started.
General Dispatch
TMWSuite
8.11
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
You can use the DrvTrcProt General Info Table setting to protect an existing relationship in
the master files of the driver, the tractor, or both.
DrvTrcProt
Applies to
TMWSuite: 2000 and later, TMW Operations
Description
By default, the driver profile lists the tractor that was assigned to the driver's last
Started or Completed trip. Similarly, the tractor profile lists the driver who was
assigned to the tractor's most recent Started or Completed trip.
This setting allows you to protect the driver/tractor relationship you record in
the driver and/or tractor profiles. In other words, it prevents the system from
updating the driver and/or tractor listed in the profiles based on trip
assignments.

For example, suppose you link DriverA with TractorA in the driver and
tractor profiles. With no protection on either profile, the system would
update both the driver and tractor profiles if either of the following occurs:

DriverA is started on a trip with a different tractor.
TractorA is started on a trip with a different driver.
Your entry in the String1 field tells the system how to handle driver/tractor
pairing.
String1

NONE (default)
Offers no protection

DRV
Protects the driver profile from being updated with the driver's current
tractor assignments on a trip.

TRC
Protects the tractor profile from being updated with the tractor's current
driver assignment on a trip.

BOTH
Protects both the driver profile and tractor profile from being updated with
current resource assignments on a trip.
Additional Notes
General Dispatch
TMWSuite
In TMW Operations, this setting does not protect driver/tractor pairing from
changes made in the Maintain Tractor-Driver Assignment window.
8.12
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Assigning the last primary trailer used by a tractor
on the tractor's current trip
By default, when you assign resources to a trip, the system does not automatically populate the
Trailer1 field with a trailer ID. However, you can use the TrailerOption setting to configure
the system to automatically fill the Trailer1 field with the ID of the trailer last used by that
tractor.
[Dispatch]
TrailerOption
Applies to
TMWSuite, TMW Operations
Description
This setting affects the assignment of a primary trailer to a trip. It determines
whether the system automatically populates the primary trailer field with the ID
of the primary trailer last used by the tractor. This setting applies to TMWSuite
Dispatch and Order Entry, as well as TMW Operations:

In Dispatch, it determines whether the system will autofill the Trailer1 field
in the Asset Assignment window with the ID of the trailer last used by the
tractor assigned to the trip.

Note: This setting is ignored when you use the Match command in the
Planning Worksheet.
In Order Entry, it determines whether the Trailer Options field is displayed
in the Assign/Driver Equipment window with a default value of Use Current
Trailer, and whether the system will autofill the Trailer and Pup fields with
the ID(s) of the trailer(s) last used by the tractor assigned to the trip.

In TMW Operations, it determines whether the ID of the trailer last used by
the tractor assigned to the trip will autofill the Trailer 1 fields in the following
locations:

The All Stops grid in Order Entry.

The Trip Info tab and the Stops grid in the Trip Folder.
Note: The Trailer 1 field in the Assign/Driver Equipment window in TMW
Operations does not autofill.
Options

Yes (default)
Autofill the trailer fields with the ID of the trailer(s) last used by the tractor.
Note: If you want the system to autofill the Trailer2 field with the ID of the
pup trailer in Dispatch or in TMW Operations, you must have
PupTrailerOption=Y set in the [Dispatch] section of your TTS50.ini.

No
Do not autofill trailer information in Dispatch, Order Entry, or in TMW
Operations. In addition, do not display the following fields:
The Trailer Options field in Order Entry's Assign/Driver Equipment
window.

General Dispatch
TMWSuite
The Trailer 1 field in the Assign/Driver Equipment window in TMW
Operations
8.13
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Assigning the last secondary trailer used by a tractor
on the tractor's current trip
By default, when you assign resources to a trip, the system does not automatically populate the
Trailer2 field with a trailer ID. However, you can use the PupTrailerOption setting to
configure the system to automatically fill the Trailer2 field with the ID of the secondary trailer
last used by that tractor.
[Dispatch]
PupTrailerOption
Applies to
TMWSuite: V.2003, TMW Operations
Description
This setting affects the assignment of a secondary trailer to a trip. It determines
whether the system automatically populates the secondary trailer fields with the
ID of the secondary trailer last used by the tractor. This setting applies to
TMWSuite Dispatch and TMW Operations:
In TMWSuite
This setting affects the Asset Assignment window in Dispatch. It determines
whether the system will autofill the Trailer2 field with the ID of the secondary
trailer last used by the tractor assigned to the trip.
Notes:
1.
This setting is ignored when you use the Match command in the Planning
Worksheet.
2.
This setting is not applicable to the Order Entry Assign Driver/Equipment
window.
In TMW Operations
This setting determines whether the system will autofill the Trailer 2 field with
the ID of the secondary trailer last used by the tractor assigned to the trip. It
affects resource assignments made in the following locations:
Options

Trip Folder Stops grid.

Order Maintenance All Stops grid.

No (default)
Do not autofill the ID of the secondary trailer.

Yes
Autofill the ID of the secondary trailer.
Note: This option requires that you have TrailerOption=Yes.
General Dispatch
TMWSuite
8.14
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Allowing for slip seating without changing driver/tractor pairings
First available in TMWSuite: 2009.08_08.0170.
If you have established driver/tractor relationships, when you assign one, the other is also
assigned. By default, if you remove/replace one of them, the other remains assigned to the trip.
For example, if you change the tractor assignment, the original driver stays on the trip.
You can set up the system so that it behaves in one of three ways:

When you assign a driver and tractor to a trip and then remove/replace one of them, the
other remains assigned to the trip.
Note: This is the default behavior.

When you assign the tractor first, the system will set the primary driver ID from the tractor's
profile. If you change the tractor, the driver assignment will also be updated if the new
tractor is associated with a driver. However, if you change the driver the tractor will not be
updated.

When you assign the driver first, the system will set the tractor ID from the driver profile. If
you change the driver, the tractor assignment will also be updated if the new driver is
associated with a tractor. However, if you change the tractor the driver will not be updated.
Use the KeepTractorDriverRelationship INI setting to control how the system handles
changes to the tractor or primary driver assignment when you have established relationships
between drivers and tractors in their profiles.
[Dispatch]
KeepTractorDriverRelationship
Applies to
TMWSuite: 2008.08_08.0170, TMW Operations
Description
This setting determines how the system handles the changing of a driver or
tractor assignment on a trip. The slight differences in functionality in TMWSuite
and in TMW Operations are noted in the descriptions below.
Options

N (default)
This option functions the same in TMWSuite as it does in TMW Operations.
When a primary driver or a tractor is first recorded on a trip, the system
automatically assigns the resource that is linked to the one you assigned.

General Dispatch
TMWSuite
When you change one resource, the other resource is not affected.
8.15
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Dispatch]
KeepTractorDriverRelationship

T
This option allows for slip-seating when you change the driver after the
tractor has been set.
TMWSuite
How editing the Tractor field affects the Driver 1 and Driver 2 fields:
When you enter a tractor, the Driver 1 and Driver 2 fields are always
updated to the value recorded in that tractor's profile.
If you remove the tractor, the Driver 1 and Driver 2 fields are always set to
UNKNOWN.
How editing the Driver 1 field affects the Tractor field:
General Dispatch
TMWSuite

If a tractor is currently assigned
Editing the Driver 1 field does not affect the Tractor field.

