8. Using the Asset Assignment window Overview................................................................................................................................................................... 8.3 Resources/Assets/ Status ............................................................................................................................... 8.4 Basic setup ................................................................................................................................................................ 8.9 Having the system check for conflicts as you make assignments .............................................................. 8.9 Determining whether the driver or tractor field is first ............................................................................ 8.10 [Asset Assignment] DriverFirst ......................................................................................................... 8.10 Controlling how trip assignments affect driver/tractor profile pairing ................................................. 8.11 DrvTrcProt ......................................................................................................................................... 8.12 Assigning the last primary trailer used by a tractor on the tractor's current trip .................................. 8.13 [Dispatch] TrailerOption .................................................................................................................... 8.13 Assigning the last secondary trailer used by a tractor on the tractor's current trip .............................. 8.14 [Dispatch] PupTrailerOption ............................................................................................................. 8.14 Allowing for slip seating without changing driver/tractor pairings ...................................................... 8.15 [Dispatch] KeepTractorDriverRelationship ........................................................................................ 8.15 Replacing the OK button confirmation message ........................................................................................ 8.18 [Dispatch] AssetAssignOKButtonText .............................................................................................. 8.18 Printing a trip sheet when a trip's status changes from Planned to Dispatched ................................... 8.20 [Dispatch] AutoPrintTripSheet .......................................................................................................... 8.20 Making resource assignments and trip updates ................................................................................................ 8.21 Planning resources on a trip.......................................................................................................................... 8.21 Updating a trip’s dispatch status ................................................................................................................. 8.22 Starting a trip with an empty move ............................................................................................................. 8.22 Actualizing the pickup of a trip that starts with an empty move ..................................................... 8.23 Ending a trip with an empty move .............................................................................................................. 8.23 Viewing details about a tractor's prior trip ........................................................................................................ 8.24 Excluding Planned trips from the Prior Tractor Location section ........................................................... 8.25 [Asset Assignment] PriorTractorLocationIgnorePlanned .................................................................. 8.25 Defaulting an assigned trip to a status other than Planned ............................................................................. 8.26 [Asset Assignment] AllowStatusSetOnPlan ...................................................................................... 8.26 [Asset Assignment] DefaultPlanStatus .............................................................................................. 8.26 Setup options for beginning a trip with an empty move ................................................................................. 8.28 Starting trips with an empty move by default............................................................................................ 8.28 [Asset Assignment] DHCheckBox ...................................................................................................... 8.28 Adding a Begin Bobtail event to a trip ........................................................................................................ 8.29 [Asset Assignment] BBTKeepLLD ..................................................................................................... 8.30 Determining the start time for an empty event .......................................................................................... 8.31 [Asset Assignment] BMTBBTStartTime ........................................................................................... 8.32 Preserving the HPL event when trailer IDs are unknown ........................................................................ 8.33 [Asset Assignment] TrailerUnknownDeadHead ................................................................................ 8.34 Enabling user-defined empty event lists and defaults .............................................................................. 8.36 [Asset Assignment] AutoSelectDHEventEnabled .............................................................................. 8.36 Specifying event options that follow a LUL event .............................................................................. 8.38 [Asset Assignment] AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL .................................................................... 8.38 General Dispatch TMWSuite 8.1 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Specifying event options that follow a DRL event.............................................................................. 8.41 [Asset Assignment] AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL ................................................................... 8.41 Specifying event options that follow events other than LUL and DRL ........................................... 8.44 [Asset Assignment] AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent ................................................................................... 8.44 Pre-assigning a tractor without a trailer to a Begin Empty event ............................................................ 8.47 [Asset Assignment] DeadHeadCheck ................................................................................................. 8.49 Setup options for ending a trip with an empty move ....................................................................................... 8.51 Identifying event codes for return legs ........................................................................................................ 8.51 Specifying the default event code for an empty leg at the end of a trip ................................................. 8.52 [Asset Assignment] ReturnLegEvent ................................................................................................. 8.52 Automatically returning empty to the first pickup location .................................................................... 8.53 [Asset Assignment] ReturnLegCheckBox ........................................................................................... 8.54 Changing the ending location of the empty return leg ...................................................................... 8.55 General Dispatch TMWSuite 8.2 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Overview You use the Asset Assignment window to: Assign resources. Start or complete a trip. Specify whether the trip should begin and/or end with an empty move. The window is available in both the Trip Folder and the Planning Worksheet. You must have the trip you are working with displayed in the Trip Folder or highlighted in the Planning Worksheet's Available Trips grid before accessing the window. To open the window, do one of the following: Click Select Dispatch > Assign/Begin Trip. Assign in the sheet toolbar. The window is divided into five sections. Each section has a title that relates to the task accomplished by making entries in that section. General Dispatch TMWSuite 8.3 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Resources/Assets/ Status Located at the top of the window, this section contains fields needed to make resource assignments and update the trip status. Tractor ID of the tractor. Driver 1 ID of the primary driver. Trailer 1 ID of the primary trailer. Note: If you have the [Dispatch] TrailerOption=Yes setting in your TTS50 file, the system will automatically fill this field with the ID of the trailer last used by the specified tractor. Carrier ID for a carrier, if applicable. Note: If String1 for the SelectActiveCarriersOnly General Info Table setting is set to Y, you cannot select carriers with active expirations. For details, see: Guide: General Dispatch | Chapter: Viewing/modifying expirations | Section: Excluding carriers with active expirations from asset assignment Status The dispatch status of the trip. The options are: Available Trip is ready for dispatch, but resources have not been assigned. Planned Tentative resource assignment has been made, but the driver has not yet been informed of the assignment. Dispatched Solid resource assignment has been made and the driver has been informed of the assignment; however, the trip has not yet begun. Started Trip is in progress. Completed Assigned resources have reached the final destination. Driver 2 ID of the co-driver, if applicable. Trailer 2 ID of the secondary trailer, if applicable. Beg Hub and End Hub (left side of window) Tractor’s odometer reading at the beginning and end of the trip. An entry is required only if you bill or pay by hub miles. General Dispatch TMWSuite 8.4 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Beg Hub and End Hub (right side of window) Odometer reading for the primary trailer at the beginning and end of the trip. Trailer hub miles are not used for settlements or invoicing; they are for reporting purposes only. For example, you could use the feature to keep track of miles on leased equipment. LghType1 – LghType4 User-defined fields used to categorize the trip segment based on classifications set up by your company. You