March Program Review

CS-EE 481
Self-Ordering Bocce Ball System
Authors
Advisor
Michael Chhor
Brent Groulik
Sean Pfister
Allan Young
University of Portland
Dr. Joseph Hoffbeck
School of Engineering
1
CS-EE 481
Agenda
o Introduction
o Background
o Methods
o Results
o Conclusions
o Demonstration
University of Portland
Allan
Brent
Sean
Michael
Allan
All
School of Engineering
2
CS-EE 481
Introduction
o Our project - Automatic Ordering
o Would reduce downtime during game play
Pallino
Bocce Ball
Sense
Process
University of Portland
Handheld Device
Sense
School of Engineering
Process
Actuate
3
CS-EE 481
Background
o Why does order matter in Bocce?
o What is a Pallino?
o Displaying and updating the order, how?
University of Portland
School of Engineering
4
CS-EE 481
System Breakdown
Pallino
Oscillator Ckt
Amp
Speaker
Bocce Ball Representation
Microphone Amp BPF Amp Comparator
PIC
RF Module
Handheld
RF Module
University of Portland
PIC
LCD
School of Engineering
5
CS-EE 481
Methods
Acoustic system
oPallino generates and sends 14kHz signal
oBBR receives and processes signal
oProblems we encountered
University of Portland
School of Engineering
6
CS-EE 481
Methods (Cont.)
RF system
oBBR sends an RF signal using a PIC and the Xbee RF modules
oHandheld receives, processes, and displays the signals.
Ball1 Ball2 Ball3
Ball2 Ball3 Ball1
University of Portland
School of Engineering
7
CS-EE 481
Methods (Cont.)
Worked backwards
o Handheld – used knowledge from past classes
o BBR – research and past group material
o Pallino – research
University of Portland
School of Engineering
8
CS-EE 481
Results: Our System
Ball2 Ball3 Ball1
Field of Play
University of Portland
Players
School of Engineering
9
CS-EE 481
Results: Building the System
Pallino
Oscillator Ckt
Amp
Speaker
Bocce Ball Representation
Microphone Amp BPF Amp Comparator
PIC
RF Module
Handheld
RF Module
Founder’s Day
University of Portland
PIC
LCD
School of Engineering
10
CS-EE 481
Conclusions
o Achievements
o Our system works
o Players cannot hear the tone emitted from the
Pallino
o This project will help reduce down time in the game
o Our project helps players determine which ball is
closest to the Pallino
o Improvements
o Make the system smaller
o Use low power electronics
University of Portland
School of Engineering
11
CS-EE 481
Demonstration
We will be showing a full demonstration of
our project in a video.
http://teaching.up.edu/srdesign/AY12/WithoutLimits/photos.htm
http://youtu.be/fpyI8smWDyI
University of Portland
School of Engineering
12
CS-EE 481
Thank You.
Are there any questions?
University of Portland
School of Engineering
13