Video Games and Children Dina AlSharif Prince Sultan University, college for women Contents Abstract ...................................................................3 Introduction .............................................................4 Participants ..............................................................6 The Method ..............................................................7 Instruments .............................................................8 The result ................................................................8 Discussion .............................................................. 12 Conclusion ............................................................. 13 Reference .............................................................. 14 Survey................................................................... 15 2 Abstract Video games have become a popular activity for people of all ages especially in children. Video game is an electronic game that involves interaction with a user interface to generate visual feedback on a video device (Wikipedia). The purpose of this paper is to examine whether there is a relationship between negative behavior and playing video games. Therefore, questionnaire papers has been made and distributed. This questionnaire papers was made for comparing between our results and the studies and statistics that were made by experts. 3 Introduction Video games have experienced dramatic developments in the last twenty-five years of their existence. They have progressed from simple blips of light on the television screen to complicated role-playing scenarios that allow the players to control the action. The potential influence of violent video games on youth violence remains an issue of concern for psychologists (Ferguson, 2011), in many of these current games; it provides the ability to perform acts of destruction and violence on the screen. Thus, children are able to “kill” characters that are featured in the video games. There is continuing concern that playing violent video games may increase the risk of aggression in players (Ferguson, 2007). Video games have become one of the most popular pastimes for children around the world. Although video games have certain advantages, studies have shown some negative effects of video games on children. Various research studies have shown a relation between aggressive behavior and playing video games that have violence in them. Especially games that have a lot of shooting and killing is said to increase the emotion of anger in children, leading to aggressive behavior in real life. Further, as their act of violence is rewarded in the world of gaming, they may become motivated to repeat it in real life (Kartha). 4 The link between video games and aggressive behavior was analyzed in comparative studies in Japan and the United States in a bid to determine how closely they were connected. The results, which were published in this month's journal Pediatrics, showed that despite cultural differences and disparities in crime rates, children across the spectrum were affected equally by playing games (Telegraph, 2011). A study done by Rick Nauert shows an Evidence from brain scans carried out while gamers play seem to support a connection between playing video games and activation of regions of the brain associated with aggression (NAUERT). Children also play violent electronic games for predictable developmental reasons, such as rebellion, curiosity about the forbidden, and testing the limits of acceptable behavior in a safe environment. "You get to see something that hopefully will never happen to you," said one boy in Goldstein J.’s focus groups. "So you want to experience it a little bit without actually being there." (Olson, 2007) One cause of the recent increase in childhood obesity increase is lack of free-time physical activity and concurrent increases in "screen time", including television, computer use, and video game activity. As such, technology's impact on leisure activity, particularly 5 among children, must be considered. For example, more than 150,000,000 Americans play video games more than once a week (Ferguson, 2007). Researches showed that to solve the obesity concern interactive games was created. The principle of interactive games is the notion of getting players to directly interface their physical or sport-based movements so they directly control or coincide with movement activity within the video game. These interactive applications can elicit physical activity levels in which as many as 300-500 calories per hour may be expended and which may provide an immediate enjoyment factor or motivational incentive some children and young adults need to create interest in physical activity (Ferguson, 2007). Participants Our participants were middle aged Mothers (ages between 30 and 45) who had children aged between 5-15 who were active video games players. 6 The Method It was decided to evaluate the behavior of those children by disrupting a survey directed to their mothers, the Survey questions were focused mostly on the amount of time those children spent playing video games and on the extent those video games affected their behavior. The survey consisted of 8 questions. First and Second questions, the number of boys and girls that they have, the purpose of this question is to tell whether video games had a stronger effect on boys than girls. Third question is to see if mothers approve of their children playing video games. Fourth question is to measure how many of those mothers’ children play video games. Fifth question shows the type of video games children play the most. Sixth question if to evaluate the amount of time children spent playing video games. Seventh question is to see if the type of games those children played had any effect on the way they behave or whether those video games have altered the way they usually behaved. Last question was to see what the mothers wanted their children to do instead of playing video games. 