If a tractor is not currently assigned
Recording a driver in the Driver 1 field causes the system to set the
Tractor field to the value recorded in that driver's profile.

TMW Operations

Editing the Tractor field always affects the Driver 1 and Driver 2 fields.

When you enter a tractor, the Driver 1 and Driver 2 fields are
updated to the values recorded in that tractor's profile.

When you remove the tractor, the Driver 1 and Driver 2 fields are
set to UNKNOWN.

Editing the Driver 1 and Driver 2 fields never affects the value in the
Tractor field.
8.16
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Dispatch]
KeepTractorDriverRelationship

D
This option allows for slip-seating when you change the tractor after the
driver has been set.
TMWSuite
How editing the Driver 1 field affects the Tractor field:
When you enter a primary driver, the Tractor field is always updated to the
value recorded in that driver's profile.
If you remove the primary driver, the tractor is always removed.
How editing the Tractor field affects the Driver 1 and Driver 2 fields:
If a primary driver is currently assigned
Editing the Tractor field does not affect the Driver 1 and Driver 2 fields.

Additional Notes
If a primary driver is not currently assigned
Recording a tractor in the Tractor field causes the system to set the
Driver 1 and Driver 2 fields to the values recorded in that tractor's
profile.

TMW Operations

Editing the Driver 1 field always affects the Tractor field.

When you enter a primary driver, the Tractor field is updated to the
value recorded in that driver's profile.

When you remove the primary driver, the tractor is also removed.

Editing the Tractor field never affects the value in the Driver 1 field.
1.
This setting is applicable to resource assignments made in the following
locations:
2.
TMWSuite
3.
Dispatch's Assign Driver/Equipment window and the Trip Folder Stop
Detail grid. It does not apply to assigning resources in Order Entry.
4.
TMW Operations
5.
Assign Driver/Equipment window, the Trip Folder's Trip Info tab, and the
Trip Folder's Stops tab.
6.
Maintaining relationships in resource profiles is controlled by the
DrvTrcProt General Info Table setting. For more information, see:
7.
Guide: File Maintenance | Chapter: Driver File Maintenance |
Section: Protecting the driver/tractor relationship
Notes:
1. This feature applies to assigning resources in Dispatch using either the Asset Assignment
window or the Stop Detail grid in the Trip Folder. It does not apply to the Order Entry
Assign Driver/Equipment window.
2. This feature does not affect the driver/tractor relationships recorded in resource profiles.
General Dispatch
TMWSuite
8.17
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Replacing the OK button confirmation message
When you set a trip's status to Started in the Asset Assignment window, the system may
determine there is a resource conflict for one of the assets. When this happens, it shows a
notification in the window. In this example, the tractor is not at the location of the first stop. The
notification is shown in the Dead head start time… section of the window.

The name of the Dead Head/Bobtail check box is shown in red.

A message stating why you should insert an empty leg at the beginning of the trip is
highlighted in yellow.

The last stop location from the tractor’s previous trip is shown in the at field.
Note: When you insert an empty leg at the beginning of the current trip, the system expects
the leg to start at this location.
The system expects you to select the Dead Head/Bobtail check box and make the appropriate
entries before clicking OK. If you do not, the button text changes to Are You Sure? To complete
the status change, you must click the button again to confirm that you want to ignore the
notification and use the currently assigned resources to start the trip.
Note: For more information on the types of resource conflicts that can occur, refer to the
"Assigning resources" and "Resolving conflicts" chapters in the Dispatch Trip Folder guide or the
Dispatch Planning Worksheet guide.
You can control the text that appears on the OK button when you choose to ignore the
notification and complete the status change.
[Dispatch]
AssetAssignOKButtonText
Applies to
TMWSuite: 2003.03_03.0493
Description
This setting determines the text that appears on the OK button in the Dispatch
Asset Assignment window. If the system warns the user of a conflict with his/her
asset choices, the text changes when the user sets the trip status to Started.
General Dispatch
TMWSuite
8.18
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Dispatch]
AssetAssignOKButtonText
Options

Are you sure?(default)
The OK button text changes to Are you sure?, to serve as confirmation that
the user wants to change the trip status to Started without correcting the
resource conflict. The user must click the button again to complete the status
change.
Note: Although the system usually requires that no spaces exist between
words in an INI setting option, when using this option you may enter the
spaces between the words.

Yes
The OK button text changes to Yes. By clicking the button, the user confirms
his/her intention to change the trip status to Started, without correcting the
resource conflict. The user must click the button again to complete the status
change.
Additional Notes
General Dispatch
TMWSuite
1.
This setting applies to the Asset Assignment window in Dispatch. It has no
effect on the Assign Driver/Equipment window used to assign resources to
trips in the Order Entry application.
2.
The OK button text changes only at the time the trip status is set to Started. It
does not change when the status is set to Dispatched or Completed.
8.19
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Printing a trip sheet when a trip's status changes from
Planned to Dispatched
First available in General Availability Release 2008 R1 (build 2008.07_08.0203).
A trip sheet summarizes a trip’s shipper, consignee, and stop and event times. You can print a
trip sheet for a movement or for an individual segment of a trip from either the Trip Folder or
the Planning Worksheet.
You can set up the system to print a trip sheet when a trip’s status changes from Planned to
Dispatched. You can set the system to:

Automatically print the trip sheet.

Prompt the user to print the trip sheet.
[Dispatch]
AutoPrintTripSheet
Applies to
TMWSuite: 2008.07_08.0203
Description
This setting specifies whether the system will print a trip sheet when a trip’s
status changes from Planned to Dispatched.
Options

No (default)
Do not print a trip sheet for any status change.

Yes
Automatically print a trip sheet when a trip’s status changes from Planned to
Dispatched.

Prompt
Ask if a trip sheet should be printed when a trip’s status changes from
Planned to Dispatched.
General Dispatch
TMWSuite
8.20
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Making resource assignments and trip updates
You can use the Asset Assignment window to plan resources on a trip, add empty moves at the
beginning/end of the trip, and update the trip's status.
Planning resources on a trip
To assign resources to a trip, follow these steps.
1. Look up the desired trip and do one of the following:

Click
Assign in the sheet toolbar.
 Select Dispatch > Assign/Begin Trip.
The Asset Assignment window opens.
2. If desired, select the Load Requirements/Expirations and/or Auto-Check radio buttons at
the bottom of the window to have the system look for conflicts as you make assignments.
3. In the Resources/Assets Status to be assigned… section, identify the resources that will
perform the trip.
4. Click OK to close the window.
If no problems are detected, the Asset Assignment window closes.
Note: The system checks for scheduling conflicts. If any exist, a window appears to indicate
what they are. For example, if one of the resources has an active expiration, the Expirations
for Assigned Resources window opens. You can see which resource has the expiration and
make adjustments as needed. For information on how conflicts are handled, see the
"Resolving Conflicts" chapter.
5. Click
General Dispatch
TMWSuite
Save in the sheet toolbar.
8.21
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Updating a trip’s dispatch status
As the trip assignment progresses, you will need to update its dispatch status. For example,
when you have notified the driver about the trip, you set the status to Dispatched. When the
resources arrive at the first pickup, you change it to Started. When the resources arrive at the last
drop, you change it to Completed. You can make these status changes in the Asset Assignment
window.
1. With the needed trip selected and the window opened, select the appropriate option in the
Status field.
2. Click OK to close the window.
3. Click
Save in the sheet toolbar.
Starting a trip with an empty move
If you know the tractor you want to assign to a trip is not at the trip's first pickup location, you
can use the Dispatch Empty move window to relocate the tractor, or you can add an empty
move to the start of the trip in the Asset Assignment window.
Alternatively, the system may determine that the trip must start with an empty move, based on
the assets you assign. When you set the dispatch status to Started or Completed, the system
checks to see where the tractor is currently located. If it is not at the trip's start location, the
Dead head start time… section of the window displays a notification.

