Magic: The Gathering (MTG) is a trading card game The "traiding" part... Use the smartphone... Restrictions/conditions: • somehow to scan the card using the camera • all the processing to be done on the device • get the price of the card from an online source • work with all cards from 2003 , all 14000+ Image search with OpenCV OCR search with Tesseract Input image Image Pre-process (OpenCV) OCR (Tesseract) Fuzzy search (Lucene) Card names (14000+) devovt choplain • Supports cards in different languages Chinese Simplified French German Italian Japanese Korean Portuguese (Brazil) Russian • Currency - change the price from USD to any - a heroku instance is used as a cache for currency values, also the values are cached on the local device • Database update - also the same heroku instance is used to deliver a new card database as zipped • Tesseract language files - the apk is delivered only with the English language file for tesseract, for the other languages the files are downloaded from the heroku instance - if all the files are bundled in the apk, it will be> 50Mbytes • A tutorial was necessary Over 55k installs - ~150 / day Changed the name from "MTGScanner" to "MTG Magic Scanner" • Export in different formats & save to Google Drive - plain text, csv, mwDeck, dec • In app bug report+ feedback option - get the logs, zip them and attach them to an email; • Manual search (use keyboard) - even if the Android designed UI component for search is used, many users don't see it... • Decks, inventory, wishlist - use ORMLite for persistance - use a mix of Lucene + SQLite for card data Use a UI KIT • Implement a solution for old sets (older than 2003) • Cloud image search proof of concept Questions?
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