7 Instruments The Microsoft word was used to document the research and the website SurveyMonkey was used to distribute the survey and collect the results and represent them graphically. Also, Microsoft excel was used to represent the results in pie chart. The result The first and the second questions were to know the numbers of boys and girls each mother have. The result was that most of mothers have an average of two to three boys and one to two girls. How many boys do you have ? 10% How many girls do you have? 10% 10% 40% Three 45% Two 40% Three 45% One Two Non Non 8 The third question was to find out weather mothers think their children should play video games. The result was 45% said yes they should play video games and 55% said no. So the majority of mothers don’t agree that children should play video games. Do you think children should play video games ? 45% Yes 55% No The fourth question was to find how many children play video games. The result showed that all children from the targeted sample play video games. Do your children play video games ? 0% Yes No 100% 9 The fifth question was to find out what kinds of video games do children play the most. The result showed that 50% play violence video games, which involve killing games. 15% play fantasy video games, 25% play sport video games and 10% play other kind of games. what kinds of video games do children play the most ? 10% violence 25% 50% 15% Fantasy Sport Others The sixth question was to find out how many hours a day do children play video games, the result showed that 60% of children spent one to three hours play video games daily, the majority of those children play violence video games. Also, 25% of children play four to six hours and 15% play more than nine hours. How many hours a day do they play ? 15% 25% 1-3 hours 60% 6-9 hours More 10 The seventh question was to find out if mothers saw any changes in their children behavior, the result was 70% who answered aggression their children play violence games. 15% answer obesity and 15% answered nervousness. Have you see any change in your children behavior ? 15% aggression 15% 70% obesity nervousness The last question was to find out what mothers prefer their children to do instead of video games. The result was that 40% suggested reading, 40% who suggested outdoor sports answered obesity in the previous question. And 20% suggested any thing beneficial. What do you prefer your children to insted of video games ? 20% Reading 40% outdoor sports 40% beneficial activites 11 Discussion The results gotten from the survey shows that while mothers wished their children to spend more time doing more productive activities like outdoor sports or reading, but in reality their children preferred playing video game to those activities. The targeted sample of children included in the survey spent between one to three hours everyday playing video games that were mostly violent. The mothers included in the survey stated that their children’s behavior DID change after playing so much video game for an extended period of time, and sadly, this change was in a negative way. Many mothers stated that their children became more aggressive, hostile and inactive. They observed that the children would sit for hours playing video games, eating more and doing less, becoming more obese by the minute. Ironically, most of those mothers approve of their children playing video games by buying them the devices to play those games. 12 Conclusion Video games can effect and change the way a child behaves, specifically violent video games, which agrees with the many researches made by experts. The results show a positive relationship between child aggression and violent video games. However, if mothers wanted stop this negative behavior they should find an interesting alternative and not just remove the video game. Finally, every technology has its upsides and downsides, and it all depends on the way it’s being used. 13 Reference 1- "Video Game." Wikipedia, the Free Encyclopedia. Web. 12 May 2011. <http://en.wikipedia.org/wiki/Video_game>. 2- Kartha, Deepa. "Effects of Video Games on Children." Buzzle Web Portal: Intelligent Life on the Web. Web. 12 May 2011. <http://www.buzzle.com/articles/effects-of-video-games-onchildren.html>. 3- "Violent Video Games Linked to Aggression in Children Telegraph." Telegraph.co.uk - Telegraph Online, Daily Telegraph and Sunday Telegraph - Telegraph. Web. 12 May 2011. <http://www.telegraph.co.uk/news/worldnews/asia/japan/3376397 /Violent-video-games-linked-to-aggression-in-children.html>. 4- NAUERT, RICK. "Questioning the Link Between Video Games and Violence | Psych Central News." Psych Central - Trusted Mental Health, Depression, Bipolar, ADHD and Psychology Information. Web. 12 May 2011. <http://psychcentral.com/news/2008/05/15/questioning-the-linkbetween-video-games-and-violence/2299.html>. 5- Ferguson, Christopher J. "Video Games and Youth Violence: A Prospective Analysis in Adolescents." Journal of Youth and Adolescence 40.4 (2011): 377+. Academic OneFile. Web. 18 May 2011. http://find.galegroup.com/gtx/infomark.do?&contentSet=IACDocuments&type=retrieve&tabID=T002&prodId=AONE&docId=A25 1197552&source=gale&userGroupName=cwpsu&version=1.0 6- Ferguson, Christopher John. "The Good, The Bad and the Ugly: A Meta-analytic Review of Positive and Negative Effects of Violent Video Games." Psychiatric Quarterly 78.4 (2007): 309+. Academic OneFile. Web. 18 May 2011. http://find.galegroup.com/gtx/infomark.do?&contentSet=IACDocuments&type=retrieve&tabID=T002&prodId=AONE&docId=A17 0239940&source=gale&userGroupName=cwpsu&version=1.0 7- Olson, Cheryl K. "Children and Video Games: How Much Do We Know?" Psychiatric Times 24.12 (2007): 41. Academic OneFile. Web. 18 May 2011. 14 Survey 1. How many boys do u have? -------------------2. How many girls do u have? -------------------3. Do you think children should play video games? a) Yes b) No 4. Do your children play video games? a) Yes b) No 5. Which kind of video games do your children play the most? a) Violence (Killing Games) b) Fantasy c) Educational d) Sport e) Others 6. How many hours a day do they play video games? a) 1-3 hours b) 4-6 hours c) More than 6 hours 7. Have you see any changes in your children behavior? a) Yes b) No 8. What do you prefer your children to do instead of video games? ------------------------------------------------------------------- 15
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