The name of the Dead Head/Bobtail check box shown in red.

A message stating why you should insert an empty leg at the beginning of the trip is
highlighted in yellow.

The last stop location from the tractor’s previous trip is shown as the starting location for
the empty move. When you insert an empty leg at the beginning of the current trip, the
system expects the leg to start at this location.
General Dispatch
TMWSuite
8.22
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Follow these steps to insert an empty leg at the beginning of the trip:
1. With the needed trip selected and the window opened, select the Dead Head/Bobtail check
box.
2. Make entries to define the move.
3. Click OK to close the window.
4. Click
Save in the sheet toolbar.
Actualizing the pickup of a trip that starts with an empty move
If the trip starts with an empty move, the Act/Est PUP check box appears in the First
load/Shipper location… section of the window when you set the status to Started. If you want,
you can actualize the estimated pickup. This eliminates the need to actualize it in the Trip
Folder Stop Details grid.
1. With the needed trip selected and the window opened, select the Act/Est PUPcheck box.
2. If needed, edit the dates for the pickup and/or the drop.
3. Click OK to close the window.
4. Click
Save in the sheet toolbar.
Ending a trip with an empty move
If needed, you can end a trip with an empty leg.
1. With the needed trip selected and the window opened, select the Return Leg check box in
the Final Destination time and location section of the window.
2. Make entries to identify the ending location and the empty move event type.
3. Click OK to close the window.
4. Click
General Dispatch
TMWSuite
Save in the sheet toolbar.
8.23
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Viewing details about a tractor's prior trip
First available in TMWSuite V. 2009.08_08.0841
When you assign a tractor in the Resources/Assets/Status section of the window, the Prior
Tractor Location section at the bottom of the window displays information about the last event
on the tractor’s prior trip.
The Prior Tractor Location section is always visible. It displays information for a prior trip
having a status of Planned, Dispatched, Started, or Completed. Although the section is read-only,
you can use it to access additional information about the tractor's last trip.
To see details about the tractor’s last trip, double-click on any field in the Prior Tractor Location
section. The Trip Folder opens with the trip in view.
Note: If the tractor is newly placed in service, some fields of the Prior Tractor Location section
may be blank.
General Dispatch
TMWSuite
8.24
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Excluding Planned trips from the Prior Tractor Location section
The Prior Tractor Location section of the Asset Assignment window displays information about
the last event of the assigned tractor’s prior trip. By default, this includes trips having a status of
Planned, Dispatched, Started, or Completed. Using the
PriorTractorLocationIgnorePlanned INI setting, you can exclude Planned trips.
[Asset Assignment]
PriorTractorLocationIgnorePlanned
Applies to
TMWSuite: 2009.08_08.0841
Description
When you assign a tractor to a trip in the Dispatch Asset Assignment window,
the Prior Tractor Location section of the window displays information about the
last event of the tractor’s prior trip. By default, the system looks at prior trips
having a status of Planned, Dispatched, Started, or Completed. This setting
determines whether the system will ignore trips having a Planned status.
Options

D (default)
Whether the system displays a tractor's prior planned trip is determined by
the value recorded for the IgnorePlanned= setting in the
[DateTimeChecks] section of the TTS50.ini file.

IgnorePlanned=No
If the tractor's prior trip has a status of Planned, it is shown in the Prior
Tractor Location section of the window.

IgnorePlanned=Yes
If the tractor's prior trip has a status of Planned, it is not shown in the
Prior Tractor Location section of the window. The system shows the
tractor's most recent Dispatched, Started, or Completed trip.
Note: The primary function of the IgnorePlanned= setting is to control
whether planned trips are included in the Date Maintenance window when
an asset schedule conflict is detected.

N
Do not ignore trips having a status of Planned. Show information for a prior
trip having a status of Planned, Dispatched, Started, or Completed.

Y
Ignore trips having a status of Planned. Show information for a prior trip
having a status of Dispatched, Started, or Completed.
General Dispatch
TMWSuite
8.25
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Defaulting an assigned trip to a status other than Planned
First available in TMWSuite V. 2005.04_10.0741
By default, assigning a driver or tractor to a trip in the Asset Assignment window sets the trip's
status to Planned. If you want, you can use the TractorDriverforPlanned=Yes to require
that both the driver and the tractor must be assigned before the system sets the trip status to
Planned.
If you want, you can use the AllowStatusSetOnPlan=Y setting to require that the driver,
tractor, and trailer must be assigned to have the trip status set to Planned.
[Asset Assignment]
AllowStatusSetOnPlan
Applies to
TMWSuite: 2005.04_10.0694
Description
By default, when you assign a driver or tractor to a trip in the Dispatch Asset
Assignment window, the trip's status is set to Planned. This setting allows you to
override the default functionality and have the system apply the trip status
specified by the DefaultPlanStatus= setting when you assign a driver,
tractor, and trailer to a trip.
Options

N (default)
The system assigns a status of Planned to a trip when you assign a driver or
tractor to a trip. Assigning a trailer without a tractor and/or driver does not
update the trip’s status.

Y
When a driver, tractor, and trailer are assigned to a trip in the Asset
Assignment window, the trip's status is determined by the
DefaultPlanStatus= setting in the [Asset Assignment] section of your
TTS50.ini file.
Note: When this option is used, you must assign a tractor, driver, and trailer
to the trip to have the system apply the status specified by the
DefaultPlanStatus= setting.
Additionally, when you have the system set up to require all three resources, you can use the
DefaultPlanStatus setting to specify the default status as Dispatched, Started, or Completed
instead of Planned.
[Asset Assignment]
DefaultPlanStatus
Applies to
TMWSuite: 2005.04_10.0694
Description
This setting specifies the default status to be applied when you assign a driver,
tractor, and trailer to a trip in the Dispatch Asset Assignment window.
Options

PLN (default)
Planned
General Dispatch
TMWSuite
8.26
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
DefaultPlanStatus

