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@shahedC
Introduction
> Mobile Apps & Services
> Construct 2 Games
> Unity Games
Q&A
Tools & Technologies
Windows 10
Introduction: The Cloud
Host
Packaged
Software
IaaS:
PaaS: Platform
infrastructure as as a service
a service
Applications
Data
Runtime
Middleware
O/S
SelfManaged
SelfManaged
Virtualization
Servers
Storage
Networking
Build
Managed
By Vendor
Consume
Saas: software
as a service
SelfManaged
Managed
By Vendor
Managed
By Vendor
“… mobile first,
cloud first… ”
Microsoft CEO Satya Nadella
17 regions worldwide in 2015
Azure
footprint
Data Centers
Regional Partners
Introduction
> Mobile Apps & Services
> Construct 2 Games
> Unity Games
Q&A
Mobile Services
Link: https://azure.microsoft.com/en-us/documentation/services/mobile-services/
...
Enter a value to test it
Enter a value to test it
App Service  Mobile App
(NEW!)
Link: https://azure.microsoft.com/en-us/documentation/services/app-service/
Construct 2 Games
Create
Config
Get
Auth
Data
http://blogs.msdn.com/b/quick_thoughts/archive/2015/03/10/construct-2global-high-scores-for-windows-8-1-with-windows-azure-plugin.aspx
Export
Game
Add
Refs
Update
Code
http://blogs.msdn.com/b/quick_thoughts/archive/2015/03/10/construct-2global-high-scores-for-windows-8-1-with-windows-azure-plugin.aspx
Click “Export Project”
Select “Windows Store”
Unity Games
Create
Config
Get
Auth
Data
http://www.deadlyfingers.net/azure/unity3d-game-dev-with-azure-mobileservices-using-bitrave-plugin/
Get
plugins
Config
auth
Update
Code
http://www.deadlyfingers.net/azure/unity3d-game-dev-with-azure-mobileservices-using-bitrave-plugin/
Introduction
> Mobile Apps & Services
> Construct 2 Games
> Unity Games
Q&A
Introduction
> Mobile Apps & Services
> Construct 2 Games
> Unity Games
Q&A
Email: [email protected]  Twitter: @shahedC