Annual Meeting April 29, 2004 Hosted by Harrah’s Entertainment at the Rio All-Suite Hotel & Casino – Las Vegas, NV Annual Meeting Agenda Welcome (4:00 - 4:05pm) Antitrust & Intellectual Property Reminders (4:05 - 4:10pm) Roll Call, Approval of Minutes (4:10 – 4:15pm) Treasurer’s Report and Review of 2004 Budget (4:15 – 4:20pm) Organizational Overview (4:20 – 4:25pm) 2003 Accomplishments (4:25 – 4:35pm) Keynote Speaker (4:35 – 5:35pm) 2004 Objectives (5:35 - 5:40pm) Compliance Program (5:40 – 5:45pm) Technical Update / Committee (5:45 – 6:25pm) Association Member Recognition (6:25 – 6:30pm) Questions and Answers Annual Meeting April 29, 2004 Antitrust Reminder Brian Herrington, Howard & Howard Antitrust Overview Don't discuss with other members your own or your competitors' prices, or elements that might affect prices such as costs, discounts, terms of sale, or profit margins. Don't stay at a meeting where discussions concerning price are taking place. Don't make public announcements or statements about your own prices or those of competitors at Association functions. Don't discuss what individual companies plan to do in particular geographic or product markets or with particular customers. Don't disclose to others any competitively sensitive information. You Must conduct all GSA business meetings in accordance with Association rules. These rules require that an Association staff member be present, the agenda be followed and minutes be kept. You Must confer with counsel before bringing up any topic or making any statement with competitive ramifications. You Must send copies of all Association related documents and/or correspondence to the staff member involved in the activity. You Must alert the Association staff to any inaccuracies in proposed statements to be made by the Association on behalf of the gaming industry, particularly statements to government officials. Annual Meeting April 29, 2004 IP Policy Overview Brian Herrington – Howard and Howard IP Policy Overview Purpose: To encourage full and prompt disclosure of IP related to standard setting activities To facilitate an atmosphere of cooperation between members No objection of inclusion of IP in standards provided it is technically justified and appropriate license terms are made available Member Licensing Plans Disclosed: 4(a) No patent to disclose 4(b) License of the necessary patent will be made available without charge 4(c) License of the necessary patent will be made available under RAND terms 4(d) No license of the necessary patent will be made available Failure to respond or identify necessary patents to the Request for Patent Notice will result in license terms as specified in 4(c) when the request was a result of the formation of a new committee 4(b) when the request was ad hoc or called during ballot, straw ballot or member vote Annual Meeting April 29, 2004 IP Policy Overview Disclosures Issued necessary patents: Disclosure will contain name, number, filing date and filed countries Pending necessary patents: If licensed under 4(c) or 4(d) then the disclosure will need to contain title and portion of proposed standard impacted – Member identity will NOT be disclosed Web Interface GSA lists all disclosures on web site for membership review Annual Meeting April 29, 2004 Roll Call and Approval of 2003 Annual Meeting Minutes Michelle Olesiejuk - Executive Director GSA Treasurer’s Report and 2004 Budget Thomas Nugent - Treasurer GSA 2003 Financial Audit & Review 2003 2002 Revenues $ 806,624 $ 487,924 Expenses $ 739,475 $ 478,313 Retained Earnings $ 253,382 $ 124,069 Annual Meeting April 29, 2004 2004 Budget OPERATIONAL TECHNICAL Expected Revenues $ 842,640 $ 552,500 Expenditure $ 876,899 $ 550,200 Operations $ 696,734 Marketing & PR $ 122,095 Tradeshows / Meetings $ Technical 58,070 $ 550,200 Net income ($ 34,259) $ Retained Earnings YE04 $ 76,123 $ 145,300 Annual Meeting April 29, 2004 2,300 Organizational Overview Gregg Solomon – Chairman GSA Overview - 2004 Board Of Directors Chair Gregg Solomon Mandalay Resort Group Vice Chair Mark Lipparelli Bally Gaming and Systems Secretary John Boushy Harrah’s Entertainment Treasurer Thomas Nugent JCM American Corporation Kent Young Aristocrat Technologies Joe Bailo Atronic