STD
Started

DSP
Dispatched

CMP
Completed
Additional Notes
General Dispatch
TMWSuite
1.
This setting requires that you also have the AllowStatusSetOnPlan=Y
setting in the [Asset Assignment] section of your TTS50.ini file.
2.
When using the STD, DSP, or CMP options, as you assign the first and
second assets to an Available trip, the trip’s status changes to Planned until
you complete the assignment of all three assets.
3.
If this setting has a value other than one of the listed options, the application
will display an error message stating that the status is incorrect. However, it
will accept the assignment and set the trip status to the normal default of
Planned.
4.
This setting does not apply to the Order Entry application, where the status
of a trip always defaults to Planned when you first assign assets.
5.
This setting is not applicable to assigning a carrier to a trip in the Asset
Assignment window. When you assign a carrier, the status is always set to
Planned.
8.27
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Setup options for beginning a trip with an empty move
Adding an empty move at the start of a trip can affect the events on the rest of the trip. In some
instances, the system may change the event that immediately follows the empty event to
preserve the logic of a trip. If you need to start trips with empty moves, a number of system
settings allow you to specify how the system should handle the addition of the empty move
under certain conditions.
Starting trips with an empty move by default
If your company routinely starts trips with an empty move, you can set up the system to select
the Dead Head/Bobtail check box in the Asset Assignment window by default.
[Asset Assignment]
DHCheckBox
Applies to
TMWSuite: 2001 and later, TMW Operations
Description
This setting determines whether the Dead Head/Bobtail check box is selected by
default during asset assignment. When it is selected, the system automatically
adds an empty move to the start of a trip when you assign a tractor that is not at
the shipper's location.
The check box is located in these windows:

Asset Assignment window in TMWSuite.
The Asset Assignment window can be accessed in Dispatch, only. The Assign
Driver/Equipment window in Order Entry does not include the Dead
Head/Bobtail check box.

Assign Driver/Equipment window in TMW Operations.
The Assign Driver/Equipment window can be accessed in Order
Maintenance, the Planning Worksheet, and the Trip Folder.
Options

0 (default)
The Dead Head/Bobtail check box is cleared by default.

1
The Dead Head/Bobtail check box is selected by default.
Additional Notes
General Dispatch
TMWSuite
The user can override the default on a trip-by-trip basis
8.28
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Adding a Begin Bobtail event to a trip
First available in TMWSuite V. 2009.08_08.0841
A typical trip starts with a Live Load (LLD) and ends with Live Unload (LUL). When you plan
assets on the trip, the assignment may require that the trip start with a Begin Bobtail (BBT)
event.
By default, when planning a trip in the Asset Assignment window results in adding a Begin
Bobtail event, the system replaces the Live Load (LLD) event with Hook Preloaded Trailer
(HPL). When you close the window, the stop events displayed in the Stop Detail grid become
BBT, HPL, LUL, as shown here.
Note: You can add the Begin Bobtail event in the Trip Folder's Stop Detail grid. If you add it
there, the LLD event is not replaced with an HPL event.
In some cases, you might want the tractor to begin bobtail but hook an empty trailer (HMT)
instead, or you might want to specify other stop events manually.
You can set up the system so that when you use the Asset Assignment window to plan a trip
consisting of BBT, LLD, and LUL events the window responds in one of these ways:

The LLD event is replaced automatically with a Hook Preloaded Trailer (HPL) event. The trip
events become BBT, HPL, LUL. This is the default.

A Hook Empty Trailer (HMT) event is inserted automatically between the BBT and LLD
events. The trip events become BBT, HMT, LLD, and LUL.

The events remain BBT, LLD, LUL. You cannot save the trip with this sequence of events.
The system displays an error. You must insert an event, such as a Hook Empty Trailer (HMT),
between the BBT and LLD before saving the trip.
General Dispatch
TMWSuite
8.29
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
You use the BBTKeepLLD setting to specify which way you want the window to respond.
[Asset Assignment]
BBTKeepLLD
Applies to
TMWSuite: 2009.08_08.0841
Description
This setting determines how the system manages trip events when you use the
Asset Assignment window to plan resources on a trip that consists of Begin
Bobtail (BBT), Live Load (LLD), and Live Unload (LUL) events.
Options

No (default)
The system automatically inserts a Hook Preloaded Trailer (HPL) event after the
BBT event. Trip events become BBT, HPL, LUL.

Yes
No events are inserted. Events remain BBT, LLD, LUL. You must manually
insert the appropriate event between the BBT and LLD events before the trip
can be saved.

A
The system automatically inserts a Hook Empty Trailer (HMT) event after the
BBT event. Trip events become BBT, HMT, LLD, LUL.
Additional Notes
General Dispatch
TMWSuite
Alternatively, you can add the BBT event in the Trip Folder Stop Detail grid.
This setting applies only to adding a BBT event in the Asset Assignment window.
8.30
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Determining the start time for an empty event
Normally, when you use the Asset Assignment window to add an empty event to a trip, the
start time for that movement is set to the time when you first opened the Asset Assignment
window. However, you can use the BMTBBTStartTime INI setting to control the start time for
an empty event.

Calculate the start time based on travel time
You can have the system set the start time for an empty movement based on the amount of
time required to travel from the location of the tractor's last completed stop to the first
pickup on a new trip.
For example, suppose a driver, tractor, and trailer completed a trip in Independence, OH.
We want to assign them to an order that starts in Canton, OH. We must add an empty
movement to get the resources from Independence to Canton. If you have
BMTBBTStartTime=CALC, the system calculates the amount of time required to travel from
Independence to Canton and sets the start time for your BMT based on that calculation.
For this example, we have set DefaultMPH=45. The distance from Independence to Canton
is 50 miles (as indicated in the Trp Miles column). Based on our average MPH, the system
calculates the travel time as 1 hour and 6 minutes. It sets the start time for the BMT event to
12/10, 06:54, which is 1 hour and 6 minutes before the scheduled start time for the LLD
event in Canton on 12/10, 08:00.

Set the start time based on the first pickup
You can have the system set the start time for an empty movement to be 1 minute before the
first pickup on a new order. To do this, set BMTBBTStartTime=CURR-1.
For example, if the first pickup on the trip is scheduled for 8:00, the system sets the start
time for the Begin Empty event to 7:59.

Set the start time based on the resources' previous completed trip
You can have the system set the start time for an empty movement to 1 minute after the
assigned resources' previous trip was completed.
General Dispatch
TMWSuite
8.31
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
For example, suppose the resources you want to assign completed their last trip on 12/09 at
15:37:
The system sets the start time for the Begin Empty event on order #686 to 15:38 on 12/09:
[Asset Assignment]
BMTBBTStartTime
Applies to
TMWSuite: 2011.10_08.0427
Description
This setting determines how the system determines the start time for a Begin
Empty or Begin Bobtail event when adding an empty event at the start of a trip. It
is applicable only to assignments made in the Dispatch Asset Assignment
window.
Note: To use this setting, you must have StartTimeEQToday=No in the
[Asset Assignment] section of your TTS50.ini file.
Options

CALC (default)
The system calculates the start time for the event based on the travel time
from the location of the tractor's last completed stop to the first pickup on the
trip.
Note: To use this option:


The DefaultMPH setting in the [MileageInterface] must have
value greater than zero.