can use the LghType1 LghType2, LghType3, and LghTyp4 labels in the System Administration application to customize the field names and classification options. The Dead head start time, location and trailer(s)… section contains fields needed to start the trip with an empty move. Dead Head/Bobtail Selecting the check box adds an empty move at the start of the trip. The remaining fields in this section are available only when the check box is selected. Start On The estimated date/time the empty event should begin so that the tractor will arrive at the order’s first stop on time. The system calculates this start time based on the distance the tractor needs to travel from its location at the last stop of its previous trip. Event Type of empty move at the start of the trip. The options are: Begin Bobtail Begin Empty The default entry is based on whether the tractor’s previous trip ended with an available trailer. At Start location of the empty leg. The default entry is based on the last stop of the tractor’s previous trip. Trailer 1 ID of the primary trailer assigned to the deadhead leg. Applicable only when the Event field is set to Begin Empty. If the tractor ended its previous trip with an available trailer, the system assumes that the same trailer will be used on this trip. That trailer ID is shown by default. If needed, select a different trailer. General Dispatch TMWSuite 8.5 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Trailer 2 ID of the secondary trailer, if any, assigned to the deadhead leg. Applicable only when the Event field is set to Begin Empty. If the tractor ended its previous trip with an available trailer, the system assumes that the same trailer will be used on this trip, and shows that trailer ID by default. If needed, select a different trailer. The First load/Shipper location… section contains fields defining the trip's initial pickup and final drop. Pickup on Date/time the initial pickup is to be made. with Event code recorded for the initial pickup. at System ID of the company at which the initial pickup will be made. P1 Indicates whether the company associated with the pickup has any active, priority expirations. Note: The indicator is displayed only when the Load Req/Expirations radio button at the bottom of the window is selected. Drop on Date/time the final drop is to be made. with Event code recorded for the final drop. at System ID of the company at which the final drop will be made. P1 Indicates whether the company associated with the final drop has any active, priority expirations. Note: The indicator is displayed only when the Load Req/Expirations radio button at the bottom of the window is selected. Act/Est PUP General Dispatch TMWSuite Appears only when a trip that begins with an empty move has a status of Started. Selecting it actualizes the estimated arrival at the pickup. 8.6 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window The Final Destination time and location section contains fields that define an empty move added to the end of the trip. Return Leg Selecting the check box adds an empty move at the end of the trip. The remaining fields in this section are available only when the check box is selected. End at Three fields identify the company location where the trip will end. Use the first field to select the company ID. The system displays the company name and its city/state location in the remaining fields. on Date/time the trip is expected to end. event Event type of the empty move. The options are: Drop Empty Trailer Drop Empty Trailer for Wash End Bobtail End Empty Note: If most trips end the same way, you can use the [Dispatch] ReturnLegEvent setting in your TTS50 file to specify the default event. General Dispatch TMWSuite 8.7 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window The Prior Tractor Location section, located at the bottom of the window, displays information about the last event of the tractor’s most recent trip, when that trip has a status of Planned, Dispatched, Started, or Completed. The fields are read-only. Event Last completed event on the tractor's previous trip. Arrived Date/time the tractor arrived at the location of the last event on its previous trip. Departed Date/time the tractor departed from the location of the last event on its previous trip. Status Status of the tractor's previous trip. at First field displays the ID of the company associated with the final event on the tractor's last trip. The second field displays the city/state location for that company. Segment Trip segment number assigned to the tractor's last trip. Order Order number associated with the tractor's last trip. Movement Move number associated with the tractor's last trip. Driver 1 Primary driver assigned to the tractor's last trip. Driver 2 Secondary driver assigned to the tractor's last trip. Trailer 1 Primary trailer assigned to the tractor's last trip. Trailer 2 Secondary trailer assigned to the tractor's last trip. Note: If the tractor is newly placed in service, no prior trip information can be shown in the Prior Tractor Location section. General Dispatch TMWSuite 8.8 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Basic setup The Asset Assignment window is highly configurable. Using a few system settings, you can control whether the window: Checks for conflicts as you assign resources or waits until you save Automatically adds an empty move at the start of a trip Automatically ends a trip with an empty move. Displays the Driver 1 field before the Tractor field. Having the system check for conflicts as you make assignments By default, the system checks for conflicts with asset assignments when you commit the assignments by clicking OK in the window. If you want, you can have it check as you are making assignments, using the Load Requirements/Expirations and Auto-Check radio buttons at the bottom of the window. When the radio buttons are cleared, the system waits until you save the resource assignment to inform you of problems, such as scheduling conflicts, load requirements mismatches, and resource expirations. If the radio buttons are selected, the system will immediately inform you of problems as resource IDs are entered. For more information on handling assignment problems, see the "Resolving conflicts" chapter. To have the radio buttons selected by default, you must have these settings in the [Asset Assignment] section of your TTS50: AutoCheck=YES ShowLoadReqExpirations=YES Note: These settings also control the selection of the Show Load Requirements and Expirations and Auto Conflict Check commands in the Trip Folder's Options menu. You can temporarily override the effect of the settings by selecting or clearing the radio buttons in the Asset Assignment window. The change is in effect only for your current session in the Trip Folder. General Dispatch TMWSuite 8.9 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Determining whether the driver or tractor field is first By default, the Tractor field appears in the far left of the Resources/Assets/Status to be assigned… section of the Asset Assignment window. The Driver1 field appears to the right of it. If you want, you can use the DriverFirst setting to reverse the order in which they are displayed. [Asset Assignment] DriverFirst Applies to TMWSuite: 1998 and later Description By default, the Asset Assignment window displays the Tractor field in the far left of the Resources/Assets/Status to be assigned to the current segment section. The Driver 1 field is displayed to the right of the Tractor field. This setting allows you to reverse the display, making the Driver 1 field first. Options No (default) Display Tractor as the first field. Note: This option is overridden when the Asset Assignment window is set up to allow extended asset assignments and the extended layout is displayed. The window displays the fields needed for extended asset assignments when you have the ExtendedAssetAssignment=Y setting in the [AssetAssignment] section. Yes Display Driver 1 as the first field. General Dispatch TMWSuite 8.10 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Controlling how trip assignments affect driver/tractor profile pairing At some trucking companies, drivers always use the same tractors. At other companies, drivers may change tractors frequently. If the same driver and tractor are always paired together, the pairing can be managed in either of these ways: In a tractor profile in File Maintenance, you can use the Driver 1 and Driver 2 fields to specify the lead driver and co-driver that typically use the tractor. In a driver profile, you can use the Tractor field to specify the tractor the driver normally uses. In the example below, driver BILBAK is linked specifically to tractor TRCBAK in the driver profile; and tractor TRCBAK is linked to driver BILBAK in the tractor profile. Driver profile Tractor profile The driver/tractor relationship makes dispatch assignment easier since assigning one will also assign the other, saving a few keystrokes. This is convenient if drivers normally use the same tractors. However, by default, the relationship is not protected. The system automatically updates the driver/tractor pairing each time the driver or tractor are started on a trip. For example, when you assign a driver to a trip in the Asset Assignment window or by using the Stop Detail grid in the Trip Folder, the system will automatically fill in the Tractor field with the ID of the tractor most recently paired with that driver when the trip is started. General Dispatch TMWSuite 8.11 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window You can use the DrvTrcProt General Info Table setting to protect an existing relationship in the master files of the driver, the tractor, or both. DrvTrcProt Applies to TMWSuite: 2000 and later, TMW Operations Description By default, the driver profile lists the tractor that was assigned to the driver's last Started or Completed trip. Similarly, the tractor profile lists the driver who was assigned to the tractor's most recent Started or Completed trip. This setting allows you to protect the driver/tractor relationship you record in the driver and/or tractor profiles. In other words, it prevents the system from updating the driver and/or tractor listed in the profiles based on trip assignments. For example, suppose you link DriverA with TractorA in the driver and tractor profiles. With no protection on either profile, the system would update both the driver and tractor profiles if either of the following occurs: DriverA is started on a trip with a different tractor. TractorA is started on a trip with a different driver. Your entry in the String1 field tells the system how to handle driver/tractor pairing. String1 NONE (default) Offers no protection DRV Protects the driver profile from being updated with the driver's current tractor assignments on a trip. TRC Protects the tractor profile from being updated with the tractor's current driver assignment on a trip. BOTH Protects both the driver profile and tractor profile from being updated with current resource assignments on a trip. Additional Notes General Dispatch TMWSuite In TMW Operations, this setting does not protect driver/tractor pairing from changes made in the Maintain Tractor-Driver Assignment window. 