Americas Val Levitan CashCode Company Frank Ciuffetelli Isle of Capri Steve Sutherland Konami Gaming Jon Berkley TransAct Technologies Fred Lychock R. Franco USA Lyle Bell Seminole Tribe of Florida Rob Siemasko WMS Gaming Annual Meeting April 29, 2004 Overview - Organization Annual Meeting April 29, 2004 Overview - Platinum Members Annual Meeting April 29, 2004 Overview - Other Members Gold: 3M Touch Systems, Atronic Americas, LLC, CashCode Company, Inc., Foxwoods Resort Casino, GameTech International, GTECH Corporation, Intralot S.A., JCM American Corporation, Mars Electronics International, Money Controls, R. Franco USA, Scientific Games, Transact Technologies Silver: Alliance Gaming Services, AstroSys International LTD, Atronic Systems, Cadillac Jack, Caesar's Entertainment, Casino Technology AD, Coin Mechanisms, Inc., ELO Touchsystems, Flint & K, Inc., Giesecke & Devrient America, Inc., Global Payment Technologies, Inc., Glory USA, Inc., Gold Club, Himecs Co., Ltd., Hyatt Gaming, International Currency Technology, Kare Technology, LotoQuebec, MBDA, Mikohn Gaming Corporation, NRT Technologies, Revive Partners, LLC, SGC-Link Corporation, Spielo, Unidesa Gaming, Universal Distributing of Nevada Affiliates: Australian Gaming Machine Manufacturers Association (AGMMA), Casino Management Association (CMA), European Gaming Organisation (EGO), Friedberg & Associates, Multi-State Lottery Association (MUSL), University of Nevada Las Vegas (UNLV) Advisory: BMM North America Inc,, Gaming Consultants International, GGS-US LTD, GLI, Molex Incorporated, Nick Farley & Associates, Renaissance Casino Solutions Annual Meeting April 29, 2004 Overview – Membership Composition Affiliates 10% Advisors 10% Operators/Hotel 17% OEM 22% Manufacturers 41% Annual Meeting April 29, 2004 Overview - Membership Growth Membership Growth 70 60 59 60 Platinum Members 50 Gold 40 38 Silver 35 37 Others 30 Total 22 20 10 8 0 1,998 1,999 2,000 2,001 Year Annual Meeting April 29, 2004 2,002 2,003 2,004 Overview - Membership Categories Platinum - $33,000 Board of Directors Seat Voting Rights Committee Participation Rights Eligible for any Committee Chair Seat GSA Homepage web-site recognition Logo present in all Marketing Materials Press release recognition in all GSA correspondence Signage at all GSA related functions Access to member-only section of the GSA website Free annual license to implement all GSA standards Gold - $16,500 Eligible for open Board of Directors Seats Voting Rights Committee Participation Rights Eligible for Open Committee Chair Seat Web-site recognition Access to member-only section of the GSA website Free annual license to implement all GSA standards Silver - $10,000 Web-site recognition Committee Participation Rights Access to member-only section of the GSA website Free annual license to implement all GSA standards Annual Meeting April 29, 2004 Overview - Membership Categories Affiliate At the invitation of the Board, may attend committee meetings, have access to member only area of GSA Website and review and comment on pending standards. Web-site recognition Advisory At the invitation of the Board, may attend committee meetings, have access to member only area of GSA Website and review and comment on pending standards. Web-site recognition Supporting Platinum Are granted a free annual license to implement all GSA standards Web-site recognition Supporting Gold Are granted a free annual license to implement GSA standards (S2S and GDS only) Web-site recognition Supporting Silver Are granted a free annual license to implement a GSA standard (GDS or S2S only) Web-site recognition Annual Meeting April 29, 2004 Overview – Licensing NON-VOTING ABIDE BY ALL POLICIES VOTING PLATINUM GOLD SILVER $33,000 $16,500 $10,000 Set / Define Standards FREE LICENSE TO ALL STANDARDS ALL POLICIES EXCEPT IP SUPPORTING PLATINUM GOLD SILVER $66,000 $50,000 $33,000 FREE LICENSE TO Annual Meeting April 29, 2004 Only Access To Released Standards ALL S2S and GDS S2S or GDS 2003 Accomplishments Gregg Solomon - Chairman GSA Accomplishments 2003 Technology - Standards GSA BOB – Best Of Breed Message Protocol initial draft GSA S2S - System to System Message Protocol initial draft GSA GDS – Gaming Device Standard