Towards an Understanding of the Impact of Autonomous Path Planning on Victim Search in USAR Paul Scerri, Prasanna Velagapudi, Katia Sycara, Huadong Wang, Shih-Yi James Chien and Michael Lewis Robotics Institute, Carnegie Mellon University School of Information Sciences, University of Pittsburgh Urban Search and Rescue • Focus on Chemical, Biological, Radiological, Nuclear events • Use multiple robots to search for victims in dangerous urban disaster environment • Complex environment means that humans are required Operator Tasks • Operator has several independent tasks • Processing vision data (identifying victims/problems) • Rescuing stuck or broken robots (trapped under chairs or high centered) • Planning exploration • Coordinating robots Increasing Robot:Operator Ratio • Operators are extremely expensive compared to robots • Easier to get more robots than more operators • Robots spend much of their time moving slowly between locations • Operator time is not efficiently utilized • Unpredictably required Autonomous Path Planning • Robots are already performing SLAM w/ LIDAR data • Allow robots to plan their own paths, to cooperatively explore the environment • Path planning is mature, reasonably reliable in some environments • Suspect that operators spend a lot of effort thinking about path planning, for little gain Tradeoffs of Autonomy • Large amount of operator time saved, corresponding increase in efficiency • Robots use abstracted data to decide where to explore, human insight/semantic knowledge might be more efficient • Operators may lose some situational awareness if they don’t need to control robots Lattice Planning • Straightforward implementation of published algorithms • Nodes valued by expected information gain of going to that location • Edges valued by probability of traversing safely • • Thresholded, with bias against paths of other robots Branch and bound search to find path that maximizes information gain • Some limits on path length, preference for straightness, etc. Nodes Edges Occupancy grid Path USARSim • High-fidelity simulator based on Unreal Tournament • Real-time physics with physics card • Open source, freely available • Maintained by NIST Experiment Design • 60 paid subjects in 30 teams of 2 used both designs • 24 P3ATs, 25 min., large office environment, find/mark victims • Auto: • • Path planner, with operator able to teleop or waypoint plan Manual: • Waypoint planning for each robot, teleop when required Thumbnails for each robot Enlarged video and teleop Map and Victim Marking More Area Explored (p < 0.001) Auto Manual (Manual condition: 4.26 robots ignored) More Victims Found (p = 0.003) Auto Manual (Same victims/area in both groups) Decreased Marking Error p = 0.002 Auto Manual Same Workload Auto Manual Conclusions • Autonomous path planning a useful way of reducing operator load when environment allows it • • Operator’s time taken up with other activities • • Benefits (faster planning, handling more robots) outweigh costs (loss of situation awareness, lack of human insight) Not clear they fully exploit all robots Future focus on data presentation/visualization
© Copyright 2026 Paperzz