8.12 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Assigning the last primary trailer used by a tractor on the tractor's current trip By default, when you assign resources to a trip, the system does not automatically populate the Trailer1 field with a trailer ID. However, you can use the TrailerOption setting to configure the system to automatically fill the Trailer1 field with the ID of the trailer last used by that tractor. [Dispatch] TrailerOption Applies to TMWSuite, TMW Operations Description This setting affects the assignment of a primary trailer to a trip. It determines whether the system automatically populates the primary trailer field with the ID of the primary trailer last used by the tractor. This setting applies to TMWSuite Dispatch and Order Entry, as well as TMW Operations: In Dispatch, it determines whether the system will autofill the Trailer1 field in the Asset Assignment window with the ID of the trailer last used by the tractor assigned to the trip. Note: This setting is ignored when you use the Match command in the Planning Worksheet. In Order Entry, it determines whether the Trailer Options field is displayed in the Assign/Driver Equipment window with a default value of Use Current Trailer, and whether the system will autofill the Trailer and Pup fields with the ID(s) of the trailer(s) last used by the tractor assigned to the trip. In TMW Operations, it determines whether the ID of the trailer last used by the tractor assigned to the trip will autofill the Trailer 1 fields in the following locations: The All Stops grid in Order Entry. The Trip Info tab and the Stops grid in the Trip Folder. Note: The Trailer 1 field in the Assign/Driver Equipment window in TMW Operations does not autofill. Options Yes (default) Autofill the trailer fields with the ID of the trailer(s) last used by the tractor. Note: If you want the system to autofill the Trailer2 field with the ID of the pup trailer in Dispatch or in TMW Operations, you must have PupTrailerOption=Y set in the [Dispatch] section of your TTS50.ini. No Do not autofill trailer information in Dispatch, Order Entry, or in TMW Operations. In addition, do not display the following fields: The Trailer Options field in Order Entry's Assign/Driver Equipment window. General Dispatch TMWSuite The Trailer 1 field in the Assign/Driver Equipment window in TMW Operations 8.13 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Assigning the last secondary trailer used by a tractor on the tractor's current trip By default, when you assign resources to a trip, the system does not automatically populate the Trailer2 field with a trailer ID. However, you can use the PupTrailerOption setting to configure the system to automatically fill the Trailer2 field with the ID of the secondary trailer last used by that tractor. [Dispatch] PupTrailerOption Applies to TMWSuite: V.2003, TMW Operations Description This setting affects the assignment of a secondary trailer to a trip. It determines whether the system automatically populates the secondary trailer fields with the ID of the secondary trailer last used by the tractor. This setting applies to TMWSuite Dispatch and TMW Operations: In TMWSuite This setting affects the Asset Assignment window in Dispatch. It determines whether the system will autofill the Trailer2 field with the ID of the secondary trailer last used by the tractor assigned to the trip. Notes: 1. This setting is ignored when you use the Match command in the Planning Worksheet. 2. This setting is not applicable to the Order Entry Assign Driver/Equipment window. In TMW Operations This setting determines whether the system will autofill the Trailer 2 field with the ID of the secondary trailer last used by the tractor assigned to the trip. It affects resource assignments made in the following locations: Options Trip Folder Stops grid. Order Maintenance All Stops grid. No (default) Do not autofill the ID of the secondary trailer. Yes Autofill the ID of the secondary trailer. Note: This option requires that you have TrailerOption=Yes. General Dispatch TMWSuite 8.14 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Allowing for slip seating without changing driver/tractor pairings First available in TMWSuite: 2009.08_08.0170. If you have established driver/tractor relationships, when you assign one, the other is also assigned. By default, if you remove/replace one of them, the other remains assigned to the trip. For example, if you change the tractor assignment, the original driver stays on the trip. You can set up the system so that it behaves in one of three ways: When you assign a driver and tractor to a trip and then remove/replace one of them, the other remains assigned to the trip. Note: This is the default behavior. When you assign the tractor first, the system will set the primary driver ID from the tractor's profile. If you change the tractor, the driver assignment will also be updated if the new tractor is associated with a driver. However, if you change the driver the tractor will not be updated. When you assign the driver first, the system will set the tractor ID from the driver profile. If you change the driver, the tractor assignment will also be updated if the new driver is associated with a tractor. However, if you change the tractor the driver will not be updated. Use the KeepTractorDriverRelationship INI setting to control how the system handles changes to the tractor or primary driver assignment when you have established relationships between drivers and tractors in their profiles. [Dispatch] KeepTractorDriverRelationship Applies to TMWSuite: 2008.08_08.0170, TMW Operations Description This setting determines how the system handles the changing of a driver or tractor assignment on a trip. The slight differences in functionality in TMWSuite and in TMW Operations are noted in the descriptions below. Options N (default) This option functions the same in TMWSuite as it does in TMW Operations. When a primary driver or a tractor is first recorded on a trip, the system automatically assigns the resource that is linked to the one you assigned. General Dispatch TMWSuite When you change one resource, the other resource is not affected. 8.15 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Dispatch] KeepTractorDriverRelationship T This option allows for slip-seating when you change the driver after the tractor has been set. TMWSuite How editing the Tractor field affects the Driver 1 and Driver 2 fields: When you enter a tractor, the Driver 1 and Driver 2 fields are always updated to the value recorded in that tractor's profile. If you remove the tractor, the Driver 1 and Driver 2 fields are always set to UNKNOWN. How editing the Driver 1 field affects the Tractor field: General Dispatch TMWSuite If a tractor is currently assigned Editing the Driver 1 field does not affect the Tractor field. If a tractor is not currently assigned Recording a driver in the Driver 1 field causes the system to set the Tractor field to the value recorded in that driver's profile. TMW Operations Editing the Tractor field always affects the Driver 1 and Driver 2 fields. When you enter a tractor, the Driver 1 and Driver 2 fields are updated to the values recorded in that tractor's profile. When you remove the tractor, the Driver 1 and Driver 2 fields are set to UNKNOWN. Editing the Driver 1 and Driver 2 fields never affects the value in the Tractor field. 8.16 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Dispatch] KeepTractorDriverRelationship D This option allows for slip-seating when you change the tractor after the driver has been set. TMWSuite How editing the Driver 1 field affects the Tractor field: When you enter a primary driver, the Tractor field is always updated to the value recorded in that driver's profile. If you remove the primary driver, the tractor is always removed. How editing the Tractor field affects the Driver 1 and Driver 2 fields: If a primary driver is currently assigned Editing the Tractor field does not affect the Driver 1 and Driver 2 fields. Additional Notes If a primary driver is not currently assigned Recording a tractor in the Tractor field causes the system to set the Driver 1 and Driver 2 fields to the values recorded in that tractor's profile. TMW Operations Editing the Driver 1 field always affects the Tractor field. When you enter a primary driver, the Tractor field is updated to the value recorded in that driver's profile. When you remove the primary driver, the tractor is also removed. Editing the Tractor field never affects the value in the Driver 1 field. 1. This setting is applicable to resource assignments made in the following locations: 2. TMWSuite 3. Dispatch's Assign Driver/Equipment window and the Trip Folder Stop Detail grid. It does not apply to assigning resources in Order Entry. 4. TMW Operations 5. Assign Driver/Equipment window, the Trip Folder's Trip Info tab, and the Trip Folder's Stops tab. 6. Maintaining relationships in resource profiles is controlled by the DrvTrcProt General Info Table setting. For more information, see: 7. Guide: File Maintenance | Chapter: Driver File Maintenance | Section: Protecting the driver/tractor relationship Notes: 1. This feature applies to assigning resources in Dispatch using either the Asset Assignment window or the Stop Detail grid in the Trip Folder. It does not apply to the Order Entry Assign Driver/Equipment window. 