Windows iOS Android … and more! WakeUpAndCode.com @shahedC Introduction > Mobile Apps & Services > Construct 2 Games > Unity Games Q&A Tools & Technologies Windows 10 Introduction: The Cloud Host Packaged Software IaaS: PaaS: Platform infrastructure as as a service a service Applications Data Runtime Middleware O/S SelfManaged SelfManaged Virtualization Servers Storage Networking Build Managed By Vendor Consume Saas: software as a service SelfManaged Managed By Vendor Managed By Vendor “… mobile first, cloud first… ” Microsoft CEO Satya Nadella 17 regions worldwide in 2015 Azure footprint Data Centers Regional Partners Introduction > Mobile Apps & Services > Construct 2 Games > Unity Games Q&A Mobile Services Link: https://azure.microsoft.com/en-us/documentation/services/mobile-services/ ... Enter a value to test it Enter a value to test it App Service Mobile App (NEW!) Link: https://azure.microsoft.com/en-us/documentation/services/app-service/ Construct 2 Games Create Config Get Auth Data http://blogs.msdn.com/b/quick_thoughts/archive/2015/03/10/construct-2global-high-scores-for-windows-8-1-with-windows-azure-plugin.aspx Export Game Add Refs Update Code http://blogs.msdn.com/b/quick_thoughts/archive/2015/03/10/construct-2global-high-scores-for-windows-8-1-with-windows-azure-plugin.aspx Click “Export Project” Select “Windows Store” Unity Games Create Config Get Auth Data http://www.deadlyfingers.net/azure/unity3d-game-dev-with-azure-mobileservices-using-bitrave-plugin/ Get plugins Config auth Update Code http://www.deadlyfingers.net/azure/unity3d-game-dev-with-azure-mobileservices-using-bitrave-plugin/ Introduction > Mobile Apps & Services > Construct 2 Games > Unity Games Q&A Introduction > Mobile Apps & Services > Construct 2 Games > Unity Games Q&A Email: [email protected] Twitter: @shahedC
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