You must have MileageDateTimes=Yes in the [Operations]
section.
CURR-1
The system sets the start time for the BMT or BBT event to one minute before
the first pickup.
General Dispatch
TMWSuite
8.32
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
BMTBBTStartTime

LAST+1
The system sets the start time for the BMT or BBT event to one minute after
the resources' previous trip was completed.
Note: To use this option, you must set TrailerOption=Yes in the
[Dispatch] section.
Preserving the HPL event when trailer IDs are unknown
First available in TMWSuite V. 2005.04_10.0982
A trip can be recorded with the initial event being a Hook Preload (HPL) because the driver
must pick up a preload trailer at the shipper location. When assigning resources to the trip, you
may need to have the driver drop an unidentified empty trailer at the shipper before hooking
the unidentified preloaded trailer at the shipper’s location.
By default, when you select the Dead Head/Bobtail check box and then select BMT – Begin
Empty as the event type in the Asset Assignment window, the system assumes the empty trailer
is to be loaded at the shipper. It changes the HPL event to a Live Load (LLD) event.
Using the TrailerUnknownDeadHead=Y setting, you can have the system preserve the Hook
Preload event when you need to start the trip with a Begin Empty move and the trailers are
unidentified. It does this by inserting a Drop Empty Trailer (DMT) before the HPL event.
General Dispatch
TMWSuite
8.33
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
TrailerUnknownDeadHead
Applies to
TMWSuite: 2005.04_10.0931
Description
This setting determines how the system responds when you use the Asset
Assignment window to add a Begin Empty (BMT) event to a trip that starts with a
Hook Preloaded Trailer (HPL) event, and the starting trailer and the trailer that will
be hooked are both unidentified.
Options

No (default)
The system adds the specified Begin Empty (BMT) to the start of the trip, and
changes the Hook Preloaded Trailer (HPL) event to a Live Load (LLD) event.

Yes
The system adds the specified Begin Empty (BMT) as the first event, and then
inserts a Drop Empty Trailer (DMT) event before the Hook Preloaded Trailer
(HPL) event.
Additional Notes
1.
This setting is applicable only when the BMT event is added in the Dispatch
Asset Assignment window. It does not apply when the BMT event is inserted
manually in the Trip Folder’s Stop Detail grid.
2.
Proper operation of this feature requires that when you assign resources in
the Asset Assignment window:
3.

No trailers are assigned. The Trailer 1 and Trailer 2 (if applicable) fields
have values of UNKNOWN.

You select the Dead Head/Bobtail check box.

You select BMT – Begin Empty in the event field in the Dead head start
time, location and trailer(s) . . . section of the window.
Stop events are not updated until you select the Dead Head/Bobtail check
box and select BMT – Begin Empty in the event field.
When the tractor you need to assign on a trip is not at the trip's starting location, you have two
options for getting the tractor where it needs to be.

Add an empty move to the order when assigning the tractor
As part of the assignment to the trip, you can select the Asset Assignment window's Dead
Head/Bobtail check box. The event field becomes active and defaults to BMT-Begin Empty
or BBT-Begin Bobtail. The empty move is associated with the order.

Create and dispatch an empty move
To relocate resources without having the move associated with an order, you can create and
dispatch an empty move. When you assign a tractor in the Dispatch Empty Move window,
the event field defaults to BMT-Begin Empty, or BBT-Begin Bobtail.
General Dispatch
TMWSuite
8.34
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
If the trip begins as a bobtail or deadhead, the system will default to Begin Empty (BMT) or Begin
Bobtail (BBT) as the next stop event, based on whether the previous stop event ended with a trailer
attached to the tractor. You can accept the default, or select a different option in the event field.

In the Asset Assignment window, the options are BBT, BMT, HMT (Hook Empty Trailer), and
IBBT (Billable Bobtail).

In the Dispatch Empty Move window, the options are BBT, BMT, and HMT.
Note: For a complete list of system event codes, refer to the “Key Terms and Concepts” chapter
of the TMWSuite Basics guide.
For some business practices, it might be desirable to have event field options in the Asset
Assignment and Dispatch Empty Move windows include other event codes, or for the default to
be an event other than BMT or BBT. This functionality can minimize the keystrokes needed to
assign assets, and reduce the chance for error.
For example, if the tractor’s last event was Drop Loaded Trailer (DLT), when you add an empty
move the system defaults to BBT-Begin Bobtail. You may prefer the default to be Hook Loaded
Trailer (HLT), and to include Hook Preloaded Trailer (HPL) in the event list, as illustrated here.
You can set up the system to base the event field options in the Asset Assignment and Dispatch
Empty Move windows on the tractor's last event. You can have a default value and a set of
event field options that are available if a tractor's last stop event is:

Live Unload (LUL)

Drop Loaded (DRL)

Other than LUL or DRL
General Dispatch
TMWSuite
8.35
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Enabling user-defined empty event lists and defaults
There are a number of INI settings that start with the characters AutoSelectDH. The relate to
the event fields located in the Dead head start time section of the Asset Assignment and
Dispatch Empty Move windows.
Some let you define a custom set of empty event options for the event field. Others let you
specify the default entry for the event field. These settings are grouped into sets based on which
event code was used for the tractor's last stop on its previous trip.
Before you can customize a set of empty event options, you use the
AutoSelectDHEventEnabled setting to activate functionality that uses these sets of INI
settings.
[Asset Assignment]
AutoSelectDHEventEnabled
Applies to
TMWSuite: 2010.09_08.0250
Description
This setting allows you to create user-defined options lists and set default values
for the Event field in the Dispatch application’s Asset Assignment and Dispatch
Empty Move windows. The setting affects the Event field in the Dead head start
time section of the windows.
When user-define options lists are enabled, 12 additional settings control the
options lists and defaults, based on the tractor's last event.
When the tractor’s prior event is a LUL:

AutoSelectDHEmptyEventListLUL

AutoSelectDHEmptyEventLUL

AutoSelectDHEventListLUL

AutoSelectDHEventLUL
When tractor’s prior event is a DRL:

AutoSelectDHEmptyEventListDRL

AutoSelectDHEmptyEventDRL

AutoSelectDHEventListDRL

AutoSelectDHEventDRL
When the tractor's prior event is neither a LUL or a DRL:

AutoSelectDHEmptyEventList

AutoSelectDHEmptyEvent

AutoSelectDHEventList

AutoSelectDHEvent
The option lists and defaults in each group of settings can be different from the
others.
General Dispatch
TMWSuite
8.36
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEventEnabled
Options

N (default)
User-define options lists and Event field defaults defined by the twelve
settings listed above are not used. The standard system list options and
defaults apply.

Y
User-define options lists and Event field defaults defined by the twelve
settings listed above are used.
Note: When this option is used, you must also have the 12 settings listed
above in the [Asset Assignment] section of your tts50.ini file. You can
accept their default values, or modify them as needed. Refer to the settings'
descriptions for details.
General Dispatch
TMWSuite
8.37
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Specifying event options that follow a LUL event
A Live Unload (LUL) event is used when the freight is unloaded at the delivery location while
the tractor is present. When the unloading is finished, both the tractor and the trailer are free for
dispatch. If their next trip does not start at their current location, their next movement will start
with a deadhead. System settings allow you to specify:

The event types that will appear in the event field

The event field's default option
You can have separate lists and defaults for the Dispatch Empty Move and the Asset
Assignment windows.
[Asset Assignment]
AutoSelectDHEmptyEventListLUL
AutoSelectDHEmptyEventLUL
AutoSelectDHEventListLUL
AutoSelectDHEventLUL
Applies to
TMWSuite: 2010.09_08.0250
Description
These settings affect the Dispatch Empty Move and Asset Assignment windows
in Dispatch. They apply when a tractor's previous event was a Live Unload (LUL).
If the tractor's next trip does not start at its current location, its next movement
must be/start with an empty move.
Two settings are used to specify the empty move event codes that will be listed in
the Event field for the tractor's next trip:

AutoSelectDHEmptyEventListLUL, which affects the Dispatch
Empty Move window.