2. This feature does not affect the driver/tractor relationships recorded in resource profiles. General Dispatch TMWSuite 8.17 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Replacing the OK button confirmation message When you set a trip's status to Started in the Asset Assignment window, the system may determine there is a resource conflict for one of the assets. When this happens, it shows a notification in the window. In this example, the tractor is not at the location of the first stop. The notification is shown in the Dead head start time… section of the window. The name of the Dead Head/Bobtail check box is shown in red. A message stating why you should insert an empty leg at the beginning of the trip is highlighted in yellow. The last stop location from the tractor’s previous trip is shown in the at field. Note: When you insert an empty leg at the beginning of the current trip, the system expects the leg to start at this location. The system expects you to select the Dead Head/Bobtail check box and make the appropriate entries before clicking OK. If you do not, the button text changes to Are You Sure? To complete the status change, you must click the button again to confirm that you want to ignore the notification and use the currently assigned resources to start the trip. Note: For more information on the types of resource conflicts that can occur, refer to the "Assigning resources" and "Resolving conflicts" chapters in the Dispatch Trip Folder guide or the Dispatch Planning Worksheet guide. You can control the text that appears on the OK button when you choose to ignore the notification and complete the status change. [Dispatch] AssetAssignOKButtonText Applies to TMWSuite: 2003.03_03.0493 Description This setting determines the text that appears on the OK button in the Dispatch Asset Assignment window. If the system warns the user of a conflict with his/her asset choices, the text changes when the user sets the trip status to Started. General Dispatch TMWSuite 8.18 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Dispatch] AssetAssignOKButtonText Options Are you sure?(default) The OK button text changes to Are you sure?, to serve as confirmation that the user wants to change the trip status to Started without correcting the resource conflict. The user must click the button again to complete the status change. Note: Although the system usually requires that no spaces exist between words in an INI setting option, when using this option you may enter the spaces between the words. Yes The OK button text changes to Yes. By clicking the button, the user confirms his/her intention to change the trip status to Started, without correcting the resource conflict. The user must click the button again to complete the status change. Additional Notes General Dispatch TMWSuite 1. This setting applies to the Asset Assignment window in Dispatch. It has no effect on the Assign Driver/Equipment window used to assign resources to trips in the Order Entry application. 2. The OK button text changes only at the time the trip status is set to Started. It does not change when the status is set to Dispatched or Completed. 8.19 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Printing a trip sheet when a trip's status changes from Planned to Dispatched First available in General Availability Release 2008 R1 (build 2008.07_08.0203). A trip sheet summarizes a trip’s shipper, consignee, and stop and event times. You can print a trip sheet for a movement or for an individual segment of a trip from either the Trip Folder or the Planning Worksheet. You can set up the system to print a trip sheet when a trip’s status changes from Planned to Dispatched. You can set the system to: Automatically print the trip sheet. Prompt the user to print the trip sheet. [Dispatch] AutoPrintTripSheet Applies to TMWSuite: 2008.07_08.0203 Description This setting specifies whether the system will print a trip sheet when a trip’s status changes from Planned to Dispatched. Options No (default) Do not print a trip sheet for any status change. Yes Automatically print a trip sheet when a trip’s status changes from Planned to Dispatched. Prompt Ask if a trip sheet should be printed when a trip’s status changes from Planned to Dispatched. General Dispatch TMWSuite 8.20 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Making resource assignments and trip updates You can use the Asset Assignment window to plan resources on a trip, add empty moves at the beginning/end of the trip, and update the trip's status. Planning resources on a trip To assign resources to a trip, follow these steps. 1. Look up the desired trip and do one of the following: Click Assign in the sheet toolbar. Select Dispatch > Assign/Begin Trip. The Asset Assignment window opens. 2. If desired, select the Load Requirements/Expirations and/or Auto-Check radio buttons at the bottom of the window to have the system look for conflicts as you make assignments. 3. In the Resources/Assets Status to be assigned… section, identify the resources that will perform the trip. 4. Click OK to close the window. If no problems are detected, the Asset Assignment window closes. Note: The system checks for scheduling conflicts. If any exist, a window appears to indicate what they are. For example, if one of the resources has an active expiration, the Expirations for Assigned Resources window opens. You can see which resource has the expiration and make adjustments as needed. For information on how conflicts are handled, see the "Resolving Conflicts" chapter. 5. Click General Dispatch TMWSuite Save in the sheet toolbar. 8.21 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Updating a trip’s dispatch status As the trip assignment progresses, you will need to update its dispatch status. For example, when you have notified the driver about the trip, you set the status to Dispatched. When the resources arrive at the first pickup, you change it to Started. When the resources arrive at the last drop, you change it to Completed. You can make these status changes in the Asset Assignment window. 1. With the needed trip selected and the window opened, select the appropriate option in the Status field. 2. Click OK to close the window. 3. Click Save in the sheet toolbar. Starting a trip with an empty move If you know the tractor you want to assign to a trip is not at the trip's first pickup location, you can use the Dispatch Empty move window to relocate the tractor, or you can add an empty move to the start of the trip in the Asset Assignment window. Alternatively, the system may determine that the trip must start with an empty move, based on the assets you assign. When you set the dispatch status to Started or Completed, the system checks to see where the tractor is currently located. If it is not at the trip's start location, the Dead head start time… section of the window displays a notification. The name of the Dead Head/Bobtail check box shown in red. A message stating why you should insert an empty leg at the beginning of the trip is highlighted in yellow. The last stop location from the tractor’s previous trip is shown as the starting location for the empty move. When you insert an empty leg at the beginning of the current trip, the system expects the leg to start at this location. General Dispatch TMWSuite 8.22 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Follow these steps to insert an empty leg at the beginning of the trip: 1. With the needed trip selected and the window opened, select the Dead Head/Bobtail check box. 2. Make entries to define the move. 3. Click OK to close the window. 4. Click Save in the sheet toolbar. Actualizing the pickup of a trip that starts with an empty move If the trip starts with an empty move, the Act/Est PUP check box appears in the First load/Shipper location… section of the window when you set the status to Started. If you want, you can actualize the estimated pickup. This eliminates the need to actualize it in the Trip Folder Stop Details grid. 1. With the needed trip selected and the window opened, select the Act/Est PUPcheck box. 2. If needed, edit the dates for the pickup and/or the drop. 3. Click OK to close the window. 4. Click Save in the sheet toolbar. Ending a trip with an empty move If needed, you can end a trip with an empty leg. 1. With the needed trip selected and the window opened, select the Return Leg check box in the Final Destination time and location section of the window. 2. Make entries to identify the ending location and the empty move event type. 3. Click OK to close the window. 4. Click General Dispatch TMWSuite Save in the sheet toolbar. 8.23 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Viewing details about a tractor's prior trip First available in TMWSuite V. 2009.08_08.0841 When you assign a tractor in the Resources/Assets/Status section of the window, the Prior Tractor Location section at the bottom of the window displays information about the last event on the tractor’s prior trip. The Prior Tractor Location section is always visible. It displays information for a prior trip having a status of Planned, Dispatched, Started, or Completed. Although the section is read-only, you can use it to access additional information about the tractor's last trip. To see details about the tractor’s last trip, double-click on any field in the Prior Tractor Location section. The Trip Folder opens with the trip in view. Note: If the tractor is newly placed in service, some fields of the Prior Tractor Location section may be blank. General Dispatch TMWSuite 8.24 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Excluding Planned trips from the Prior Tractor Location section The Prior Tractor Location section of the Asset Assignment window displays information about the last event of the assigned tractor’s prior trip. By default, this includes trips having a status of Planned, Dispatched, Started, or Completed. Using the PriorTractorLocationIgnorePlanned INI setting, you can exclude Planned trips. [Asset Assignment] PriorTractorLocationIgnorePlanned Applies to TMWSuite: 2009.08_08.0841 Description When you assign a tractor to a trip in the Dispatch Asset Assignment window, the Prior Tractor Location section of the window displays information about the last event of the tractor’s prior trip. By default, the system looks at prior trips having a status of Planned, Dispatched, Started, or Completed. This setting determines whether the system will ignore trips having a Planned status. Options D (default) Whether the system displays a tractor's prior planned trip is determined by the value recorded for the IgnorePlanned= setting in the [DateTimeChecks] section of the TTS50.ini file. IgnorePlanned=No If the tractor's prior trip has a status of Planned, it is shown in the Prior Tractor Location section of the window. IgnorePlanned=Yes If the tractor's prior trip has a status of Planned, it is not shown in the Prior Tractor Location section of the window. The system shows the tractor's most recent Dispatched, Started, or Completed trip. Note: The primary function of the IgnorePlanned= setting is to control whether planned trips are included in the Date Maintenance window when an asset schedule conflict is detected. N Do not ignore trips having a status of Planned. Show information for a prior trip having a status of Planned, Dispatched, Started, or Completed. Y Ignore trips having a status of Planned. Show information for a prior trip having a status of Dispatched, Started, or