Functional Specification initial draft GSA SAS™ 6.01 Specification adopted Technology - Toolkits GSA SAS™ 6.01 Toolkit and Test Scripts developed and demonstrated Technology - Demonstrations BOB at G2E: Aristocrat, Atronic, Bally, Konami and WMS Gaming demonstrated support for the BOB protocol by linking their slot machines using the Atronic/Grips converter. The BOB reference implementation showed GSA’s XML schema (limited implementation) in action over TCP/IP. GDS at G2E: 3M, ELO, JCM, Cashcode, Himecs, Coin Mechanisms, Money Controls and Astro Systems showed working prototypes of GDS enabled peripherals Annual Meeting April 29, 2004 Accomplishments 2003 Operations Attracted the resources needed to support the organization Michelle Olesiejuk - Full time Executive Director Mark Pace – RAC Chairman Jeana Hines – Technical Writer (contracted) Marty Wegner – BOB Consultant (contracted) Hall Communication Support Marketing (contracted) CAT Committee established ARO System implemented to support document posting and distribution Web Teleconferencing Tools established Web Site adapted for GSA’s new products and services New IP policy adopted on July 11, 2003 First call for IP disclosure made Oct 20, 2003 Interoperability Center operating in Las Vegas Increased fiscal reserve by $253,382 Annual Meeting April 29, 2004 Accomplishments 2003 GSA Compliance Program On-line Web Program developed Legal agreements implemented: Testing Agency agreement Trade Mark Licensing Agreement EULA agreement SS agreement Logo developed Logo Usage guidelines developed Member Growth to 60 (Apr 2004) Membership grew by 59% Funding Program Established to Support Technical Development Annual Meeting April 29, 2004 Keynote Speaker “Standardization and the Bottom Line: Financial Outlook for an Industry-wide Protocol” Vincentas Vobolevicius – Research Associate at A&G Capital, NY 2004 Objectives Peter DeRaedt – President GSA 2004 Objectives - Technology Technology Deliver BOB standard Release BOB Message Protocol v1.0 – Q1/2004 Release BOB Transport and Security over SOAP/HTTPS v1.0 – Q3/2004 Deliver S2S standard Release S2S Message Protocol v1.0 – Q1/2004 Release S2S Message Protocol v1.1 (Kiosks, POS and Soft Count) – Q3/2004 Deliver GDS standard Release GDS v1.0 - Q2/2004 Release GDS toolkit – Q4/2004 Develop GDS v1.1 - Q4/2004 Deliver SAS toolkit Release SAS toolkit Phase 1 (Host Simulator) - Q1/2004 Release SAS toolkit Phase 2 (Game Simulator) – Q3/2004 Implement Change Management program – Q2/2004 Annual Meeting April 29, 2004 2004 Objectives - Organizational Organization Establish GSA Compliance Program Refine process for Members to provide direction on the development of new standards Attract new sources of funding for GSA Regulatory Advisory Committee Establish a mechanism for dialogue between GSA and Regulators; both audit and technical division Write a white paper on GSA that speaks to regulators US jurisdictional requirements document Obtain input into standards GDS, BOB and possibly S2S Annual Meeting April 29, 2004 Interoperability Testing and Compliance Peter DeRaedt – GSA President Interoperability and Compliance Testing The primary purpose: Impartial testing facility for integration testing of GSA standards GSA compliance – independent testing by 3rd party against GSA pre-defined test scripts Compliance is a performance benchmark NOT a Regulatory Approval Standards to be tested: Best of Breed (BOB) Gaming Device Standards (GDS) System to System (S2S) Future GSA technology standards GSA SAS™ Three-phase rollout: Phase I – GSA will work with single interoperability testing agency to get a solid toolkit and test script product Phase II - GSA will open the field to other testing agencies Phase III – GSA will periodically evaluate the performance of licensed testing agencies Annual Meeting April 29, 2004 Benefits of GSA Compliance Peripheral BV1 BV2 CV1 CV2 TP1 Aristocrat Test1 Test2 Test3 Test4 Test5 Atronic Test11 Test12 Test13 Test14 Test15 Bally Test21 Test22 Test23 Test24 Test25 Konami Test31 Test32 Test33 Test34 Test35 WMS Test41 Test42 Test43 Test44 Test45 BV1 BV2 CV1 CV2 TP1 Manufacturer Peripheral Manufacturer Aristocrat Test1 Atronic Test2 Bally Test3 Konami Test4 WMS Test5 Annual Meeting