Intro to Game Dev Answers

2/10/2017
Intro to Game Dev Answers
1. Game Dev 1
1.7. add enemies
1.1. move the player
new Game.Player(50, 550, '/image/game/player1.png')
1.2. choose your player image
new Game.Player(50, 550, '/image/game/player2.png')
1.3. add gold coins
new Game.Player(350, 50, '/image/game/player1.png') new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350)
1.4. add some bombs
new Game.Player(350, 50, '/image/game/player1.png') new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350) new Game.BadItem(350, 150) new Game.BadItem(50, 150) new Game.BadItem(200, 450)
new Game.Player(350, 50, '/image/game/player1.png') new Game.Player(50, 50, '/image/game/player2.png', 'w', 'a', 's', 'd') new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350) new Game.BadItem(350, 150) new Game.BadItem(50, 150) new Game.BadItem(200, 450) new Game.Enemy(50, 550, '/image/game/player10.png') new Game.Enemy(350, 550, '/image/game/player10.png')
1.8. add obstacles
new Game.Player(350, 50, '/image/game/player1.png') new Game.Player(50, 50, '/image/game/player2.png', 'w', 'a', 's', 'd') new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350) new Game.BadItem(350, 150) new Game.BadItem(50, 150) new Game.BadItem(200, 450) new Game.Enemy(50, 550, '/image/game/player10.png') new Game.Enemy(350, 550, '/image/game/player10.png') new Game.Obstacle(200, 300) new Game.Obstacle(50, 300) new Game.Obstacle(350, 300)
1.9. show the scores
1.5. add player number 2
new Game.Player(350, 50, '/image/game/player1.png') new Game.Player(50, 50, '/image/game/player2.png') new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350) new Game.BadItem(350, 150) new Game.BadItem(50, 150) new Game.BadItem(200, 450)
1.6. change player 2's controls
new Game.Player(350, 50, '/image/game/player1.png') new Game.Player(50, 50, '/image/game/player2.png', 'w', 'a', 's', 'd') new Game.Player(350, 50, '/image/game/player1.png') new Game.Player(50, 50, '/image/game/player2.png', 'w', 'a', 's', 'd') new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350) new Game.BadItem(350, 150) new Game.BadItem(50, 150) new Game.BadItem(200, 450) new Game.Enemy(50, 550, '/image/game/player10.png') new Game.Enemy(350, 550, '/image/game/player10.png') new Game.Obstacle(200, 300) new Game.Obstacle(50, 300) new Game.Obstacle(350, 300) new Game.Scoreboard()
new Game.GoodItem(200, 250) new Game.GoodItem(350, 350) new Game.GoodItem(50, 350) new Game.BadItem(350, 150) new Game.BadItem(50, 150) new Game.BadItem(200, 450)
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1.10. add a background
new Game.BackgroundImage('/image/game/tile/1.png') new Game.Player(350, 50, '/image/game/player1.png') new Game.Player(50, 50, '/image/game/player2.png', 'w', 'a', 's', 'd') new Game.GoodItem(200, 250, '/image/game/goodItem/1.png') new Game.GoodItem(350, 350, 'http://mouse‐
master.com/idol.png') new Game.GoodItem(50, 350, '/image/game/goodItem/1.png') new Game.BadItem(350, 150, '/image/game/badItem/1.png') new Game.BadItem(50, 150, '/image/game/badItem/1.png') new Game.BadItem(200, 450, '/image/game/badItem/1.png') new Game.Enemy(50, 550, '/image/game/player10.png') new Game.Enemy(350, 550, '/image/game/player10.png') new Game.Obstacle(200, 300, '/image/game/obstacle/1.png') new Game.Obstacle(50, 300, '/image/game/obstacle/1.png') new Game.Obstacle(350, 300, '/image/game/obstacle/1.png') new Game.Scoreboard()
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