AutoSelectDHEventListLUL, which affects the Asset Assignment
window.

The other two settings allow you to define the event code that is to display as
the default in the Event field.

AutoSelectDHEmptyEventLUL, which affects the Dispatch Empty
Move window.

AutoSelectDHEventLUL, which affects the Asset Assignment window.
These settings work only when you have the
AutoSelectDHEventEnabled=Y setting in the [AssetAssignment]
section of your TTS50.ini file.
General Dispatch
TMWSuite
8.38
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEmptyEventListLUL
AutoSelectDHEmptyEventLUL
AutoSelectDHEventListLUL
AutoSelectDHEventLUL
Options for the
Dispatch Empty
Move window
For AutoSelectDHEmptyEventListLUL:

BBT,BMT (default)
The Event field will list BBT (Begin Bobtail) and BMT (Begin Empty) as options.

User-defined list of event code options
You can enter as many empty event codes as you want. Use the value
recorded for the event in the Edit Event Codes window's Abbreviation field.
Separate the codes with commas. Do not add spaces.
For AutoSelectDHEmptyEventLUL:

BMT (default)
The Event field will default to BBT (Begin Bobtail).

User-defined event code
Enter the event code you want to appear in the Event field by default. Your
entry must be one of the codes you entered for the
AutoSelectDHEmptyEventListLUL setting.
Options for the
Asset Assignment
window
For AutoSelectDHEventListLUL:

BBT,BMT,IBBT (default)
The Event field will list BBT (Begin Bobtail), BMT (Begin Empty), and IBBT
(Billable Begin Bobtail) as options.

User defined list of event code options
You can enter as many empty event codes as you want. Use the value
recorded for the event in the Edit Event Codes window's Abbreviation field.
Separate the codes with commas. Do not add spaces.
For AutoSelectDHEventLUL:

BMT (default)
The Event field will default to BMT (Begin Empty).

User-defined event code
Enter the event code you want to appear in the Event field by default. Your
entry must be one of the codes you entered for the
AutoSelectDHEventListLUL setting.
General Dispatch
TMWSuite
8.39
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEmptyEventListLUL
AutoSelectDHEmptyEventLUL
AutoSelectDHEventListLUL
AutoSelectDHEventLUL
Additional Notes
If you have AutoSelectDHEventEnabled=Y in your TTS50.ini file, you
must also have the four settings described above in the [Asset
Assignment] section. You can accept the default options, or modify them as
needed.
You must also have the proper options set for these related settings:

AutoSelectDHEmptyEventListDRL

AutoSelectDHEmptyEventDRL

AutoSelectDHEventListDRL

AutoSelectDHEventDRL

AutoSelectDHEmptyEventList

AutoSelectDHEmptyEvent

AutoSelectDHEventList

AutoSelectDHEvent
You can accept the default options, or modify them as needed. Refer to the
descriptions for these settings for details.
General Dispatch
TMWSuite
8.40
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Specifying event options that follow a DRL event
The Drop Loaded (DRL) event is used when the driver drops a loaded trailer at its final delivery
location, and the tractor does not remain with the trailer. If the tractor's next trip does not start
at its current location, its next movement will start with a bobtail.
System settings allow you to specify:

The event types that will appear in the event field

The event field's default option
You can have separate lists and defaults for the Dispatch Empty Move and the Asset
Assignment windows.
[Asset Assignment]
AutoSelectDHEmptyEventListDRL
AutoSelectDHEmptyEventDRL
AutoSelectDHEventListDRL
AutoSelectDHEventDRL
Applies to
TMWSuite: 2010.09_08.0250
Description
These settings affect the Dispatch Empty Move and Asset Assignment windows
in Dispatch. They apply when a tractor's previous event was a Drop Loaded (DRL).
If the tractor's next trip does not start at its current location, its next movement
must be/start with an empty move.
Two settings are used to specify the empty move event codes that will be listed in
the Event field for the tractor's next trip:

AutoSelectDHEmptyEventListDRL, which affects the Dispatch
Empty Move window.

AutoSelectDHEventListDRL, which affects the Asset Assignment
window.
The other two settings allow you to define the event code that is to display as the
default in the Event field.

AutoSelectDHEmptyEventDRL, which affects the Dispatch Empty
Move window.

AutoSelectDHEventDRL, which affects the Asset Assignment window.
These settings work only when you have the
AutoSelectDHEventEnabled=Y setting in the [AssetAssignment]
section of your TTS50.ini file.
General Dispatch
TMWSuite
8.41
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEmptyEventListDRL
AutoSelectDHEmptyEventDRL
AutoSelectDHEventListDRL
AutoSelectDHEventDRL
Options for the
Dispatch Empty
Move window
For AutoSelectDHEmptyEventListDRL:

BBT,HMT (default)
The Event field will list BBT (Begin Bobtail) and HMT (Hook Empty Trailer) as
options.

User-defined list of event code options
You can enter as many empty event codes as you want. Use the value
recorded for the event in the Edit Event Codes window's Abbreviation field.
Separate the codes with commas. Do not add spaces.
For AutoSelectDHEmptyEventDRL:

HMT (default)
The Event field will default to HMT (Hook Empty Trailer).

User-defined event code
Enter the event code you want to appear in the Event field by default. Your
entry must be one of the codes you entered for the
AutoSelectDHEmptyEventListDRL setting.
Options for the
Asset Assignment
window
For AutoSelectDHEventListDRL:

BBT,HMT,IBBT (default)
The Event field will list BBT (Begin Bobtail), HMT (Hook Empty Trailer), and
IBBT (Billable Begin Bobtail) as options.

User-defined list of event code options
You can enter as many empty event codes as you want. Use the value
recorded for the event in the Edit Event Codes window's Abbreviation field.
Separate the codes with commas. Do not add spaces.
For AutoSelectDHEventDRL:

HMT (default)
The Event field will default to HMT (Hook Empty Trailer).

User-defined event code
Enter the event code you want to appear in the Event field by default. Your
entry must be one of the codes you entered for the
AutoSelectDHEventListDRL setting.
General Dispatch
TMWSuite
8.42
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEmptyEventListDRL
AutoSelectDHEmptyEventDRL
AutoSelectDHEventListDRL
AutoSelectDHEventDRL
Additional Notes
If you have AutoSelectDHEventEnabled=Y in your TTS50.ini file, you
must also have the four settings described above in the [Asset
Assignment] section. You can accept the default options, or modify them as
needed.
You must also have the proper options set for these related settings:

AutoSelectDHEmptyEventListLUL

AutoSelectDHEmptyEventLUL

AutoSelectDHEventListLUL

AutoSelectDHEventLUL

AutoSelectDHEmptyEventList

AutoSelectDHEmptyEvent

AutoSelectDHEventList

AutoSelectDHEvent
You can accept the default options, or modify them as needed. Refer to the
descriptions for these settings for details.
General Dispatch
TMWSuite
8.43
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Specifying event options that follow events other than LUL and DRL
A tractor's last event may be an event other than a Live Unload or Drop Loaded. The following
settings determine the behavior of the event field for the tractor's next trip when its prior event
is not a LUL or DRL. System settings allow you to specify:

The event types that will appear in the event field

The event field's default option
You can have separate lists and defaults for the Dispatch Empty Move and the Asset
Assignment windows.
[Asset Assignment]
AutoSelectDHEmptyEventList
AutoSelectDHEmptyEvent
AutoSelectDHEventList
AutoSelectDHEvent
Applies to
TMWSuite: 2010.09_08.0250
Description
These settings affect the Dispatch Empty Move and Asset Assignment windows
in Dispatch. They apply when the tractor’s prior event is neither Live Unload
(LUL) nor Drop Loaded (DRL).
If the tractor's next trip does not start at its current location, its next movement
must be/start with an empty move.
Two settings are used to specify the empty move event codes that will be listed in
the Event field for the tractor's next trip:

AutoSelectDHEmptyEventList, which affects the Dispatch Empty
Move window.

