18/12/2013 - OPODIS (Nice) An Optimal Broadcast Algorithm for Content-Addressable Networks Ludovic Henrio Fabrice Huet Justine Rochas 1 Background Efficient Algorithm Experiments 2 General Motivation – RDF Storage Context Web Semantic: RDF data Challenge Store and retrieve RDF data Large scale setting Our solution Content Addressable Network 3 Content-Addressable Networks (CAN) 1 Overlay network B Nodes are peers E C A Structured organization Multidimensional Cartesian space D Entirely partitioned dim #2 Each zone managed by one peer A zone = a (hyper)rectangle 0 1 dim #1 Neighborhood based on adjacent zones 4 Problem: Cost of Queries 2 queries over 2 variables: conjunction of two 2dimensional broadcast Naive broadcast does not scale 1 query over 2 variables 1 query over 1 variable 5 Problem: Duplicated Messages 1 Duplicated messages 11 peers 40 messages ! E How to eliminate duplicates? For each peer P Find the peer that is reponsible for sending the message to P dim #2 0 1 dim #1 6 Existing Solutions Use the CAN structure to route messages Meghdoot [1] « upperLeft » predicate M-CAN [2] M-CAN principles Meghdoot: start from a corner Initiator peer sends to all neighbors Other peers forward to neighbors on Same dimension on opposite side Lower dimensions on all sides Forwarding on the last dimension depends on a constraint C A B [1] A. Gupta, O. D. Sahin, D. Agrawal, A. El Abbadi: Meghdoot: Content-Based Publish/Subscribe over P2P Networks. Middleware 2004 7 M-CAN Execution Message INIT Message that leads to duplication Corner Constraint [2] S. Ratnasamy, M. Handley, R. M. Karp, S. Shenker: Application-Level Multicast Using Content-Addressable Networks. Networked Group Communication 2001 8 Preliminary Work Existence of an optimal algorithm proved [3] A solution to exhibit existence Valid for a very generic definition of CAN Not efficient Parallelize messages sending only when reaching a « border » [3] Francesco Bongiovanni, Ludovic Henrio: A Mechanized Model for CAN Protocols. FASE 2013 9 Background Efficient Algorithm Experiments 10 Hypothesis and Goals CAN = adjacent rectangles INIT No additional structure Tolerate churns between two Bcast Not implementation-dependent A spanning tree Do not tolerate churns during Bcast Optimal in number of messages and good parallelization 11 Efficient Algorithm – Principle Removes all duplicates In all dimensions spatial constraint in 2D CAN How ? Uses the corner constraint Plus a spatial constraint A set of fixed values Reduce the problem Applies recursively spatial constraint in 3D CAN Efficient Algorithm Observation #1 Easy to forward in 1D Observation #2 Only one zone touches a corner Idea of the algorithm Suppose an efficient broadcast in dimension N Apply on a hyperplane of dimension N - 1 Send to both sides of this hyperplane using the corner constraint 13 Efficient Algorithm – Execution Message INIT Message that leads to duplication Corner Constraint Spatial Constraint 14 Efficient Algorithm – Properties Proved to be correct All peers receive a broadcast message at least once Proved to be minimal All peers receive a broadcast message at most once " Elements of proof – When receiving on dimension D: " dim < D contains spatial constraint For dim = D ascending or descending direction " dim > D checks corner constraint This algorithm is optimal All peers receive a broadcast message exactly once 15 Background Efficient Algorithm Experiments 16 Experimental Setup Using the Grid5000 platform Multisite experimentation Deployment From 50 to 1500 peers Up to 200 physical machines CAN setting Successively split zones in half Zone to split is chosen randomly 17 Number of messages Maximum gain of 5.3 MB 18 Number of messages 19 Execution Time Significant speedup 20 Conclusion: Broadcast on CAN We found an optimal solution Proved to be correct and optimal Efficient on large scale settings Support range multicast A range multicast Currently in use in the EventCloud project [4] Management of RDF data Algorithm used for one year Tested and approved ! [4] http://www.play-project.eu/solutions/event-cloud EventCloud 21 Efficient Algorithm – Execution 22
© Copyright 2026 Paperzz