April 29, 2004 Today With GSA Standards Benefits of GSA Compliance For GSA Members and the Gaming Industry Decreased time to market due to improved regulatory process Plug and Play More efficient casino floor installations Reduced follow up service calls For Regulators Standardized protocols reduce the quantity and variety of required testing Enables better forensic analysis to resolve disputes Who will make it work? The operators by requesting GSA compliance when making purchasing decisions Annual Meeting April 29, 2004 SAS 6.01 Compliance Current SAS implementations are all different Interoperability Requirements Specification (Operators Checklist) Section 1: Minimum Required Accounting and Security Section 2: Advanced Accounting Section 3: Ticketing Section 4: Real Time Events Section 5: Progressives Section 6: System Bonussing Section 7: Cashless Section 8: Tournament Section 9: Authentication Section 10: Miscellaneous and Legacy Support Annual Meeting April 29, 2004 Achieving Interoperability Interoperability Protocol Requirements Specification Specification (Operators Checklist) EGM Requirements EGM Test Script Host Simulator Specification Document GSA SAS TOOLKIT COMPONENTS Independent Successful Interoperability GSA Certification Test Lab Report GSA SAS CERTIFICATION PROCESS Annual Meeting April 29, 2004 on Casino Floor GSA Compliance Program - Submission Annual Meeting April 29, 2004 GSA Compliance Program – Submission Annual Meeting April 29, 2004 GSA Compliance Program Testing Authority Receives application via email Email includes link to follow-up section on GSA web site Awaits arrival of product shipment for testing Communication between the Testing Authority and the Applicant occurs outside of GSA Testing Authority logs onto the GSA website and only records which product passed which sections Automatic email is sent to the applicant notifying them of the results The Testing Authority will not make GSA aware of any failures Applicant product will appear on implementers list Documentation Logo artwork and logo usage guidelines Trademark license agreement Annual Meeting April 29, 2004 GSA Compliance Program – TA Results Annual Meeting April 29, 2004 Technical Committee Updates Best of Breed Standard Jim Morrow / Tom Ritchie – BOB Co-Chairs BOB Committee Charter The BOB Committee is charged with identifying and defining a worldwide protocol for secure communication between gaming devices and gaming systems, as well as providing tools and documentation which assist with the implementation of the protocol. Annual Meeting April 29, 2004 BOB Committee Objectives Develop the core BOB standard to encompass function of existing best of breed protocols, and to be free of third party licensing requirements Focus on using commonly acceptable computer industry standards including, but not limited to TCP/IP, Ethernet and other associated communication technologies Focus on definition of standardized XML message schemas related to moving data and the sequence of those messages Provide recommended implementation guidelines as they relate to the physical transport layer and interface connectors Annual Meeting April 29, 2004 Example of XML for meters Annual Meeting April 29, 2004 Messages SAS vs. XML BOB Annual Meeting April 29, 2004 Client request and server response in XML <bobBody> <getMeters> <getPerformanceMeter denom="*" name="coinIn" payTable="" theme=""/> </getMeters> </bobBody> <bobBody> <meters cabinet="4321" currency="001"> <performanceMeter name="coinIn" denom="01> 500000 </performanceMeter> <performanceMeter name="coinIn" denom="02" > 400000 </performanceMeter> <performanceMeter name="coinIn" denom="03"> 300000 </performanceMeter> <performanceMeter name="coinIn" denom="04"> 200000 </performanceMeter> </meters> </bobBody> Annual Meeting April 29, 2004 BOB Technology Roadmap Jan 04 Q1 04 BOB Message Protocol V1.00 BOB Transport & Security over SOAP/HTTPS v1.00 XML Schemas Provide SAS 6.01 functionality Provide Player Tracking control messages Address regulatory Concerns Include GAT messages Physical Layer Encryption Addressing Authentication Q4 04 BOB Message Protocol v1.10 XML message extensions VLT messages extensions Peripheral Control Schema Optimization Configuration / Optioning Annual Meeting April 29, 2004 BOB V2.00 – Central Determination BOB V2.10 – Firmware Download BOB V2.20 – Game Download BOB Committee 2004 Objectives Objectives Timeline Define standard road map (versions) / project plan Q1/2004 Release BOB Message Protocol v1.00 Q1/2004 Release BOB Transport and Security over SOAP /HTTPS v1.00 Q2/2004 Release Reference implementation for BOB v1.00 Q3/2004 Release Toolkit for BOB v1.00 Q3/2004 Assist with the implementation of the toolkit change management program Q3/2004 Assist with the implementation of the BOB certification program Q3/2004 Release BOB Message Protocol v1.10 standard (Remote configuration – LDAP) Q4/2004 Provide support for the BOB toolkit and its change management Annual Meeting April 29, 2004 2004 System to System Standard Ethan Tower – S2S Committee S2S Committee Charter The S2S workgroup is charged with designing standard casino systems interface specifications, and assisting with their implementation, to reduce the engineering efforts required in developing, maintaining and enhancing customer specific casino configurations. Annual Meeting April 29, 2004 S2S Committee Objectives Designing standard casinos systems interface specifications The committee will develop interface standards in 2 areas: Communication between various gaming hosts Communication between gaming host and non-gaming host systems to affect a hospitality / gaming industry solution The committee shall focus on using industry standards, included but not limited to TCP, SSL, XML and other IP protocols for the primary protocol, and physical transport technologies included but not limited to Ethernet The Committee will focus on the definition of standardized message schemas related to moving data Annual Meeting April 29, 2004 S2S Message Protocol V1.00 Standard The S2S standard has the following components completed: System Configuration Patron Registration Player Ratings Table Games Accounting Comps Annual Meeting April 29, 2004 S2S Message Protocol V1.00 Standard System Configuration: Employees & Job Codes Junkets, Groups & Clubs Languages, Currencies, Chips & Denominations Gaming Machines & Gaming Tables Player Rating Calculations Comp Locations & Items Annual Meeting April 29, 2004 S2S Message Protocol V1.00 Standard Patron Registration: Patron Name & Profile Mailing Addresses, Phone Numbers & E-mail Addresses Identification, Images & Comments Account Balances & Stop Codes Club & Group Memberships Employee-Patron & Patron-Patron Relationships Cash Transaction Reporting Annual Meeting April 29, 2004 S2S Message Protocol V1.00 Standard Player Rating: Table Games Slots Poker Bingo Keno Race & Sports Book Annual Meeting April 29, 2004 S2S Message Protocol V1.00 Standard Table Games Accounting: Open & Close Tables Chip Fills & Credits Drop & Hourly Estimates Head Counts & Utilization Markers, Redemptions, CPVs & Transfers Table Games Jackpots Annual Meeting April 29, 2004 S2S Message Protocol V1.00 Standard Comps: Issue Comps Redeem Comps Void Comps Annual Meeting April 29, 2004 S2S Committee 2004 Objectives Objectives Timeline Define standard road map (versions) / project plan Q1/2004 Release S2S Message Protocol v1.0 standard Q1/2004 Kiosk (TITO, WAT/point redemption, Coupons, JP, Patron enquiries) v1.0 Q2/2004 Soft Count v1.0 Q2/2004 POS v1.0 Q3/2004 Assist with the implementation of the S2S certification program Q3/2004 Release Toolkit for S2S v1.0 Q4/2004 Provide support for the S2S toolkits and its change management Release Toolkit for S2S v1.1 Annual Meeting April 29, 2004 2004 Q1/2005 Gaming Device Standard Jim Morrow – GDS Committee GDS Committee Charter The GSA GDS Committee will define the internal communication between the processing units of an electronic gaming device and its peripheral equipment. Annual Meeting April 29, 2004 GDS Committee 2004 Objectives Objectives Timeline Release GDS v1.0 standard – Note Acceptor, Coin Acceptor and Coin Hopper Q2/2004 Release GDS v1.1 standard – Printers, Touch screens Q3/2004 Release Toolkit and API for GDS v1.0 (HCL) Q3/2004 Assist with the implementation of the GDS certification program Q3/2004 Assist with the implementation of the toolkit change management program Q3/2004 Release Toolkit