Junior: Games Cover Up Game for two players. Player one rolls the 2 dice and uses the numbers in any way (add, subtract, multiply or divide-in senior classes) and then covers/ shades the answer on the number-line. Player two now plays. If you cannot cover /shade any number you miss that go The first player to cover/ shade all their numbers wins. Strand: Number Strand unit: Operations Objective: Skill: Solve one-step, two step problems involving addition and or/ and subtraction Applying & problem solving; Communicating & Expressing; Integrating & Connecting; Reasoning; Implementing; Understanding & recalling (Advisor needs two dice per pair and cut this game sheet into three – one for each pair) 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 1 2 3 4 5 6 7 8 9 10 11 12 Junior: Open ended investigations 3 Block Towers How many different towers can you make using one red, one blue and one yellow block? How many can you make if you have a green block as well? Record your findings. Strand: Algebra Strand unit: Extending patterns Objective: Skill: identify, copy and extend patterns in colour, shape, size and number (3-4 elements) Applying & problem solving; Communicating & Expressing; Integrating & Connecting; Reasoning; Implementing; Understanding & recalling THREE BLOCKS FOUR BLOCKS Junior: Practical Task Coins Using 10 coins make an equilateral triangle which points downwards. Now, can you move just 3 coins to make the triangle point upwards? Strand: Shape and Space Strand unit: 2D shape Objective: Skill: solve and complete practical tasks and problems involving 2-D shapes. Applying & problem solving; Communicating & Expressing; Integrating & Connecting; Reasoning; Implementing; Understanding & recalling Junior: Project A project on Feet · Over an extended period the following tasks could be completed to create a project on feet. The project makes use of both linkage and integration. The teacher and children can decide how to record and report the projects. Strand: Objective: Skill: Measures/ Data Strand unit: Length, Represent and Interpret Data Measures - estimate, compare, measure and record length using non-standard units solve and complete practical tasks and problems involving length Data - represent, read and interpret simple tables and charts Applying & problem solving; Communicating & Expressing; Integrating & Connecting; Reasoning; Implementing; Understanding & recalling Feet Record every child’s shoe size and presenting this as a graph. · Measure footprints from a size 8 shoe,a size 9 shoe…teacher’s shoe… using unifix cubes,multilinks, [cm 2]…recording…drawing what you imagine a giant’s footprint would be and measuring this… · Estimating and then measuring the length of classroom, playground…in long steps…in short steps and then using metre stick… · Talk about different types of footwear we wear and why, graphs of different types/colour shoe. · Creatures with 2 feet,4 feet,8 feet…centipede…millipede…no feet [science]…children composing their own problems…how many feet would 4 dogs have? · Stories where feet were important…Cinderella, Jack and the beanstalk… Junior: Puzzles Sealed Solution 8 A set of ten cards, each showing one of the digits from 0 to 9 , is divided up between five envelopes so that there are two cards in each envelope. The sum of the two numbers inside it is written on each envelope. What cards are in each envelope? Strand: Number Strand unit: Operations Objective: Skill: 14 7 13 3 Construct number sentences and number stories; solve problems involving addition within 99 Applying & problem solving; Communicating & Expressing; Integrating & Connecting; Reasoning; Implementing; Understanding & recalling Junior: Mathematical Trails Trail along the school corridor To begin, assign roles within your group to include: a) Reader and Recorder b) Time keeper c) Manager Then complete the maths trail provided. Strand: Strand unit: Mathematical trails can be created to compliment any strand/strand unit and objective Objective: Skill: Applying & problem solving; Communicating & Expressing; Integrating & Connecting; Reasoning; Implementing; Understanding & recalling Mathematical Trail Along the school corridor Have a Shapes Chart on display. Have some Measuring Charts on display: a vertical height chart showing metres and centimetres, a horizontal metre stick, some cards with benchmarks… Look at the floor, what shape are the tiles?[ refer to chart maybe] Can you see anything else the same shape as the tiles? How many corners on each tile? How many tiles across the corridor? How many tiles from one end of the corridor to the other? Which is farther from our classroom to the hall or from our classroom to the hall? How will we find out? What shape are the windows? How many windows are there along the corridor? What shape are the doors? What shape is the corridor? Can you see anything that is a circle?[look at chart] Find 3 circles in the corridor. Ask a friend to measure you using the height chart. If the water at the shallow end of the swimming pool was 1 metre where would it come to on you? Find something along the corridor that is about 1 metre high, something more than a metre less than a metre. How many hand-spans in a metre [measure on horizontal metre stick] How many hand-spans needed to measure the radiator? Is the radiator more than a metre wide? Displays Children’s art work. How many ducks are swimming on the pond? What shape are the sails on the boat? Prints by famous artists. How many sunflowers did Van Gogh paint? A simple school timetable : 9.20 a.m. School starts. 11.00a.m. Playtime. 11.10 a.m. Playtime ends. 12.30 p.m. Lunchtime. 1.00 p.m. Lunchtime ends. 2.00 p.m. Infants go home. 3.00 p.m School ends. What time does school start? How long is lunchtime? What happens at half past 12 ?…
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