Completed. General Dispatch TMWSuite 8.25 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Defaulting an assigned trip to a status other than Planned First available in TMWSuite V. 2005.04_10.0741 By default, assigning a driver or tractor to a trip in the Asset Assignment window sets the trip's status to Planned. If you want, you can use the TractorDriverforPlanned=Yes to require that both the driver and the tractor must be assigned before the system sets the trip status to Planned. If you want, you can use the AllowStatusSetOnPlan=Y setting to require that the driver, tractor, and trailer must be assigned to have the trip status set to Planned. [Asset Assignment] AllowStatusSetOnPlan Applies to TMWSuite: 2005.04_10.0694 Description By default, when you assign a driver or tractor to a trip in the Dispatch Asset Assignment window, the trip's status is set to Planned. This setting allows you to override the default functionality and have the system apply the trip status specified by the DefaultPlanStatus= setting when you assign a driver, tractor, and trailer to a trip. Options N (default) The system assigns a status of Planned to a trip when you assign a driver or tractor to a trip. Assigning a trailer without a tractor and/or driver does not update the trip’s status. Y When a driver, tractor, and trailer are assigned to a trip in the Asset Assignment window, the trip's status is determined by the DefaultPlanStatus= setting in the [Asset Assignment] section of your TTS50.ini file. Note: When this option is used, you must assign a tractor, driver, and trailer to the trip to have the system apply the status specified by the DefaultPlanStatus= setting. Additionally, when you have the system set up to require all three resources, you can use the DefaultPlanStatus setting to specify the default status as Dispatched, Started, or Completed instead of Planned. [Asset Assignment] DefaultPlanStatus Applies to TMWSuite: 2005.04_10.0694 Description This setting specifies the default status to be applied when you assign a driver, tractor, and trailer to a trip in the Dispatch Asset Assignment window. Options PLN (default) Planned General Dispatch TMWSuite 8.26 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] DefaultPlanStatus STD Started DSP Dispatched CMP Completed Additional Notes General Dispatch TMWSuite 1. This setting requires that you also have the AllowStatusSetOnPlan=Y setting in the [Asset Assignment] section of your TTS50.ini file. 2. When using the STD, DSP, or CMP options, as you assign the first and second assets to an Available trip, the trip’s status changes to Planned until you complete the assignment of all three assets. 3. If this setting has a value other than one of the listed options, the application will display an error message stating that the status is incorrect. However, it will accept the assignment and set the trip status to the normal default of Planned. 4. This setting does not apply to the Order Entry application, where the status of a trip always defaults to Planned when you first assign assets. 5. This setting is not applicable to assigning a carrier to a trip in the Asset Assignment window. When you assign a carrier, the status is always set to Planned. 8.27 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Setup options for beginning a trip with an empty move Adding an empty move at the start of a trip can affect the events on the rest of the trip. In some instances, the system may change the event that immediately follows the empty event to preserve the logic of a trip. If you need to start trips with empty moves, a number of system settings allow you to specify how the system should handle the addition of the empty move under certain conditions. Starting trips with an empty move by default If your company routinely starts trips with an empty move, you can set up the system to select the Dead Head/Bobtail check box in the Asset Assignment window by default. [Asset Assignment] DHCheckBox Applies to TMWSuite: 2001 and later, TMW Operations Description This setting determines whether the Dead Head/Bobtail check box is selected by default during asset assignment. When it is selected, the system automatically adds an empty move to the start of a trip when you assign a tractor that is not at the shipper's location. The check box is located in these windows: Asset Assignment window in TMWSuite. The Asset Assignment window can be accessed in Dispatch, only. The Assign Driver/Equipment window in Order Entry does not include the Dead Head/Bobtail check box. Assign Driver/Equipment window in TMW Operations. The Assign Driver/Equipment window can be accessed in Order Maintenance, the Planning Worksheet, and the Trip Folder. Options 0 (default) The Dead Head/Bobtail check box is cleared by default. 1 The Dead Head/Bobtail check box is selected by default. Additional Notes General Dispatch TMWSuite The user can override the default on a trip-by-trip basis 8.28 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Adding a Begin Bobtail event to a trip First available in TMWSuite V. 2009.08_08.0841 A typical trip starts with a Live Load (LLD) and ends with Live Unload (LUL). When you plan assets on the trip, the assignment may require that the trip start with a Begin Bobtail (BBT) event. By default, when planning a trip in the Asset Assignment window results in adding a Begin Bobtail event, the system replaces the Live Load (LLD) event with Hook Preloaded Trailer (HPL). When you close the window, the stop events displayed in the Stop Detail grid become BBT, HPL, LUL, as shown here. Note: You can add the Begin Bobtail event in the Trip Folder's Stop Detail grid. If you add it there, the LLD event is not replaced with an HPL event. In some cases, you might want the tractor to begin bobtail but hook an empty trailer (HMT) instead, or you might want to specify other stop events manually. You can set up the system so that when you use the Asset Assignment window to plan a trip consisting of BBT, LLD, and LUL events the window responds in one of these ways: The LLD event is replaced automatically with a Hook Preloaded Trailer (HPL) event. The trip events become BBT, HPL, LUL. This is the default. A Hook Empty Trailer (HMT) event is inserted automatically between the BBT and LLD events. The trip events become BBT, HMT, LLD, and LUL. The events remain BBT, LLD, LUL. You cannot save the trip with this sequence of events. The system displays an error. You must insert an event, such as a Hook Empty Trailer (HMT), between the BBT and LLD before saving the trip. General Dispatch TMWSuite 8.29 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window You use the BBTKeepLLD setting to specify which way you want the window to respond. [Asset Assignment] BBTKeepLLD Applies to TMWSuite: 2009.08_08.0841 Description This setting determines how the system manages trip events when you use the Asset Assignment window to plan resources on a trip that consists of Begin Bobtail (BBT), Live Load (LLD), and Live Unload (LUL) events. Options No (default) The system automatically inserts a Hook Preloaded Trailer (HPL) event after the BBT event. Trip events become BBT, HPL, LUL. Yes No events are inserted. Events remain BBT, LLD, LUL. You must manually insert the appropriate event between the BBT and LLD events before the trip can be saved. A The system automatically inserts a Hook Empty Trailer (HMT) event after the BBT event. Trip events become BBT, HMT, LLD, LUL. Additional Notes General Dispatch TMWSuite Alternatively, you can add the BBT event in the Trip Folder Stop Detail grid. This setting applies only to adding a BBT event in the Asset Assignment window. 8.30 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Determining the start time for an empty event Normally, when you use the Asset Assignment window to add an empty event to a trip, the start time for that movement is set to the time when you first opened the Asset Assignment window. However, you can use the BMTBBTStartTime INI setting to control the start time for an empty event. Calculate the start time based on travel time You can have the system set the start time for an empty movement based on the amount of time required to travel from the location of the tractor's last completed stop to the first pickup on a new trip. For example, suppose a driver, tractor, and trailer completed a trip in Independence, OH. We want to assign them to an order that starts in Canton, OH. We must add an empty movement to get the resources from Independence to Canton. If you have BMTBBTStartTime=CALC, the system calculates the amount of time required to travel from Independence to Canton and sets the start time for your BMT based on that calculation. For this example, we have set DefaultMPH=45. The distance from Independence to Canton is 50 miles (as indicated in the Trp Miles column). Based on our average MPH, the system calculates the travel time as 1 hour and 6 minutes. It sets the start time for the BMT event to 12/10, 06:54, which is 1 hour and 6 minutes before the scheduled start time for the LLD event in Canton on 12/10, 08:00. Set the start time based on the first pickup You can have the system set the start time for an empty movement to be 1 minute before the first pickup on a new order. To do this, set BMTBBTStartTime=CURR-1. For example, if the first pickup on the trip is scheduled for 8:00, the system sets the start time for the Begin Empty event to 7:59. Set the start time based on the resources' previous completed trip You can have the system set the start time for an empty movement to 1 minute after the assigned resources' previous trip was completed. General Dispatch TMWSuite 8.31 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window For example, suppose the resources you want to assign completed their last trip on 12/09 at 15:37: The system sets the start time for the Begin Empty event on order #686 to 15:38 on 12/09: [Asset Assignment] BMTBBTStartTime Applies to TMWSuite: 2011.10_08.0427 Description This setting determines how the system determines the start time for a Begin Empty or Begin Bobtail event when adding an empty event at the start of a trip. It is applicable only to assignments made in the Dispatch Asset Assignment window. Note: To use this setting, you must have StartTimeEQToday=No in the [Asset Assignment] section of your TTS50.ini file. Options CALC (default) The system calculates the start time for the event based on the travel time from the location of the tractor's last completed stop to the first pickup on the trip. Note: To use this option: The DefaultMPH setting in the [MileageInterface] must have value greater than zero. You must have MileageDateTimes=Yes in the [Operations] section. CURR-1 