and API for GDS v1.1 Q4/2004 Provide support for the GDS toolkits and its change management Annual Meeting April 29, 2004 2004 SAS Committee Chad Ryan – SAS Chairman SAS Committee Charter The GSA SAS™ Committee facilitates and provides the industry with input into SAS™ protocol development and implementation; test, development and support tools, including simulators and implementation guides to ensure consistent implementations; and the ability for standardized third party certification of the SAS™ protocol implementation. Annual Meeting April 29, 2004 SAS Committee Objectives Ensure input to protocol development by committee members and for the industry Ensure the implementation of the protocol can be consistently and accurately achieved Provide for the ability to have consistent third party certification of protocol implementations Provide and support test and development tools for achieving consistent implementations including both simulators and implementation guides Outline and correct ambiguities with the protocol documentation, while maintaining backward compatibility Annual Meeting April 29, 2004 SAS Committee Update June 2003 – Released SAS 6.01 Compliant with new NV Technical Standards adopted 5/2003 Added Custom Ticket Extensions to AFT September 2003 Released SAS 6.01 Interoperability Requirements Specification Previewed the GSA SAS Toolkit at G2E for the gaming industry October 2003 – Released SAS 6.01 FAQ March 2004 - Released SAS Toolkit v1.00 Host Simulator for use testing EGM’s EGM Requirements Documents EGM Test Plans April 2004 - Established GSA SAS 6.01 Certification Program Annual Meeting April 29, 2004 SAS Committee 2004 Objectives Objectives Timeline Release SAS toolkit v1.0 Part 1 (Host Simulator) Q1/2004 Assist with the implementation of the GSA SAS certification program Q2/2004 Assist with the implementation of the toolkit change management program Q2/2004 Release SAS toolkit v1.0 Part 2 (Game Simulator) Q3/2004 Release SAS toolkit v1.1 – enhancements Q4/2004 Provide support for the SAS toolkit and its change management Annual Meeting April 29, 2004 2004 Regulatory Advisory Committee Mark Pace – RAC Chairman RAC Committee Charter The GSA Regulatory Advisory Committee’s purpose is to ensure that all standards adopted by the Association are compliant with known jurisdictional requirements. In addition the committee will provide regulators access to GSA technology education and establish a forum in which regulators, manufacturers, systems providers and operators can collaborate to address industry issues. Annual Meeting April 29, 2004 RAC Committee Mechanism for open dialogue between Regulators and GSA Regulators are unwilling to formally participate in GSA due to impartiality concerns Regulators are eager to learn about what GSA is working on and to provide input RAC chair has been positioned as the Regulator’s point of contact within GSA Routine one-on-one calls to each Regulatory body has been effective in identifying their concerns, creating demand for detailed information on BOB, and making headway in having regulators seek the Association’s input. Annual Meeting April 29, 2004 RAC Committee Feature/Functionality Open Standard Protocol Additional messages can be added without requiring Protocol modification Data is received as soon as transaction occurs (Transaction based) Electronic Gaming Machine data can be transmitted over: (See Notes - # 1) Communication speed supported (See Notes - #2) Communications network types supported (See Notes - #3) Messages are human readable (See Notes - #4) (See Appendix A) Can request and accept EGM meter information Can request and accept EGM configuration and identification information Supports EGM control functions (See Appendix B) Can request and accept EGM peripheral device information Supports EGM Peripheral Device Control (See Appendix C) (See Notes - #5) Supports at machine and remote authentication of single game, and each game in a multi-game, firmware (G.A.T.) Cashless/Progressive/Bonusing support (See Appendix D) Annual Meeting April 29, 2004 Protocol Comparison Document BOB Yes SAS No BESS No Yes No No No Polled Serial No Polled Serial >= 0.0096 Mbps <= 0.0192 Mbps <= 0.0096 Mbps RS232 RS422/485 