AutoSelectDHEventList, which affects the Asset Assignment window.
The other two settings allow you to define the event code that is to display as the
default in the Event field.

AutoSelectDHEmptyEvent, which affects the Dispatch Empty Move
window.

AutoSelectDHEvent, which affects the Asset Assignment window.
These settings work only when you have the
AutoSelectDHEventEnabled=Y setting in the [AssetAssignment]
section of your TTS50.ini file.
General Dispatch
TMWSuite
8.44
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEmptyEventList
AutoSelectDHEmptyEvent
AutoSelectDHEventList
AutoSelectDHEvent
Options for the
Dispatch Empty
Move window
For AutoSelectDHEmptyEventList:

BBT,BMT,HMT (default)
The Event field will list BBT (Begin Bobtail), BMT (Begin Empty), and HMT
(Hook Empty Trailer) as options.

User-defined list of event code options
You can enter as many empty event codes as you want. Use the value
recorded for the event in the Edit Event Codes window's Abbreviation field.
Separate the codes with commas. Do not add spaces.
For AutoSelectDHEmptyEvent:

BBT (default)
The Event field will default to BBT (Begin Bobtail).

User-defined event code
Enter the event code you want to appear in the Event field by default. Your
entry must be one of the codes you entered for the
AutoSelectDHEmptyEventList setting.
Options for the
Asset Assignment
window
For AutoSelectDHEventList:

BBT,BMT,HMT,IBBT (default)
The Event field will list BBT (Begin Bobtail), BMT (Begin Empty), HMT (Hook
Empty Trailer), and IBBT (Billable Bobtail) as options.

User-defined list of event code options
You can enter as many empty event codes as you want. Use the value
recorded for the event in the Edit Event Codes window's Abbreviation field.
Separate the codes with commas. Do not add spaces.
For AutoSelectDHEvent:

BBT (default)
The Event field will default to BBT (Begin Bobtail).

User-defined event code
Enter the event code you want to appear in the Event field by default. Your
entry must be one of the codes you entered for the
AutoSelectDHEventList setting.
General Dispatch
TMWSuite
8.45
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
AutoSelectDHEmptyEventList
AutoSelectDHEmptyEvent
AutoSelectDHEventList
AutoSelectDHEvent
Additional Notes
If you have AutoSelectDHEventEnabled=Y in your TTS50.ini file, you
must also have the four settings described above in the [Asset
Assignment] section. You can accept the default options, or modify them as
needed.
You must also have the proper options set for these related settings:

AutoSelectDHEmptyEventListLUL

AutoSelectDHEmptyEventLUL

AutoSelectDHEventListLUL

AutoSelectDHEventLUL

AutoSelectDHEmptyEventListDRL

AutoSelectDHEmptyEventDRL

AutoSelectDHEventListDRL

AutoSelectDHEventDRL
You can accept the default options, or modify them as needed. Refer to the
descriptions for these settings for details.
General Dispatch
TMWSuite
8.46
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Pre-assigning a tractor without a trailer to a Begin Empty event
First available in TMWSuite V. 2000.
An empty movement is the repositioning of resources (driver, tractor, trailer) from one location
to another. In TMWSuite, two events can be used to position resources to the first stop on an
order:

Begin Bobtail
A driver and tractor travel from a location to the first stop on an order.

Begin Empty
A driver, tractor, and an empty trailer travel from a location to the first stop on an order.
The Asset Assignment window is used to assign resources to a trip. In the Asset Assignment
window, the Dead Head start time, location and trailer(s) section is used to insert an empty leg
at the beginning of a trip. The fields in this section are grayed out by default.
Selecting the Dead Head/Bobtail check box makes the fields accessible.
When a tractor is assigned to the trip, the system uses the following logic to populate the fields
in the Dead Head start time, location and trailer(s) section.
Start On
The estimated date/time the empty event should begin so that the tractor
will arrive at the order’s first stop on time. The system calculates this
start time based on the distance the tractor needs to travel from its
location at the last stop of its previous trip.
event
The default value of this field is determined by whether the assigned
tractor’s previous trip ended with an available trailer.

Begin Empty
The previous trip did end with an available trailer.

Begin Bobtail
The previous trip did not end with an available trailer.
at
The last stop of the tractor’s previous trip.
Trailer 1
If the assigned tractor ended its previous trip with an available trailer,
the system assumes that the same trailer will be used on this trip. The
trailer ID displays here.
General Dispatch
TMWSuite
8.47
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Trailer 2
If the assigned tractor ended its previous trip with an available
secondary trailer, the system assumes that the same trailer will be used
on this trip. The trailer ID displays here.
In the Dead Head start time, location and trailer(s) section, if you change the entry in the
Trailer 1 field from some value to UNKNOWN, the system automatically changes the entry in
the event field to BBT-Begin Bobtail.
In most circumstances, it makes sense to have the system automatically reset the event field
when the trailer is removed. However, there are certain circumstances where you may not want
the event changed. For instance, you would not want the system to update the event field if it is
your practice to do both of the following:

Drop an empty trailer at the location where a preloaded trailer is picked up.

Pre-assign drivers and tractors but not empty trailers.
In our example, the trip begins when an empty trailer is picked up at CLECLE. It will be
dropped at CAPPIT, where a preloaded trailer will be hooked to the tractor and then
transported to HOLCLE.
By default, the system will not allow you to pre-assign a tractor to this trip in the Asset
Assignment window without also assigning an empty trailer.
If you pre-assign a tractor, without assigning a trailer, the system automatically populates the
Trailer 1 field in the Dead Head start time, location and trailer(s) section based on the tractor’s
last trip.
General Dispatch
TMWSuite
8.48
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
If you reset the Trailer 1 field to UNKNOWN, the system changes the entry in the event field to
BBT-Begin Bobtail.
If you accepted the asset assignment by clicking OK, the system removes the BMT-Begin Empty
and DMT-Drop Empty events from the trip and replaces them with a BBT-Begin Bobtail event.
The trip now looks like this example.
Setting DeadHeadCheck=Yes in your TTS50 prevents the system from automatically updating
the event field of the Dead Head start time, location and trailer(s) section of the Asset
Assignment window. This allows you to pre-assign a tractor without assigning a trailer to a trip
that has a Begin Empty event.
[Asset Assignment]
DeadHeadCheck
Applies to
TMWSuite: 2000 and later
Description
This setting determines whether the system retains the BMT-Begin Empty event in
the event field of the Dead Head start time, location and trailer(s) section of the
Asset Assignment window when the trailer ID displayed in the Trailer 1 field in
that same section is changed to UNKNOWN.
Options

N (default)
Do not retain the BMT-Begin Empty event. Change it to a BBT-Begin Bobtail
event.