The system sets the start time for the BMT or BBT event to one minute before the first pickup. General Dispatch TMWSuite 8.32 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] BMTBBTStartTime LAST+1 The system sets the start time for the BMT or BBT event to one minute after the resources' previous trip was completed. Note: To use this option, you must set TrailerOption=Yes in the [Dispatch] section. Preserving the HPL event when trailer IDs are unknown First available in TMWSuite V. 2005.04_10.0982 A trip can be recorded with the initial event being a Hook Preload (HPL) because the driver must pick up a preload trailer at the shipper location. When assigning resources to the trip, you may need to have the driver drop an unidentified empty trailer at the shipper before hooking the unidentified preloaded trailer at the shipper’s location. By default, when you select the Dead Head/Bobtail check box and then select BMT – Begin Empty as the event type in the Asset Assignment window, the system assumes the empty trailer is to be loaded at the shipper. It changes the HPL event to a Live Load (LLD) event. Using the TrailerUnknownDeadHead=Y setting, you can have the system preserve the Hook Preload event when you need to start the trip with a Begin Empty move and the trailers are unidentified. It does this by inserting a Drop Empty Trailer (DMT) before the HPL event. General Dispatch TMWSuite 8.33 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] TrailerUnknownDeadHead Applies to TMWSuite: 2005.04_10.0931 Description This setting determines how the system responds when you use the Asset Assignment window to add a Begin Empty (BMT) event to a trip that starts with a Hook Preloaded Trailer (HPL) event, and the starting trailer and the trailer that will be hooked are both unidentified. Options No (default) The system adds the specified Begin Empty (BMT) to the start of the trip, and changes the Hook Preloaded Trailer (HPL) event to a Live Load (LLD) event. Yes The system adds the specified Begin Empty (BMT) as the first event, and then inserts a Drop Empty Trailer (DMT) event before the Hook Preloaded Trailer (HPL) event. Additional Notes 1. This setting is applicable only when the BMT event is added in the Dispatch Asset Assignment window. It does not apply when the BMT event is inserted manually in the Trip Folder’s Stop Detail grid. 2. Proper operation of this feature requires that when you assign resources in the Asset Assignment window: 3. No trailers are assigned. The Trailer 1 and Trailer 2 (if applicable) fields have values of UNKNOWN. You select the Dead Head/Bobtail check box. You select BMT – Begin Empty in the event field in the Dead head start time, location and trailer(s) . . . section of the window. Stop events are not updated until you select the Dead Head/Bobtail check box and select BMT – Begin Empty in the event field. When the tractor you need to assign on a trip is not at the trip's starting location, you have two options for getting the tractor where it needs to be. Add an empty move to the order when assigning the tractor As part of the assignment to the trip, you can select the Asset Assignment window's Dead Head/Bobtail check box. The event field becomes active and defaults to BMT-Begin Empty or BBT-Begin Bobtail. The empty move is associated with the order. Create and dispatch an empty move To relocate resources without having the move associated with an order, you can create and dispatch an empty move. When you assign a tractor in the Dispatch Empty Move window, the event field defaults to BMT-Begin Empty, or BBT-Begin Bobtail. General Dispatch TMWSuite 8.34 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window If the trip begins as a bobtail or deadhead, the system will default to Begin Empty (BMT) or Begin Bobtail (BBT) as the next stop event, based on whether the previous stop event ended with a trailer attached to the tractor. You can accept the default, or select a different option in the event field. In the Asset Assignment window, the options are BBT, BMT, HMT (Hook Empty Trailer), and IBBT (Billable Bobtail). In the Dispatch Empty Move window, the options are BBT, BMT, and HMT. Note: For a complete list of system event codes, refer to the “Key Terms and Concepts” chapter of the TMWSuite Basics guide. For some business practices, it might be desirable to have event field options in the Asset Assignment and Dispatch Empty Move windows include other event codes, or for the default to be an event other than BMT or BBT. This functionality can minimize the keystrokes needed to assign assets, and reduce the chance for error. For example, if the tractor’s last event was Drop Loaded Trailer (DLT), when you add an empty move the system defaults to BBT-Begin Bobtail. You may prefer the default to be Hook Loaded Trailer (HLT), and to include Hook Preloaded Trailer (HPL) in the event list, as illustrated here. You can set up the system to base the event field options in the Asset Assignment and Dispatch Empty Move windows on the tractor's last event. You can have a default value and a set of event field options that are available if a tractor's last stop event is: Live Unload (LUL) Drop Loaded (DRL) Other than LUL or DRL General Dispatch TMWSuite 8.35 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Enabling user-defined empty event lists and defaults There are a number of INI settings that start with the characters AutoSelectDH. The relate to the event fields located in the Dead head start time section of the Asset Assignment and Dispatch Empty Move windows. Some let you define a custom set of empty event options for the event field. Others let you specify the default entry for the event field. These settings are grouped into sets based on which event code was used for the tractor's last stop on its previous trip. Before you can customize a set of empty event options, you use the AutoSelectDHEventEnabled setting to activate functionality that uses these sets of INI settings. [Asset Assignment] AutoSelectDHEventEnabled Applies to TMWSuite: 2010.09_08.0250 Description This setting allows you to create user-defined options lists and set default values for the Event field in the Dispatch application’s Asset Assignment and Dispatch Empty Move windows. The setting affects the Event field in the Dead head start time section of the windows. When user-define options lists are enabled, 12 additional settings control the options lists and defaults, based on the tractor's last event. When the tractor’s prior event is a LUL: AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL When tractor’s prior event is a DRL: AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL When the tractor's prior event is neither a LUL or a DRL: AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent The option lists and defaults in each group of settings can be different from the others. General Dispatch TMWSuite 8.36 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEventEnabled Options N (default) User-define options lists and Event field defaults defined by the twelve settings listed above are not used. The standard system list options and defaults apply. Y User-define options lists and Event field defaults defined by the twelve settings listed above are used. Note: When this option is used, you must also have the 12 settings listed above in the [Asset Assignment] section of your tts50.ini file. You can accept their default values, or modify them as needed. Refer to the settings' descriptions for details. General Dispatch TMWSuite 8.37 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Specifying event options that follow a LUL event A Live Unload (LUL) event is used when the freight is unloaded at the delivery location while the tractor is present. When the unloading is finished, both the tractor and the trailer are free for dispatch. If their next trip does not start at their current location, their next movement will start with a deadhead. System settings allow you to specify: The event types that will appear in the event field The event field's default option You can have separate lists and defaults for the Dispatch Empty Move and the Asset Assignment windows. [Asset Assignment] AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL Applies to TMWSuite: 2010.09_08.0250 Description These settings affect the Dispatch Empty Move and Asset Assignment windows in Dispatch. They apply when a tractor's previous event was a Live Unload (LUL). If the tractor's next trip does not start at its current location, its next movement must be/start with an empty move. Two settings are used to specify the empty move event codes that will be listed in the Event field for the tractor's next trip: AutoSelectDHEmptyEventListLUL, which affects the Dispatch Empty Move window. AutoSelectDHEventListLUL, which affects the Asset Assignment window. The other two settings allow you to define the event code that is to display as the default in the Event field. AutoSelectDHEmptyEventLUL, which affects the Dispatch Empty Move window. AutoSelectDHEventLUL, which affects the Asset Assignment window. These settings work only when you have the AutoSelectDHEventEnabled=Y setting in the [AssetAssignment] section of your TTS50.ini file. General Dispatch TMWSuite 8.38 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL Options for the Dispatch Empty Move window For AutoSelectDHEmptyEventListLUL: BBT,BMT (default) The Event field will list BBT (Begin Bobtail) and BMT (Begin Empty) as options. User-defined list of event code options You can enter as many empty event codes as you want. Use the value recorded for the event in the Edit Event Codes window's Abbreviation field. Separate the codes with commas. Do not add spaces. For AutoSelectDHEmptyEventLUL: BMT (default) The Event field will default to BBT (Begin Bobtail). User-defined event code Enter the event code you want to appear in the Event field by default. Your entry must be one of the codes you entered for the AutoSelectDHEmptyEventListLUL setting. Options for the Asset Assignment window For AutoSelectDHEventListLUL: BBT,BMT,IBBT (default) The Event field will list BBT (Begin Bobtail), BMT (Begin Empty), and IBBT (Billable Begin Bobtail) as options. User defined list of event code options You can enter as many empty event codes as you want. Use the value recorded for the event in the Edit Event Codes window's Abbreviation field. Separate the codes with commas. Do not add spaces. For AutoSelectDHEventLUL: BMT (default) The Event field will default to BMT (Begin Empty). User-defined event code Enter the event code you want to appear in the Event field by default. Your entry must be one of the codes you entered for the AutoSelectDHEventListLUL