Fire Demon

Fire Demon
Fire Demons are excellent at dealing lots of damage,
both to single targets and to groups. Fire Demons are
one of the few Demons that actually discards
Powerups; a risky but powerful tactic. Fire Demons
have air control abilities similar to the Dust Demon’s
Pressure Forge, but Fire Demons sacrifice the amount
of air they can control for the ability to sharpen the air
like a giant sword.
Fire Demon
3 reflex 1 hand 30 EP
Fire Demons look like they are standing, but they are
actually flying. Since Fire Demons don’t usually move
anything except their head and arm, it is hard to tell.
Physical Attacks
Spitfire: Deals 15 damage in a line. Discard
one Fire Powerup.
1 reflex 0 hands
1 Fire Powerup
Pressure Slash: Deals 30 damage.
1 Wind Powerup
3 reflex 1 hand
1 Fire Powerup
Essential Fire Demon
Essential and Ancient Fire Demons
work in mostly the same way as their
Standard version. Singe Coil and
Inferno Blast are more powerful
versions of Spitfire, sacrificing Fire
Powerups to deal lots of damage
cheaply in an area. Pressure Twin Slash
is a direct extension of Pressure Slash,
but Pressure Tetra-Slash lets the Ancient
Fire Demon recover the Fire Powerups
discarded by earlier attacks. A player
that manages to keep their Fire
Powerups in the game, however, can
bring the attack to its full potential of 90
damage, enough to bring down most
Essential Demons in one hit.
Whether an Elder Fire Demon can, or
should, be summoned is debatable.
Ancient Fire Demons are already so hot
that they can’t be summoned indoors.
Could a person survive summoning an
Elder Fire Demon?
Essential Fire Demon
Ancient Fire Demon
4 reflex 2 hands 90 EP
Physical Attacks
Singe Coil: Deals 15 damage in a
diamond. Discard one Fire Powerup.
2 reflex
1 hand
2 Fire Powerups
Pressure Twin Slash: Deals 45 damage.
2 Wind Powerups
4 reflex 2 hands
1 Fire Powerup
8 reflex 4 hands 180 EP
Physical Attacks
Pressure Tetra-Slash: Deals 60 damage, and
take a Fire Powerup from your Discard Pile and add it to
your hand. If you can’t, this attack deals 30 extra damage.
2 Wind Powerups
8 reflex 4 hands
1 Fire Powerup
1 Rock Powerup
Inferno Blast: Deals 30 damage in a small triangle.
Discard 1 Fire Powerup.
4 reflex 2 hands 1 Fire Powerup
2 Wind Powerups
2 Fire Powerups
1 hand
5 reflex
flip a coin. If heads, deals 10 damage in a
diamond that includes the target.
Superheated Slash: Deals 40 damage, and
Special Attack: Essential Fire Demon
Instant Ignition
1 Wind Powerup
2 Fire Powerups
1 hand
4 reflex
Fire Demon’s EP. Take a Fire Powerup out
of your discard pile and put it into your hand.
Ignite: Deals 10 damage. Restores 10 of the
Special Attack: Fire Demon
Searing Soul
Specials
Fire Demons tend to go through Fire Powerups fairly quickly, but Fire Demons that have
enough Fire to work with can solve their own problems. The Searing Soul card lets a Fire
Demon not only heal itself and deal minor damage, but also bring back a Fire Powerup
that was already discarded. The drawback is that a Fire Demon that uses Ignite won’t be
able to use anything else that turn, so you need other Demons to keep on attacking.
Essential Fire Demons tend to use Weapons more often than their Standard versions, but
Ammo eventually runs out. However, with a lot of Powerups and the Instant Ignition
card, an Essential Fire Demon can keep fighting at full strength while holding an unused
Weapon.