TTL RS232 No Must decode Yes Yes No Must decode Yes Yes Yes Yes Limited No Limited No Yes Limited Limited Yes No No Yes Limited Limited Yes Serial Ethernet <= 0.0096Mbps <= 0.0192Mbps >=100.0000Mbps RS232 RS422/485 TTL TCP/IP Yes Standard XML Yes Yes RAC Committee Sample Page from US Technical Requirements Document Requirement Electrical Interference Must withstand electrostatic discharges of <= 20,000 volts DC discharged through a network with a series resistance of 150 - 1500 ohms shunted by a capacitance of 100 to 150 picofarads, repeated at 1 second intervals. May exhibit temporary disruption at electrostatic discharges of 20,000 - 27,000 volts DC discharged through a network with a series resistance of 150 - 1500 ohms shunted by a capacitance of 100 to 150 picofarads, repeated at 1 second intervals. EGD must recover and complete play without loss or corruption of any stored or displayed information and without component failure. Power supply filtering must prevent disruption of the device by repeated AC power being switched on and off. No disruption when a 1 microfarad capacitor, charged to +/- 680 volts DC is discharged between the hot and neutral AC supply lines, at any phase from zero - 360 degrees, with a repetition rate of 30 times per second. The RNG and random selection process must be impervious to influences from outside the device, including, but not limited to, electro-magnetic, electro-static, and radio frequency interference. The RNG and random selection process must be protected from influence by associated equipment communicating with the EGD. Coin/Token Acceptors Must accept designated coins/tokens and reject others, and minimize the potential for use of cheating methods such as slugging, stringing or spooning. Must accept or reject coins/tokens on the basis of metal composition, unless .05 or less, if the EGD is configured to accept more than 20 coins/tokens for a single play. May not accept more than $3,000 in coins/tokens before a wager must be made or play initiated. Gaming Vouchers If a wagering instrument is less in amount than that EGD’s smallest denomination then the EGD shall: (a) Immediately reject the wagering instrument if that EGD does not have an odd cents meter; or (b) Allow for the additional accumulation of wagering credits if the EGD has an odd cents meter. If a wagering instrument is greater in amount than the EGD’s smallest denomination and not evenly divisible by any of the EGD’s denominations then the EGD shall: (a) Immediately issue a change voucher or coupon if that EGD does not have an odd cents meter and is equipped with a printer mechanism; (b) Allow for the additional accumulation of wagering credits; (c) Immediately reject the wagering instrument; or (d) Immediately reject the wagering instrument if that EGD is not equipped with a printer mechanism or if the printer mechanism is not functioning for any reason. Annual Meeting April 29, 2004 Pass Fail RAC Committee 2004 Objectives Objectives Timeline Establish a mechanism to ensure a dialogue between GSA and regulators both audit and technical division Q1/2004 Write a white paper on GSA that speaks to the regulators Q1/2004 Create a protocol comparison document that conveys to regulators ‘at a glance’ the functionality each protocol has. Q1/2004 Design a document that lists all the US jurisdictional requirements. (GSA to support developing web interface to allow for on-line search for specific regulatory requirements etc.) Q1/2004 Obtain input into standards GDS, BOB and possibly S2S Q2/2004 Annual Meeting April 29, 2004 Association Members Recognition Gregg Solomon and Peter DeRaedt Five Year Membership Awards Annual Meeting April 29, 2004 Additional Recognition Peter DeRaedt Closing Remarks Gregg Solomon and Peter DeRaedt Our Mission: GSA is an international trade association representing gaming manufacturers, suppliers, operators and regulators. We facilitate the identification, definition, development, promotion, and implementation of open standards to enable innovation, education, and communication for the benefit of the entire industry. Q&A Gregg Solomon and Peter DeRaedt Looking Forward To Meeting You All Again At G2E
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