setting. General Dispatch TMWSuite 8.39 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL Additional Notes If you have AutoSelectDHEventEnabled=Y in your TTS50.ini file, you must also have the four settings described above in the [Asset Assignment] section. You can accept the default options, or modify them as needed. You must also have the proper options set for these related settings: AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent You can accept the default options, or modify them as needed. Refer to the descriptions for these settings for details. General Dispatch TMWSuite 8.40 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Specifying event options that follow a DRL event The Drop Loaded (DRL) event is used when the driver drops a loaded trailer at its final delivery location, and the tractor does not remain with the trailer. If the tractor's next trip does not start at its current location, its next movement will start with a bobtail. System settings allow you to specify: The event types that will appear in the event field The event field's default option You can have separate lists and defaults for the Dispatch Empty Move and the Asset Assignment windows. [Asset Assignment] AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL Applies to TMWSuite: 2010.09_08.0250 Description These settings affect the Dispatch Empty Move and Asset Assignment windows in Dispatch. They apply when a tractor's previous event was a Drop Loaded (DRL). If the tractor's next trip does not start at its current location, its next movement must be/start with an empty move. Two settings are used to specify the empty move event codes that will be listed in the Event field for the tractor's next trip: AutoSelectDHEmptyEventListDRL, which affects the Dispatch Empty Move window. AutoSelectDHEventListDRL, which affects the Asset Assignment window. The other two settings allow you to define the event code that is to display as the default in the Event field. AutoSelectDHEmptyEventDRL, which affects the Dispatch Empty Move window. AutoSelectDHEventDRL, which affects the Asset Assignment window. These settings work only when you have the AutoSelectDHEventEnabled=Y setting in the [AssetAssignment] section of your TTS50.ini file. General Dispatch TMWSuite 8.41 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL Options for the Dispatch Empty Move window For AutoSelectDHEmptyEventListDRL: BBT,HMT (default) The Event field will list BBT (Begin Bobtail) and HMT (Hook Empty Trailer) as options. User-defined list of event code options You can enter as many empty event codes as you want. Use the value recorded for the event in the Edit Event Codes window's Abbreviation field. Separate the codes with commas. Do not add spaces. For AutoSelectDHEmptyEventDRL: HMT (default) The Event field will default to HMT (Hook Empty Trailer). User-defined event code Enter the event code you want to appear in the Event field by default. Your entry must be one of the codes you entered for the AutoSelectDHEmptyEventListDRL setting. Options for the Asset Assignment window For AutoSelectDHEventListDRL: BBT,HMT,IBBT (default) The Event field will list BBT (Begin Bobtail), HMT (Hook Empty Trailer), and IBBT (Billable Begin Bobtail) as options. User-defined list of event code options You can enter as many empty event codes as you want. Use the value recorded for the event in the Edit Event Codes window's Abbreviation field. Separate the codes with commas. Do not add spaces. For AutoSelectDHEventDRL: HMT (default) The Event field will default to HMT (Hook Empty Trailer). User-defined event code Enter the event code you want to appear in the Event field by default. Your entry must be one of the codes you entered for the AutoSelectDHEventListDRL setting. General Dispatch TMWSuite 8.42 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL Additional Notes If you have AutoSelectDHEventEnabled=Y in your TTS50.ini file, you must also have the four settings described above in the [Asset Assignment] section. You can accept the default options, or modify them as needed. You must also have the proper options set for these related settings: AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent You can accept the default options, or modify them as needed. Refer to the descriptions for these settings for details. General Dispatch TMWSuite 8.43 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Specifying event options that follow events other than LUL and DRL A tractor's last event may be an event other than a Live Unload or Drop Loaded. The following settings determine the behavior of the event field for the tractor's next trip when its prior event is not a LUL or DRL. System settings allow you to specify: The event types that will appear in the event field The event field's default option You can have separate lists and defaults for the Dispatch Empty Move and the Asset Assignment windows. [Asset Assignment] AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent Applies to TMWSuite: 2010.09_08.0250 Description These settings affect the Dispatch Empty Move and Asset Assignment windows in Dispatch. They apply when the tractor’s prior event is neither Live Unload (LUL) nor Drop Loaded (DRL). If the tractor's next trip does not start at its current location, its next movement must be/start with an empty move. Two settings are used to specify the empty move event codes that will be listed in the Event field for the tractor's next trip: AutoSelectDHEmptyEventList, which affects the Dispatch Empty Move window. AutoSelectDHEventList, which affects the Asset Assignment window. The other two settings allow you to define the event code that is to display as the default in the Event field. AutoSelectDHEmptyEvent, which affects the Dispatch Empty Move window. AutoSelectDHEvent, which affects the Asset Assignment window. These settings work only when you have the AutoSelectDHEventEnabled=Y setting in the [AssetAssignment] section of your TTS50.ini file. General Dispatch TMWSuite 8.44 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent Options for the Dispatch Empty Move window For AutoSelectDHEmptyEventList: BBT,BMT,HMT (default) The Event field will list BBT (Begin Bobtail), BMT (Begin Empty), and HMT (Hook Empty Trailer) as options. User-defined list of event code options You can enter as many empty event codes as you want. Use the value recorded for the event in the Edit Event Codes window's Abbreviation field. Separate the codes with commas. Do not add spaces. For AutoSelectDHEmptyEvent: BBT (default) The Event field will default to BBT (Begin Bobtail). User-defined event code Enter the event code you want to appear in the Event field by default. Your entry must be one of the codes you entered for the AutoSelectDHEmptyEventList setting. Options for the Asset Assignment window For AutoSelectDHEventList: BBT,BMT,HMT,IBBT (default) The Event field will list BBT (Begin Bobtail), BMT (Begin Empty), HMT (Hook Empty Trailer), and IBBT (Billable Bobtail) as options. User-defined list of event code options You can enter as many empty event codes as you want. Use the value recorded for the event in the Edit Event Codes window's Abbreviation field. Separate the codes with commas. Do not add spaces. For AutoSelectDHEvent: BBT (default) The Event field will default to BBT (Begin Bobtail). User-defined event code Enter the event code you want to appear in the Event field by default. Your entry must be one of the codes you entered for the AutoSelectDHEventList setting. General Dispatch TMWSuite 8.45 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] AutoSelectDHEmptyEventList AutoSelectDHEmptyEvent AutoSelectDHEventList AutoSelectDHEvent Additional Notes If you have AutoSelectDHEventEnabled=Y in your TTS50.ini file, you must also have the four settings described above in the [Asset Assignment] section. You can accept the default options, or modify them as needed. You must also have the proper options set for these related settings: AutoSelectDHEmptyEventListLUL AutoSelectDHEmptyEventLUL AutoSelectDHEventListLUL AutoSelectDHEventLUL AutoSelectDHEmptyEventListDRL AutoSelectDHEmptyEventDRL AutoSelectDHEventListDRL AutoSelectDHEventDRL You can accept the default options, or modify them as needed. Refer to the descriptions for these settings for details. General Dispatch TMWSuite 8.46 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Pre-assigning a tractor without a trailer to a Begin Empty event First available in TMWSuite V. 2000. An empty movement is the repositioning of resources (driver, tractor, trailer) from one location to another. In TMWSuite, two events can be used to position resources to the first stop on an order: Begin Bobtail A driver and tractor travel from a location to the first stop on an order. Begin Empty A driver, tractor, and an empty trailer travel from a location to the first stop on an order. The Asset Assignment window is used to assign resources to a trip. In the Asset Assignment window, the Dead Head start time, location and trailer(s) section is used to insert an empty leg at the beginning of a trip. The fields in this section are grayed out by default. Selecting the Dead Head/Bobtail check box makes the fields accessible. When a tractor is assigned to the trip, the system uses the following logic to populate the fields in the Dead Head start time, location and trailer(s) section. Start On The estimated date/time the empty event should begin so that the tractor will arrive at the order’s first stop on time. The system calculates this start time based on the distance the tractor needs to travel from its location at the last stop of its previous trip. event The default value of this field is determined by whether the assigned tractor’s previous trip ended with an available trailer. Begin Empty The previous trip did end with an available trailer. Begin Bobtail The previous trip did not end with an available trailer. at The last stop of the tractor’s previous trip. Trailer 1 If the assigned tractor ended its previous trip with an available trailer, the system assumes that the same trailer will be used on this trip. The trailer ID displays here. General Dispatch TMWSuite 8.47 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Trailer 2 If the assigned tractor ended its previous trip with an available secondary trailer, the system assumes that the same trailer will be used on this trip. The trailer ID displays here. In the Dead Head start time, location and trailer(s) section, if you change the entry in the Trailer 1 field from some value to UNKNOWN, the system automatically changes the entry in the event field to BBT-Begin Bobtail. In most circumstances, it makes sense to have the system automatically