Y
Retain the BMT-Begin Empty event.
General Dispatch
TMWSuite
8.49
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
The following illustrations show what the system will do when DeadHeadCheck=Yes, and the
trailer ID displayed in the Trailer 1 field in the Dead Head start time, location and trailer(s)
section of the Asset Assignment window is changed to UNKNOWN.
In the Asset Assignment window, the system retains the BMT-Begin Empty event in the event
field.
When you click OK in the Asset Assignment window to save your entries, the following
message is displayed:
Select Yes and continue.
In the Trip Folder, the system retains the BMT-Begin Empty and DMT-Drop Empty events even
though a trailer is not assigned.
General Dispatch
TMWSuite
8.50
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Setup options for ending a trip with an empty move
Ending a trip with an empty move can mean different things. At the end of a trip, the driver
may move a trailer from one location to another, or drop the trailer and perform a bobtail move
to the starting location of his/her next trip. You can set up the system so that the appropriate
empty move option(s) are available or are defaulted under different circumstances.
Identifying event codes for return legs
First available in TMWSuite V. 2010.09_08.0990
In the Dispatch application, you can move equipment from one location to another by creating
an empty move. Empty moves can be created using the Dispatch Empty Move window. You
can also add an empty move to the end of a trip in the Asset Assignment window. In both
windows, you specify the empty move type in the Final Destination time and location section.
The list of event types in the event field is hard-coded to these appropriate return leg events:

DMT - Drop Empty Trailer

DTW - Drop Trailer for Wash

EBT - End Bobtail

EMT - End Empty

IEBT - Billable End Bobtail

IEMT - Billable End Empty
However, you can manually enter any event type. The system adds it to the end of the trip.
Using the Edit Event Codes window in System Administration, you can limit the list of event
types that can be entered in the field. You specify which end empty event types are valid entries
in the field by selecting the events' Return Leg check box.
General Dispatch
TMWSuite
8.51
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Notes:
1. Although it is possible to select any event, TMW strongly advises that you limit your
selections to only empty move events.
2. For more information on using the window, see the "Edit event codes" chapter in the System
Administration guide.
Specifying the default event code for an empty leg
at the end of a trip
In the Asset Assignment window, you have the ability to specify that a trip segment is to end
with an empty leg. You do this in the Final Destination time and location section of the
window.
The event field identifies the event code to be used for the empty leg appended to the end of the
trip. By default, the system automatically displays the EMT – End Empty event field. Three other
event code options are listed in the field’s drop-down list:

DMT – Drop Empty Trailer

DTW – Drop Trailer for Wash

EBT – End Bobtail.
Based on the types of trips your company handles, one of the other event codes may be more
appropriate as the default. To specify a different code as the default, use the ReturnLegEvent
setting.
[Asset Assignment]
ReturnLegEvent
Applies to
TMWSuite: 2000 and later
Description
This setting identifies the event code that is to serve as the default in the Event
field for the ending empty leg in the Dispatch Asset Assignment window.
Options
Prior to V.2010.09_08.0990, the options are:

EMT (default)
End Empty

EBT
End Bobtail

DMT
Drop Empty Trailer

DTW
Drop Trailer for Wash
General Dispatch
TMWSuite
8.52
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
[Asset Assignment]
ReturnLegEvent
Starting with V.2010.09_08.0990, you can identify events as return events in the
Edit Event Codes window, accessed in System Administration. Any event code
having its Return Leg check box selected in that window may be used as an entry
for this setting.
Additional Notes
This setting does not affect the Dispatch Empty Move window.
Automatically returning empty to the first pickup location
First available in TMWSuite V. 2007.06_10.0456
To add an empty leg to the end of the current trip, by default, you must select the Return Leg
check box in the Asset Assignment window. You then must manually make entries in the Final
Destination time and location section of the window.
However, if tractors typically drop cargo and then return empty to the initial pickup location,
you can set up the system to automatically select the Return Leg check box. The first time you
open the Asset Assignment window for a trip not ending with an empty event, the system will
automatically:

Enter the location of the first loaded stop on the leg in the End at field.

Calculate the travel time between the existing last stop and the newly added empty stop,
and enter the arrival date and time in the on field.

Enter an empty event in the event field.
Note: To specify the default empty event for this field, you can use the [Asset
Assignment] ReturnLegEvent setting in your TTS50.
Notes:
1. If a trip already includes an empty event when you open the Asset Assignment window for
the first time, the End at field defaults to the end location specified in the Trip Folder Stop
Detail grid.
2. After an empty return leg is added to a trip, the End at field will not be updated if you add,
delete, or modify the first loaded stop.
3. For this functionality, the system considers the following events as a first loaded stop:
Live Load (LLD), Pre Load (PLD), Hook Preloaded Trailer (HPL), and Driver Loaded (DLD).
General Dispatch
TMWSuite
8.53
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
To have the system automatically add an empty return leg to the end of a trip, use the
ReturnLegCheckBox=1 setting.
[Asset Assignment]
ReturnLegCheckBox
Applies to
TMWSuite: 2007.06_10.0398, TMW Operations
Description
This setting affects the Final Destination time and location section of the
TMWSuite Dispatch Asset Assignment window and the TMW Operations Assign
Driver/Equipment window. It determines whether:
Options

The Return Leg check box is selected by default.

The end empty location is automatically set to the location of the first pickup
location.

0 (default)
The Return Leg check box is cleared by default. If you select the Return Leg
check box, you must manually complete the fields in the Final Destination
time and location section.

1
The Return Leg check box is selected by default. The entries are made
automatically in the Final Destination time and location section:

The End at location is set to the location of the first loaded stop on the
leg. The system will consider the following as a first loaded stop: Live
Load (LLD), Pre Load (PLD), Hook Preloaded Trailer (HPL), and Driver
Loaded (DLD).

The travel time between the existing last stop and the newly added stop
is calculated. The arrival date and time are entered in the On field.

By default, the system adds the event specified by the
ReturnLegEvent setting to the trip.
Notes:
Additional Notes
General Dispatch
TMWSuite
1.
If the trip already includes an empty event when you open the Asset
Assignment or Assign Driver/Equipment window for the first time, the
End at field defaults to the end location specified in the Trip Folder Stop
Detail grid.
2.
Once an empty return leg is added to the trip, the End at field will not be
updated if you add, delete, or modify the first loaded stop.
Fuel Dispatch does not support this setting.
8.54
Revised: 2/2016
Copyright TMW Systems, Inc.
Using the Asset Assignment window
Changing the ending location of the empty return leg
If an empty return leg and EMT event already exist on a trip, the end location will not be
updated when you open the Asset Assignment window. Similarly, if an empty return leg has
already been added using this feature, the location will not be updated if you change the first
loaded stop and re-open the Asset Assignment window.
To change an existing end location, perform either of these procedures:

Manually edit the trip’s ending location in the Trip Folder Stop Detail grid or in the Asset
Assignment window.

Delete the ending location and EMT event from the trip, and then re-open the Asset
Assignment window. The trip’s current first loaded stop will default as the new ending
location.
General Dispatch
TMWSuite
8.55
Revised: 2/2016
Copyright TMW Systems, Inc.