reset the event field when the trailer is removed. However, there are certain circumstances where you may not want the event changed. For instance, you would not want the system to update the event field if it is your practice to do both of the following: Drop an empty trailer at the location where a preloaded trailer is picked up. Pre-assign drivers and tractors but not empty trailers. In our example, the trip begins when an empty trailer is picked up at CLECLE. It will be dropped at CAPPIT, where a preloaded trailer will be hooked to the tractor and then transported to HOLCLE. By default, the system will not allow you to pre-assign a tractor to this trip in the Asset Assignment window without also assigning an empty trailer. If you pre-assign a tractor, without assigning a trailer, the system automatically populates the Trailer 1 field in the Dead Head start time, location and trailer(s) section based on the tractor’s last trip. General Dispatch TMWSuite 8.48 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window If you reset the Trailer 1 field to UNKNOWN, the system changes the entry in the event field to BBT-Begin Bobtail. If you accepted the asset assignment by clicking OK, the system removes the BMT-Begin Empty and DMT-Drop Empty events from the trip and replaces them with a BBT-Begin Bobtail event. The trip now looks like this example. Setting DeadHeadCheck=Yes in your TTS50 prevents the system from automatically updating the event field of the Dead Head start time, location and trailer(s) section of the Asset Assignment window. This allows you to pre-assign a tractor without assigning a trailer to a trip that has a Begin Empty event. [Asset Assignment] DeadHeadCheck Applies to TMWSuite: 2000 and later Description This setting determines whether the system retains the BMT-Begin Empty event in the event field of the Dead Head start time, location and trailer(s) section of the Asset Assignment window when the trailer ID displayed in the Trailer 1 field in that same section is changed to UNKNOWN. Options N (default) Do not retain the BMT-Begin Empty event. Change it to a BBT-Begin Bobtail event. Y Retain the BMT-Begin Empty event. General Dispatch TMWSuite 8.49 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window The following illustrations show what the system will do when DeadHeadCheck=Yes, and the trailer ID displayed in the Trailer 1 field in the Dead Head start time, location and trailer(s) section of the Asset Assignment window is changed to UNKNOWN. In the Asset Assignment window, the system retains the BMT-Begin Empty event in the event field. When you click OK in the Asset Assignment window to save your entries, the following message is displayed: Select Yes and continue. In the Trip Folder, the system retains the BMT-Begin Empty and DMT-Drop Empty events even though a trailer is not assigned. General Dispatch TMWSuite 8.50 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Setup options for ending a trip with an empty move Ending a trip with an empty move can mean different things. At the end of a trip, the driver may move a trailer from one location to another, or drop the trailer and perform a bobtail move to the starting location of his/her next trip. You can set up the system so that the appropriate empty move option(s) are available or are defaulted under different circumstances. Identifying event codes for return legs First available in TMWSuite V. 2010.09_08.0990 In the Dispatch application, you can move equipment from one location to another by creating an empty move. Empty moves can be created using the Dispatch Empty Move window. You can also add an empty move to the end of a trip in the Asset Assignment window. In both windows, you specify the empty move type in the Final Destination time and location section. The list of event types in the event field is hard-coded to these appropriate return leg events: DMT - Drop Empty Trailer DTW - Drop Trailer for Wash EBT - End Bobtail EMT - End Empty IEBT - Billable End Bobtail IEMT - Billable End Empty However, you can manually enter any event type. The system adds it to the end of the trip. Using the Edit Event Codes window in System Administration, you can limit the list of event types that can be entered in the field. You specify which end empty event types are valid entries in the field by selecting the events' Return Leg check box. General Dispatch TMWSuite 8.51 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Notes: 1. Although it is possible to select any event, TMW strongly advises that you limit your selections to only empty move events. 2. For more information on using the window, see the "Edit event codes" chapter in the System Administration guide. Specifying the default event code for an empty leg at the end of a trip In the Asset Assignment window, you have the ability to specify that a trip segment is to end with an empty leg. You do this in the Final Destination time and location section of the window. The event field identifies the event code to be used for the empty leg appended to the end of the trip. By default, the system automatically displays the EMT – End Empty event field. Three other event code options are listed in the field’s drop-down list: DMT – Drop Empty Trailer DTW – Drop Trailer for Wash EBT – End Bobtail. Based on the types of trips your company handles, one of the other event codes may be more appropriate as the default. To specify a different code as the default, use the ReturnLegEvent setting. [Asset Assignment] ReturnLegEvent Applies to TMWSuite: 2000 and later Description This setting identifies the event code that is to serve as the default in the Event field for the ending empty leg in the Dispatch Asset Assignment window. Options Prior to V.2010.09_08.0990, the options are: EMT (default) End Empty EBT End Bobtail DMT Drop Empty Trailer DTW Drop Trailer for Wash General Dispatch TMWSuite 8.52 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window [Asset Assignment] ReturnLegEvent Starting with V.2010.09_08.0990, you can identify events as return events in the Edit Event Codes window, accessed in System Administration. Any event code having its Return Leg check box selected in that window may be used as an entry for this setting. Additional Notes This setting does not affect the Dispatch Empty Move window. Automatically returning empty to the first pickup location First available in TMWSuite V. 2007.06_10.0456 To add an empty leg to the end of the current trip, by default, you must select the Return Leg check box in the Asset Assignment window. You then must manually make entries in the Final Destination time and location section of the window. However, if tractors typically drop cargo and then return empty to the initial pickup location, you can set up the system to automatically select the Return Leg check box. The first time you open the Asset Assignment window for a trip not ending with an empty event, the system will automatically: Enter the location of the first loaded stop on the leg in the End at field. Calculate the travel time between the existing last stop and the newly added empty stop, and enter the arrival date and time in the on field. Enter an empty event in the event field. Note: To specify the default empty event for this field, you can use the [Asset Assignment] ReturnLegEvent setting in your TTS50. Notes: 1. If a trip already includes an empty event when you open the Asset Assignment window for the first time, the End at field defaults to the end location specified in the Trip Folder Stop Detail grid. 2. After an empty return leg is added to a trip, the End at field will not be updated if you add, delete, or modify the first loaded stop. 3. For this functionality, the system considers the following events as a first loaded stop: Live Load (LLD), Pre Load (PLD), Hook Preloaded Trailer (HPL), and Driver Loaded (DLD). General Dispatch TMWSuite 8.53 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window To have the system automatically add an empty return leg to the end of a trip, use the ReturnLegCheckBox=1 setting. [Asset Assignment] ReturnLegCheckBox Applies to TMWSuite: 2007.06_10.0398, TMW Operations Description This setting affects the Final Destination time and location section of the TMWSuite Dispatch Asset Assignment window and the TMW Operations Assign Driver/Equipment window. It determines whether: Options The Return Leg check box is selected by default. The end empty location is automatically set to the location of the first pickup location. 0 (default) The Return Leg check box is cleared by default. If you select the Return Leg check box, you must manually complete the fields in the Final Destination time and location section. 1 The Return Leg check box is selected by default. The entries are made automatically in the Final Destination time and location section: The End at location is set to the location of the first loaded stop on the leg. The system will consider the following as a first loaded stop: Live Load (LLD), Pre Load (PLD), Hook Preloaded Trailer (HPL), and Driver Loaded (DLD). The travel time between the existing last stop and the newly added stop is calculated. The arrival date and time are entered in the On field. By default, the system adds the event specified by the ReturnLegEvent setting to the trip. Notes: Additional Notes General Dispatch TMWSuite 1. If the trip already includes an empty event when you open the Asset Assignment or Assign Driver/Equipment window for the first time, the End at field defaults to the end location specified in the Trip Folder Stop Detail grid. 2. Once an empty return leg is added to the trip, the End at field will not be updated if you add, delete, or modify the first loaded stop. Fuel Dispatch does not support this setting. 8.54 Revised: 2/2016 Copyright TMW Systems, Inc. Using the Asset Assignment window Changing the ending location of the empty return leg If an empty return leg and EMT event already exist on a trip, the end location will not be updated when you open the Asset Assignment window. Similarly, if an empty return leg has already been added using this feature, the location will not be updated if you change the first loaded stop and re-open the Asset Assignment window. To change an existing end location, perform either of these procedures: Manually edit the trip’s ending location in the Trip Folder Stop Detail grid or in the Asset Assignment window. Delete the ending location and EMT event from the trip, and then re-open the Asset Assignment window. The trip’s current first loaded stop will default as the new ending location. General Dispatch TMWSuite 8.55 Revised: 2/2016 Copyright TMW Systems, Inc.
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